• TripleA Turn Summary: Japanese round 27

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 27
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 3 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Philippine Islands to 48 Sea Zone
            1 transport moved from 51 Sea Zone to 48 Sea Zone
            1 infantry moved from Philippine Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
            1 bomber moved from India to 34 Sea Zone
            2 battleships, 1 carrier and 2 fighters moved from 25 Sea Zone to 12 Sea Zone
            2 fighters moved from 12 Sea Zone to 11 Sea Zone
            1 bomber moved from India to Russia
            1 bomber moved from India to Russia
            1 bomber moved from India to Kazakh S.S.R.
            1 armour moved from India to Kazakh S.S.R.
            8 armour moved from Manchuria to Sinkiang
            2 armour moved from Sinkiang to Novosibirsk
            1 bomber moved from Yakut S.S.R. to Russia
            1 armour and 1 fighter moved from Yakut S.S.R. to Vologda
            1 armour moved from Sinkiang to Vologda
            1 bomber moved from Alaska to Buryatia S.S.R.
            1 carrier moved from 57 Sea Zone to 64 Sea Zone
            2 transports moved from 60 Sea Zone to 64 Sea Zone
            2 fighters moved from Alaska to Western Canada
            2 armour and 2 infantry moved from Alaska to 64 Sea Zone
            1 armour moved from Alaska to 64 Sea Zone
            1 armour moved from Alaska to Western Canada
            1 infantry moved from Alaska to Western Canada
            1 infantry moved from Alaska to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            5 armour moved from Japan to 62 Sea Zone
            5 armour and 5 transports moved from 62 Sea Zone to 36 Sea Zone
            5 armour moved from 36 Sea Zone to Burma
            1 infantry moved from 36 Sea Zone to Burma
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 5,2,1 and causes: 8 damage to unit: factory
                Bombing raid in Russia causes 8 damage total. 
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 11 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 4 transports
                    Japanese roll dice for 2 fighters in 11 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 4 transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 11 Sea Zone
                    3 transports owned by the Americans lost in 11 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 4 transports
            Battle in Western Canada
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Western Canada, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Western Canada
                Japanese win, taking Western Canada from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Novosibirsk
                Japanese attack with 2 armour
                British defend with 1 armour
                    Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for British: 1 armour
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour and 1 bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Kazakh S.S.R., round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Japanese attack with 2 armour and 1 fighter
                British defend with 2 armour
                    Japanese roll dice for 2 armour and 1 fighter in Vologda, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 armour in Vologda, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Vologda
                    Japanese roll dice for 1 armour and 1 fighter in Vologda, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 fighter in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Vologda, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Vologda, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Vologda, round 6 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Vologda
                Russians win with no units remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 armour and 1 fighter
                Casualties for British: 2 armour
    
        Non Combat Move - Japanese
            1 bomber moved from 34 Sea Zone to India
            1 bomber moved from Kazakh S.S.R. to India
            3 bombers moved from Russia to Sinkiang
            1 fighter moved from 11 Sea Zone to 12 Sea Zone
            2 fighters moved from Western Canada to 64 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 62 Sea Zone
            3 armour placed in Manchuria
            1 armour and 3 infantry placed in East Indies
            2 armour, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    British : -0.67
    Americans : 0.67
    Russians : 0.17
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 27

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 3 bombers and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            10 infantry moved from Western United States to Western Canada
            3 fighters moved from Western United States to Western Canada
            2 artilleries moved from Western United States to Western Canada
            1 armour moved from Belorussia to Russia
            1 armour moved from Belorussia to Russia
            2 fighters moved from Belorussia to Russia
            1 artillery moved from Eastern United States to Central United States
            1 infantry moved from Eastern United States to Central United States
            1 infantry moved from East Mexico to Mexico
    
        Combat - Americans
            Battle in Western Canada
                Americans attack with 2 artilleries, 3 fighters and 10 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 2 artilleries, 3 fighters and 10 infantry in Western Canada, round 2 : 5/15 hits, 4.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Western Canada
                Americans win, taking Western Canada from Japanese with 2 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Western Canada to Western United States
            1 artillery moved from Eastern Canada to Western Canada
    
        Place Units - Americans
            2 infantry placed in Belorussia
            3 bombers and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 45 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 20 PUs; 
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Combat Move - Germans
            1 battleship moved from 64 Sea Zone to 57 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Purchase Units - British
            British buy 2 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 submarines moved from 15 Sea Zone to 13 Sea Zone
            2 armour moved from French Equatorial Africa to Egypt
            1 armour and 1 infantry moved from Libya to 15 Sea Zone
            2 fighters moved from 15 Sea Zone to Russia
            1 armour moved from 15 Sea Zone to Italy
            1 armour moved from Poland to Caucasus
            1 carrier, 2 cruisers and 1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 infantry moved from 15 Sea Zone to Italy
            2 fighters moved from Archangel to Russia
            1 armour moved from Archangel to Russia
            1 infantry moved from Archangel to Russia
            1 infantry moved from Caucasus to Russia
            1 armour moved from Poland to Caucasus
            4 bombers moved from Archangel to Belorussia
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters placed in 15 Sea Zone
            1 transport placed in 6 Sea Zone
            1 infantry placed in Italy
            2 armour placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Evenki National Okrug
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            2 infantry moved from India to Persia
            1 infantry moved from Burma to India
            2 armour, 2 infantry and 2 transports moved from 64 Sea Zone to 62 Sea Zone
            2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 armour and 1 infantry moved from Japan to 62 Sea Zone
            2 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 battleship, 1 carrier and 2 fighters moved from 64 Sea Zone to 57 Sea Zone
            2 battleships and 2 carriers moved from 53 Sea Zone to 51 Sea Zone
            2 fighters moved from Japan to 51 Sea Zone
            1 fighter moved from Japan to Evenki National Okrug
            2 infantry moved from 36 Sea Zone to Burma
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from East Indies to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Burma
            2 battleships, 1 carrier and 1 fighter moved from 12 Sea Zone to 21 Sea Zone
            3 armour moved from Manchuria to Yakut S.S.R.
            1 armour moved from Burma to Persia
            1 armour moved from Burma to Persia
            1 armour moved from Burma to Persia
            2 armour moved from Burma to Persia
            2 bombers moved from Sinkiang to Russia
            1 bomber moved from Sinkiang to Caucasus
            1 bomber moved from India to Caucasus
            1 bomber moved from India to Russia
            1 bomber moved from Buryatia S.S.R. to Yakut S.S.R.
            1 bomber moved from Yakut S.S.R. to India
            1 armour moved from Sinkiang to Novosibirsk
            6 armour moved from Sinkiang to Persia
            1 armour moved from Novosibirsk to Archangel
                  Japanese take Archangel from Russians
            1 armour moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Sinkiang to Novosibirsk
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory
                Bombing raid in Russia causes 9 damage total. 
            Strategic bombing raid in Caucasus
                    AA fire in Caucasus : 0/2 hits, 0.33 expected hits
                Bombing raid in Caucasus rolls: 1,2 and causes: 3 damage to unit: factory
                Bombing raid in Caucasus causes 3 damage total. 
    
        Non Combat Move - Japanese
            2 bombers moved from Caucasus to India
            2 bombers moved from Russia to India
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 60 Sea Zone
            3 infantry placed in Manchuria
            1 artillery and 2 infantry placed in East Indies
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    AA fire in Caucasus : : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 1 factory, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 infantry moved from Western Canada to Alaska
                  Americans take Alaska from Japanese
            2 artilleries moved from Western Canada to Western United States
            1 infantry moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
            2 infantry moved from Belorussia to West Russia
    
        Combat - Americans
            Battle in Archangel
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Archangel
                Americans win, taking Archangel from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            2 fighters moved from Archangel to Russia
    
        Place Units - Americans
            2 submarines placed in 56 Sea Zone
            1 factory placed in West Russia
            2 fighters placed in Belorussia
    
        Turn Complete - Americans
            Americans collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 29

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 29
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 9x factory; Remaining resources: 20 PUs; 
            Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Caucasus
    
