L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • Germany is on!


  • @trulpenplay said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    fantry moved from Queensland to South Au

    i wont ask u for scramble in sz 109 since i am attacking with 1 sub 9 boms

    if u want to just tell


  • Of course no scramble. :)


  • same thing for sz 80

    i attack with 4 figs 2 tacs


  • Same story there.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 63 PUs; 
            Germans buy 3 bombers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Belarus
            1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 103 Sea Zone
            9 bombers moved from Western Germany to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
            1 fighter moved from Egypt to 80 Sea Zone
    
        Combat - Germans
            Battle in 80 Sea Zone
                Germans attack with 4 fighters and 2 tactical_bombers
                British defend with 1 submarine; French defend with 1 destroyer
                1 submarine owned by the British Submerged
                    Germans roll dice for 4 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 fighter owned by the Germans lost in 80 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for French: 1 destroyer
            Battle in 103 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 103 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 109 Sea Zone
                Germans attack with 9 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 9 bombers in 109 Sea Zone, round 2 : 5/9 hits, 6.00 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from British with 9 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
            2 artilleries moved from Bessarabia to Eastern Poland
            8 artilleries and 2 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Baltic States to Archangel
            15 armour and 14 mech_infantrys moved from Eastern Poland to Belarus
            9 bombers moved from 109 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 93 Sea Zone to 90 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 bombers placed in Western Germany
            3 submarines placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : 0.33
    Americans : -0.33
    Russians : -1.00
    

    Savegame


  • just check 3 minutes for me to check the map


  • I somehow knew that that french des will score a hit but I wanted to get rid of it, the same as soviet sub. no more heroes for allies xd


  • that is it. u may proceed with russia

    cheers


  • i am preparing japan in advance


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Shensi
            2 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Suiyuyan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 infantry in Smolensk, round 2 : 0/6 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 5 infantry in Smolensk, round 3 : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 4 infantry in Smolensk, round 4 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Smolensk, round 5 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Smolensk, round 6 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians retreated to Kazakhstan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Shensi to Burma
            1 fighter moved from Suiyuyan to Novosibirsk
            2 aaGuns moved from Kansu to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Urals
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Kansu to Novosibirsk
            1 fighter moved from Bessarabia to Russia
            2 aaGuns, 5 armour, 18 artilleries, 21 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Volgograd to Caucasus
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Vologda to Urals
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -2,33
    Japanese : 0,67
    

    Savegame


  • Cant play now sorry
    Family obligations…

    Will do as soon as i catch some time

    Cheers


  • Oh, damn, wait. I made a serious mistake. Didn’t want to attack that northern territory in China because of the Mongolian situation. Why do I forget about these things!? I knew about this. We discussed it. It’s because I rushed the turn out of excitement, looking forward to what Japan will be up to…

    May I do something like what you did in Scotland? To nullify the battle? Those inf and fig wouldn’t have done anything in that case, although the fig would’ve gone south to Sikang instead. Or maybe the battle in the north can be switched south? I mean, that’s how the battle plan should’ve looked like, if I would’ve had the Mongolian pact in my mind.


  • Just to clarify, doing this change has nothing to do with battle outcomes.

    I was fine with losing an inf in Sikang, going for that gamble, but when I looked at the history and it hit me that Mongolia would never become russian, it also hit me that I of course shouldn’t attack those japanese territories bordering Mongolia. That’s 100 % the issue for me. You decide what you think is good and fair.


  • I’ll go out for a run now. Will be back in a bit more than one hour.


  • we can nullify that battle

    but other dices stay as they were.

    cheers


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Just to clarify, doing this change has nothing to do with battle outcomes.

    I was fine with losing an inf in Sikang, going for that gamble, but when I looked at the history and it hit me that Mongolia would never become russian, it also hit me that I of course shouldn’t attack those japanese territories bordering Mongolia. That’s 100 % the issue for me. You decide what you think is good and fair.

    i agree. i wouldnt even noticed and wouldnt take amur this rd


  • i ll roll ur fig in sikang here


  • TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • he scored

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