@Argothair Opened and looks great! 😁
All Vs Brett
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 20 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 57 Sea Zone 1 artillery moved from 57 Sea Zone to Midway 1 infantry moved from 57 Sea Zone to Midway 2 fighters moved from 53 Sea Zone to Midway 5 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from Western United States to 56 Sea Zone 2 transports moved from 55 Sea Zone to 56 Sea Zone 1 armour moved from Ukraine S.S.R. to West Russia Americans take West Russia from Japanese 1 armour moved from West Russia to Caucasus Americans take Caucasus from Japanese 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Baltic States to Karelia S.S.R. 2 bombers moved from Baltic States to Karelia S.S.R. 1 armour, 9 artilleries, 2 bombers and 11 infantry moved from Baltic States to Belorussia 1 transport moved from 5 Sea Zone to 8 Sea Zone 3 transports moved from 5 Sea Zone to 8 Sea Zone Combat - Americans Battle in Belorussia Americans attack with 1 armour, 9 artilleries, 2 bombers and 11 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 9 artilleries, 2 bombers and 11 infantry in Belorussia, round 2 : 11/23 hits, 8.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Belorussia Americans win, taking Belorussia from Japanese with 1 armour, 9 artilleries, 2 bombers and 10 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Karelia S.S.R. Americans attack with 2 bombers, 1 fighter and 1 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory AA fire in Karelia S.S.R. : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Karelia S.S.R. Americans roll dice for 2 bombers and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Karelia S.S.R. Americans win, taking Karelia S.S.R. from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 1 armour Battle in Midway Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Midway to 56 Sea Zone 2 bombers moved from Karelia S.S.R. to Poland 2 bombers moved from Belorussia to Poland Place Units - Americans 1 destroyer placed in 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 1 fighter placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : 0.50 Americans : 4.67 Japanese : -0.50
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 21 Combat Move - Germans 1 battleship moved from 52 Sea Zone to 60 Sea Zone 1 destroyer moved from 52 Sea Zone to 57 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - Germans Battle in 57 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 57 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 21 Purchase Units - British British repair damage of 1x factory; Remaining resources: 36 PUs; British buy 3 bombers; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Baltic States to Belorussia 2 fighters moved from Baltic States to Poland 1 armour and 1 infantry moved from Baltic States to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 10 infantry moved from Baltic States to Belorussia 7 infantry moved from Baltic States to Belorussia 2 infantry moved from Baltic States to Belorussia 10 armour moved from Baltic States to Belorussia 1 armour moved from Baltic States to Belorussia 1 fighter moved from United Kingdom to Poland 1 fighter moved from United Kingdom to Poland 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Baltic States to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland British take Finland from Japanese 1 infantry moved from Baltic States to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Norway British take Norway from Japanese 1 infantry moved from Baltic States to Belorussia 3 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Poland 1 submarine moved from 15 Sea Zone to 13 Sea Zone 1 submarine moved from 8 Sea Zone to 23 Sea Zone Combat - British Non Combat Move - British Place Units - British 3 bombers placed in Italy Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 battleship, 2 carriers, 2 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 armour moved from Anglo-Egyptian Sudan to Libya Japanese take Libya from Americans 1 infantry moved from Brazil to 22 Sea Zone 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Caroline Islands 1 destroyer moved from 52 Sea Zone to 50 Sea Zone 5 battleships, 3 carriers, 1 destroyer, 6 fighters and 1 submarine moved from 52 Sea Zone to 60 Sea Zone 1 infantry moved from Russia to West Russia Japanese take West Russia from Americans 1 armour moved from Russia to Archangel 1 armour and 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 bomber moved from Russia to Caucasus 1 bomber moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 2 fighters moved from Russia to Ukraine S.S.R. 1 artillery moved from Brazil to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Central America Japanese take Central America from Americans 3 fighters moved from Okinawa to Japan Combat - Japanese Battle in Ukraine S.S.R. Japanese attack with 1 armour and 2 fighters British defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ukraine S.S.R. Japanese win, taking Ukraine S.S.R. from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia S.S.R. Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 factory and 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Karelia S.S.R. Japanese win, taking Karelia S.S.R. from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Caucasus Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 armour and 1 factory Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Caucasus Japanese win, taking Caucasus from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 1 bomber moved from Karelia S.S.R. to Russia 1 bomber moved from Caucasus to Russia 2 fighters moved from Ukraine S.S.R. to Russia Place Units - Japanese 1 battleship, 2 carriers and 2 fighters placed in 60 Sea Zone 3 infantry placed in Russia Turn Complete - Japanese Japanese collect 76 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : -0.17
