L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • I see one. Move the art from Scotland to London.


  • Looking at the fleet by S Africa. But it doesn’t affect Italy.


  • I ll wait 5 more min. Feel free to write any more


  • Might affect Italy actually.


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            2 bombers moved from Hawaiian Islands to Wake Island
            2 fighters moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from Queensland to 30 Sea Zone
            3 fighters moved from Hawaiian Islands to Wake Island
            1 submarine moved from 101 Sea Zone to 103 Sea Zone
            2 fighters moved from United Kingdom to 103 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 30 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 103 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Wake Island
                Americans attack with 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry in Wake Island, round 2 : 5/10 hits, 4,67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 bombers, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Wake Island to Hawaiian Islands
            6 fighters moved from Wake Island to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to 86 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from 103 Sea Zone to 106 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 8 Sea Zone to Western United States
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 71 Sea Zone to 68 Sea Zone
            1 transport moved from 68 Sea Zone to 86 Sea Zone
            1 transport moved from 86 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery placed in Central United States
            2 infantry placed in Western United States
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
            Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            4 artilleries and 18 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 fighter moved from Persia to 39 Sea Zone
            1 bomber moved from Persia to 39 Sea Zone
            1 armour moved from Nigeria to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Burma
                British attack with 4 artilleries and 18 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries and 18 infantry in Burma, round 2 : 4/22 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from India to Burma
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
            1 bomber moved from 39 Sea Zone to India
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 submarine placed in 71 Sea Zone
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5,3,4,3,2,5,4,4
            British collect 17 PUs (9 lost to blockades); end with 17 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery
            Turning on Edit Mode
            EDIT: Adding units owned by British to 78 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 2 transports
            EDIT: Removing units owned by British from Persia: 1 tactical_bomber
            EDIT: Adding units owned by British to Persia: 1 tactical_bomber
            EDIT: Removing units owned by British from 71 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 1 transport
            EDIT: Removing units owned by British from 78 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,33
    Americans : 1,00
    Chinese : 0,33
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            2 bombers moved from Hawaiian Islands to Wake Island
            2 fighters moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from Queensland to 30 Sea Zone
            3 fighters moved from Hawaiian Islands to Wake Island
            1 submarine moved from 101 Sea Zone to 103 Sea Zone
            2 fighters moved from United Kingdom to 103 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 30 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 103 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Wake Island
                Americans attack with 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry in Wake Island, round 2 : 5/10 hits, 4,67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 bombers, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Wake Island to Hawaiian Islands
            6 fighters moved from Wake Island to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to 86 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from 103 Sea Zone to 106 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 8 Sea Zone to Western United States
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 71 Sea Zone to 68 Sea Zone
            1 transport moved from 68 Sea Zone to 86 Sea Zone
            1 transport moved from 86 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery placed in Central United States
            2 infantry placed in Western United States
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
            Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            4 artilleries and 18 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 fighter moved from Persia to 39 Sea Zone
            1 bomber moved from Persia to 39 Sea Zone
            1 armour moved from Nigeria to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Burma
                British attack with 4 artilleries and 18 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries and 18 infantry in Burma, round 2 : 4/22 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from India to Burma
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
            1 bomber moved from 39 Sea Zone to India
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 submarine placed in 71 Sea Zone
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5,3,4,3,2,5,4,4
            British collect 17 PUs (9 lost to blockades); end with 17 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery
            Turning on Edit Mode
            EDIT: Adding units owned by British to 78 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 2 transports
            EDIT: Removing units owned by British from Persia: 1 tactical_bomber
            EDIT: Adding units owned by British to Persia: 1 tactical_bomber
            EDIT: Removing units owned by British from 71 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 1 transport
            EDIT: Removing units owned by British from 78 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,33
    Americans : 1,00
    Chinese : 0,33
    Japanese : 0,83
    

    Savegame


  • I hope I haven’t missed anything vital here. What I can see this little fleet can only be hit by 1 italian and 3 japanese subs.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I hope I haven’t missed anything vital here. What I can see this little fleet can only be hit by 1 italian and 3 japanese subs.

    it is correct.


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I hope I haven’t missed anything vital here. What I can see this little fleet can only be hit by 1 italian and 3 japanese subs.

    it is correct.

    but theoretically there are some more options. xd

    u tell me when u have the final map

    i cant play italy before i know what is ur final one


  • You go ahead.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    at I can see this little fleet can o

    so lone art stays in scotland?


  • o u write it to put to london ok


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 artillery
            EDIT: Adding units owned by British to United Kingdom: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Thanks! Forgot to move that while doing the fleet anyway.


  • i forgot that u have a sub in sz 97

    dices already rolled my bad

    al though they were none in libya

    but i should be more careful


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 artillery
            EDIT: Adding units owned by British to United Kingdom: 1 artillery
            EDIT: Turning off Edit Mode
            Italians buy 1 artillery, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from British
            1 fighter moved from Egypt to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Northern Italy to 97 Sea Zone
            1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
            Battle in Belgian Congo
                Italians attack with 1 fighter and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 fighter and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Belgian Congo
                Italians win, taking Libya from Americans, taking Belgian Congo from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Northwest Persia
                Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Belgian Congo to Egypt
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
            1 submarine placed in 81 Sea Zone
            2 mech_infantrys placed in Egypt
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
            Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.50
    Russians : -0.33
    

    Savegame


  • Iraq 23 units
    Persia 23 units


  • I proceed with ANZAC.


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,4,6,4,1,6,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
            ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 78 Sea Zone
            3 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Your dice with convoy disruption is also usually very good. Like when you had 1 sub in 109 and still convoyed 6 IPC. Once you failed with only 4 with a lot of dice, but that’s just the exception that confirms the rule. When I convoy I rarely hit, although it was nice in 97 with 2 + 4. That sub all of a sudden made it’s self worth.

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