AcesWild vs Echo AnA Classic 2nd Edition


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
            1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
            1 bomber moved from Japan to India
            1 fighter and 2 infantry moved from French Indo China to India
            1 fighter moved from Philippines to Hawaii Sea Zone
            3 infantry moved from Manchuria to China
            1 fighter moved from Manchuria to China
            2 infantry moved from Kwangtung to China
            1 transport moved from Japan Sea Zone to Wake Island Sea Zone
            1 infantry moved from Wake Island to Wake Island Sea Zone
            1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
            1 infantry moved from Japan to Japan Sea Zone
            1 transport moved from Philippines Sea Zone to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            4 infantry moved from Japan Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Hawaii Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 fighter and 1 submarine
                    Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier and 2 fighters in Hawaii Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in Hawaii Sea Zone
                    Japanese roll dice for 2 battleships and 1 carrier in Hawaii Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter in Hawaii Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Hawaii Sea Zone
                Japanese win with 2 battleships and 1 carrier remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 fighters and 1 submarine
                Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
            Battle in China
                Japanese attack with 1 fighter and 5 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 fighter and 5 infantry in China, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in China
                    Japanese roll dice for 1 fighter and 4 infantry in China, round 3 : 2/5 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 3 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
                    Japanese roll dice for 1 fighter and 2 infantry in China, round 4 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in China, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in China
                Japanese win, taking China from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in India
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 factory and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese win, taking India from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from India to French Indo China
            1 fighter moved from India to French Indo China
            1 fighter moved from China to French Indo China
            1 fighter moved from Japan to Hawaii Sea Zone
    
        Place Units - Japanese
            1 transport placed in Japan Sea Zone
            1 armour and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.50
    Japanese : -0.17
    

    Territory Summary for Japanese :

    Borneo Celebes : 1 infantry
    Caroline Islands : 1 infantry
    China : 1 flag, 2 infantry
    East Indies : 1 infantry
    French Indo China : 1 bomber and 2 fighters
    India : 1 flag, 1 factory and 2 infantry
    Japan : 1 aaGun, 2 armour, 1 factory and 4 infantry
    Manchuria : 4 infantry
    New Guinea : 1 infantry
    Okinawa : 1 infantry
    Philippines : 2 infantry
    Solomon Islands : 1 infantry
    Hawaii Sea Zone : 2 battleships, 1 carrier and 1 fighter
    Japan Sea Zone : 3 transports
    

    Production/PUs Summary :

    Russians : 21 / 24
    Germans : 35 / 37
    British : 27 / 30
    Japanese : 30 / 30
    Americans : 34 / 36
    

    Dice Statistics:

    Total
            1 was rolled 17 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 7 times
            5 was rolled 14 times
            6 was rolled 14 times
        Average roll : 3.337
        Median : 3.000
        Variance : 0.766
        Standard Deviation : 0.875
        Total rolls : 83
    
    Germans Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.364
        Median : 3.000
        Variance : 0.349
        Standard Deviation : 0.591
        Total rolls : 22
    
    British Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.000
        Median : 2.500
        Variance : 0.635
        Standard Deviation : 0.797
        Total rolls : 22
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.273
        Median : 3.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Russians Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Japanese Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 3.556
        Median : 3.000
        Variance : 0.673
        Standard Deviation : 0.820
        Total rolls : 27
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from West US Sea Zone to Hawaii Sea Zone
            1 battleship moved from West US Sea Zone to Hawaii Sea Zone
            1 fighter moved from West US to Hawaii Sea Zone
            1 bomber moved from East US to Hawaii Sea Zone
            1 fighter moved from East US to Hawaii Sea Zone
    
        Combat - Americans
            Battle in Hawaii Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 fighters and 1 transport
                Japanese defend with 2 battleships, 1 carrier and 1 fighter
                    Americans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 transport in Hawaii Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in Hawaii Sea Zone
                    Americans roll dice for 1 battleship and 1 bomber in Hawaii Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 battleships and 1 fighter in Hawaii Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    1 bomber owned by the Americans and 1 battleship owned by the Americans lost in Hawaii Sea Zone
                Japanese win with 2 battleships and 1 fighter remaining. Battle score for attacker is -53
                Casualties for Americans: 1 battleship, 1 bomber, 2 fighters and 1 transport
                Casualties for Japanese: 1 carrier
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            1 armour moved from East US to East US Sea Zone
            1 armour and 1 transport moved from East US Sea Zone to North Sea Zone
            1 armour moved from North Sea Zone to Finland Norway
            2 infantry moved from East US to East Canada
            2 infantry moved from West US to West Canada
            2 infantry moved from Sinkiang to Novosibirsk
    
        Place Units - Americans
            3 transports placed in East US Sea Zone
            4 infantry placed in East US
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Persia to India
            1 armour moved from Novosibirsk to India
            2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
            6 infantry moved from Karelia S.S.R. to Caucasus
            1 armour moved from Karelia S.S.R. to Caucasus
            1 infantry moved from Karelia S.S.R. to Caucasus
            3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
    
        Combat - Russians
            Battle in Ukraine S.S.R.
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 1 armour and 7 infantry
                Germans defend with 1 aaGun, 1 armour and 2 infantry
                    Russians roll dice for 1 armour and 7 infantry in Caucasus, round 2 : 1/8 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 1 armour and 6 infantry in Caucasus, round 3 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 1 armour and 4 infantry in Caucasus, round 4 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in India
                Russians attack with 3 armour
                Japanese defend with 1 factory and 2 infantry
                    Russians roll dice for 3 armour in India, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in India
                    Russians roll dice for 2 armour in India, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                Russians win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 armour
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
            1 infantry moved from Soviet Far East to Yakut S.S.R.
    
        Place Units - Russians
            8 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Anglo Sudan Egypt
            2 infantry moved from East Europe to Ukraine S.S.R.
            2 fighters moved from Germany to Ukraine S.S.R.
            1 armour moved from Germany to Ukraine S.S.R.
            1 infantry moved from French West Africa to French Equatorial Africa
    
        Combat - Germans
            Battle in Anglo Sudan Egypt
                Germans attack with 1 bomber
                British defend with 1 fighter
                    Germans roll dice for 1 bomber in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans lost in Anglo Sudan Egypt
                British win with 1 fighter remaining. Battle score for attacker is -15
                Casualties for Germans: 1 bomber
            Battle in Ukraine S.S.R.
                Germans attack with 1 armour, 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Ukraine S.S.R. to Germany
            4 infantry moved from Germany to East Europe
            1 infantry moved from Germany to West Europe
            1 armour moved from South Europe to Germany
    
        Place Units - Germans
            1 carrier and 2 transports placed in Central Mediteranean Sea Zone
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : 0.33
    Russians : 1.00
    

    Territory Summary for Germans :

    East Europe : 4 infantry
    French Equatorial Africa : 1 flag, 1 infantry
    French West Africa : 1 flag
    Germany : 1 aaGun, 7 armour, 1 factory, 2 fighters and 7 infantry
    South Europe : 1 aaGun and 1 factory
    Ukraine S.S.R. : 1 armour
    West Europe : 1 aaGun and 7 infantry
    Central Mediteranean Sea Zone : 1 carrier and 2 transports
    

    Production/PUs Summary :

    Russians : 24 / 27
    Germans : 32 / 32
    British : 30 / 30
    Japanese : 27 / 30
    Americans : 34 / 34
    

    Dice Statistics:

    Total
            1 was rolled 29 times
            2 was rolled 26 times
            3 was rolled 23 times
            4 was rolled 18 times
            5 was rolled 27 times
            6 was rolled 28 times
        Average roll : 3.477
        Median : 3.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 151
    
    Germans Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 8 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.375
        Median : 3.000
        Variance : 0.393
        Standard Deviation : 0.627
        Total rolls : 40
    
    British Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.043
        Median : 3.000
        Variance : 0.492
        Standard Deviation : 0.702
        Total rolls : 23
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.647
        Median : 4.000
        Variance : 0.927
        Standard Deviation : 0.963
        Total rolls : 17
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.735
        Median : 4.000
        Variance : 0.404
        Standard Deviation : 0.636
        Total rolls : 34
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 5 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 3.541
        Median : 3.000
        Variance : 0.245
        Standard Deviation : 0.495
        Total rolls : 37
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 aaGun, 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            1 infantry moved from Kenya-Rhodesia to Congo
            1 fighter moved from Anglo Sudan Egypt to Syria Jordan
            2 infantry moved from Persia to Syria Jordan
            1 fighter moved from Karelia S.S.R. to Syria Jordan
            1 bomber moved from Karelia S.S.R. to Syria Jordan
            2 infantry moved from Finland Norway to Karelia S.S.R.
            1 transport moved from North Sea Zone to East Canada Sea Zone
            1 armour moved from East Canada to East Canada Sea Zone
            1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
            1 armour moved from North Sea Zone to Finland Norway
            2 infantry moved from Australia to West Australia Sea Zone
            2 infantry and 1 transport moved from West Australia Sea Zone to South Compass Sea Zone
    
        Place Units - British
            2 armour placed in South Africa
            1 aaGun, 1 fighter and 1 infantry placed in India
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from China to Sinkiang
                  Japanese take Sinkiang from Americans
            1 infantry moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            4 infantry moved from Japan to Japan Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            4 infantry moved from Japan Sea Zone to Manchuria
            1 armour moved from Japan Sea Zone to Manchuria
            2 battleships moved from Hawaii Sea Zone to New Guinea Sea Zone
            1 infantry moved from China to French Indo China
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Dice Statistics:

    Total
            1 was rolled 29 times
            2 was rolled 26 times
            3 was rolled 23 times
            4 was rolled 18 times
            5 was rolled 27 times
            6 was rolled 28 times
        Average roll : 3.477
        Median : 3.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 151
    
    Germans Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 8 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.375
        Median : 3.000
        Variance : 0.393
        Standard Deviation : 0.627
        Total rolls : 40
    
    British Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.043
        Median : 3.000
        Variance : 0.492
        Standard Deviation : 0.702
        Total rolls : 23
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.647
        Median : 4.000
        Variance : 0.927
        Standard Deviation : 0.963
        Total rolls : 17
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.735
        Median : 4.000
        Variance : 0.404
        Standard Deviation : 0.636
        Total rolls : 34
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 5 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 3.541
        Median : 3.000
        Variance : 0.245
        Standard Deviation : 0.495
        Total rolls : 37
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 8 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Non Combat Move - Americans
            1 armour moved from Finland Norway to Russia
            1 transport moved from North Sea Zone to East Canada Sea Zone
            2 infantry moved from West Canada to East Canada Sea Zone
            2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
            2 infantry moved from North Sea Zone to Finland Norway
            2 infantry moved from East US to East US Sea Zone
            2 infantry moved from East US to East US Sea Zone
            4 infantry and 3 transports moved from East US Sea Zone to East Canada Sea Zone
            2 infantry moved from East Canada to East Canada Sea Zone
            6 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
            6 infantry moved from North Sea Zone to Finland Norway
            1 aaGun moved from West US to West Canada
            1 aaGun moved from East US to West US
    
        Place Units - Americans
            8 infantry placed in West US
            1 transport placed in East US Sea Zone
            Americans undo move 1.
            2 infantry placed in East US
            6 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Karelia S.S.R. to East Europe
            2 fighters moved from Karelia S.S.R. to East Europe
            3 infantry moved from Caucasus to Ukraine S.S.R.
            1 armour moved from Caucasus to Ukraine S.S.R.
    
        Combat - Russians
            Battle in East Europe
                Russians attack with 2 fighters and 6 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 2 fighters and 6 infantry in East Europe, round 2 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 4 infantry in East Europe, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Europe
                    Russians roll dice for 2 fighters and 4 infantry in East Europe, round 3 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in East Europe, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in East Europe
                    Russians roll dice for 2 fighters and 2 infantry in East Europe, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in East Europe, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in East Europe
                    Russians roll dice for 2 fighters and 2 infantry in East Europe, round 5 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in East Europe, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Europe
                Russians win, taking East Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 4 infantry
                Casualties for Germans: 4 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from East Europe to Karelia S.S.R.
            1 infantry moved from Caucasus to Karelia S.S.R.
            2 armour moved from India to Caucasus
            1 aaGun moved from Caucasus to Russia
            7 infantry moved from Yakut S.S.R. to Novosibirsk
            2 fighters moved from Karelia S.S.R. to Russia
            1 aaGun moved from Karelia S.S.R. to Caucasus
    
        Place Units - Russians
            9 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Germany to East Europe
            1 armour moved from Germany to East Europe
            1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
                  Germans take Anglo Sudan Egypt from British
            2 fighters moved from Germany to East Europe
    
        Combat - Germans
            Battle in East Europe
                Germans attack with 1 armour, 2 fighters and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 fighters and 4 infantry in East Europe, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in East Europe, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                Germans win, taking East Europe from Russians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from East Europe to Central Mediteranean Sea Zone
            1 armour moved from Germany to South Europe
    
        Place Units - Germans
            9 infantry placed in Germany
            1 armour placed in South Europe
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.33
    

    Dice Statistics:

    Total
            1 was rolled 37 times
            2 was rolled 32 times
            3 was rolled 30 times
            4 was rolled 25 times
            5 was rolled 34 times
            6 was rolled 38 times
        Average roll : 3.515
        Median : 3.000
        Variance : 0.591
        Standard Deviation : 0.769
        Total rolls : 196
    
    Germans Combat
            1 was rolled 8 times
            2 was rolled 13 times
            3 was rolled 10 times
            4 was rolled 8 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.386
        Median : 3.000
        Variance : 0.455
        Standard Deviation : 0.675
        Total rolls : 57
    
    British Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.043
        Median : 3.000
        Variance : 0.492
        Standard Deviation : 0.702
        Total rolls : 23
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.647
        Median : 4.000
        Variance : 0.927
        Standard Deviation : 0.963
        Total rolls : 17
    
    Russians Combat
            1 was rolled 12 times
            2 was rolled 7 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 17 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.169
        Standard Deviation : 1.081
        Total rolls : 62
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 5 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 3.541
        Median : 3.000
        Variance : 0.245
        Standard Deviation : 0.495
        Total rolls : 37
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 armour moved from South Africa to Anglo Sudan Egypt
            1 infantry moved from Congo to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            2 infantry moved from Syria Jordan to Anglo Sudan Egypt
            1 bomber moved from Syria Jordan to East Europe
            1 armour moved from United Kingdom to North Sea Zone
            1 battleship moved from North Sea Zone to Baltic Sea Zone
            1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone
            1 armour moved from Baltic Sea Zone to East Europe
            1 armour moved from Finland Norway to East Europe
            2 infantry moved from Karelia S.S.R. to East Europe
            2 fighters moved from Syria Jordan to Sinkiang
            1 fighter moved from India to Sinkiang
            1 infantry moved from India to Sinkiang
    
        Combat - British
            Battle in Sinkiang
                British attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Sinkiang, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                British win, taking Sinkiang from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in East Europe
                British attack with 2 armour, 1 bomber and 2 infantry
                Germans defend with 1 armour and 3 infantry
                    British roll dice for 1 battleship in East Europe, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 armour, 1 bomber and 2 infantry in East Europe, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 3 infantry in East Europe, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in East Europe
                    British roll dice for 2 armour, 1 bomber and 1 infantry in East Europe, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in East Europe, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in East Europe
                British win, taking East Europe from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour and 3 infantry
            Battle in Anglo Sudan Egypt
                British attack with 2 armour and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Anglo Sudan Egypt
                British win, taking Anglo Sudan Egypt from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Sinkiang to India
            1 bomber moved from East Europe to Russia
            2 infantry and 1 transport moved from South Compass Sea Zone to Mozambique Sea Zone
            2 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia
    
        Place Units - British
            1 submarine placed in Mozambique Sea Zone
            1 fighter placed in South Africa
            3 infantry placed in India
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
            6 infantry moved from French Indo China Sea Zone to French Indo China
            2 battleships moved from New Guinea Sea Zone to French Indo China Sea Zone
            1 infantry moved from Manchuria to China
            1 fighter moved from Japan to French Indo China
            1 armour moved from Manchuria to French Indo China
            6 infantry moved from Manchuria to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            2 fighters moved from French Indo China to Sinkiang
            1 bomber moved from French Indo China to Sinkiang
    
        Combat - Japanese
            Battle in Sinkiang
                Japanese attack with 1 bomber and 2 fighters
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 fighters in Sinkiang, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sinkiang
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sinkiang to French Indo China
            1 bomber moved from Sinkiang to French Indo China
    
        Place Units - Japanese
            1 factory placed in French Indo China
            1 transport placed in Japan Sea Zone
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            8 infantry moved from Finland Norway to Karelia S.S.R.
            1 infantry moved from West US to East US
            5 infantry moved from West US to West Canada
            4 transports moved from North Sea Zone to East US Sea Zone
            1 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 armour moved from Russia to Kazakh S.S.R.
    
        Place Units - Americans
            1 armour and 7 infantry placed in East US
            1 transport placed in East US Sea Zone
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 armour moved from Ukraine S.S.R. to East Europe
            2 armour moved from Caucasus to East Europe
            21 infantry moved from Karelia S.S.R. to East Europe
            1 aaGun moved from Caucasus to Karelia S.S.R.
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            5 infantry moved from Novosibirsk to Russia
            1 fighter moved from Russia to India
            1 fighter moved from Russia to Anglo Sudan Egypt
    
        Place Units - Russians
            5 armour placed in Karelia S.S.R.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • *could you edit the Russian sub to be with the British fleet? Thanks!


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour moved from South Europe to Central Mediteranean Sea Zone
            2 armour, 1 carrier, 2 fighters and 2 transports moved from Central Mediteranean Sea Zone to West Spain Sea Zone
            3 infantry moved from West Europe to Germany
            2 infantry moved from West Europe to South Europe
    
        Non Combat Move - Germans
            2 armour moved from West Spain Sea Zone to West Europe
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Echo281 Sorry. The “edit” feature is beyond my skillset. Lol!


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to French Indo China
            1 armour moved from Anglo Sudan Egypt to Libya
                  British take Libya from Germans
            1 armour moved from Libya to Algeria
                  British take Algeria from Germans
            1 infantry moved from French Equatorial Africa to French West Africa
                  British take French West Africa from Germans
    
        Combat - British
            Strategic bombing raid in French Indo China
                Bombing raid in French Indo China rolls: 6 and costs: 6 PUs.
                Bombing raid costs 6 PUs
    
        Non Combat Move - British
            1 bomber moved from French Indo China to India
            2 infantry moved from Kenya-Rhodesia to Mozambique Sea Zone
            2 infantry and 1 transport moved from Mozambique Sea Zone to Indian Ocean Sea Zone
            2 infantry moved from Indian Ocean Sea Zone to India
            2 infantry moved from Anglo Sudan Egypt to Syria Jordan
            2 armour moved from East Europe to Caucasus
            1 armour moved from Anglo Sudan Egypt to Syria Jordan
            1 armour moved from Syria Jordan to Persia
            1 fighter moved from South Africa to India
            1 battleship moved from Baltic Sea Zone to North Sea Zone
            1 transport moved from Baltic Sea Zone to North Sea Zone
            1 aaGun moved from United Kingdom to North Sea Zone
            1 aaGun moved from North Sea Zone to Finland Norway
    
        Place Units - British
            3 infantry placed in India
            1 carrier and 1 transport placed in Mozambique Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            6 infantry moved from Yakut S.S.R. to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
            1 infantry moved from Borneo Celebes to Borneo Sea Zone
            1 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone
            1 infantry moved from North Australia Sea Zone to Australia
                  Japanese take Australia from British
            1 infantry moved from China to Sinkiang
            1 infantry moved from French Indo China to Sinkiang
            3 fighters moved from French Indo China to Sinkiang
            1 bomber moved from French Indo China to Indian Ocean Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            1 armour moved from Japan Sea Zone to Manchuria
            1 transport moved from French Indo China Sea Zone to Philippines Sea Zone
            2 infantry moved from Philippines to Philippines Sea Zone
            2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
            2 infantry moved from French Indo China Sea Zone to French Indo China
            1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
            1 infantry moved from East Indies to East Indies Sea Zone
            1 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
            1 infantry moved from French Indo China Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in Indian Ocean Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in Indian Ocean Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in Sinkiang
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Sinkiang to French Indo China
            1 bomber moved from Indian Ocean Sea Zone to French Indo China
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in French Indo China
            1 transport placed in Japan Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 10 infantry moved from East US to East US Sea Zone
            1 armour, 10 infantry and 6 transports moved from East US Sea Zone to North Sea Zone
            6 infantry moved from North Sea Zone to West Europe
            1 armour moved from North Sea Zone to West Europe
            4 infantry moved from North Sea Zone to Finland Norway
            1 armour moved from Kazakh S.S.R. to Sinkiang
            1 infantry moved from Kazakh S.S.R. to Sinkiang
    
        Combat - Americans
            Battle in Sinkiang
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                Americans win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West Europe
                Americans attack with 1 armour and 6 infantry
                Germans defend with 1 aaGun, 2 armour and 2 infantry
                    Americans roll dice for 1 armour and 6 infantry in West Europe, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                    Americans roll dice for 1 armour and 5 infantry in West Europe, round 3 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 2 armour and 1 infantry in West Europe, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in West Europe
                    Americans roll dice for 1 armour and 3 infantry in West Europe, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in West Europe, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in West Europe
                    Americans roll dice for 1 armour and 2 infantry in West Europe, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 armour in West Europe, round 5 : 0/2 hits, 0.67 expected hits
                    1 armour owned by the Germans lost in West Europe
                    Americans roll dice for 1 armour and 2 infantry in West Europe, round 6 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in West Europe, round 6 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in West Europe
                Americans win, taking West Europe from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 4 infantry
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - Americans
            8 infantry moved from Karelia S.S.R. to East Europe
    
        Place Units - Americans
            2 armour and 8 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -1.83
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from East Europe to South Europe
            1 armour moved from East Europe to South Europe
            2 infantry moved from Kazakh S.S.R. to Novosibirsk
            4 infantry moved from Russia to Novosibirsk
            2 infantry moved from Russia to Evenki National Okrug
            1 fighter moved from India to Evenki National Okrug
            1 submarine moved from Baltic Sea Zone to North Sea Zone
            3 armour moved from Karelia S.S.R. to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 3 armour and 6 infantry
                Japanese defend with 6 infantry
                    Russians roll dice for 3 armour and 6 infantry in Novosibirsk, round 2 : 4/9 hits, 2.50 expected hits
                    Japanese roll dice for 6 infantry in Novosibirsk, round 2 : 3/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 3 armour and 3 infantry in Novosibirsk, round 3 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 6 infantry
            Battle in Evenki National Okrug
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in South Europe
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 aaGun, 1 factory and 2 infantry
                    Russians roll dice for 1 armour and 3 infantry in South Europe, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in South Europe
                    Russians roll dice for 1 armour and 3 infantry in South Europe, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in South Europe
                Russians win, taking South Europe from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Evenki National Okrug to Russia
            2 armour moved from Karelia S.S.R. to East Europe
            1 aaGun moved from Russia to Novosibirsk
            1 fighter moved from Anglo Sudan Egypt to East Europe
            1 aaGun moved from Karelia S.S.R. to Russia
    
        Place Units - Russians
            1 armour and 6 infantry placed in Karelia S.S.R.
            Russians undo move 1.
            1 infantry placed in Russia
            1 armour and 5 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 2.67
    Japanese : 2.00
    

    Savegame

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