• TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 24
    
        Combat Move - Germans
            1 battleship moved from 53 Sea Zone to 57 Sea Zone
            1 infantry moved from India to Persia
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 24

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 24
    
        Purchase Units - British
            British repair damage of 3x factory; Remaining resources: 46 PUs; 
            British buy 6 armour and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Baltic States to Belorussia
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from Union of South Africa to Italian East Africa
                  British take Rhodesia from Germans
                  British take Italian East Africa from Germans
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to French Madagascar
                  British take French Madagascar from Germans
            2 transports moved from 13 Sea Zone to 15 Sea Zone
            1 submarine moved from 13 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from Italy to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Libya
                  British take Libya from Japanese
            6 fighters moved from Caucasus to Russia
            24 infantry moved from Caucasus to Russia
            5 bombers moved from Caucasus to Russia
            10 armour and 1 artillery moved from Caucasus to Russia
            1 infantry moved from Ukraine S.S.R. to Caucasus
    
        Combat - British
            Battle in Russia
                British attack with 10 armour, 1 artillery, 5 bombers, 6 fighters and 24 infantry
                Japanese defend with 1 aaGun, 28 armour, 1 factory, 2 fighters and 7 infantry
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Russia
                    British roll dice for 10 armour, 1 artillery, 5 bombers, 5 fighters and 24 infantry in Russia, round 2 : 11/45 hits, 15.33 expected hits
                    Japanese roll dice for 1 aaGun, 28 armour, 2 fighters and 7 infantry in Russia, round 2 : 17/37 hits, 17.67 expected hits
                    7 infantry owned by the Japanese, 3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 17 infantry owned by the British lost in Russia
                    British roll dice for 10 armour, 1 artillery, 5 bombers, 5 fighters and 7 infantry in Russia, round 3 : 15/28 hits, 12.50 expected hits
                    Japanese roll dice for 25 armour and 2 fighters in Russia, round 3 : 16/27 hits, 13.83 expected hits
                    15 armour owned by the Japanese, 1 artillery owned by the British, 7 infantry owned by the British and 8 armour owned by the British lost in Russia
                    British roll dice for 2 armour, 5 bombers and 5 fighters in Russia, round 4 : 8/12 hits, 6.83 expected hits
                    Japanese roll dice for 10 armour and 2 fighters in Russia, round 4 : 5/12 hits, 6.33 expected hits
                    8 armour owned by the Japanese, 4 fighters owned by the British and 1 armour owned by the British lost in Russia
                    British roll dice for 1 armour, 5 bombers and 1 fighter in Russia, round 5 : 4/7 hits, 4.33 expected hits
                    Japanese roll dice for 2 armour and 2 fighters in Russia, round 5 : 2/4 hits, 2.33 expected hits
                    2 fighters owned by the Japanese, 2 armour owned by the Japanese, 1 bomber owned by the British and 1 fighter owned by the British lost in Russia
                British win, taking Russia from Japanese, taking Caucasus from British, taking Evenki National Okrug from British, taking Karelia S.S.R. from British with 1 armour and 4 bombers remaining. Battle score for attacker is 12
                Casualties for British: 9 armour, 1 artillery, 1 bomber, 6 fighters and 24 infantry
                Casualties for Japanese: 1 aaGun, 28 armour, 2 fighters and 7 infantry
    
        Non Combat Move - British
            4 bombers moved from Russia to Finland
    
        Place Units - British
            3 armour placed in Italy
            3 armour and 1 infantry placed in United Kingdom
            2 infantry were produced but were not placed
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    British : -1.00
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 2 fighters; Remaining resources: 11 PUs; 
    
        Combat Move - Japanese
            6 battleships, 3 carriers and 2 fighters moved from 43 Sea Zone to 53 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            2 fighters moved from 53 Sea Zone to Hawaiian Islands
            2 armour and 2 infantry moved from Japan to 60 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
            2 armour and 2 infantry moved from 64 Sea Zone to Alaska
            1 infantry moved from Japan to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            3 infantry moved from Japan to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
            3 infantry moved from 64 Sea Zone to Alaska
            1 battleship moved from 57 Sea Zone to 64 Sea Zone
            1 battleship moved from 53 Sea Zone to 57 Sea Zone
            1 battleship moved from 53 Sea Zone to 57 Sea Zone
            1 armour moved from Vologda to Evenki National Okrug
            1 armour moved from Novosibirsk to Evenki National Okrug
            1 armour moved from Kazakh S.S.R. to Evenki National Okrug
            1 infantry moved from Kazakh S.S.R. to Russia
            1 infantry moved from West Russia to Russia
            1 armour moved from Archangel to Russia
            1 armour moved from West Russia to Russia
            6 bombers moved from Iwo Jima to Soviet Far East
            1 artillery moved from French Equatorial Africa to Belgian Congo
            1 armour moved from French West Africa to Belgian Congo
            1 fighter moved from 57 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Evenki National Okrug
                Japanese attack with 3 armour
                British defend with 1 armour
                    Japanese roll dice for 3 armour in Evenki National Okrug, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Evenki National Okrug, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 3 armour remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Russia
                Japanese attack with 2 armour and 2 infantry
                British defend with 1 armour; Russians defend with 1 factory
                    Japanese roll dice for 2 armour and 2 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Russia
                Japanese captures 0PUs while taking Russians capital
                Japanese win, taking Russia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Hawaiian Islands
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Alaska
                Japanese attack with 2 armour and 5 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 armour and 5 infantry in Alaska, round 2 : 1/7 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 2 armour and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Hawaiian Islands to 53 Sea Zone
    
        Place Units - Japanese
            6 armour and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Russians : -1.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans repair damage of 3x factory; Remaining resources: 41 PUs; 
            Americans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Germany to Central United States
            1 artillery moved from Eastern United States to Eastern Canada
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Brazil
                  Americans take Brazil from Japanese
            1 infantry moved from 22 Sea Zone to Brazil
            1 destroyer moved from 18 Sea Zone to 22 Sea Zone
            1 infantry moved from Central America to East Mexico
            1 infantry moved from Mexico to Western United States
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 infantry placed in Belorussia
            2 armour, 2 artilleries and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 25
    
        Combat Move - Germans
            1 battleship moved from 57 Sea Zone to 64 Sea Zone
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 25

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 25
    
        Purchase Units - British
            British repair damage of 4x factory; Remaining resources: 35 PUs; 
            British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Caucasus to Russia
            4 bombers moved from Finland to Russia
            1 infantry moved from Belorussia to West Russia
            1 infantry moved from Karelia S.S.R. to West Russia
            1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
            2 cruisers moved from 5 Sea Zone to 6 Sea Zone
            1 carrier moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Italy to 15 Sea Zone
            1 infantry moved from Libya to 15 Sea Zone
            1 armour moved from Italy to 15 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone
            2 armour and 1 infantry moved from 16 Sea Zone to Caucasus
            1 armour moved from Libya to Egypt
                  British take Egypt from Japanese
            1 infantry moved from French Madagascar to 33 Sea Zone
            1 armour moved from Italian East Africa to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 armour moved from Egypt to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Germans
            1 armour and 1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
            1 submarine moved from 15 Sea Zone to 17 Sea Zone
            1 submarine moved from 15 Sea Zone to 16 Sea Zone
            1 armour and 1 infantry moved from 4 Sea Zone to Archangel
    
        Combat - British
            Battle in Russia
                British attack with 4 bombers and 1 infantry
                Japanese defend with 2 armour, 1 factory and 2 infantry
                    British roll dice for 4 bombers and 1 infantry in Russia, round 2 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 armour and 2 infantry in Russia, round 2 : 0/4 hits, 1.67 expected hits
                    2 infantry owned by the Japanese lost in Russia
                    British roll dice for 4 bombers and 1 infantry in Russia, round 3 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 armour in Russia, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 bomber owned by the British lost in Russia
                British win, taking Russia from Japanese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 armour and 2 infantry
                Casualties for British: 1 bomber
            Battle in West Russia
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in West Russia, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in West Russia, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in West Russia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West Russia
                    British roll dice for 1 infantry in West Russia, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in West Russia, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in West Russia, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in West Russia, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in West Russia, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in West Russia, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in West Russia, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in West Russia, round 8 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in West Russia, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in West Russia, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West Russia
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Archangel
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Archangel
                British win, taking Archangel from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 bombers moved from Russia to Finland
    
