@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
axis-dominion vs giallo (allies+18) bm3
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 mech_infantry moved from Romania to Ukraine 2 bombers moved from Southern Italy to Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 fighters moved from Egypt to Tobruk 2 fighters moved from Southern Italy to Tobruk 4 tactical_bombers moved from Southern Italy to Tobruk Combat - Germans Battle in Tobruk Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 armour and 1 infantry Germans roll dice for 4 fighters and 4 tactical_bombers in Tobruk, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Tobruk Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 armour and 1 infantry Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour moved from Northwest Persia to Iraq 3 fighters and 3 tactical_bombers moved from Tobruk to Egypt 2 fighters moved from Western Germany to Southern Italy 4 fighters moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 5 artilleries moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 19 infantry moved from Bessarabia to Eastern Poland 3 armour and 3 mech_infantrys moved from Romania to Eastern Poland 1 infantry moved from Baltic States to Belarus 2 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 aaGun and 3 infantry moved from Bessarabia to Eastern Poland 2 bombers moved from Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Finland to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States 1 aaGun and 2 infantry moved from Finland to Karelia 1 tactical_bomber moved from Southern Italy to Egypt 6 mech_infantrys moved from Western Germany to Southern Italy 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 fighters placed in Western Germany 1 fighter placed in 112 Sea Zone 4 infantry placed in Germany 1 infantry placed in Western Germany 4 infantry placed in Germany Germans undo move 5. 3 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -0.17 British : 1.17 Russians : -0.33 -
hold on a min
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 mech_infantry moved from Romania to Ukraine 2 bombers moved from Southern Italy to Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 fighters moved from Egypt to Tobruk 2 fighters moved from Southern Italy to Tobruk 4 tactical_bombers moved from Southern Italy to Tobruk Combat - Germans Battle in Tobruk Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 armour and 1 infantry Germans roll dice for 4 fighters and 4 tactical_bombers in Tobruk, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Tobruk Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 armour and 1 infantry Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour moved from Northwest Persia to Iraq 3 fighters and 3 tactical_bombers moved from Tobruk to Egypt 2 fighters moved from Western Germany to Southern Italy 4 fighters moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 5 artilleries moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 19 infantry moved from Bessarabia to Eastern Poland 3 armour and 3 mech_infantrys moved from Romania to Eastern Poland 1 infantry moved from Baltic States to Belarus 2 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 aaGun and 3 infantry moved from Bessarabia to Eastern Poland 2 bombers moved from Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Finland to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States 1 aaGun and 2 infantry moved from Finland to Karelia 1 tactical_bomber moved from Southern Italy to Egypt 6 mech_infantrys moved from Western Germany to Southern Italy 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 fighters placed in Western Germany 1 fighter placed in 112 Sea Zone 4 infantry placed in Germany 1 infantry placed in Western Germany 4 infantry placed in Germany Germans undo move 5. 3 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Novgorod: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17 British : 1.17 Russians : -0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 fighter moved from Volgograd to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Russians attack with 3 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 4 infantry moved from Timguska to Novosibirsk 2 infantry moved from Kazakhstan to Caucasus 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 aaGun and 9 infantry moved from Volgograd to Rostov 8 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Smolensk to Russia 1 fighter moved from Ukraine to Russia 2 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Caucasus to Rostov 2 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 2 armour and 2 infantry moved from Caucasus to Rostov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -0,50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 2 bombers moved from Japan to Shensi 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 49 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 62 Sea Zone to New South Wales 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to New South Wales 1 armour and 1 artillery moved from French Indo China to Shan State Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry AA fire in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 2/9 hits, 4.33 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery and 1 infantry in New South Wales, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 1 artillery, 4 fighters, 1 marine and 2 tactical_bombers in New South Wales, round 3 : 2/8 hits, 4.00 expected hits ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 10PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 4 fighters moved from New South Wales to 62 Sea Zone 2 tactical_bombers moved from New South Wales to 62 Sea Zone 3 carriers moved from 49 Sea Zone to 62 Sea Zone 1 destroyer and 1 submarine moved from 49 Sea Zone to 62 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports moved from 47 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 aaGun, 5 infantry and 2 mech_infantrys moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Dzavhan to Timguska 1 infantry moved from Olgiy to Timguska 2 aaGuns and 3 infantry moved from Dzavhan to Olgiy 2 infantry moved from Ulaanbaatar to Dzavhan 2 mech_infantrys moved from Amur to Dzavhan 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from 19 Sea Zone to Jehol 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kweichow to Sikang 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kiangsu to Hunan 2 armour moved from French Indo China to Szechwan 1 artillery moved from French Indo China to Kwangsi 2 artilleries moved from French Indo China to Yunnan 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 bombers moved from Shensi to Szechwan 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Hopei to Chahar 1 armour moved from Szechwan to Hopei 3 armour moved from Szechwan to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 harbour placed in French Indo China 2 fighters and 3 infantry placed in Japan 1 fighter and 1 tactical_bomber could not land in 36 Sea Zone and were removed Turn Complete - Japanese Japanese collect 78 PUs; end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 106 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.00 Chinese : -0.33 AA fire in New South Wales : : -1.00 UK_Pacific : -0.33 Japanese : -4.83 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-JordanCombat Hit Differential Summary :
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scramble?
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Nay, no scramble
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Trans-Jordan Non Combat Move - Americans 4 artilleries, 4 infantry and 1 marine moved from Libya to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 artilleries, 6 carriers, 4 cruisers, 2 destroyers, 5 fighters, 4 infantry, 2 marines, 1 tactical_bomber and 4 transports moved from 96 Sea Zone to 92 Sea Zone 6 fighters moved from 98 Sea Zone to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 4 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 5 transports moved from 26 Sea Zone to 10 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 aaGuns moved from Central United States to Western United States 4 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 8 infantry placed in Western United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Shensi 10 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Trans-Jordan Non Combat Move - Americans 4 artilleries, 4 infantry and 1 marine moved from Libya to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 artilleries, 6 carriers, 4 cruisers, 2 destroyers, 5 fighters, 4 infantry, 2 marines, 1 tactical_bomber and 4 transports moved from 96 Sea Zone to 92 Sea Zone 6 fighters moved from 98 Sea Zone to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 4 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 5 transports moved from 26 Sea Zone to 10 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 aaGuns moved from Central United States to Western United States 4 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 8 infantry placed in Western United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Shensi 10 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Eastern Persia to Persia 1 tactical_bomber moved from India to Persia 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 2 infantry moved from India to 39 Sea Zone 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone 2 artilleries moved from West India to 79 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Persia British attack with 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia British roll dice for 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia retreated to Persia Germans win with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for British: 2 mech_infantrys Battle in Iraq British attack with 2 artilleries and 2 infantry Germans defend with 6 armour British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 6 armour in Iraq, round 2 : 2/6 hits, 3,00 expected hits 3 armour owned by the Germans and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries in Iraq, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 3 armour in Iraq, round 3 : 1/3 hits, 1,50 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Iraq British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1,00 expected hits 1 artillery owned by the British lost in Iraq Germans win with 2 armour remaining. Battle score for attacker is 10 Casualties for British: 2 artilleries and 2 infantry Casualties for Germans: 4 armour Non Combat Move - British 1 tactical_bomber moved from Persia to 80 Sea Zone 1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Union of South Africa to Tanganyika Territory Place Units - British 2 submarines placed in 71 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5 British collect 28 PUs (2 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0,17 British : -1,50 Chinese : 1,33 Japanese : 0,00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Egypt Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0.17 British : 0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
forgot to ul my uk units in gib I edit that
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@Giallo said in axis-dominion vs giallo (allies+18) bm3:
forgot to ul my uk units in gib I edit that
And if you allow it i would like to edit 2 inf and 2 art to west india
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sure, go for it. just post the update when it’s done.
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 artilleries and 2 infantry EDIT: Adding units owned by British to West India: 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 infantry moved from Belarus to Eastern Poland 1 artillery and 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from Germany to Poland 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 infantry moved from Northern Italy to France 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 2 armour moved from Iraq to Egypt 1 mech_infantry moved from Persia to Iraq 1 bomber moved from Eastern Poland to Southern Italy 1 bomber moved from Eastern Poland to Southern Italy 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 2 mech_infantrys moved from Southern Italy to Yugoslavia 3 tactical_bombers moved from Egypt to Southern Italy 1 submarine moved from 70 Sea Zone to 68 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 aaGun and 2 infantry moved from Karelia to Finland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 112 Sea Zone to Southern Italy 1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to France 2 mech_infantrys moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in France 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Southern France 6 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,4,4,3,6 Germans collect 51 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :





