Samuel06 (X) vs Dawgoneit (A) BM3


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour, 2 artilleries and 1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 3 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 armour, 2 artilleries and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Southern Italy
                Italians attack with 1 armour, 2 fighters and 3 infantry
                British defend with 1 fighter; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour, 2 fighters and 3 infantry in Southern Italy, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 2 armour, 1 artillery and 1 fighter in Southern Italy, round 2 : 2/4 hits, 2.00 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Southern Italy, round 3 : 0/2 hits, 1.17 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Southern Italy, round 4 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 20
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 armour and 1 artillery
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Western Germany
            2 aaGuns moved from Bryansk to Smolensk
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -1.83
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 bomber moved from 41 Sea Zone to Northern Territory
            2 aaGuns, 2 artilleries, 3 fighters and 3 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 bomber moved from 41 Sea Zone to Northern Territory
            2 aaGuns, 2 artilleries, 3 fighters and 3 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - French
            Battle in 97 Sea Zone
                French attack with 1 destroyer
                Germans defend with 1 battleship and 1 transport; Italians defend with 2 transports
                    French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the French lost in 97 Sea Zone
                Germans win with 3 transports remaining. Battle score for attacker is 12
                Casualties for French: 1 destroyer
                Casualties for Germans: 1 battleship
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.33
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 bombers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Novgorod to Volgograd
            1 bomber moved from Novgorod to 95 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 95 Sea Zone
                Germans attack with 5 bombers, 3 fighters and 1 tactical_bomber
                Americans defend with 2 cruisers, 3 destroyers and 7 transports
                    Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 7/9 hits, 5.50 expected hits
                    Americans roll dice for 2 cruisers, 3 destroyers and 7 transports in 95 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
                    2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone
                    5 transports owned by the Americans lost in 95 Sea Zone
                Germans win with 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 97
                Casualties for Americans: 2 cruisers, 3 destroyers and 7 transports
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Ukraine
            1 aaGun and 3 artilleries moved from Ukraine to Bryansk
            5 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            3 mech_infantrys moved from Karelia to Belarus
            1 infantry moved from Archangel to Smolensk
            5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            4 mech_infantrys moved from Western Germany to Poland
            5 bombers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 aaGun and 5 infantry moved from Western Germany to Northern Italy
            1 artillery and 2 infantry moved from France to Northern Italy
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 fighters placed in Novgorod
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
            EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : -2.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,1,5,2
            Russians collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            2 mech_infantrys moved from French Indo China to Malaya
            1 bomber moved from Burma to Malaya
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 bomber and 2 mech_infantrys
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Malaya to French Indo China
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 mech_infantry moved from Kiangsi to Yunnan
            3 tactical_bombers moved from Yunnan to French Indo China
            1 carrier, 4 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 armour and 2 mech_infantrys moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            3 infantry placed in Kiangsu
            2 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 1 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 mech_infantrys moved from Tunisia to Libya
            1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Libya
                Americans attack with 5 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 5 mech_infantrys in Libya, round 2 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Wake Island
            2 fighters moved from Tunisia to Gibraltar
            2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 4 submarines placed in 10 Sea Zone
            Americans undo move 1.
            8 submarines placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Hopei to Anhwe
            5 infantry moved from Hopei to Anhwe
            2 infantry moved from Tsinghai to Kansu
            13 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 1 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 mech_infantrys moved from Tunisia to Libya
            1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Libya
                Americans attack with 5 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 5 mech_infantrys in Libya, round 2 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Wake Island
            2 fighters moved from Tunisia to Gibraltar
            2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 4 submarines placed in 10 Sea Zone
            Americans undo move 1.
            8 submarines placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Hopei to Anhwe
            5 infantry moved from Hopei to Anhwe
            2 infantry moved from Tsinghai to Kansu
            13 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 armour, 2 artilleries, 1 infantry, 1 marine and 3 mech_infantrys moved from Iraq to Persia
            1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Cyprus
    
        Non Combat Move - British
            4 infantry moved from Suriname to Brazil
    
        Place Units - British
            1 fighter placed in Egypt
            3 armour placed in Iraq
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
            British collect 30 PUs (9 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Western Germany to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Crete
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Smolensk to Bryansk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            3 fighters moved from Northern Territory to Queensland
            1 bomber moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Tobruk to Alexandria
    
        Combat - ANZAC
            Battle in Shan State
            Battle in Malaya
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 harbour and 2 mech_infantrys
                    ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 2 artilleries and 1 infantry in Malaya, round 4 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Malaya, round 4 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Shan State from Japanese, taking Malaya from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            2 transports placed in 54 Sea Zone
            1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            3 fighters moved from Northern Territory to Queensland
            1 bomber moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Tobruk to Alexandria
    
        Combat - ANZAC
            Battle in Shan State
            Battle in Malaya
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 harbour and 2 mech_infantrys
                    ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 2 artilleries and 1 infantry in Malaya, round 4 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Malaya, round 4 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Shan State from Japanese, taking Malaya from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            2 transports placed in 54 Sea Zone
            1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            1 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            3 mech_infantrys moved from Belarus to Russia
            3 fighters moved from Novgorod to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            3 armour, 10 artilleries, 23 infantry and 12 mech_infantrys moved from Bryansk to Russia
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            3 bombers moved from Western Germany to 91 Sea Zone
            5 bombers moved from Southern Italy to Russia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
    

    Savegame


  • @samuel06 Scramble gibraltar?


  • @samuel06 yes


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            1 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            3 mech_infantrys moved from Belarus to Russia
            3 fighters moved from Novgorod to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            3 armour, 10 artilleries, 23 infantry and 12 mech_infantrys moved from Bryansk to Russia
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            3 bombers moved from Western Germany to 91 Sea Zone
            5 bombers moved from Southern Italy to Russia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                Americans defend with 1 destroyer, 2 fighters and 2 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 submarine owned by the Germans and 1 bomber owned by the Germans lost in 91 Sea Zone
                 retreated to 91 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -18
                Casualties for Germans: 1 bomber and 1 submarine
            Battle in Russia
                Germans attack with 5 armour, 10 artilleries, 6 bombers, 3 fighters, 25 infantry and 16 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 7 fighters and 37 infantry
                    AA fire in Russia : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 10 artilleries, 6 bombers, 1 fighter, 25 infantry and 16 mech_infantrys in Russia, round 2 : 20/63 hits, 18.83 expected hits
                    Russians roll dice for 1 aaGun, 3 artilleries, 7 fighters and 37 infantry in Russia, round 2 : 20/47 hits, 18.00 expected hits
                    19 infantry owned by the Russians, 20 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 5 armour, 10 artilleries, 6 bombers, 1 fighter, 5 infantry and 16 mech_infantrys in Russia, round 3 : 11/43 hits, 15.50 expected hits
                    Russians roll dice for 3 artilleries, 7 fighters and 18 infantry in Russia, round 3 : 10/28 hits, 11.67 expected hits
                    11 infantry owned by the Russians, 5 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 10 artilleries, 6 bombers, 1 fighter and 11 mech_infantrys in Russia, round 4 : 12/33 hits, 13.83 expected hits
                    Russians roll dice for 3 artilleries, 7 fighters and 7 infantry in Russia, round 4 : 7/17 hits, 8.00 expected hits
                    2 fighters owned by the Russians, 7 infantry owned by the Russians, 3 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 3 artilleries, 6 bombers, 1 fighter and 11 mech_infantrys in Russia, round 5 : 8/26 hits, 10.33 expected hits
                    Russians roll dice for 5 fighters in Russia, round 5 : 2/5 hits, 3.33 expected hits
                    5 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                Germans captures 22PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 armour, 1 artillery, 6 bombers, 1 fighter and 11 mech_infantrys remaining. Battle score for attacker is 47
                Casualties for Germans: 9 artilleries, 2 fighters, 25 infantry and 5 mech_infantrys
                Casualties for Russians: 1 aaGun, 3 artilleries, 7 fighters and 37 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from 91 Sea Zone to Southern France
            1 artillery and 4 infantry moved from Northern Italy to Southern France
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 aaGun moved from Belarus to Bryansk
            2 aaGuns moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            2 aaGuns moved from Ukraine to Rostov
            5 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Poland to Western Ukraine
            1 fighter moved from Russia to Volgograd
            1 bomber moved from Russia to Ukraine
            5 bombers moved from Russia to Bryansk
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 transport moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            2 bombers placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            Germans undo move 4.
            1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 63 PUs (4 lost to blockades); end with 85 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans : -9.33
    AA fire in Russia : : 1.50
    Americans : 0.33
    Russians : -2.33
    

    Savegame


  • @samuel06 Omg that Gibraltar! Hahaha one more time the Germans have to retreat


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Burma to Shan State
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 43 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            5 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 3 transports
                    3 transports owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
                Casualties for ANZAC: 3 transports
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Borneo
                Japanese attack with 5 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Borneo, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 5 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 artilleries and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 artilleries in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 2 artilleries
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
            5 fighters and 3 tactical_bombers moved from Borneo to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 aaGun, 1 armour and 1 mech_infantry moved from Burma to India
            1 infantry moved from India to West India
            1 mech_infantry moved from West India to India
            1 infantry moved from Shantung to Kiangsu
            5 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsi to French Indo China
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            3 mech_infantrys placed in French Indo China
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            8 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Wake Island to Queensland
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Malaya
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                Americans win, taking Malaya from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 2.
            Americans undo move 1.
            2 carriers and 1 submarine placed in 101 Sea Zone
            Americans undo move 1.
            4 fighters placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.33
    

    Savegame

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