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 21 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 factory and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 11 Sea Zone to 18 Sea Zone 2 infantry moved from Western United States to Mexico 1 fighter moved from Eastern United States to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 57 Sea Zone 4 fighters moved from 56 Sea Zone to 57 Sea Zone 4 transports moved from 8 Sea Zone to 10 Sea Zone 1 armour, 9 artilleries and 10 infantry moved from Belorussia to West Russia 4 bombers moved from Poland to West Russia Combat - Americans Battle in 18 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 57 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 57 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 57 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in West Russia Americans attack with 1 armour, 9 artilleries, 4 bombers and 10 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 9 artilleries, 4 bombers and 10 infantry in West Russia, round 2 : 8/24 hits, 9.33 expected hits Japanese roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West Russia Americans win, taking West Russia from Japanese with 1 armour, 9 artilleries, 4 bombers and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 bombers moved from West Russia to Belorussia 4 fighters moved from 57 Sea Zone to 56 Sea Zone 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 artillery moved from Midway to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Western United States 1 infantry moved from 56 Sea Zone to Western United States Place Units - Americans 1 carrier placed in 56 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in Western United States 1 factory placed in Belorussia Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 22 Combat Move - Germans 1 infantry moved from Trans-Jordan to Persia 1 battleship moved from 60 Sea Zone to 57 Sea Zone 1 transport moved from 62 Sea Zone to 59 Sea Zone Combat - Germans Battle in 57 Sea Zone Germans attack with 1 battleship Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 22
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 22 Purchase Units - British British buy 2 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Italy to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 23 Sea Zone 1 armour and 1 infantry moved from 23 Sea Zone to French West Africa British take French West Africa from Japanese 1 submarine moved from 13 Sea Zone to 15 Sea Zone 1 submarine moved from 23 Sea Zone to 14 Sea Zone 2 infantry moved from Poland to Ukraine S.S.R. 1 bomber moved from Italy to Karelia S.S.R. 1 bomber moved from Italy to Caucasus 4 fighters moved from Poland to Ukraine S.S.R. 2 fighters moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Norway to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Belorussia to Caucasus 1 armour moved from Belorussia to Caucasus 9 armour moved from Belorussia to West Russia 10 infantry moved from Belorussia to West Russia 10 infantry moved from Belorussia to West Russia 3 infantry moved from Belorussia to West Russia 1 artillery moved from Belorussia to West Russia 1 carrier moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Combat - British Battle in 34 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Ukraine S.S.R. British attack with 4 fighters and 2 infantry Japanese defend with 1 armour British roll dice for 4 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Ukraine S.S.R. British win, taking Ukraine S.S.R. from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Karelia S.S.R. British attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 armour and 1 factory British roll dice for 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Caucasus British attack with 2 armour and 1 bomber Japanese defend with 1 armour and 1 factory British roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Caucasus British win, taking Caucasus from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 bomber moved from Caucasus to Belorussia 4 fighters moved from Ukraine S.S.R. to Belorussia 2 fighters moved from Karelia S.S.R. to Belorussia 1 bomber moved from Karelia S.S.R. to Belorussia 1 bomber moved from 34 Sea Zone to Italy Place Units - British 2 bombers placed in Italy 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 1.00 Japanese : -1.50
