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Later in the game they get to defend at “1”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Northern Territory
3 fighters moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 9 mech_infantrys; Remaining resources: 3 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Romania to Ukraine
2 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
14 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to 115 Sea Zone
2 tactical_bombers moved from Poland to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 9 mech_infantrys; Remaining resources: 3 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Romania to Ukraine
2 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
14 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to 115 Sea Zone
2 tactical_bombers moved from Poland to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Novgorod
Non Combat Move - Germans
1 bomber moved from 115 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from Southern Italy to Romania
1 bomber moved from Ukraine to Romania
Place Units - Germans
9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 41 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1.17
AA fire in Ukraine : : -0.17
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to 115 Sea Zone
1 infantry moved from Belarus to Novgorod
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Belarus to Baltic States
1 fighter moved from Caucasus to Iraq
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 fighter in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Iraq
Russians attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 mech_infantrys
Casualties for Neutral_Axis: 3 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
2 infantry moved from Belarus to Archangel
3 aaGuns and 14 infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 fighter moved from 115 Sea Zone to Archangel
2 infantry moved from Bryansk to Belarus
2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Iraq to Persia
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.00
Neutral_Axis : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers moved from Manchuria to Amur
4 infantry moved from Korea to Amur
4 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
6 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 tactical_bomber moved from Japan to 17 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hopei to Kweichow
3 fighters moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers in Amur, round 2 : 5/17 hits, 5.50 expected hits
Russians roll dice for 3 infantry in Amur, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/19 hits, 5.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 2 infantry
Casualties for British: 2 infantry
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : 0.33
Russians : 2.00
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers moved from Manchuria to Amur
4 infantry moved from Korea to Amur
4 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
6 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 tactical_bomber moved from Japan to 17 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hopei to Kweichow
3 fighters moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers in Amur, round 2 : 5/17 hits, 5.50 expected hits
Russians roll dice for 3 infantry in Amur, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/19 hits, 5.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 2 infantry
Casualties for British: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Paulau Island to Philippines
2 fighters and 1 tactical_bomber moved from Amur to Chahar
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,5
Japanese collect 49 PUs (4 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : 0.33
Russians : 2.00
Japanese : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 bombers moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 bombers moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,5,4,4,6,1
Units damaged: 1 battleship owned by the Americans
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/13 hits, 6.83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 7/11 hits, 6.17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 battleship, 2 cruisers and 3 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Eastern United States to Midway
1 carrier, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Northern Territory to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Solomon Islands
Place Units - Americans
1 bomber, 1 fighter and 2 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
6 artilleries, 1 fighter and 8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 6 artilleries, 1 fighter and 8 infantry
Japanese defend with 3 artilleries and 12 infantry
Chinese roll dice for 6 artilleries, 1 fighter and 8 infantry in Yunnan, round 2 : 5/15 hits, 4.83 expected hits
Japanese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 6 artilleries, 1 fighter and 3 infantry in Yunnan, round 3 : 4/10 hits, 3.50 expected hits
Japanese roll dice for 3 artilleries and 7 infantry in Yunnan, round 3 : 6/10 hits, 3.33 expected hits
4 infantry owned by the Japanese, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan
3 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 artilleries and 8 infantry
Casualties for Japanese: 9 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 artillery moved from Tsinghai to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 bombers moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,5,4,4,6,1
Units damaged: 1 battleship owned by the Americans
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/13 hits, 6.83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 7/11 hits, 6.17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 battleship, 2 cruisers and 3 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Eastern United States to Midway
1 carrier, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Northern Territory to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Solomon Islands
Place Units - Americans
1 bomber, 1 fighter and 2 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
6 artilleries, 1 fighter and 8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 6 artilleries, 1 fighter and 8 infantry
Japanese defend with 3 artilleries and 12 infantry
Chinese roll dice for 6 artilleries, 1 fighter and 8 infantry in Yunnan, round 2 : 5/15 hits, 4.83 expected hits
Japanese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 6 artilleries, 1 fighter and 3 infantry in Yunnan, round 3 : 4/10 hits, 3.50 expected hits
Japanese roll dice for 3 artilleries and 7 infantry in Yunnan, round 3 : 6/10 hits, 3.33 expected hits
4 infantry owned by the Japanese, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan
3 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 artilleries and 8 infantry
Casualties for Japanese: 9 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 artillery moved from Tsinghai to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
5 submarines moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
2 artilleries and 1 infantry moved from Burma to Yunnan
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from Shan State to Yunnan
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to 92 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 3 infantry
British roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/12 hits, 4.50 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/10 hits, 4.17 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 2 infantry
Casualties for Japanese: 3 artilleries and 3 infantry
Battle in 92 Sea Zone
British attack with 1 bomber, 1 fighter and 5 submarines
Italians defend with 1 cruiser, 2 destroyers and 1 transport
British roll dice for 5 submarines in 92 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 submarine owned by the British lost in 92 Sea Zone
British roll dice for 4 submarines in 92 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
2 destroyers owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
British roll dice for 3 submarines in 92 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 23
Casualties for British: 2 submarines
Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to British Guiana
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 transport moved from 81 Sea Zone to 79 Sea Zone
3 artilleries and 4 infantry moved from India to Burma
1 aaGun moved from Shan State to Malaya
2 aaGuns moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : -3.67
Italians : -1.00
Americans : 1.00
Chinese : 0.67
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 9 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 artillery and 3 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Yugoslavia to Romania
2 armour moved from Greece to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Italians undo move 1.
