Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Baltic States to Karelia
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Smolensk
1 fighter and 2 tactical_bombers moved from Vyborg to Smolensk
1 fighter and 1 tactical_bomber moved from Vyborg to Bryansk
1 armour moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
3 infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Germany to Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
8 armour moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter and 2 tactical_bombers moved from Smolensk to Belarus
1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine
5 armour moved from Western Ukraine to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
2 armour moved from Western Ukraine to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
5 infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
6 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Archangel to Smolensk
2 fighters moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 0/4 hits, 1,50 expected hits
Germans roll dice for 3 infantry in Ukraine, round 3 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians lost in Ukraine
retreated to Ukraine
Germans win with 3 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Bryansk
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Bryansk, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
1 aaGun and 3 infantry moved from Archangel to Vologda
1 infantry moved from Russia to Tambov
2 armour moved from Volgograd to Russia
5 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 2,67
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Shantung
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Kiangsi
2 fighters and 3 tactical_bombers moved from Malaya to Formosa
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shantung to Formosa
2 bombers moved from Kiangsi to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
Place Units - Japanese
1 fighter and 2 infantry placed in Kiangsu
2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Japanese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 factory_minor, 1 fighter, 15 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Jehol to Shantung
5 bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to Shantung
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Japan
AA fire in Japan : 1/5 hits, 0,83 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 5,6,5,5 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Battle in Shantung
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking 35 Sea Zone from Japanese, taking Shantung from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
4 bombers moved from Japan to Chahar
1 transport moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Midway
3 fighters moved from Western United States to Midway
2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
10 infantry placed in Central United States
2 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 factory_minor placed in Korea
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Japan : : 0,17
Americans : 0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
14 infantry moved from Hopei to Anhwe
9 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Anhwe, round 2 : 1/23 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Burma to Yunnan
Place Units - Chinese
6 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese : -2,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 factory_minor, 1 fighter, 15 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Jehol to Shantung
5 bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to Shantung
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Japan
AA fire in Japan : 1/5 hits, 0,83 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 5,6,5,5 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Battle in Shantung
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking 35 Sea Zone from Japanese, taking Shantung from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
4 bombers moved from Japan to Chahar
1 transport moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Midway
3 fighters moved from Western United States to Midway
2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
10 infantry placed in Central United States
2 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 factory_minor placed in Korea
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
14 infantry moved from Hopei to Anhwe
9 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Anhwe, round 2 : 1/23 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Burma to Yunnan
Place Units - Chinese
6 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 transports; Remaining resources: 2 PUs;
Combat Move - British
3 artilleries, 4 infantry and 3 mech_infantrys moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Egypt
1 mech_infantry moved from Eastern Persia to Iraq
3 mech_infantrys moved from West India to Persia
1 infantry moved from French Indo China to Siam
Place Units - British
1 carrier and 2 transports placed in 110 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
3 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in 39 Sea Zone change ownership: 3 transports
Combat Hit Differential Summary :
AA fire in Japan : : 0,17
Americans : 0,50
Chinese : -2,83
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern France
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to 19 Sea Zone
2 fighters moved from 36 Sea Zone to Anhwe
1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to 19 Sea Zone
2 fighters moved from 36 Sea Zone to Anhwe
1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 mech_infantry moved from Karelia to Finland
Germans take Finland from British
2 infantry moved from Novgorod to Archangel
1 fighter and 2 tactical_bombers moved from Belarus to Archangel
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Non Combat Move - Germans
3 aaGuns, 26 armour, 12 artilleries, 11 infantry and 15 mech_infantrys moved from Western Ukraine to Bryansk
7 armour and 4 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 armour moved from Eastern Poland to Bryansk
1 bomber and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Karelia to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
4 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to Poland
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 infantry and 8 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -3.83
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
2 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 3 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Rostov to Russia
3 artilleries and 5 infantry moved from Tambov to Russia
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 13x factory_major; Remaining resources: 10 PUs; 0 SuicideAttackTokens;
Japanese buy nothing; Remaining resources: 10 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from Japan to 19 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Formosa to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 7 tactical_bombers
Americans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports; ANZAC defend with 1 carrier and 2 fighters
Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 5/15 hits, 8.83 expected hits
Units damaged: 1 carrier owned by the ANZAC
Americans roll dice for 3 carriers, 5 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 carriers owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 19 Sea Zone, round 3 : 10/12 hits, 7.17 expected hits
Americans roll dice for 1 carrier, 5 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 3 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 3 fighters and 4 tactical_bombers
Casualties for Americans: 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
Casualties for ANZAC: 1 carrier and 2 fighters
Non Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,4
Japanese collect 14 PUs (3 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Americans : -2.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Chahar to Japan
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 4,6,5 and causes: 13 damage to unit: factory_major
Bombing raid in Japan causes 13 damage total.
