@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Round 2...FIGHT
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 battleship moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 60 Sea Zone to 62 Sea Zone 1 bomber moved from Japan to Szechwan 3 infantry moved from Kiangsu to Anhwei 1 infantry moved from Kiangsu to Anhwei 1 artillery and 1 infantry moved from Kwangtung to Szechwan 1 fighter moved from Manchuria to Szechwan 1 fighter moved from Japan to Anhwei 1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Burma 1 artillery and 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Malaya to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to Yunnan 2 fighters moved from 37 Sea Zone to Yunnan 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 48 Sea Zone 1 fighter moved from 50 Sea Zone to Manchuria 1 carrier moved from 50 Sea Zone to 61 Sea Zone 1 cruiser moved from 50 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Szechwan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Anhwei Japanese attack with 1 fighter and 4 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 3 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei Japanese roll dice for 1 fighter and 3 infantry in Anhwei, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 infantry in Anhwei, round 5 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Yunnan, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Anhwei to Manchuria 1 fighter moved from Szechwan to French Indo-China Thailand 1 bomber moved from Szechwan to French Indo-China Thailand 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 61 Sea Zone 1 fighter moved from Yunnan to 61 Sea Zone Place Units - Japanese 1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -2.00 Japanese : -0.50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 infantry moved from Western United States to Western Canada 1 fighter moved from Western United States to Alaska 1 bomber moved from Eastern United States to 10 Sea Zone Combat - Americans Battle in 10 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 10 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 10 Sea Zone to Eastern United States Place Units - Americans 3 infantry placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 28 PUs; Russians buy 1 aaGun, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 1 artillery and 3 infantry moved from West Russia to Belorussia 1 infantry moved from Kazakh S.S.R. to Szechwan 3 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 4 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Caucasus to Belorussia 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 fighter moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Belorussia, round 2 : 5/9 hits, 3.50 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 3 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Karelia S.S.R. 1 fighter moved from Belorussia to Karelia S.S.R. 2 infantry moved from Russia to West Russia Place Units - Russians 1 aaGun placed in Karelia S.S.R. 1 infantry placed in Karelia S.S.R. 1 artillery placed in Russia 1 artillery placed in Caucasus 2 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.50
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Game History
Round: 2 Purchase Units - Germans Germans buy 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 8 Sea Zone 1 submarine moved from 7 Sea Zone to 8 Sea Zone 1 transport moved from 7 Sea Zone to 3 Sea Zone 1 infantry moved from Finland to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Archangel Germans take Archangel from Russians 1 cruiser moved from 7 Sea Zone to 4 Sea Zone 6 armour moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Finland to 4 Sea Zone 1 fighter moved from 4 Sea Zone to Karelia S.S.R. 1 fighter moved from Finland to Karelia S.S.R. 1 bomber moved from Finland to Karelia S.S.R. 1 fighter moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Germany to Baltic States Combat - Germans Battle in Karelia S.S.R. Germans attack with 6 armour, 2 bombers, 3 fighters and 8 infantry Russians defend with 1 aaGun, 1 factory, 2 fighters and 4 infantry AA fire in Karelia S.S.R. : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 2 bombers, 3 fighters and 8 infantry in Karelia S.S.R., round 2 : 8/19 hits, 7.17 expected hits Russians roll dice for 1 aaGun, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.67 expected hits 4 infantry owned by the Russians, 2 fighters owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 28 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun, 2 fighters and 4 infantry Battle in 8 Sea Zone Germans attack with 2 submarines British defend with 1 submarine 1 submarine owned by the British Submerged Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Non Combat Move - Germans 1 infantry moved from Northwestern Europe to France 1 armour moved from Southern Europe to Bulgaria Romania 1 infantry moved from Poland to Bulgaria Romania 1 infantry moved from Poland to Bulgaria Romania 1 bomber moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Finland 1 fighter moved from Germany to Bulgaria Romania 1 fighter moved from Germany to Bulgaria Romania Place Units - Germans 1 infantry placed in Italy 4 infantry placed in Germany 2 destroyers and 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.17 AA fire in Karelia S.S.R. : : -0.50 Russians : 0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:52:35 AM