1 destroyer placed in 95 Sea Zone
Italians undo move 3.
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 23 PUs (1 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17
Italians : 0.17
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
4 fighters moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 bomber moved from Romania to Volgograd
1 bomber moved from Poland to Belarus
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Novgorod
1 tactical_bomber moved from Romania to Belarus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Novgorod
Germans attack with 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/7 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 armour, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 aaGun, 15 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Romania to Southern Italy
1 tactical_bomber moved from Novgorod to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Volgograd to Bessarabia
Place Units - Germans
1 fighter and 3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
1 destroyer placed in 114 Sea Zone
Germans undo move 3.
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.00
AA fire in Volgograd : : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 42 PUs;
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Archangel to Belarus
2 fighters moved from Archangel to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 fighter
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 aaGuns and 34 infantry moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
1 aaGun moved from Archangel to Vologda
2 infantry moved from Russia to Vologda
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
2 aaGuns and 15 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Persia to Russia
3 armour and 1 mech_infantry moved from Iraq to Egypt
Place Units - Russians
3 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 tactical_bomber moved from Manchuria to Hopei
1 tactical_bomber moved from Chahar to Hopei
1 fighter moved from Chahar to Jehol
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers and 1 submarine
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 6 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 submarine owned by the Americans, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Americans: 1 battleship, 2 cruisers and 1 submarine
Battle in Hopei
Japanese attack with 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 tactical_bombers in Hopei, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
AA fire in Malaya : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 6/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 bomber moved from 22 Sea Zone to Philippines
3 fighters moved from 6 Sea Zone to Japan
2 artilleries and 4 infantry moved from Amur to Manchuria
2 fighters moved from Jehol to Manchuria
2 tactical_bombers moved from Hopei to Anhwe
2 fighters moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Kwangtung
Place Units - Japanese
2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Japanese collect 50 PUs (3 lost to blockades); end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : 0.17
AA fire in Malaya : : -0.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 6.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
2 bombers moved from Midway to Anhwe
2 bombers moved from Iwo Jima to Anhwe
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in Anhwe
Americans attack with 4 bombers
Japanese defend with 2 tactical_bombers
Americans roll dice for 4 bombers in Anhwe, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 2 tactical_bombers in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 tactical_bombers
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour and 1 bomber in Morocco, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 3 : 2/4 hits, 1.33 expected hits
1 armour owned by the Americans, 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win with 2 artilleries remaining. Battle score for attacker is -22
Casualties for Americans: 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Solomon Islands to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Anhwe to Kweichow
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : 2.33
Americans : -1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Sikang to Shensi
1 artillery moved from Szechwan to Shensi
1 fighter moved from Sikang to Yunnan
Place Units - Chinese
1 artillery placed in Kweichow
1 artillery placed in Yunnan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
2 bombers moved from Midway to Anhwe
2 bombers moved from Iwo Jima to Anhwe
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in Anhwe
Americans attack with 4 bombers
Japanese defend with 2 tactical_bombers
Americans roll dice for 4 bombers in Anhwe, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 2 tactical_bombers in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 tactical_bombers
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour and 1 bomber in Morocco, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 3 : 2/4 hits, 1.33 expected hits
1 armour owned by the Americans, 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win with 2 artilleries remaining. Battle score for attacker is -22
Casualties for Americans: 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Solomon Islands to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Anhwe to Kweichow
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Sikang to Shensi
1 artillery moved from Szechwan to Shensi
1 fighter moved from Sikang to Yunnan
Place Units - Chinese
1 artillery placed in Kweichow
1 artillery placed in Yunnan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 25 PUs;
British buy 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries and 3 infantry moved from Yunnan to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 3 infantry in Kwangsi, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the British, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the British, 2 fighters owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship and 1 tactical_bomber in 37 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 cruiser, 2 destroyers and 2 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in 92 Sea Zone
British attack with 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 3 transports
Italians defend with 1 cruiser and 1 transport
British roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 3 transports remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Morocco
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 2 artilleries
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco, round 2 : 4/5 hits, 2.00 expected hits
Italians roll dice for 2 artilleries in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Algeria
Non Combat Move - British
1 bomber moved from Morocco to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
2 infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from India to Shan State
1 artillery and 1 infantry moved from Burma to India
2 artilleries and 3 infantry moved from Burma to Shan State
2 aaGuns moved from Yunnan to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Shan State
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 mech_infantry and 1 tactical_bomber placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 cruiser placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser
Combat Hit Differential Summary :
Italians : 1.67
British : 3.17
Americans : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Midway: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from Iwo Jima: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern France to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Algeria
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Romania to Bessarabia
3 infantry moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Northern Italy
Place Units - Italians
5 submarines placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from New South Wales to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :