Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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Very good allied defense dice, especially on the sea.
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i have one edit, i ll post the map.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Malaya: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TUV:
Japan 899
Germany 800
USA 735
UK 575 (635 with UK Pacific)
Russia 407
Italy 330 -
PUs
Japan 79
USA 76
Germany 69
Russia 34
Italy 34 -
I’ve said it before: I hate your dice.
Did an air-strike on your Solomon guys and they hit 3/3.
Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Malaya: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Turning off Edit Mode Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Aleutian Islands to 15 Sea Zone 1 destroyer moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Hawaiian Islands to Solomon Islands 5 fighters moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 15 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 15 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Solomon Islands Americans attack with 1 bomber and 5 fighters Japanese defend with 1 artillery, 1 infantry and 1 marine Americans roll dice for 1 bomber and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Solomon Islands Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -18 Casualties for Americans: 3 fighters Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Solomon Islands: 1 bomber EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter EDIT: Turning off Edit Mode 1 transport moved from 50 Sea Zone to 30 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 50 Sea Zone to 30 Sea Zone 3 fighters moved from Solomon Islands to 30 Sea Zone 3 fighters moved from Western United States to 30 Sea Zone 4 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 15 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Alaska 4 carriers moved from 101 Sea Zone to 86 Sea Zone 4 fighters moved from Algeria to Gibraltar 1 mech_infantry moved from Libya to Algeria 5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 82 Sea Zone 5 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa 1 armour and 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Americans undo move 2. 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 1,50 Japanese : 1,83
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Kansu EDIT: 1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 69 Sea Zone EDIT: 4 infantry moved from French Equatorial Africa to 82 Sea Zone EDIT: 4 infantry and 2 transports moved from 82 Sea Zone to 86 Sea Zone EDIT: 4 infantry moved from 86 Sea Zone to Brazil EDIT: 1 transport moved from 83 Sea Zone to 86 Sea Zone Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’ve said it before: I hate your dice.
Did an air-strike on your Solomon guys and they hit 3/3.
Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.
I ve made a mistake. Should of kept them on ship. 2/3 of them
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Malaya: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Turning off Edit Mode Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Aleutian Islands to 15 Sea Zone 1 destroyer moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Hawaiian Islands to Solomon Islands 5 fighters moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 15 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 15 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Solomon Islands Americans attack with 1 bomber and 5 fighters Japanese defend with 1 artillery, 1 infantry and 1 marine Americans roll dice for 1 bomber and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Solomon Islands Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -18 Casualties for Americans: 3 fighters Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Solomon Islands: 1 bomber EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter EDIT: Turning off Edit Mode 1 transport moved from 50 Sea Zone to 30 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 50 Sea Zone to 30 Sea Zone 3 fighters moved from Solomon Islands to 30 Sea Zone 3 fighters moved from Western United States to 30 Sea Zone 4 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 15 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Alaska 4 carriers moved from 101 Sea Zone to 86 Sea Zone 4 fighters moved from Algeria to Gibraltar 1 mech_infantry moved from Libya to Algeria 5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 82 Sea Zone 5 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa 1 armour and 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Americans undo move 2. 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Kansu EDIT: 1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 69 Sea Zone EDIT: 4 infantry moved from French Equatorial Africa to 82 Sea Zone EDIT: 4 infantry and 2 transports moved from 82 Sea Zone to 86 Sea Zone EDIT: 4 infantry moved from 86 Sea Zone to Brazil EDIT: 1 transport moved from 83 Sea Zone to 86 Sea Zone Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia 2 infantry moved from Eastern Persia to Persia 1 armour moved from West India to Persia 1 artillery and 1 infantry moved from West India to India 1 infantry moved from French West Africa to Nigeria 1 armour moved from French West Africa to Nigeria 4 fighters moved from Gibraltar to 86 Sea Zone 1 battleship moved from 50 Sea Zone to 30 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 71 Sea Zone Place Units - British 1 aaGun, 1 airfield and 1 infantry placed in Persia 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,3,1,5,6,6,3,2 British collect 17 PUs (8 lost to blockades); end with 17 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : 1,50 Chinese : 0,33 Japanese : 1,50
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Malaya: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Turning off Edit Mode Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Aleutian Islands to 15 Sea Zone 1 destroyer moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Hawaiian Islands to Solomon Islands 5 fighters moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 15 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 15 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Solomon Islands Americans attack with 1 bomber and 5 fighters Japanese defend with 1 artillery, 1 infantry and 1 marine Americans roll dice for 1 bomber and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Solomon Islands Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -18 Casualties for Americans: 3 fighters Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Solomon Islands: 1 bomber EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter EDIT: Turning off Edit Mode 1 transport moved from 50 Sea Zone to 30 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 50 Sea Zone to 30 Sea Zone 3 fighters moved from Solomon Islands to 30 Sea Zone 3 fighters moved from Western United States to 30 Sea Zone 4 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 15 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Alaska 4 carriers moved from 101 Sea Zone to 86 Sea Zone 4 fighters moved from Algeria to Gibraltar 1 mech_infantry moved from Libya to Algeria 5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 82 Sea Zone 5 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa 1 armour and 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Americans undo move 2. 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Kansu EDIT: 1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 69 Sea Zone EDIT: 4 infantry moved from French Equatorial Africa to 82 Sea Zone EDIT: 4 infantry and 2 transports moved from 82 Sea Zone to 86 Sea Zone EDIT: 4 infantry moved from 86 Sea Zone to Brazil EDIT: 1 transport moved from 83 Sea Zone to 86 Sea Zone Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia 2 infantry moved from Eastern Persia to Persia 1 armour moved from West India to Persia 1 artillery and 1 infantry moved from West India to India 1 infantry moved from French West Africa to Nigeria 1 armour moved from French West Africa to Nigeria 4 fighters moved from Gibraltar to 86 Sea Zone 1 battleship moved from 50 Sea Zone to 30 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 71 Sea Zone Place Units - British 1 aaGun, 1 airfield and 1 infantry placed in Persia 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,3,1,5,6,6,3,2 British collect 17 PUs (8 lost to blockades); end with 17 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1,50 Chinese : 0,33 Japanese : 1,50
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Should of kept them on ship. 2/3 of them
Atleast they paid their price in blood threefold.
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I think I want to put one of the US tr in Pac in a different place, but doesn’t affect Italy.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’ve said it before: I hate your dice.
Did an air-strike on your Solomon guys and they hit 3/3.
Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.
Really nice move from U there, I must congragulate for that. It will be a lesson for me in the future.
As for the dice, two hit is just too much.
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sorry more then two hit
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i wont be able to play for 20-30 minutes so feel free to post a new map
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The empty tr in sz30 to sz28.
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An aa gun and airbase with UK. Interesting.
Brits on 20 PUs. Borderline if U ask me.
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians
Combat Hit Differential Summary :