Dir auch viel Spaß und viel Glück.
Scrambelst du ?
39181-01-germany-b-1.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Russia to Kweichow
2 bombers moved from Russia to Yunnan
1 bomber moved from Russia to Persia
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Norway
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Persia to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 bomber moved from Yunnan to Hopei
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
2 bombers moved from 112 Sea Zone to Gibraltar
1 bomber moved from 112 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 marine, 9 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
EDIT: 1 mech_infantry moved from West India to Eastern Persia
EDIT: 1 armour and 1 mech_infantry moved from West India to Eastern Persia
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Central United States
1 bomber and 2 fighters placed in Western United States
2 carriers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Germans to Americans
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.17
AA fire in Persia : : -0.17
Americans : -2.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kweichow
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
13 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
4 fighters moved from United Kingdom to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
scramble in sz112? hate to assume in this situation.
@AldoRaine said in 20L Giallo(X) vs Aldoraine(L+8) BM:
scramble in sz112? hate to assume in this situation.
no, It might take some time for my next turn or less turns this week
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Russia to Kweichow
2 bombers moved from Russia to Yunnan
1 bomber moved from Russia to Persia
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Norway
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Persia to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 bomber moved from Yunnan to Hopei
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
2 bombers moved from 112 Sea Zone to Gibraltar
1 bomber moved from 112 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 marine, 9 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
EDIT: 1 mech_infantry moved from West India to Eastern Persia
EDIT: 1 armour and 1 mech_infantry moved from West India to Eastern Persia
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Central United States
1 bomber and 2 fighters placed in Western United States
2 carriers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Germans to Americans
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kweichow
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
13 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
4 fighters moved from United Kingdom to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Battle in Denmark
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 cruisers in Denmark, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 4 fighters and 2 infantry in Denmark, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Denmark
British win, taking Denmark from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
3 fighters moved from Denmark to Norway
1 bomber, 4 fighters and 1 tactical_bomber moved from Russia to Norway
3 aaGuns, 3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from West India to Eastern Persia
1 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Norway
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.17
AA fire in Persia : : -0.17
British : -1.33
Americans : -2.33
Chinese : 0.17
Japanese : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;
Combat Move - ANZAC
sorry it looks like i clicked through to far. No problem with posting moves.
Thanks again for the game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Syria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 marine moved from Trans-Jordan to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 98 Sea Zone to 81 Sea Zone
2 marines moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber, 3 fighters, 4 infantry and 2 marines
British defend with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Americans defend with 3 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 armour, 1 bomber, 3 fighters, 4 infantry and 2 marines in Anglo Egyptian Sudan, round 2 : 7/11 hits, 4,00 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/12 hits, 4,83 expected hits
3 mech_infantrys owned by the British, 1 marine owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British, 4 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 marine in Anglo Egyptian Sudan, round 3 : 3/6 hits, 3,00 expected hits
British roll dice for 1 armour and 2 fighters in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1,83 expected hits
1 marine owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 38
Casualties for Italians: 4 infantry and 2 marines
Casualties for British: 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
Casualties for Americans: 3 mech_infantrys
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 94 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
2 carriers moved from 98 Sea Zone to 81 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
2 submarines moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Romania to Germany
1 armour moved from Eastern Poland to Germany
1 aaGun moved from Eastern Poland to Poland
Place Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 3,50
British : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 3 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 4 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 5 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -3.50
AA fire in Caroline Islands : : -0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 3 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 4 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 5 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 70 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.50
AA fire in Caroline Islands : : -0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 19 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
3 mech_infantrys moved from Egypt to Belgian Congo
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Poland to Ukraine
2 bombers moved from Western Germany to Novgorod
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
2 infantry moved from Western Germany to Denmark
2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
1 mech_infantry moved from Egypt to Belgian Congo
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belgian Congo
Germans attack with 1 armour and 5 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour and 5 mech_infantrys in Belgian Congo, round 2 : 1/6 hits, 1,33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Belgian Congo
Germans roll dice for 1 armour and 3 mech_infantrys in Belgian Congo, round 3 : 2/4 hits, 1,00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 3 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 3/6 hits, 2,67 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Equatorial Africa
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 1/2 hits, 0,67 expected hits
French roll dice for 1 mech_infantry in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in French Equatorial Africa
Germans win, taking French Equatorial Africa from French with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Northwest Persia to Persia
5 infantry moved from Poland to Eastern Poland
1 aaGun, 8 artilleries, 12 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
3 aaGuns, 11 artilleries and 22 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
2 bombers moved from Novgorod to Germany
10 infantry moved from Western Germany to Germany
10 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Denmark to Western Germany
Place Units - Germans
1 carrier and 2 transports placed in 113 Sea Zone
10 infantry placed in Western Germany
Germans undo move 2.
10 infantry placed in Germany
7 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 mech_infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,17
British : 1,67
French : 0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Bryansk to Belarus
1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
50 infantry moved from Caucasus to Northwest Persia
1 armour and 7 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
3 armour and 2 mech_infantrys moved from Russia to Bryansk
3 aaGuns moved from Vologda to Russia
Place Units - Russians
2 armour, 2 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Bryansk to Belarus
1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
50 infantry moved from Caucasus to Northwest Persia
1 armour and 7 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
3 armour and 2 mech_infantrys moved from Russia to Bryansk
3 aaGuns moved from Vologda to Russia
2 armour moved from Bryansk to Caucasus
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
I’ll try to respond somewhere soon, but just became a dad for the 2nd time
Congratulations. No worries take your time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 mech_infantrys moved from India to Yunnan
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 bomber moved from French Indo China to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 armour moved from India to Yunnan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 2/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Anhwe to Kiangsu
3 mech_infantrys moved from Hunan to Kiangsu
2 mech_infantrys moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Americans : -0,67
Chinese : -0,33
Japanese : 4,17
Thanks, you just have to look to your save file your last post was without your non-combat and placements so I took the previous one
hey was out of town this weekend. Wont be able to post a move until tomorrow. I meant to move up the tanks. I will do the edit during the US move unless you dont feel comfortable. If that is the case you can undo the edit during Italy.
I am very sorry for the delay. I have fallen ill and just now starting to feel better. I have a lot of things to catch up with before I get a chance to move. I apologize again for the delay but I expect to have moves posted by Saturday.
Thanks again for the game.