L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • he scored


  • and can move to novo just as it was after ur last ncm move.


  • TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Russians to Kansu: 2 infantry
            EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Suiyuyan: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    and can move to novo just as it was after ur last ncm move.

    u tell me if this is ok, since ur fig position affects my japan so i wont proceed until u have ur final ncm

    u can also move that 2 inf from kansu or do some other ncm edit

    post me ur final map and i ll proceed

    cheers


  • Just got back.

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    we can nullify that battle

    but other dices stay as they were.

    That’s very kind of you! Appreciate also that you allow the fig to be used rationally.

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    i ll roll ur fig in sikang here

    That’s one way to handle it. I would’ve just switched battle, since they were identical - no anger or disappointment, just my view if I were on the other end. I’m certainly fully ok with it since I’d say the call of the situation is yours. The choice is fair and juste.

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    post me ur final map

    I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.

    I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.

    that could be a problem. but on the other hand we can just remember it.


  • i couldnt just switch it, since tehnically its a different territory.

    but it get the same anyway

    u just do what u think u have to do with russia

    and then i ll play japan

    take ur time, so we dont have any problems later.

    cheers


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    that could be a problem. but on the other hand we can just remember it.

    It’s fairly simple. I’m almost done.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 1 artillery and 1 mech_infantry
            EDIT: Removing units owned by Germans from Smolensk: 1 infantry
            EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
            EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Kansu to Shensi
            2 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            1 fighter moved from Kansu to Sikang
            6 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 fighter moved from Ukraine to Bessarabia
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
    
        Combat - Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 2 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Novosibirsk to Urals
            1 infantry moved from Vologda to Urals
            1 fighter moved from Shensi to Burma
            1 fighter moved from Bessarabia to Russia
            2 aaGuns, 18 artilleries and 21 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Russia to Smolensk
            1 armour moved from Novosibirsk to Russia
            3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Ukraine to Russia
            1 infantry moved from Volgograd to Caucasus
            2 aaGuns and 3 infantry moved from Kansu to Novosibirsk
            1 fighter moved from Sikang to Novosibirsk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Removing units owned by Russians from Sikang: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            1 artillery and 6 infantry placed in Russia
            Russians undo move 2.
            3 infantry placed in Volgograd
            1 artillery and 3 infantry placed in Russia
            Russians undo move 2.
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • This should be correct. I’ve double checked with a pic as well.

    Thanks for being a good guy!


  • pic?

    np


  • I just took a picture with my phone for comparison.


  • i forgot to pick up a marine from gilbert, i ll move it its on my cruiser


  • Sure, that’s rational.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 harbour, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Malaya to Shan State
            3 bombers moved from French Indo China to Sumatra
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 24 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 24 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 artillery moved from Kweichow to Shensi
            1 bomber moved from Japan to Shensi
            1 artillery moved from Szechwan to Sikang
            1 tactical_bomber moved from French Indo China to Sikang
            1 mech_infantry moved from Suiyuyan to Kansu
            1 bomber moved from Japan to Kansu
            1 armour moved from Hopei to Shensi
            1 fighter moved from French Indo China to Sikang
    
        Combat - Japanese
            Japanese creates battle in territory 63 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 63 Sea Zone from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kansu
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 24 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 24 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 3 bombers and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 1/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 artillery and 3 bombers in Sumatra, round 3 : 3/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 6 submarines in 31 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery and 1 bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Shensi, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from French Indo China to Szechwan
            1 bomber moved from Kansu to Suiyuyan
            1 bomber moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
            1 aaGun moved from Kweichow to Shensi
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Malaya
            3 bombers moved from Sumatra to Malaya
            3 fighters and 3 tactical_bombers moved from 24 Sea Zone to 31 Sea Zone
            EDIT: 1 cruiser moved from 31 Sea Zone to 48 Sea Zone
            EDIT: 1 marine moved from Gilbert Islands to 48 Sea Zone
            EDIT: 1 cruiser and 1 marine moved from 48 Sea Zone to 31 Sea Zone
            1 submarine moved from 7 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 artilleries placed in French Indo China
            3 infantry placed in Malaya
            5 submarines placed in 6 Sea Zone
            1 harbour placed in Wake Island
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -1.33
    UK_Pacific : -0.33
    Japanese : 3.17
    

    Savegame


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Sure, that’s rational.

    it was in my initional plans since i dont have a tranny there, at first i send a sub and air to wake and then realized its better to send it tall since i would stack there.


  • u may proceed with ur moves

    take ur time

    it seems china is defeated for the time being


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    it seems china is defeated for the time being

    Yes, no defensive hits at all. Not like when you had them. Hate the chinese. Why did I even go to lengths to help them!?


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    it seems china is defeated for the time being

    Yes, no defensive hits at all. Not like when you had them. Hate the chinese. Why did I even go to lengths to help them!?

    well the soviets in china betrayed U now, not chinese xd


  • Life is just not fair.

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