        Place Units - Russians
            1 aaGun and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 29

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 29
    
        Combat Move - Germans
            1 battleship moved from 57 Sea Zone to 60 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 infantry moved from Persia to India
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 29

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 29
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 29

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 29
    
        Purchase Units - British
            British buy 4 armour, 1 carrier and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Italy to 15 Sea Zone
            1 armour, 1 infantry and 2 transports moved from 15 Sea Zone to 13 Sea Zone
            2 cruisers moved from 6 Sea Zone to 13 Sea Zone
            1 submarine moved from 13 Sea Zone to 15 Sea Zone
            2 fighters moved from 15 Sea Zone to 13 Sea Zone
            2 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 carrier moved from 6 Sea Zone to 13 Sea Zone
            4 fighters moved from Russia to Kazakh S.S.R.
            2 bombers moved from Belorussia to Kazakh S.S.R.
            2 bombers moved from Belorussia to Libya
            1 infantry moved from Italy to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Southern Europe
            1 infantry moved from Russia to Kazakh S.S.R.
            1 armour moved from Caucasus to Kazakh S.S.R.
            1 armour moved from Caucasus to Russia
    
        Combat - British
            Battle in Kazakh S.S.R.
                British attack with 1 armour, 2 bombers, 4 fighters and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 2 bombers, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R.
                British win, taking Kazakh S.S.R. from Japanese with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            4 fighters moved from Kazakh S.S.R. to Russia
            2 bombers moved from Kazakh S.S.R. to Russia
    
        Place Units - British
            1 carrier placed in 15 Sea Zone
            2 armour placed in Italy
            2 armour and 2 infantry placed in United Kingdom
            British undo move 2.
            1 armour placed in Italy
            1 armour placed in United Kingdom
            British undo move 4.
            1 armour placed in Italy
    
        Turn Complete - British
            British collect 44 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 29

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 29
    
        Purchase Units - Japanese
            Japanese buy 5 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 battleships, 1 carrier and 1 fighter moved from 21 Sea Zone to 27 Sea Zone
            1 destroyer moved from 60 Sea Zone to 57 Sea Zone
            1 fighter moved from Japan to Burma
            1 destroyer moved from 37 Sea Zone to 30 Sea Zone
            1 bomber moved from India to West Russia
            2 bombers moved from India to Russia
            1 bomber moved from India to Russia
            1 bomber moved from India to Kazakh S.S.R.
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Burma to Yunnan
            1 armour moved from Burma to Szechwan
            1 infantry moved from Persia to Kazakh S.S.R.
            1 infantry moved from Persia to Kazakh S.S.R.
            1 armour moved from Yakut S.S.R. to Archangel
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 armour moved from Buryatia S.S.R. to Evenki National Okrug
            1 armour moved from Yakut S.S.R. to Evenki National Okrug
            1 armour moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            2 armour moved from Buryatia S.S.R. to Evenki National Okrug
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Anhwei
            1 infantry moved from Manchuria to Anhwei
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Burma
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 4 infantry moved from East Indies to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 4 infantry moved from 36 Sea Zone to Burma
            2 battleships, 2 carriers and 2 fighters moved from 51 Sea Zone to 36 Sea Zone
            1 infantry moved from India to Persia
            11 armour moved from Persia to Trans-Jordan
    
        Combat - Japanese
            Strategic bombing raid in West Russia
                    AA fire in West Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in West Russia rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in West Russia causes 3 damage total. 
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,2 and causes: 5 damage to unit: factory
                Bombing raid in Russia causes 5 damage total. 
            Battle in Kazakh S.S.R.
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Archangel
                Japanese attack with 1 armour
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour
            Battle in Trans-Jordan
                Japanese attack with 11 armour
                British defend with 1 infantry
                    Japanese roll dice for 11 armour in Trans-Jordan, round 2 : 6/11 hits, 5.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 11 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Russia to India
            1 bomber moved from Kazakh S.S.R. to India
            1 bomber moved from West Russia to India
    
        Place Units - Japanese
            2 armour placed in Manchuria
            2 armour and 2 infantry placed in East Indies
            1 armour placed in Manchuria
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    British : -0.33
    AA fire in West Russia : : -0.17
    Russians : -0.33
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 29

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 29
    
        Purchase Units - Americans
            Americans repair damage of 3x factory; Remaining resources: 44 PUs; 
            Americans buy 2 armour, 1 artillery, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Archangel to Vologda
            1 infantry moved from West Russia to Archangel
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from West Russia to Russia
            2 fighters moved from Russia to Vologda
            2 fighters moved from Belorussia to Novosibirsk
            3 bombers moved from Western United States to Alaska
            3 fighters moved from Western United States to Alaska
            4 armour moved from Western United States to Alaska
            1 artillery moved from Western Canada to Alaska
            1 infantry moved from Western United States to Western Canada
            1 artillery moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 artillery moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 artillery moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
    
        Combat - Americans
            Battle in Novosibirsk
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Novosibirsk
                Americans win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Vologda
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Vologda
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            2 fighters moved from Vologda to Russia
            2 fighters moved from Novosibirsk to Russia
    
        Place Units - Americans
            2 infantry placed in West Russia
            2 armour placed in Belorussia
            1 cruiser and 1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 30

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 30
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 5x factory; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 30

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 30
    
        Combat Move - Germans
            1 battleship moved from 60 Sea Zone to 62 Sea Zone
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 30

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 30
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - British
            1 infantry moved from Karelia S.S.R. to Archangel
            2 armour moved from Karelia S.S.R. to Russia
            2 cruisers moved from 13 Sea Zone to 15 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Libya
            2 bombers moved from Libya to Trans-Jordan
            2 armour moved from Egypt to Trans-Jordan
            1 armour moved from Italy to 15 Sea Zone
            1 infantry moved from Southern Europe to 15 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            1 armour moved from 17 Sea Zone to Trans-Jordan
            1 carrier moved from 15 Sea Zone to 17 Sea Zone
            1 carrier moved from 13 Sea Zone to 15 Sea Zone
            2 fighters moved from 13 Sea Zone to 15 Sea Zone
            1 transport moved from 13 Sea Zone to 6 Sea Zone
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 armour moved from 5 Sea Zone to Karelia S.S.R.
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            4 fighters moved from Russia to Trans-Jordan
            2 armour moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from 17 Sea Zone to Trans-Jordan
            2 bombers moved from Russia to Trans-Jordan
            2 fighters moved from 15 Sea Zone to 17 Sea Zone
            1 carrier moved from 15 Sea Zone to 17 Sea Zone
            1 submarine moved from 15 Sea Zone to 17 Sea Zone
    
        Combat - British
            Battle in Kazakh S.S.R.
                British attack with 2 armour and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R.
                British win, taking Kazakh S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Trans-Jordan
                British attack with 3 armour, 4 bombers, 4 fighters and 1 infantry
                Japanese defend with 11 armour
                    British roll dice for 3 armour, 4 bombers, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 8/12 hits, 6.33 expected hits
                    Japanese roll dice for 11 armour in Trans-Jordan, round 2 : 8/11 hits, 5.50 expected hits
                    8 armour owned by the Japanese, 4 fighters owned by the British, 1 infantry owned by the British and 3 armour owned by the British lost in Trans-Jordan
                    British roll dice for 4 bombers in Trans-Jordan, round 3 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 3 armour in Trans-Jordan, round 3 : 2/3 hits, 1.50 expected hits
                    2 armour owned by the Japanese and 2 bombers owned by the British lost in Trans-Jordan
                    British roll dice for 2 bombers in Trans-Jordan, round 4 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Trans-Jordan
                British win with 2 bombers remaining. Battle score for attacker is -19
                Casualties for British: 3 armour, 2 bombers, 4 fighters and 1 infantry
                Casualties for Japanese: 11 armour
    
        Non Combat Move - British
            2 bombers moved from Trans-Jordan to Libya
    
        Place Units - British
            2 fighters placed in 15 Sea Zone
            1 armour placed in Italy
            1 armour and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : 2.50
    Japanese : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 30

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            3 battleships, 1 carrier, 1 destroyer and 2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 battleships, 1 carrier and 1 fighter moved from 27 Sea Zone to 29 Sea Zone
            1 destroyer moved from 30 Sea Zone to 35 Sea Zone
            2 battleships, 2 carriers and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 armour and 2 infantry moved from East Indies to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to India
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to India
            5 infantry moved from Japan to 62 Sea Zone
            5 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            3 infantry moved from Yakut S.S.R. to Evenki National Okrug
            3 armour moved from Manchuria to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 infantry moved from Yunnan to Szechwan
            6 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 bomber moved from India to West Russia
            1 transport moved from 36 Sea Zone to 51 Sea Zone
            1 armour moved from Okinawa to 51 Sea Zone
            1 fighter moved from Burma to India
            2 bombers moved from India to Kazakh S.S.R.
            1 infantry moved from Persia to Kazakh S.S.R.
            1 infantry moved from India to Persia
            1 armour moved from Szechwan to Kazakh S.S.R.
            1 bomber moved from India to Kazakh S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in West Russia
                    AA fire in West Russia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in West Russia causes 0 damage total. 
            Battle in 56 Sea Zone
                Japanese attack with 3 battleships, 1 carrier, 1 destroyer and 2 fighters
                Americans defend with 2 submarines
                    Japanese roll dice for 3 battleships, 1 carrier, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 submarines owned by the Americans lost in 56 Sea Zone
                Japanese win with 3 battleships, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour, 3 bombers and 1 infantry
                British defend with 2 armour
                    Japanese roll dice for 1 armour, 3 bombers and 1 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 2 armour in Kazakh S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Kazakh S.S.R.
                    Japanese roll dice for 1 armour and 3 bombers in Kazakh S.S.R., round 3 : 3/4 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Kazakh S.S.R.
                Japanese win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Japanese
            2 bombers moved from Kazakh S.S.R. to India
            1 bomber moved from Kazakh S.S.R. to India
    
        Place Units - Japanese
            3 armour placed in Manchuria
            4 infantry placed in East Indies
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 45 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    AA fire in West Russia : : 0.83
    Americans : 0.67
    Russians : 0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 30

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 30
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Alaska to 62 Sea Zone
            1 infantry moved from Novosibirsk to Sinkiang
            2 armour moved from Russia to Sinkiang
            4 fighters moved from Russia to Sinkiang
            2 infantry moved from West Russia to Archangel
            2 armour moved from Belorussia to Russia
            1 infantry moved from Russia to Novosibirsk
            1 artillery moved from Eastern United States to 11 Sea Zone
            1 infantry moved from Eastern United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
    
        Combat - Americans
            Battle in Sinkiang
                Americans attack with 2 armour, 4 fighters and 1 infantry
                Japanese defend with 3 armour and 2 infantry
                    Americans roll dice for 2 armour, 4 fighters and 1 infantry in Sinkiang, round 2 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 3 armour and 2 infantry in Sinkiang, round 2 : 1/5 hits, 2.17 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                    Americans roll dice for 2 armour and 4 fighters in Sinkiang, round 3 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 armour in Sinkiang, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 armour owned by the Americans lost in Sinkiang
                Americans win, taking Sinkiang from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Japanese: 3 armour and 2 infantry
            Battle in 62 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 battleship and 1 transport; Japanese defend with 5 transports
                    Americans roll dice for 3 bombers in 62 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Japanese roll dice for 1 battleship and 6 transports in 62 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers in 62 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 battleship and 6 transports in 62 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 62 Sea Zone
                    5 transports owned by the Japanese lost in 62 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 50
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 battleship and 1 transport
                Casualties for Japanese: 5 transports
    
        Non Combat Move - Americans
            2 bombers moved from 62 Sea Zone to Alaska
            4 fighters moved from Sinkiang to Russia
    
        Place Units - Americans
            2 infantry placed in West Russia
            2 armour placed in Belorussia
            1 destroyer and 3 transports placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.17
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 31

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 31
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 3 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Kazakh S.S.R.
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 armour and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 31

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 31
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame

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