        Place Units - British
            1 armour and 2 infantry placed in Italy
            1 bomber and 1 infantry placed in United Kingdom
            1 transport placed in 6 Sea Zone
            British undo move 3.
            1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : -4.17
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 7 armour and 1 factory; Remaining resources: 22 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Evenki National Okrug to Russia
            1 bomber moved from Soviet Far East to Russia
            1 infantry moved from West Russia to Archangel
            1 bomber moved from Soviet Far East to 4 Sea Zone
            1 fighter moved from Japan to Evenki National Okrug
            1 fighter moved from Japan to Evenki National Okrug
            1 bomber moved from Soviet Far East to Russia
            4 transports moved from 64 Sea Zone to 62 Sea Zone
            1 transport moved from 57 Sea Zone to 60 Sea Zone
            1 transport moved from 53 Sea Zone to 51 Sea Zone
            2 armour moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Manchuria
            2 armour moved from Japan to 62 Sea Zone
            2 armour moved from 62 Sea Zone to Manchuria
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 64 Sea Zone
            1 armour moved from 64 Sea Zone to Alaska
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Burma
            1 carrier and 2 fighters moved from 53 Sea Zone to 41 Sea Zone
            1 battleship moved from 53 Sea Zone to 41 Sea Zone
            1 battleship moved from 53 Sea Zone to 41 Sea Zone
            1 bomber moved from Soviet Far East to Archangel
            1 infantry moved from India to Burma
            1 bomber moved from Soviet Far East to Yunnan
            1 fighter moved from 57 Sea Zone to Alaska
            1 fighter moved from 53 Sea Zone to Alaska
            1 fighter moved from 41 Sea Zone to 53 Sea Zone
            1 armour and 1 artillery moved from Belgian Congo to Union of South Africa
                  Japanese take Union of South Africa from British
    
        Combat - Japanese
            Battle in 4 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 4 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Archangel
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Archangel
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Russia
                Japanese attack with 1 armour and 2 bombers
                British defend with 1 infantry; Russians defend with 1 factory
                    Japanese roll dice for 1 armour and 2 bombers in Russia, round 2 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Russia
                Japanese captures 0PUs while taking Russians capital
                Japanese win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 4 Sea Zone to Evenki National Okrug
            1 bomber moved from Archangel to Evenki National Okrug
            1 bomber moved from Soviet Far East to Alaska
            2 bombers moved from Russia to Evenki National Okrug
    
        Place Units - Japanese
            1 factory placed in Manchuria
            7 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 25

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western Canada to Western United States
            1 artillery moved from Brazil to 22 Sea Zone
            1 infantry moved from Brazil to 22 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
            1 artillery moved from 23 Sea Zone to French West Africa
                  British take French West Africa from Japanese
            1 infantry moved from 23 Sea Zone to French West Africa
            2 armour moved from Belorussia to Russia
                  Americans take West Russia from Japanese
            2 infantry moved from Belorussia to West Russia
    
        Combat - Americans
            Battle in Russia
                Americans attack with 2 armour
                Japanese defend with 1 armour and 1 factory
                    Americans roll dice for 2 armour in Russia, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the Americans lost in Russia
                Americans win, taking Russia from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 fighters placed in Belorussia
            1 aaGun and 6 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 26

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 26
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 26

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 26
    
        Purchase Units - British
            British buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 16 Sea Zone to 15 Sea Zone
            2 armour and 2 infantry moved from Italy to 15 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone
            2 armour and 2 infantry moved from 16 Sea Zone to Caucasus
            1 submarine moved from 17 Sea Zone to 16 Sea Zone
            1 armour moved from Caucasus to Vologda
                  Russians take Vologda from Japanese
            1 armour moved from Caucasus to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Caucasus to Kazakh S.S.R.
            3 bombers moved from Finland to Poland
            1 bomber moved from United Kingdom to Poland
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Karelia S.S.R. to Archangel
            2 armour moved from Anglo-Egyptian Sudan to Union of South Africa
            1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
            1 infantry moved from 28 Sea Zone to Union of South Africa
    
        Combat - British
            Battle in Union of South Africa
                British attack with 2 armour and 1 infantry
                Japanese defend with 1 armour and 1 artillery
                    British roll dice for 2 armour and 1 infantry in Union of South Africa, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Union of South Africa, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Union of South Africa
                British win, taking Union of South Africa from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 artillery
            Battle in Kazakh S.S.R.
                British attack with 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakh S.S.R.
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 armour, 2 fighters and 1 infantry placed in United Kingdom
            British undo move 1.
            1 armour and 2 fighters placed in Italy
            1 armour and 1 infantry placed in United Kingdom
            British undo move 1.
            2 armour and 1 fighter placed in Italy
            British undo move 2.
            British undo move 1.
            2 fighters placed in 6 Sea Zone
            1 armour and 1 infantry placed in United Kingdom
            2 armour placed in Italy
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 26

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 26
    
        Purchase Units - Japanese
            Japanese buy 8 armour, 1 factory and 2 transports; Remaining resources: 9 PUs; 
    
        Combat Move - Japanese
            1 fighter and 1 infantry moved from Alaska to Western Canada
            1 bomber moved from Alaska to Central United States
            1 fighter moved from Alaska to Western Canada
            1 armour and 1 infantry moved from Burma to India
            1 infantry moved from Kazakh S.S.R. to Russia
            4 bombers moved from Evenki National Okrug to Russia
            1 armour moved from Evenki National Okrug to Vologda
            1 fighter moved from Evenki National Okrug to Vologda
            1 armour moved from Manchuria to Sinkiang
                  Japanese take Sinkiang from Americans
            2 armour moved from Manchuria to Sinkiang
            1 armour moved from Manchuria to Yakut S.S.R.
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 64 Sea Zone
            1 armour moved from 64 Sea Zone to Alaska
            1 transport moved from 64 Sea Zone to 62 Sea Zone
            5 armour moved from Japan to 62 Sea Zone
            5 armour moved from 62 Sea Zone to Manchuria
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 51 Sea Zone
            1 armour moved from 51 Sea Zone to Okinawa
            2 battleships, 1 carrier and 1 fighter moved from 41 Sea Zone to 25 Sea Zone
            1 fighter moved from 53 Sea Zone to 25 Sea Zone
            1 armour moved from Evenki National Okrug to Novosibirsk
            1 fighter moved from Evenki National Okrug to Novosibirsk
            1 bomber moved from Yunnan to Vologda
    
        Combat - Japanese
            Battle in Central United States
                Japanese attack with 1 bomber
                Americans defend with 1 bomber
                    Japanese roll dice for 1 bomber in Central United States, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in Central United States, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in Central United States, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in Central United States, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Central United States
                Japanese win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Western Canada
                Japanese attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Western Canada, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Western Canada
                Japanese win, taking Western Canada from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 armour and 1 fighter
                British defend with 1 armour
                    Japanese roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for British: 1 armour
            Battle in Russia
                Japanese attack with 4 bombers and 1 infantry
                Americans defend with 1 armour; Russians defend with 1 factory
                    Japanese roll dice for 4 bombers and 1 infantry in Russia, round 2 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Russia
                Japanese captures 25PUs while taking Russians capital
                Japanese win, taking Russia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Vologda
                Japanese attack with 1 armour, 1 bomber and 1 fighter
                British defend with 1 armour
                    Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Vologda, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Vologda
                Japanese win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to India
            3 bombers moved from Russia to India
            1 bomber moved from Vologda to Yakut S.S.R.
            1 fighter moved from Novosibirsk to Yakut S.S.R.
            1 bomber moved from Central United States to Alaska
            2 fighters moved from Western Canada to Alaska
    
        Place Units - Japanese
            3 armour placed in Manchuria
            1 factory placed in East Indies
            5 armour placed in Japan
            2 transports placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.33
    Russians : 0.00
    Japanese : -0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 26

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to Western Canada
            2 fighters moved from Western United States to Western Canada
            2 infantry moved from West Russia to Russia
            2 fighters moved from Belorussia to Russia
            1 artillery and 1 infantry moved from French West Africa to 23 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 23 Sea Zone to 11 Sea Zone
            1 artillery moved from 11 Sea Zone to Eastern United States
            1 infantry moved from 11 Sea Zone to Eastern United States
    
        Combat - Americans
            Battle in Western Canada
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Western Canada, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Canada
                Americans win, taking Western Canada from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Russia
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 factory and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Russia, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Russia
                Americans win, taking Russia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Russia to Belorussia
            2 fighters moved from Western Canada to Western United States
    
        Place Units - Americans
            1 aaGun, 1 fighter and 6 infantry placed in Western United States
            2 armour placed in Belorussia
    
        Turn Complete - Americans
            Americans collect 45 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 27

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 27
    
        Combat Move - Germans
            1 transport moved from 62 Sea Zone to 48 Sea Zone
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 27

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 27
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            2 submarines moved from 16 Sea Zone to 15 Sea Zone
            1 carrier and 2 fighters moved from 6 Sea Zone to 4 Sea Zone
            1 infantry moved from Caucasus to Kazakh S.S.R.
                  Russians take Kazakh S.S.R. from Japanese
            1 armour moved from Caucasus to Novosibirsk
            1 armour moved from Caucasus to Vologda
            1 armour moved from Archangel to Vologda
            1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
            1 armour and 1 infantry moved from 4 Sea Zone to Archangel
            2 transports moved from 16 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Libya
            1 armour moved from Union of South Africa to French Equatorial Africa
                  British take Belgian Congo from Germans
                  British take French Equatorial Africa from Japanese
            2 armour moved from Italy to Poland
            4 bombers moved from Poland to Vologda
            2 cruisers moved from 6 Sea Zone to 4 Sea Zone
            1 armour moved from Union of South Africa to French Equatorial Africa
            1 infantry moved from Union of South Africa to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Trans-Jordan
                  British take Trans-Jordan from Japanese
    
        Combat - British
            Battle in Vologda
                British attack with 2 armour and 4 bombers
                Japanese defend with 1 armour
                    British roll dice for 2 armour and 4 bombers in Vologda, round 2 : 4/6 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Vologda
                British win, taking Vologda from Japanese with 2 armour and 4 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 bombers moved from Vologda to Archangel
            2 bombers moved from Vologda to Archangel
            2 fighters moved from 4 Sea Zone to Archangel
    
        Place Units - British
            1 carrier placed in 15 Sea Zone
            2 fighters placed in 15 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 27

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 27
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 3 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Philippine Islands to 48 Sea Zone
            1 transport moved from 51 Sea Zone to 48 Sea Zone
            1 infantry moved from Philippine Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
            1 bomber moved from India to 34 Sea Zone
            2 battleships, 1 carrier and 2 fighters moved from 25 Sea Zone to 12 Sea Zone
            2 fighters moved from 12 Sea Zone to 11 Sea Zone
            1 bomber moved from India to Russia
            1 bomber moved from India to Russia
            1 bomber moved from India to Kazakh S.S.R.
            1 armour moved from India to Kazakh S.S.R.
            8 armour moved from Manchuria to Sinkiang
            2 armour moved from Sinkiang to Novosibirsk
            1 bomber moved from Yakut S.S.R. to Russia
            1 armour and 1 fighter moved from Yakut S.S.R. to Vologda
            1 armour moved from Sinkiang to Vologda
            1 bomber moved from Alaska to Buryatia S.S.R.
            1 carrier moved from 57 Sea Zone to 64 Sea Zone
            2 transports moved from 60 Sea Zone to 64 Sea Zone
            2 fighters moved from Alaska to Western Canada
            2 armour and 2 infantry moved from Alaska to 64 Sea Zone
            1 armour moved from Alaska to 64 Sea Zone
            1 armour moved from Alaska to Western Canada
            1 infantry moved from Alaska to Western Canada
            1 infantry moved from Alaska to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            5 armour moved from Japan to 62 Sea Zone
            5 armour and 5 transports moved from 62 Sea Zone to 36 Sea Zone
            5 armour moved from 36 Sea Zone to Burma
            1 infantry moved from 36 Sea Zone to Burma
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 5,2,1 and causes: 8 damage to unit: factory
                Bombing raid in Russia causes 8 damage total. 
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 11 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 4 transports
                    Japanese roll dice for 2 fighters in 11 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 4 transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 11 Sea Zone
                    3 transports owned by the Americans lost in 11 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 4 transports
            Battle in Western Canada
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Western Canada, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Western Canada
                Japanese win, taking Western Canada from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Novosibirsk
                Japanese attack with 2 armour
                British defend with 1 armour
                    Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for British: 1 armour
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour and 1 bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Kazakh S.S.R., round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Japanese attack with 2 armour and 1 fighter
                British defend with 2 armour
                    Japanese roll dice for 2 armour and 1 fighter in Vologda, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 armour in Vologda, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Vologda
                    Japanese roll dice for 1 armour and 1 fighter in Vologda, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 fighter in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Vologda, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Vologda, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Vologda, round 6 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Vologda
                Russians win with no units remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 armour and 1 fighter
                Casualties for British: 2 armour
    
        Non Combat Move - Japanese
            1 bomber moved from 34 Sea Zone to India
            1 bomber moved from Kazakh S.S.R. to India
            3 bombers moved from Russia to Sinkiang
            1 fighter moved from 11 Sea Zone to 12 Sea Zone
            2 fighters moved from Western Canada to 64 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 62 Sea Zone
            3 armour placed in Manchuria
            1 armour and 3 infantry placed in East Indies
            2 armour, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    British : -0.67
    Americans : 0.67
    Russians : 0.17
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 27

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 3 bombers and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            10 infantry moved from Western United States to Western Canada
            3 fighters moved from Western United States to Western Canada
            2 artilleries moved from Western United States to Western Canada
            1 armour moved from Belorussia to Russia
            1 armour moved from Belorussia to Russia
            2 fighters moved from Belorussia to Russia
            1 artillery moved from Eastern United States to Central United States
            1 infantry moved from Eastern United States to Central United States
            1 infantry moved from East Mexico to Mexico
    
        Combat - Americans
            Battle in Western Canada
                Americans attack with 2 artilleries, 3 fighters and 10 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 2 artilleries, 3 fighters and 10 infantry in Western Canada, round 2 : 5/15 hits, 4.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Western Canada
                Americans win, taking Western Canada from Japanese with 2 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Western Canada to Western United States
            1 artillery moved from Eastern Canada to Western Canada
    
        Place Units - Americans
            2 infantry placed in Belorussia
            3 bombers and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 45 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 20 PUs; 
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Combat Move - Germans
            1 battleship moved from 64 Sea Zone to 57 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Purchase Units - British
            British buy 2 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 submarines moved from 15 Sea Zone to 13 Sea Zone
            2 armour moved from French Equatorial Africa to Egypt
            1 armour and 1 infantry moved from Libya to 15 Sea Zone
            2 fighters moved from 15 Sea Zone to Russia
            1 armour moved from 15 Sea Zone to Italy
            1 armour moved from Poland to Caucasus
            1 carrier, 2 cruisers and 1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 infantry moved from 15 Sea Zone to Italy
            2 fighters moved from Archangel to Russia
            1 armour moved from Archangel to Russia
            1 infantry moved from Archangel to Russia
            1 infantry moved from Caucasus to Russia
            1 armour moved from Poland to Caucasus
            4 bombers moved from Archangel to Belorussia
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters placed in 15 Sea Zone
            1 transport placed in 6 Sea Zone
            1 infantry placed in Italy
            2 armour placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Evenki National Okrug
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            2 infantry moved from India to Persia
            1 infantry moved from Burma to India
            2 armour, 2 infantry and 2 transports moved from 64 Sea Zone to 62 Sea Zone
            2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 armour and 1 infantry moved from Japan to 62 Sea Zone
            2 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 battleship, 1 carrier and 2 fighters moved from 64 Sea Zone to 57 Sea Zone
            2 battleships and 2 carriers moved from 53 Sea Zone to 51 Sea Zone
            2 fighters moved from Japan to 51 Sea Zone
            1 fighter moved from Japan to Evenki National Okrug
            2 infantry moved from 36 Sea Zone to Burma
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from East Indies to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Burma
            2 battleships, 1 carrier and 1 fighter moved from 12 Sea Zone to 21 Sea Zone
            3 armour moved from Manchuria to Yakut S.S.R.
            1 armour moved from Burma to Persia
            1 armour moved from Burma to Persia
            1 armour moved from Burma to Persia
            2 armour moved from Burma to Persia
            2 bombers moved from Sinkiang to Russia
            1 bomber moved from Sinkiang to Caucasus
            1 bomber moved from India to Caucasus
            1 bomber moved from India to Russia
            1 bomber moved from Buryatia S.S.R. to Yakut S.S.R.
            1 bomber moved from Yakut S.S.R. to India
            1 armour moved from Sinkiang to Novosibirsk
            6 armour moved from Sinkiang to Persia
            1 armour moved from Novosibirsk to Archangel
                  Japanese take Archangel from Russians
            1 armour moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Sinkiang to Novosibirsk
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory
                Bombing raid in Russia causes 9 damage total. 
            Strategic bombing raid in Caucasus
                    AA fire in Caucasus : 0/2 hits, 0.33 expected hits
                Bombing raid in Caucasus rolls: 1,2 and causes: 3 damage to unit: factory
                Bombing raid in Caucasus causes 3 damage total. 
    
        Non Combat Move - Japanese
            2 bombers moved from Caucasus to India
            2 bombers moved from Russia to India
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 60 Sea Zone
            3 infantry placed in Manchuria
            1 artillery and 2 infantry placed in East Indies
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    AA fire in Caucasus : : -0.33
    

    Savegame

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