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 14 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 14 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers and 3 fighters moved from Midway to Korea
3 bombers moved from Japan to Korea
4 artilleries, 4 infantry and 1 mech_infantry moved from Shantung to Jehol
Place Units - Americans
3 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -0,33
AA fire in Japan : : 0,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
6 artilleries and 22 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 23 infantry
Japanese defend with 2 armour, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Chinese roll dice for 6 artilleries and 23 infantry in Kiangsu, round 2 : 8/29 hits, 6,83 expected hits
Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers in Kiangsu, round 2 : 7/17 hits, 7,17 expected hits
2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 bombers owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 16 infantry in Kiangsu, round 3 : 4/22 hits, 5,67 expected hits
Japanese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 3 : 3/9 hits, 4,83 expected hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 13 infantry in Kiangsu, round 4 : 5/19 hits, 5,17 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsu, round 4 : 4/5 hits, 3,00 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 83
Casualties for Chinese: 14 infantry
Casualties for Japanese: 2 armour, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
6 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Chahar to Japan
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 4,6,5 and causes: 13 damage to unit: factory_major
Bombing raid in Japan causes 13 damage total.
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 14 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 14 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers and 3 fighters moved from Midway to Korea
3 bombers moved from Japan to Korea
4 artilleries, 4 infantry and 1 mech_infantry moved from Shantung to Jehol
Place Units - Americans
3 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
6 artilleries and 22 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 23 infantry
Japanese defend with 2 armour, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Chinese roll dice for 6 artilleries and 23 infantry in Kiangsu, round 2 : 8/29 hits, 6,83 expected hits
Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers in Kiangsu, round 2 : 7/17 hits, 7,17 expected hits
2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 bombers owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 16 infantry in Kiangsu, round 3 : 4/22 hits, 5,67 expected hits
Japanese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 3 : 3/9 hits, 4,83 expected hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 13 infantry in Kiangsu, round 4 : 5/19 hits, 5,17 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsu, round 4 : 4/5 hits, 3,00 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 83
Casualties for Chinese: 14 infantry
Casualties for Japanese: 2 armour, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
6 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 6 armour, 2 artilleries and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 5 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
3 artilleries and 4 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Sumatra
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Sumatra, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Siam to Shan State
1 armour moved from India to Eastern Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
3 mech_infantrys moved from Tobruk to Egypt
1 armour, 4 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 125 Sea Zone to Norway
4 bombers moved from United Kingdom to Norway
2 carriers moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
Place Units - British
2 artilleries placed in United Kingdom
1 transport placed in 110 Sea Zone
3 armour placed in Persia
3 armour placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 32 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 38 PUs
Some Units in India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by French to 125 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33
British : 1,00
AA fire in Japan : : 0,33
Americans : 0,67
Chinese : -0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Battle in Formosa
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Anhwe to Korea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Battle in Formosa
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Anhwe to Korea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Poland to Belarus
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
Non Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Eastern Poland
Place Units - Germans
2 bombers placed in Germany
2 fighters and 1 tactical_bomber placed in Novgorod
1 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Denmark: 5 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western Germany
2 bombers and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Germans collect 49 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :