Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II

  • '20 '19

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 bomber moved from Burma to Szechwan
            2 fighters and 1 tactical_bomber moved from Vologda to Yenisey
            1 tactical_bomber moved from Vologda to Yenisey
            1 bomber moved from Norway to Eastern Poland
            1 fighter moved from Norway to Eastern Poland
            2 bombers moved from Norway to Baltic States
            1 fighter moved from Norway to Baltic States
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 20 infantry moved from Kweichow to Yunnan
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            1 armour moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Yunnan
            1 mech_infantry moved from Burma to Hunan
            1 mech_infantry moved from Burma to Hunan
            1 tactical_bomber moved from Burma to Hunan
            1 mech_infantry moved from Burma to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Egypt to Trans-Jordan
            4 fighters moved from Egypt to Trans-Jordan
            2 transports moved from 127 Sea Zone to 126 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 armour moved from Norway to 126 Sea Zone
            2 infantry moved from Norway to 126 Sea Zone
            1 cruiser moved from 127 Sea Zone to 126 Sea Zone
            1 marine moved from Norway to 126 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 126 Sea Zone to 127 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 127 Sea Zone to Novgorod
            1 bomber moved from Norway to Novgorod
            1 fighter moved from Norway to Novgorod
            1 destroyer moved from 91 Sea Zone to 101 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 bomber moved from Burma to Szechwan
            2 fighters and 1 tactical_bomber moved from Vologda to Yenisey
            1 tactical_bomber moved from Vologda to Yenisey
            1 bomber moved from Norway to Eastern Poland
            1 fighter moved from Norway to Eastern Poland
            2 bombers moved from Norway to Baltic States
            1 fighter moved from Norway to Baltic States
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Battle in Yenisey
                Americans attack with 2 fighters and 2 tactical_bombers
                Germans defend with 1 armour; Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in Yenisey, round 2 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Yenisey
                Americans win, taking 44 Sea Zone from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Baltic States
                Americans attack with 2 bombers and 1 fighter
                Germans defend with 2 mech_infantrys and 1 tactical_bomber
                    Americans roll dice for 2 bombers and 1 fighter in Baltic States, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
                    1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Baltic States
                    Americans roll dice for 1 bomber in Baltic States, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Americans lost in Baltic States
                Germans win with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -30
                Casualties for Americans: 2 bombers and 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 artillery and 1 bomber
                    Americans roll dice for 1 bomber and 1 fighter in Eastern Poland, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 bomber in Eastern Poland, round 2 : 0/2 hits, 0.50 expected hits
                    1 bomber owned by the Germans lost in Eastern Poland
                    Americans roll dice for 1 bomber and 1 fighter in Eastern Poland, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Germans: 1 artillery and 1 bomber
    
        Non Combat Move - Americans
            1 fighter moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Russia
            1 bomber moved from Szechwan to India
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            2 carriers and 3 fighters moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to New Guinea
            2 fighters and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 cruiser
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier, 1 cruiser and 3 transports
            EDIT: Turning off Edit Mode
            7 artilleries, 2 fighters and 1 infantry placed in Eastern United States
            3 infantry placed in Central United States
            Americans undo move 4.
            2 infantry placed in Central United States
            1 infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 20 infantry moved from Kweichow to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Yunnan
                Chinese attack with 1 artillery and 20 infantry
                Japanese defend with 2 armour, 7 artilleries, 6 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery and 20 infantry in Yunnan, round 2 : 3/21 hits, 3.83 expected hits
                    Japanese roll dice for 2 armour, 7 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/16 hits, 5.67 expected hits
                    3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 3 : 3/16 hits, 3.00 expected hits
                    Japanese roll dice for 2 armour, 7 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 2/13 hits, 4.67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 13 infantry in Yunnan, round 4 : 2/14 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour, 7 artilleries and 1 mech_infantry in Yunnan, round 4 : 2/10 hits, 3.67 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 11 infantry in Yunnan, round 5 : 3/12 hits, 2.33 expected hits
                    Japanese roll dice for 2 armour and 6 artilleries in Yunnan, round 5 : 4/8 hits, 3.00 expected hits
                    3 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 7 infantry in Yunnan, round 6 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour and 3 artilleries in Yunnan, round 6 : 1/5 hits, 2.00 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 7 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 7 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 8 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 8 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 9 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 9 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 10 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 10 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Szechwan from Japanese, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Chinese: 17 infantry
                Casualties for Japanese: 2 armour, 7 artilleries, 6 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Combat Move - British
            1 armour moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Yunnan
            1 mech_infantry moved from Burma to Hunan
            1 mech_infantry moved from Burma to Hunan
            1 tactical_bomber moved from Burma to Hunan
            1 mech_infantry moved from Burma to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Egypt to Trans-Jordan
            4 fighters moved from Egypt to Trans-Jordan
            2 transports moved from 127 Sea Zone to 126 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 armour moved from Norway to 126 Sea Zone
            2 infantry moved from Norway to 126 Sea Zone
            1 cruiser moved from 127 Sea Zone to 126 Sea Zone
            1 marine moved from Norway to 126 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 126 Sea Zone to 127 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 127 Sea Zone to Novgorod
            1 bomber moved from Norway to Novgorod
            1 fighter moved from Norway to Novgorod
            1 destroyer moved from 91 Sea Zone to 101 Sea Zone
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Novgorod
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine
                Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine in Novgorod, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 3 artilleries and 2 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Novgorod
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 marine in Novgorod, round 3 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the British and 2 artilleries owned by the Germans lost in Novgorod
                British win, taking Novgorod from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery, 2 infantry and 1 marine
                Casualties for Germans: 3 artilleries and 2 infantry
            Battle in Hunan
                British attack with 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Novgorod to Russia
            1 fighter moved from Novgorod to Belarus
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            4 fighters moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Hunan to Yunnan
            1 armour, 8 infantry and 2 mech_infantrys moved from Eastern Persia to West India
            6 infantry moved from India to West India
            4 mech_infantrys moved from Burma to West India
            3 artilleries, 5 infantry and 1 marine moved from Burma to India
            1 fighter moved from 44 Sea Zone to India
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 44 Sea Zone to 46 Sea Zone
    
        Place Units - British
            2 infantry placed in United Kingdom
            1 armour, 1 fighter and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 1.50
    Americans : -1.83
    Chinese : -3.00
    Japanese : -7.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Italians
            1 unit repaired.
            1 armour, 1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Tunisia to Tobruk
                  Italians take Tobruk from ANZAC
            1 mech_infantry moved from Tunisia to Tobruk
            2 fighters moved from Iraq to Trans-Jordan
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Malta
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Malta from British, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Tobruk from Italians to ANZAC
            EDIT: Turning off Edit Mode
            2 fighters moved from Trans-Jordan to 96 Sea Zone
            1 fighter moved from 95 Sea Zone to Western Germany
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries and 5 infantry moved from Tunisia to Libya
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 marine moved from 96 Sea Zone to Libya
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            EDIT: 1 armour and 1 mech_infantry moved from Tobruk to Libya
            EDIT: Italians undo move 12.
            EDIT: 1 armour and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,1,2,6
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.67
    

    Savegame

  • '19 '17 '16

    I hope undoing the walk in to Tobruk is ok.

  • '20 '19

    TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 5 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 artilleries moved from 46 Sea Zone to New Guinea
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 cruiser and 1 destroyer moved from 44 Sea Zone to 46 Sea Zone
            2 fighters moved from Burma to West India
    
        Place Units - ANZAC
            1 harbour placed in New Guinea
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            5 artilleries and 2 infantry moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from Baltic States to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 mech_infantrys moved from Finland to Novgorod
            1 artillery moved from Bessarabia to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Rostov
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Eastern Persia to Persia
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Norway
                Germans attack with 5 artilleries and 4 infantry
                British defend with 3 aaGuns, 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 artilleries and 4 infantry in Norway, round 2 : 3/9 hits, 3.00 expected hits
                    Americans roll dice for 3 aaGuns, 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    3 aaGuns owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 5 artilleries and 3 infantry in Norway, round 3 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 5 artilleries and 3 infantry in Norway, round 4 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
                Germans win, taking Norway from Americans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 2 infantry
                Casualties for British: 3 aaGuns, 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 1 bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
            1 aaGun, 3 artilleries and 5 infantry moved from Northwest Persia to Iraq
            3 fighters and 1 tactical_bomber moved from Southern Italy to Volgograd
            7 armour and 9 mech_infantrys moved from Persia to Trans-Jordan
            1 mech_infantry moved from Baltic States to Bessarabia
            1 fighter moved from 115 Sea Zone to 112 Sea Zone
            1 carrier, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
            3 mech_infantrys moved from Finland to Karelia
            3 artilleries moved from Southern France to France
            1 artillery moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            1 armour moved from Holland Belgium to Germany
            10 infantry moved from Holland Belgium to Western Germany
            10 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 artillery and 3 infantry moved from Germany to Poland
            7 infantry moved from Germany to Slovakia Hungary
            8 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Volgograd
            1 destroyer and 2 submarines placed in 112 Sea Zone
            3 artilleries and 1 infantry placed in Germany
            1 bomber and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,6,3
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : -0.33
    Russians : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            5 artilleries and 2 infantry moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from Baltic States to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 mech_infantrys moved from Finland to Novgorod
            1 artillery moved from Bessarabia to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Rostov
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Eastern Persia to Persia
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Norway
                Germans attack with 5 artilleries and 4 infantry
                British defend with 3 aaGuns, 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 artilleries and 4 infantry in Norway, round 2 : 3/9 hits, 3.00 expected hits
                    Americans roll dice for 3 aaGuns, 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    3 aaGuns owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 5 artilleries and 3 infantry in Norway, round 3 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 5 artilleries and 3 infantry in Norway, round 4 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
                Germans win, taking Norway from Americans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 2 infantry
                Casualties for British: 3 aaGuns, 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 1 bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
            1 aaGun, 3 artilleries and 5 infantry moved from Northwest Persia to Iraq
            3 fighters and 1 tactical_bomber moved from Southern Italy to Volgograd
            7 armour and 9 mech_infantrys moved from Persia to Trans-Jordan
            1 mech_infantry moved from Baltic States to Bessarabia
            1 fighter moved from 115 Sea Zone to 112 Sea Zone
            1 carrier, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
            3 mech_infantrys moved from Finland to Karelia
            3 artilleries moved from Southern France to France
            1 artillery moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            1 armour moved from Holland Belgium to Germany
            10 infantry moved from Holland Belgium to Western Germany
            10 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 artillery and 3 infantry moved from Germany to Poland
            7 infantry moved from Germany to Slovakia Hungary
            8 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Volgograd
            1 destroyer and 2 submarines placed in 112 Sea Zone
            3 artilleries and 1 infantry placed in Germany
            1 bomber and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,6,3
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : -0.33
    Russians : 0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
            6 infantry moved from Belarus to Novgorod
            2 armour and 2 mech_infantrys moved from Belarus to Novgorod
            2 artilleries moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 mech_infantry moved from Timguska to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 fighter moved from Russia to Sikang
            2 infantry moved from Shensi to Sikang
            2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
                  Russians take Yenisey from Germans
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Tambov to Rostov
            1 fighter and 2 tactical_bombers moved from Russia to Rostov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
            6 infantry moved from Belarus to Novgorod
            2 armour and 2 mech_infantrys moved from Belarus to Novgorod
            2 artilleries moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 mech_infantry moved from Timguska to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 fighter moved from Russia to Sikang
            2 infantry moved from Shensi to Sikang
            2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
                  Russians take Yenisey from Germans
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Tambov to Rostov
            1 fighter and 2 tactical_bombers moved from Russia to Rostov
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 armour and 2 mech_infantrys
                Japanese defend with 1 bomber and 1 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 bomber and 1 infantry
            Battle in Novgorod
                Russians attack with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/14 hits, 3.67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                 retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sikang to Yunnan
            2 aaGuns and 13 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
            1 mech_infantry moved from Russia to Belarus
            2 fighters moved from Rostov to Tambov
            2 tactical_bombers moved from Rostov to Russia
            1 fighter moved from Vologda to Russia
            1 artillery and 4 infantry moved from Russia to Tambov
            1 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 artillery, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 1.83
    Japanese : 1.33
    

    Savegame

  • '20 '19

    @simon33 superhuman defending in sikang :angry:

    All getting rather tense now…just can’t seem to make an impression on germany :cry:

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 tactical_bomber moved from Anhwe to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 tactical_bombers moved from French Indo China to Kwangsi
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 fighters moved from Philippines to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 armour, 4 artilleries and 3 infantry moved from Anhwe to Kweichow
            1 bomber moved from Malaya to Kwangsi
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Guam
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                Americans defend with 1 airfield; ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 2 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the ANZAC lost in Guam
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 3 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 1 armour in Guam, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Guam
                Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 5/11 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 aaGun moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 bomber, 1 fighter and 3 tactical_bombers moved from Kwangsi to French Indo China
            4 artilleries and 6 infantry moved from Malaya to Shan State
            2 carriers and 1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            4 fighters moved from Guam to 21 Sea Zone
            3 fighters moved from 19 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 infantry moved from Amur to Manchuria
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,3,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,4,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,1,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
            Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.17
    Chinese : 0.33
    Japanese : -1.50
    

    Savegame

  • '19 '17 '16

    @wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:

    @simon33 superhuman defending in sikang :angry:

    All getting rather tense now…just can’t seem to make an impression on germany :cry:

    Germany is pretty hard to stop, especially without footholds on Norway or Normandy now. USSR is actually doing quite well, partly because said foothold was achieved for a time.

  • '20 '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from 46 Sea Zone to 41 Sea Zone
            1 bomber moved from India to Anhwe
            1 bomber moved from Russia to Sikang
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from 46 Sea Zone to 41 Sea Zone
            1 bomber moved from India to Anhwe
            1 bomber moved from Russia to Sikang
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 41 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anhwe to Yunnan
            2 fighters and 1 tactical_bomber moved from Evenkiyskiy to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 fighter moved from Eastern United States to Gibraltar
            7 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            7 artilleries, 2 carriers, 1 cruiser, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
            7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 carriers moved from 46 Sea Zone to 41 Sea Zone
            1 bomber moved from New Guinea to India
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 bomber
            EDIT: Adding units owned by Americans to Queensland: 1 bomber
            EDIT: Turning off Edit Mode
            3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Combat Move - British
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            4 artilleries, 1 fighter, 8 infantry and 1 marine moved from India to Burma
            1 fighter moved from Burma to Yunnan
            1 armour moved from West India to Burma
            4 mech_infantrys moved from West India to Burma
            13 infantry and 2 mech_infantrys moved from West India to Eastern Persia
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 46 Sea Zone to 41 Sea Zone
            1 fighter moved from Belarus to Russia
            1 bomber moved from Russia to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Italians
            1 armour moved from Libya to Tobruk
                  Italians take Tobruk from ANZAC
            1 armour moved from Tobruk to Libya
    
        Purchase Units - Italians
            Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 battleship moved from 96 Sea Zone to 95 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 marine moved from Libya to 96 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 96 Sea Zone to 95 Sea Zone
            2 transports moved from 97 Sea Zone to 95 Sea Zone
            2 marines moved from 95 Sea Zone to Southern Italy
            3 infantry moved from Southern France to France
            1 aaGun and 4 infantry moved from Southern France to Northern Italy
            2 fighters moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Iraq
            6 infantry placed in Northern Italy
            Italians undo move 2.
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,3,5,3,6
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

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