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to 17 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Libya 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya 1 fighter moved from 15 Sea Zone to Libya 1 submarine moved from 8 Sea Zone to 14 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from Western Canada to Western United States 1 armour moved from Eastern Canada to Western United States 2 infantry moved from India to Persia 1 bomber moved from United Kingdom to Germany 1 infantry moved from Union of South Africa to Rhodesia Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in Libya British attack with 1 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry British roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Libya, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Libya 1 armour, 1 artillery and 1 infantry retreated to Egypt Germans win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt 2 infantry moved from India to Persia 1 bomber moved from Germany to United Kingdom 1 fighter moved from Libya to 15 Sea Zone Place Units - British 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in India 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -2.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India 1 armour, 1 artillery and 3 infantry moved from Burma to India 1 fighter moved from Manchuria to Sinkiang 3 infantry moved from Anhwei to Sinkiang 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Manchuria to Szechwan 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from French Indo-China Thailand to Yunnan 3 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 battleship moved from 61 Sea Zone to 62 Sea Zone 1 cruiser moved from 61 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 48 Sea Zone to 62 Sea Zone 2 fighters moved from 61 Sea Zone to Buryatia S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from 35 Sea Zone to India Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 2 fighters and 6 infantry Russians defend with 5 infantry Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Buryatia S.S.R., round 3 : 4/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sinkiang Japanese attack with 1 fighter and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Sinkiang, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry British defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 4/9 hits, 3.00 expected hits British roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter moved from India to 35 Sea Zone 1 bomber moved from India to Anhwei 1 fighter moved from Sinkiang to Anhwei 2 fighters moved from Buryatia S.S.R. to 62 Sea Zone 1 fighter moved from Anhwei to Manchuria 1 fighter moved from Szechwan to Burma Place Units - Japanese 1 battleship and 1 transport placed in 62 Sea Zone 1 armour placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 1.00 Americans : 0.00 Russians : 0.67 AA fire in India : : 0.50 Japanese : 2.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 carrier moved from 11 Sea Zone to 9 Sea Zone 1 cruiser moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 fighter moved from Eastern United States to 9 Sea Zone 1 artillery moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 armour moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 44 Sea Zone to 49 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to New Guinea 1 fighter moved from 44 Sea Zone to New Guinea 1 fighter moved from Alaska to 9 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from New Guinea to 49 Sea Zone 1 fighter moved from Hawaiian Islands to 49 Sea Zone Place Units - Americans 1 armour, 1 artillery, 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 11 Sea Zone Americans undo move 2. 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 3 armour, 1 artillery and 3 infantry moved from Belorussia to Karelia S.S.R. 2 infantry moved from West Russia to Karelia S.S.R. 2 infantry moved from Caucasus to West Russia 1 artillery moved from Caucasus to West Russia 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 13 Sea Zone to 11 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 4 armour, 1 artillery and 5 infantry Germans defend with 6 armour, 1 factory and 5 infantry Russians roll dice for 4 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 5/10 hits, 3.33 expected hits Germans roll dice for 6 armour and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 4.67 expected hits 4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Russians, 4 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belorussia Germans win with 6 armour remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 1 infantry moved from Ukraine S.S.R. to Belorussia Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.83
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Game History
Round: 3 Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 34 PUs; Germans buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Libya to Algeria 1 armour moved from Libya to Algeria 1 infantry moved from Libya to Algeria 1 fighter moved from Libya to Algeria 1 infantry moved from Morocco to Algeria 1 fighter moved from Algeria to France 1 armour moved from Bulgaria Romania to France 1 armour moved from Bulgaria Romania to France 1 armour moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 4 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 fighter moved from Finland to Belorussia 1 bomber moved from Germany to Belorussia 1 bomber moved from Germany to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 fighter moved from Bulgaria Romania to France 1 submarine moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Bulgaria Romania to Poland Combat - Germans Battle in Belorussia Germans attack with 6 armour, 2 bombers, 2 fighters and 2 infantry Russians defend with 4 armour, 1 artillery and 2 infantry Germans roll dice for 6 armour, 2 bombers, 2 fighters and 2 infantry in Belorussia, round 2 : 3/12 hits, 5.67 expected hits Russians roll dice for 4 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 5/7 hits, 3.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Belorussia 3 armour owned by the Germans retreated to Karelia S.S.R. Russians win with 4 armour remaining. Battle score for attacker is -14 Casualties for Germans: 3 armour and 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Germany 1 fighter moved from Belorussia to Germany 1 bomber moved from Belorussia to Germany 1 fighter moved from Belorussia to Germany Place Units - Germans 2 armour, 1 artillery and 4 infantry placed in Germany 2 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : 2.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 15 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 submarine moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Rhodesia to Italian East Africa 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 44 Sea Zone 3 infantry moved from Persia to Trans-Jordan 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Non Combat Move - British Place Units - British 1 destroyer and 2 transports placed in 7 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Germany : : 0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 1 factory; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 armour moved from India to Persia 1 artillery moved from India to Persia 1 infantry moved from India to Persia 2 infantry moved from India to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Persia 1 fighter moved from Burma to Persia 3 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 artillery moved from Szechwan to Kazakh S.S.R. 1 bomber moved from Anhwei to Caucasus 1 infantry moved from Yunnan to Szechwan 2 fighters moved from 62 Sea Zone to Szechwan 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 2 battleships moved from 62 Sea Zone to 48 Sea Zone 3 destroyers moved from 62 Sea Zone to 48 Sea Zone 1 submarine moved from 62 Sea Zone to 48 Sea Zone 1 cruiser moved from 62 Sea Zone to 48 Sea Zone 1 battleship moved from 35 Sea Zone to 48 Sea Zone 1 carrier and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Philippine Islands Combat - Japanese Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Caucasus causes 3 damage total. Battle in Yakut S.S.R. Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery and 1 fighter in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Persia Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Persia to 34 Sea Zone 1 bomber moved from Caucasus to Szechwan 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. Place Units - Japanese 1 factory placed in Manchuria Japanese undo move 1. 1 factory placed in East Indies 3 armour placed in India 1 armour placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : -0.33 Russians : 1.00 Japanese : 0.33 AA fire in Caucasus : : -0.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 infantry, 2 submarines and 3 transports moved from 9 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Morocco Americans take Morocco from Germans 2 infantry moved from 14 Sea Zone to Algeria 1 artillery moved from 14 Sea Zone to Algeria 1 armour moved from 14 Sea Zone to Algeria 2 fighters moved from 9 Sea Zone to Algeria 1 bomber moved from United Kingdom to Algeria 1 armour moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 49 Sea Zone to 47 Sea Zone 2 fighters moved from 47 Sea Zone to Borneo Combat - Americans Battle in Borneo Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Borneo, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in Borneo, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Borneo Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Algeria Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Non Combat Move - Americans 1 bomber moved from Algeria to 14 Sea Zone 1 bomber moved from 14 Sea Zone to Gibraltar 1 fighter moved from Algeria to 14 Sea Zone 1 fighter moved from Algeria to 14 Sea Zone 1 fighter moved from Borneo to 47 Sea Zone Place Units - Americans 1 armour, 1 fighter and 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : -2.00 Japanese : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from West Russia to Caucasus 1 infantry moved from West Russia to Karelia S.S.R. 1 infantry moved from West Russia to Karelia S.S.R. 2 infantry moved from Archangel to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 3 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Russia 3 infantry moved from Ukraine S.S.R. to Belorussia 4 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Vologda 1 submarine moved from 11 Sea Zone to 9 Sea Zone Combat - Russians Battle in Karelia S.S.R. Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 3 armour, 1 factory and 2 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 4/8 hits, 2.67 expected hits Germans roll dice for 3 armour and 2 infantry in Karelia S.S.R., round 2 : 0/5 hits, 2.17 expected hits 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 3 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 3 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 24 Casualties for Germans: 3 armour and 2 infantry Non Combat Move - Russians Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : 0.67
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Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Baltic States 1 infantry moved from Germany to France 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 cruiser moved from 4 Sea Zone to 3 Sea Zone 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 infantry moved from Italy to Southern Europe 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from France to 7 Sea Zone 1 fighter moved from France to 7 Sea Zone Combat - Germans Battle in 7 Sea Zone Germans attack with 2 fighters and 3 submarines British defend with 1 destroyer and 2 transports Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France Place Units - Germans 1 artillery and 2 infantry placed in Italy 2 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 carrier moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 13 Sea Zone to 8 Sea Zone 1 cruiser moved from 13 Sea Zone to 8 Sea Zone 1 submarine moved from 13 Sea Zone to 8 Sea Zone 1 infantry moved from Egypt to Libya British take Libya from Germans 3 infantry moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Italian East Africa 1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Borneo British take Borneo from Japanese 2 infantry moved from Eastern Australia to Western Australia Combat - British Non Combat Move - British Place Units - British 1 cruiser, 1 destroyer and 1 submarine placed in 8 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber and 4 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Persia to Trans-Jordan Japanese take Trans-Jordan from British 3 infantry moved from Kazakh S.S.R. to Russia 1 artillery moved from Kazakh S.S.R. to Russia 1 artillery moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 armour moved from Buryatia S.S.R. to Evenki National Okrug 2 fighters moved from Szechwan to Russia 1 bomber moved from Szechwan to Russia 1 infantry moved from Szechwan to Kazakh S.S.R. 1 armour moved from Persia to Russia 2 fighters moved from 34 Sea Zone to Russia 3 armour moved from India to Kazakh S.S.R. 1 infantry moved from Persia to Kazakh S.S.R. 1 artillery moved from Persia to Kazakh S.S.R. 1 infantry moved from Persia to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Japanese take Union of South Africa from British 3 battleships, 1 cruiser, 3 destroyers and 1 submarine moved from 48 Sea Zone to 47 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Soviet Far East to 63 Sea Zone 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 1 transport moved from 48 Sea Zone to 62 Sea Zone 1 carrier and 1 cruiser moved from 34 Sea Zone to 37 Sea Zone 1 fighter moved from Buryatia S.S.R. to 37 Sea Zone Combat - Japanese Battle in Alaska Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 47 Sea Zone Japanese attack with 3 battleships, 1 cruiser, 3 destroyers and 1 submarine British defend with 1 armour, 1 cruiser, 1 submarine and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 1 cruiser and 3 destroyers in 47 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits Americans roll dice for 2 submarines in 47 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 47 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 2 battleships owned by the Japanese 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 1 carrier owned by the Americans and 1 submarine owned by the British lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 battleships, 1 cruiser and 3 destroyers in 47 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 fighter in 47 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship and 2 transports in 47 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 47 Sea Zone 1 transport owned by the British and 1 armour owned by the British lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese win with 3 battleships, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 104 Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport Casualties for British: 1 armour, 1 cruiser, 1 submarine and 1 transport Battle in Russia Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 6 infantry AA fire in Russia : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Russia, round 2 : 4/10 hits, 4.17 expected hits Russians roll dice for 1 aaGun, 1 armour and 6 infantry in Russia, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Russia, round 3 : 5/8 hits, 3.83 expected hits Russians roll dice for 1 armour and 3 infantry in Russia, round 3 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Russia Japanese captures 25PUs while taking Russians capital Japanese win, taking Russia from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery, 1 bomber and 3 infantry Casualties for Russians: 1 aaGun, 1 armour and 6 infantry Non Combat Move - Japanese 4 fighters moved from Russia to Kazakh S.S.R. Place Units - Japanese 2 armour and 1 bomber placed in India 1 armour and 1 infantry placed in Japan Japanese undo move 1. 1 armour and 1 infantry placed in Japan 1 bomber placed in India 1 armour and 1 infantry placed in India 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 54 PUs; end with 81 PUs 3 units repaired.
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Americans : -1.83 Russians : 1.00 Japanese : 4.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 4 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 2 submarines moved from 14 Sea Zone to 8 Sea Zone 1 artillery moved from Algeria to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Italy 1 artillery moved from 15 Sea Zone to Italy 1 armour moved from Algeria to 14 Sea Zone 1 infantry moved from Morocco to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Southern Europe 1 armour moved from 15 Sea Zone to Southern Europe 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Italy 1 armour moved from 15 Sea Zone to Italy 1 fighter moved from 14 Sea Zone to Southern Europe 1 fighter moved from 14 Sea Zone to Southern Europe 1 transport moved from 14 Sea Zone to 8 Sea Zone 1 bomber moved from Gibraltar to Russia 1 bomber moved from United Kingdom to Russia 1 infantry moved from Western United States to Western Canada 1 armour moved from Eastern United States to Western Canada 1 fighter moved from Eastern United States to 8 Sea Zone 1 fighter moved from Eastern United States to 8 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 artillery moved from Eastern United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 destroyer moved from 11 Sea Zone to 13 Sea Zone Combat - Americans Battle in Italy Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Italy, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Italy, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Italy Americans roll dice for 1 armour, 1 artillery and 1 infantry in Italy, round 3 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Italy, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Italy Americans win, taking Italy from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Battle in Southern Europe Americans attack with 1 armour, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern Europe, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Southern Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern Europe Americans win, taking Southern Europe from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Russia Americans attack with 2 bombers Japanese defend with 1 armour and 1 factory Americans roll dice for 2 bombers in Russia, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Russia Americans roll dice for 1 bomber in Russia, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber in Russia, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Russia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Russia Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Non Combat Move - Americans 1 bomber moved from Russia to West Russia 1 fighter moved from Southern Europe to Ukraine S.S.R. 1 fighter moved from Southern Europe to Ukraine S.S.R. Place Units - Americans 1 armour and 1 artillery placed in Western United States 1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 43 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 2.17 Japanese : -0.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Russians Combat Move - Russians 2 infantry moved from Vologda to Russia Russians take Russia from Japanese 1 infantry moved from Novosibirsk to Russia 3 armour moved from Karelia S.S.R. to Russia 1 artillery moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Archangel to Russia 1 infantry moved from Belorussia to West Russia 3 infantry moved from Caucasus to Russia 2 infantry moved from Belorussia to Poland 1 artillery moved from Ukraine S.S.R. to Poland 1 submarine moved from 9 Sea Zone to 14 Sea Zone 1 artillery moved from Caucasus to Russia 1 infantry moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Caucasus to Russia 1 infantry moved from Karelia S.S.R. to Finland Russians take Finland from Germans Combat - Russians Battle in Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Caucasus to Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.33
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Game History
Round: 5 Purchase Units - Germans Germans buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 3 Sea Zone to 5 Sea Zone 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 3 Sea Zone to 5 Sea Zone 1 cruiser moved from 3 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Germany to Italy 1 bomber moved from Germany to Italy 1 bomber moved from Germany to Italy 1 infantry moved from Germany to Italy 1 fighter moved from France to 13 Sea Zone 1 fighter moved from France to 13 Sea Zone 1 infantry moved from Germany to Italy 1 fighter moved from Germany to 15 Sea Zone 1 fighter moved from Germany to Italy 1 artillery moved from Germany to Italy 1 infantry moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Italy Combat - Germans Battle in 15 Sea Zone Germans attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 15 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Italy Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry Americans defend with 1 armour, 1 artillery, 1 factory and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry in Italy, round 2 : 2/8 hits, 3.33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Italy, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Italy Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry in Italy, round 3 : 2/8 hits, 3.33 expected hits Americans roll dice for 1 armour in Italy, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Italy Germans win, taking Italy from Americans with 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Battle in 13 Sea Zone Germans attack with 2 fighters Americans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport Germans roll dice for 2 fighters in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 13 Sea Zone 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 13 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 1 artillery, 1 destroyer, 1 infantry and 1 transport Non Combat Move - Germans 1 fighter moved from 13 Sea Zone to France 1 fighter moved from 13 Sea Zone to France 1 fighter moved from 15 Sea Zone to Germany 1 fighter moved from Italy to Germany 1 bomber moved from Italy to Germany 1 bomber moved from Italy to Germany 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone Place Units - Germans 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -2.67 Americans : -2.00