Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 46 Sea Zone to 41 Sea Zone
1 bomber moved from India to Anhwe
1 bomber moved from Russia to Sikang
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Iwo Jima
Battle in 41 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Anhwe to Yunnan
2 fighters and 1 tactical_bomber moved from Evenkiyskiy to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Eastern United States to Gibraltar
7 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
7 artilleries, 2 carriers, 1 cruiser, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 carriers moved from 46 Sea Zone to 41 Sea Zone
1 bomber moved from New Guinea to India
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit Mode
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Sikang
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
4 artilleries, 1 fighter, 8 infantry and 1 marine moved from India to Burma
1 fighter moved from Burma to Yunnan
1 armour moved from West India to Burma
4 mech_infantrys moved from West India to Burma
13 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 46 Sea Zone to 41 Sea Zone
1 fighter moved from Belarus to Russia
1 bomber moved from Russia to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
1 armour moved from Libya to Tobruk
Italians take Tobruk from ANZAC
1 armour moved from Tobruk to Libya
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 96 Sea Zone to 95 Sea Zone
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 marines moved from 95 Sea Zone to Southern Italy
3 infantry moved from Southern France to France
1 aaGun and 4 infantry moved from Southern France to Northern Italy
2 fighters moved from Western Germany to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
6 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,3,5,3,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
2 artilleries moved from New Guinea to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to Sumatra
1 submarine moved from 20 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
2 artilleries moved from New Guinea to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to Sumatra
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to Burma
1 fighter moved from West India to Yunnan
1 fighter moved from West India to Yunnan
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
2 artilleries moved from New Guinea to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to Sumatra
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to Burma
1 fighter moved from West India to Yunnan
1 fighter moved from West India to Yunnan
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 2 fighters
EDIT: Adding units owned by ANZAC to Burma: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Poland to Baltic States
1 artillery and 8 infantry moved from Poland to Eastern Poland
7 infantry and 10 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Baltic States
4 artilleries and 1 mech_infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
EDIT: 2 fighters moved from Yunnan to Burma
2 fighters, 1 infantry and 2 tactical_bombers moved from Volgograd to Rostov
11 artilleries, 9 infantry and 3 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Germany to Eastern Poland
2 bombers moved from Volgograd to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 fighters moved from Volgograd to Rostov
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ukraine
Germans attack with 6 artilleries and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 artilleries and 1 mech_infantry in Ukraine, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Western Ukraine, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 11 artilleries, 9 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 11 artilleries, 9 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 8/23 hits, 7.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 11 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 7/27 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Ukraine
1 bomber moved from Baltic States to Poland
1 aaGun, 3 artilleries and 9 infantry moved from Germany to Poland
1 aaGun moved from Volgograd to Kazakhstan
4 fighters and 2 tactical_bombers moved from Rostov to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
1 aaGun, 3 artilleries and 5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Western Germany to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Persia
2 bombers moved from Western Ukraine to Poland
5 artilleries and 2 infantry moved from Norway to Finland
4 mech_infantrys moved from Karelia to Finland
1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
11 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from Trans-Jordan to Persia
Place Units - Germans
1 fighter placed in 112 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Western Germany
2 artilleries and 2 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 6.
2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,2,6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
5 artilleries and 27 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour moved from Yakut S.S.R. to Amur
Russians take Buryatia from Japanese
Russians take Amur from Japanese
1 armour moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
5 artilleries and 27 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour moved from Yakut S.S.R. to Amur
Russians take Buryatia from Japanese
Russians take Amur from Japanese
1 armour moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 fighters moved from Tambov to Belarus
1 fighter and 2 tactical_bombers moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
3 aaGuns moved from Tambov to Volgograd
3 mech_infantrys moved from Yakut S.S.R. to Amur
1 infantry moved from Belarus to Baltic States
2 aaGuns, 1 fighter and 13 infantry moved from Yunnan to Burma
1 fighter moved from Burma to India
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
@simon33 completely cocked up putting allied units into yunnan…until the anzac turn managed to miss that your air on phil could reach as well…going to be painful :anguished:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 7 infantry moved from Shan State to Yunnan
2 artilleries, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
4 fighters and 1 tactical_bomber moved from Philippines to Yunnan
4 fighters moved from Java to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 bomber moved from Yunnan to Anhwe
1 carrier and 4 fighters moved from 21 Sea Zone to 6 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 10 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 armour, 1 fighter and 1 tactical_bomber; Americans defend with 1 bomber; Chinese defend with 1 artillery and 8 infantry
Japanese roll dice for 1 armour, 10 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 13/36 hits, 14.50 expected hits
Chinese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/13 hits, 4.83 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 bomber owned by the Americans, 8 infantry owned by the Chinese, 1 fighter owned by the British, 1 artillery owned by the Chinese and 1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 10 artilleries, 7 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 5 infantry
Casualties for British: 1 armour, 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 8 infantry
Casualties for Americans: 1 bomber
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer and 4 fighters in 43 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Japan
1 carrier and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
4 fighters moved from 43 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
5 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Kweichow to Yunnan
1 bomber moved from Anhwe to French Indo China
1 fighter moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Japanese collect 38 PUs (9 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Americans : 0.83
ANZAC : 0.67
Chinese : -0.17
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from India to Kweichow
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from India to Kweichow
Purchase Units - Americans
Americans buy 7 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Tunisia
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win, taking Tunisia from Italians with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kweichow to India
1 bomber moved from Queensland to India
2 fighters moved from 41 Sea Zone to Burma
2 carriers moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
6 artilleries moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Novgorod to Volgograd
Place Units - Americans
3 fighters placed in Western United States
4 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 41 Sea Zone to 56 Sea Zone
1 armour and 2 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Eastern Persia to India
11 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from 127 Sea Zone to Belarus
1 fighter moved from Russia to Volgograd
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangtung: 1 mech_infantry
EDIT: Adding units owned by British to Kwangsi: 1 mech_infantry
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Removing units owned by British from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by British to Shantung: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
@simon33 missed the 2 moves with the brits in china…hope that was ok to edit in…no dice rolled
@simon33 Allies with a healthy IPC lead atm…but still feels very evenly balanced…unless you have a master plan of course!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 0/9 hits, 2.50 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 3 : 3/8 hits, 2.33 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to 95 Sea Zone
2 artilleries moved from Southern Italy to Northern Italy
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Western Germany to Trans-Jordan
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,2,4,3
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.83
Americans : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - ANZAC
2 artilleries moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - French
@simon33 Battle calc gave you a 2% chance of a win! :confounded:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - French