@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
axis-dominion vs giallo (allies+18) bm3
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Egypt Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0.17 British : 0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
forgot to ul my uk units in gib I edit that
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@Giallo said in axis-dominion vs giallo (allies+18) bm3:
forgot to ul my uk units in gib I edit that
And if you allow it i would like to edit 2 inf and 2 art to west india
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sure, go for it. just post the update when it’s done.
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 artilleries and 2 infantry EDIT: Adding units owned by British to West India: 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 infantry moved from Belarus to Eastern Poland 1 artillery and 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from Germany to Poland 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 infantry moved from Northern Italy to France 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 2 armour moved from Iraq to Egypt 1 mech_infantry moved from Persia to Iraq 1 bomber moved from Eastern Poland to Southern Italy 1 bomber moved from Eastern Poland to Southern Italy 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 2 mech_infantrys moved from Southern Italy to Yugoslavia 3 tactical_bombers moved from Egypt to Southern Italy 1 submarine moved from 70 Sea Zone to 68 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 aaGun and 2 infantry moved from Karelia to Finland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 112 Sea Zone to Southern Italy 1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to France 2 mech_infantrys moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in France 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Southern France 6 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,4,4,3,6 Germans collect 51 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Novosibirsk to Urals Russians take Urals from Japanese 4 infantry moved from Novosibirsk to Vologda 10 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 6 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan 4 armour and 3 mech_infantrys moved from Rostov to Kazakhstan 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Kazakhstan Russians attack with 10 armour, 2 infantry and 9 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 10 armour, 2 infantry and 9 mech_infantrys in Kazakhstan, round 2 : 6/21 hits, 6,83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 10 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 3 infantry in Vologda, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 1 aaGun and 11 infantry moved from Rostov to Bryansk 2 fighters moved from Smolensk to Russia 3 infantry moved from Northwest Persia to Caucasus Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Russians : -0,17 Japanese : 2,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 armour, 4 bombers, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 bombers moved from Japan to Suiyuyan 2 mech_infantrys moved from Jehol to Suiyuyan 1 armour moved from Kweichow to Suiyuyan 1 armour moved from Hopei to Suiyuyan 1 armour moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kansu 1 infantry moved from Evenkiyskiy to Urals 2 mech_infantrys moved from Dzavhan to Kansu 3 infantry moved from Olgiy to Kansu 3 mech_infantrys moved from Timguska to Urals 2 infantry moved from Timguska to Urals 1 bomber moved from Szechwan to Urals 2 mech_infantrys moved from Sikang to Shensi 3 armour moved from Sikang to Shensi 1 bomber moved from Szechwan to India 1 mech_infantry moved from Kweichow to Suiyuyan 1 armour moved from Szechwan to Shensi 1 armour moved from Szechwan to Shensi 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in Caroline Islands Battle in Suiyuyan Japanese attack with 2 armour, 7 bombers and 3 mech_infantrys Chinese defend with 10 infantry Japanese roll dice for 2 armour, 7 bombers and 3 mech_infantrys in Suiyuyan, round 2 : 8/12 hits, 6.17 expected hits Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 3.33 expected hits 2 mech_infantrys owned by the Japanese and 8 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 armour, 7 bombers and 1 mech_infantry in Suiyuyan, round 3 : 4/10 hits, 5.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Caroline Islands from Americans, taking Suiyuyan from Chinese with 2 armour and 7 bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 10 infantry Battle in Kansu Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys Chinese defend with 1 fighter Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Kansu, round 2 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Kansu, round 3 : 1/6 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Battle in Urals Japanese attack with 1 bomber, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Urals, round 2 : 3/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 5 armour and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 5 armour and 2 mech_infantrys in Shensi, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 5 armour and 2 mech_infantrys in Shensi, round 3 : 0/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 armour and 2 mech_infantrys in Shensi, round 4 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 mech_infantry moved from Szechwan to Hopei 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 7 bombers moved from Suiyuyan to Anhwe 1 bomber moved from Urals to Olgiy 2 infantry moved from Dzavhan to Olgiy 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Timguska to Urals 4 infantry moved from Timguska to Kansu 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 2 transports moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 2 infantry moved from Amur to Ulaanbaatar 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 armour, 2 artilleries and 1 infantry moved from Shan State to Yunnan 1 bomber moved from India to Yunnan Place Units - Japanese 1 harbour placed in New Guinea 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in French Indo China 2 armour, 4 bombers and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Chinese : -3.00 AA fire in India : : -0.17 Russians : -0.33 Japanese : -4.83 -
I’ll try to respond somewhere soon, but just became a dad for the 2nd time
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@Giallo said in axis-dominion vs giallo (allies+18) bm3:
I’ll try to respond somewhere soon, but just became a dad for the 2nd time
congrats man, that’s big news! take your time, papa!
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser and 3 fighters; Remaining resources: 1 PUs; Combat Move - Americans 6 fighters moved from 92 Sea Zone to 98 Sea Zone 10 fighters moved from 26 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Gibraltar to 92 Sea Zone 1 artillery, 6 carriers, 4 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 3 fighters moved from Eastern United States to Gibraltar 4 transports moved from 92 Sea Zone to 89 Sea ZoneCombat Hit Differential Summary :
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@axis-dominion said in axis-dominion vs giallo (allies+18) bm3:
@Giallo said in axis-dominion vs giallo (allies+18) bm3:
I’ll try to respond somewhere soon, but just became a dad for the 2nd time
congrats man, that’s big news! take your time, papa!
Thanks! Scramble?
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no scramble
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser and 3 fighters; Remaining resources: 1 PUs; Combat Move - Americans 6 fighters moved from 92 Sea Zone to 98 Sea Zone 10 fighters moved from 26 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Gibraltar to 92 Sea Zone 1 artillery, 6 carriers, 4 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 3 fighters moved from Eastern United States to Gibraltar 4 transports moved from 92 Sea Zone to 89 Sea Zone Combat - Americans Battle in Syria Battle in Trans-Jordan Americans attack with 1 artillery, 1 infantry and 1 marine Italians defend with 1 artillery Americans roll dice for 3 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan Americans win, taking Syria from Italians, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 49 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 aaGuns and 8 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 1 carrier, 8 infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 8 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship, 1 carrier and 1 cruiser placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Italians : -0,33 Americans : -2,50 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser and 3 fighters; Remaining resources: 1 PUs; Combat Move - Americans 6 fighters moved from 92 Sea Zone to 98 Sea Zone 10 fighters moved from 26 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Gibraltar to 92 Sea Zone 1 artillery, 6 carriers, 4 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 3 fighters moved from Eastern United States to Gibraltar 4 transports moved from 92 Sea Zone to 89 Sea Zone Combat - Americans Battle in Syria Battle in Trans-Jordan Americans attack with 1 artillery, 1 infantry and 1 marine Italians defend with 1 artillery Americans roll dice for 3 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan Americans win, taking Syria from Italians, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 49 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 aaGuns and 8 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 1 carrier, 8 infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 8 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship, 1 carrier and 1 cruiser placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries and 1 harbour; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 2 submarines moved from 71 Sea Zone to 68 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from French West Africa to Nigeria 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 artilleries and 2 infantry moved from West India to 79 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from 80 Sea Zone to Iraq 2 artilleries and 2 infantry moved from India to West India 1 artillery and 1 infantry moved from Quebec to Eastern United States Combat - British Battle in Persia Battle in 68 Sea Zone British attack with 1 destroyer and 2 submarines Germans defend with 1 submarine British roll dice for 2 submarines in 68 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 68 Sea Zone British win, taking Persia from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Place Units - British 1 harbour placed in Eastern Persia 3 artilleries placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : 0,67 Italians : -0,33 British : 2,17 Americans : -2,50 Japanese : -0,33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Tobruk Italians take Tobruk from British Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 3 fighters and 3 infantry Americans defend with 1 artillery, 1 infantry and 1 marine Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.50 expected hits British roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 1 marine in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery, 1 infantry and 1 marine Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Egypt 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 4 transports moved from 97 Sea Zone to 93 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,4,3,5,3,2,6,4,6,1,4,5,6,4,2,3,3,5,1,2,1,1,6,5,1,5,2,1,4,5,1,4 Italians collect 10 PUs (3 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -0.33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3 ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUsCombat Hit Differential Summary :