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 22 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 6 battleships, 5 carriers, 1 destroyer, 8 fighters and 1 submarine moved from 60 Sea Zone to 57 Sea Zone 1 infantry moved from Caroline Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 fighter moved from Japan to 57 Sea Zone 1 fighter moved from Japan to 57 Sea Zone 1 destroyer moved from 50 Sea Zone to 57 Sea Zone 1 armour moved from Libya to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Central America to East Mexico Japanese take East Mexico from Americans 1 infantry moved from Archangel to Russia 1 bomber moved from Russia to Belorussia 1 bomber moved from Russia to Karelia S.S.R. 1 fighter moved from Japan to Iwo Jima Combat - Japanese Strategic bombing raid in Belorussia AA fire in Belorussia : 0/1 hits, 0.17 expected hits Bombing raid in Belorussia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Belorussia causes 3 damage total. Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in 57 Sea Zone Germans loiter and taunt; Japanese attack with 6 battleships, 5 carriers, 2 destroyers, 10 fighters, 1 submarine and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 battleships, 5 carriers, 2 destroyers, 10 fighters and 1 transport in 57 Sea Zone, round 2 : 11/23 hits, 10.50 expected hits Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 57 Sea Zone Japanese win with 6 battleships, 5 carriers, 2 destroyers, 10 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Midway Non Combat Move - Japanese 1 bomber moved from Karelia S.S.R. to Russia 1 bomber moved from Belorussia to Russia Place Units - Japanese 1 battleship and 1 carrier placed in 60 Sea Zone 2 fighters placed in 60 Sea Zone 1 fighter and 4 infantry placed in Russia Turn Complete - Japanese Japanese collect 65 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Belorussia : : -0.17 AA fire in Karelia S.S.R. : : -0.17 Americans : -0.17 Japanese : 0.17
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 22 Purchase Units - Americans Americans buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 2 PUs; Combat Move - Americans 3 artilleries moved from Western United States to 56 Sea Zone 3 infantry moved from Western United States to 56 Sea Zone 3 artilleries, 6 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports moved from 56 Sea Zone to 43 Sea Zone 2 infantry moved from Mexico to East Mexico 1 bomber moved from Western United States to East Mexico 4 transports moved from 10 Sea Zone to 18 Sea Zone 1 armour, 9 artilleries and 10 infantry moved from West Russia to Russia 4 bombers moved from Belorussia to Russia Combat - Americans Battle in East Mexico Americans attack with 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 2 infantry in East Mexico, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in East Mexico, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 2 infantry in East Mexico, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in East Mexico, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in East Mexico Americans roll dice for 1 bomber and 2 infantry in East Mexico, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in East Mexico, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in East Mexico Americans win, taking East Mexico from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Russia Americans attack with 1 armour, 9 artilleries, 4 bombers and 10 infantry Japanese defend with 1 aaGun, 29 armour, 2 bombers, 1 factory, 3 fighters and 15 infantry AA fire in Russia : 0/3 hits, 0.50 expected hits Americans roll dice for 1 armour, 9 artilleries, 4 bombers and 10 infantry in Russia, round 2 : 6/24 hits, 9.33 expected hits Japanese roll dice for 1 aaGun, 29 armour, 2 bombers, 3 fighters and 15 infantry in Russia, round 2 : 22/49 hits, 21.83 expected hits 4 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 armour owned by the Americans, 10 infantry owned by the Americans, 2 bombers owned by the Americans and 9 artilleries owned by the Americans lost in Russia Americans roll dice for 2 bombers in Russia, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 29 armour, 3 fighters and 11 infantry in Russia, round 3 : 23/43 hits, 20.17 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Russia Japanese win with 1 aaGun, 29 armour, 3 fighters and 10 infantry remaining. Battle score for attacker is -81 Casualties for Americans: 1 armour, 9 artilleries, 4 bombers and 10 infantry Casualties for Japanese: 2 bombers and 5 infantry Non Combat Move - Americans 1 bomber moved from East Mexico to Central United States Place Units - Americans 2 fighters and 5 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Americans : -4.67 Japanese : 2.33
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 23 Combat Move - Germans 1 infantry moved from Persia to India 1 battleship moved from 57 Sea Zone to 53 Sea Zone 1 transport moved from 59 Sea Zone to 62 Sea Zone Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 23
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 23 Purchase Units - British British repair damage of 5x factory; Remaining resources: 34 PUs; British buy 5 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Karelia S.S.R. to Archangel British take Archangel from Japanese 6 fighters moved from Belorussia to Caucasus 1 armour moved from Caucasus to Novosibirsk British take Kazakh S.S.R. from Japanese British take Novosibirsk from Japanese 1 armour moved from Caucasus to Kazakh S.S.R. 1 armour moved from West Russia to Vologda British take Vologda from Japanese 1 armour moved from West Russia to Evenki National Okrug British take Evenki National Okrug from Japanese 10 infantry moved from West Russia to Caucasus 10 infantry moved from West Russia to Caucasus 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 5 Sea Zone 2 transports moved from 6 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from French West Africa to 23 Sea Zone 1 armour, 1 infantry and 1 transport moved from 23 Sea Zone to 27 Sea Zone 1 armour and 1 infantry moved from 27 Sea Zone to Union of South Africa British take Union of South Africa from Germans 1 submarine moved from 15 Sea Zone to 13 Sea Zone 1 submarine moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from Ukraine S.S.R. to Caucasus 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Karelia S.S.R. to West Russia 3 infantry moved from West Russia to Caucasus 7 armour moved from West Russia to Caucasus 1 artillery moved from West Russia to Caucasus 1 infantry moved from 5 Sea Zone to Baltic States 3 bombers moved from Italy to Caucasus 1 armour moved from Kazakh S.S.R. to Sinkiang Americans take Sinkiang from Japanese 1 armour moved from Caucasus to Kazakh S.S.R. 2 bombers moved from Belorussia to Caucasus Combat - British Non Combat Move - British Place Units - British 4 armour placed in Caucasus 1 armour and 1 infantry placed in United Kingdom British undo move 2. 1 armour and 1 infantry placed in Italy Turn Complete - British British collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 23 Purchase Units - Japanese Japanese buy 6 armour and 10 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 6 battleships, 5 carriers, 2 destroyers, 10 fighters and 1 submarine moved from 57 Sea Zone to 43 Sea Zone 2 fighters moved from 60 Sea Zone to 43 Sea Zone 1 fighter moved from Iwo Jima to 43 Sea Zone 1 transport moved from 57 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 battleship moved from 60 Sea Zone to 57 Sea Zone 1 armour moved from Anglo-Egyptian Sudan to French West Africa Japanese take French West Africa from British 1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa 6 bombers moved from Japan to Iwo Jima 1 carrier moved from 60 Sea Zone to 57 Sea Zone 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to Kazakh S.S.R. 1 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Archangel 1 armour moved from Russia to West Russia 2 fighters moved from Russia to Sinkiang 1 fighter moved from Russia to Sinkiang 1 armour moved from Russia to Vologda 1 armour moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to West Russia Combat - Japanese Battle in Novosibirsk Japanese attack with 1 armour and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from British with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Kazakh S.S.R. Japanese attack with 1 armour and 2 infantry British defend with 1 armour Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Vologda Japanese attack with 1 armour and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Vologda Japanese win, taking Vologda from British with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Archangel Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Archangel Japanese win, taking Archangel from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Russia Japanese attack with 1 armour and 2 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in West Russia, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Russia Japanese win, taking West Russia from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sinkiang Japanese attack with 3 fighters British defend with 1 armour Japanese roll dice for 3 fighters in Sinkiang, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in Sinkiang Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 1 armour Battle in 43 Sea Zone Japanese attack with 6 battleships, 5 carriers, 2 destroyers, 13 fighters and 1 submarine Americans defend with 3 artilleries, 6 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 battleships, 5 carriers, 2 destroyers and 13 fighters in 43 Sea Zone, round 2 : 13/26 hits, 12.00 expected hits Units damaged: 6 battleships owned by the Americans Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 6 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 transports in 43 Sea Zone, round 2 : 9/21 hits, 11.00 expected hits Units damaged: 5 battleships owned by the Japanese 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 battleships, 3 carriers and 13 fighters in 43 Sea Zone, round 3 : 9/22 hits, 11.00 expected hits Americans roll dice for 6 battleships, 2 cruisers, 3 destroyers, 5 fighters and 3 transports in 43 Sea Zone, round 3 : 6/16 hits, 9.33 expected hits 5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 43 Sea Zone Japanese roll dice for 6 battleships, 3 carriers and 8 fighters in 43 Sea Zone, round 4 : 10/17 hits, 8.50 expected hits Americans roll dice for 6 battleships, 1 fighter and 3 transports in 43 Sea Zone, round 4 : 4/7 hits, 4.67 expected hits 4 fighters owned by the Japanese, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 3 artilleries owned by the Americans, 3 transports owned by the Americans and 6 battleships owned by the Americans lost in 43 Sea Zone Japanese win with 6 battleships, 3 carriers and 4 fighters remaining. Battle score for attacker is 190 Casualties for Japanese: 2 carriers, 2 destroyers, 9 fighters and 1 submarine Casualties for Americans: 3 artilleries, 6 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports Non Combat Move - Japanese 2 fighters moved from Sinkiang to Russia 2 fighters moved from 43 Sea Zone to 57 Sea Zone Place Units - Japanese 4 armour and 4 infantry placed in Russia 2 armour and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs 6 units repaired.
Combat Hit Differential Summary :
British : -0.33 Americans : -5.17 Japanese : 1.17
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 23 Purchase Units - Americans Americans repair damage of 3x factory; Remaining resources: 43 PUs; Americans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from East Mexico to Central America Americans take Central America from Japanese 1 infantry moved from Western United States to Mexico 1 infantry moved from Western United States to Western Canada 1 transport moved from 18 Sea Zone to 11 Sea Zone 1 artillery moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 18 Sea Zone 3 transports moved from 18 Sea Zone to 11 Sea Zone 1 bomber moved from Central United States to Germany Combat - Americans Non Combat Move - Americans Place Units - Americans 2 armour placed in Belorussia 2 armour and 5 infantry placed in Western United States 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 24 Combat Move - Germans 1 battleship moved from 53 Sea Zone to 57 Sea Zone 1 infantry moved from India to Persia Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 24
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 24 Purchase Units - British British repair damage of 3x factory; Remaining resources: 46 PUs; British buy 6 armour and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Union of South Africa to Italian East Africa British take Rhodesia from Germans British take Italian East Africa from Germans 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to French Madagascar British take French Madagascar from Germans 2 transports moved from 13 Sea Zone to 15 Sea Zone 1 submarine moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Libya British take Libya from Japanese 6 fighters moved from Caucasus to Russia 24 infantry moved from Caucasus to Russia 5 bombers moved from Caucasus to Russia 10 armour and 1 artillery moved from Caucasus to Russia 1 infantry moved from Ukraine S.S.R. to Caucasus Combat - British Battle in Russia British attack with 10 armour, 1 artillery, 5 bombers, 6 fighters and 24 infantry Japanese defend with 1 aaGun, 28 armour, 1 factory, 2 fighters and 7 infantry AA fire in Russia : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Russia British roll dice for 10 armour, 1 artillery, 5 bombers, 5 fighters and 24 infantry in Russia, round 2 : 11/45 hits, 15.33 expected hits Japanese roll dice for 1 aaGun, 28 armour, 2 fighters and 7 infantry in Russia, round 2 : 17/37 hits, 17.67 expected hits 7 infantry owned by the Japanese, 3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 17 infantry owned by the British lost in Russia British roll dice for 10 armour, 1 artillery, 5 bombers, 5 fighters and 7 infantry in Russia, round 3 : 15/28 hits, 12.50 expected hits Japanese roll dice for 25 armour and 2 fighters in Russia, round 3 : 16/27 hits, 13.83 expected hits 15 armour owned by the Japanese, 1 artillery owned by the British, 7 infantry owned by the British and 8 armour owned by the British lost in Russia British roll dice for 2 armour, 5 bombers and 5 fighters in Russia, round 4 : 8/12 hits, 6.83 expected hits Japanese roll dice for 10 armour and 2 fighters in Russia, round 4 : 5/12 hits, 6.33 expected hits 8 armour owned by the Japanese, 4 fighters owned by the British and 1 armour owned by the British lost in Russia British roll dice for 1 armour, 5 bombers and 1 fighter in Russia, round 5 : 4/7 hits, 4.33 expected hits Japanese roll dice for 2 armour and 2 fighters in Russia, round 5 : 2/4 hits, 2.33 expected hits 2 fighters owned by the Japanese, 2 armour owned by the Japanese, 1 bomber owned by the British and 1 fighter owned by the British lost in Russia British win, taking Russia from Japanese, taking Caucasus from British, taking Evenki National Okrug from British, taking Karelia S.S.R. from British with 1 armour and 4 bombers remaining. Battle score for attacker is 12 Casualties for British: 9 armour, 1 artillery, 1 bomber, 6 fighters and 24 infantry Casualties for Japanese: 1 aaGun, 28 armour, 2 fighters and 7 infantry Non Combat Move - British 4 bombers moved from Russia to Finland Place Units - British 3 armour placed in Italy 3 armour and 1 infantry placed in United Kingdom 2 infantry were produced but were not placed Turn Complete - British British collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 British : -1.00 Japanese : -0.17
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 24 Purchase Units - Japanese Japanese buy 6 armour and 2 fighters; Remaining resources: 11 PUs; Combat Move - Japanese 6 battleships, 3 carriers and 2 fighters moved from 43 Sea Zone to 53 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 2 fighters moved from 53 Sea Zone to Hawaiian Islands 2 armour and 2 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone 2 armour and 2 infantry moved from 64 Sea Zone to Alaska 1 infantry moved from Japan to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 3 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone 3 infantry moved from 64 Sea Zone to Alaska 1 battleship moved from 57 Sea Zone to 64 Sea Zone 1 battleship moved from 53 Sea Zone to 57 Sea Zone 1 battleship moved from 53 Sea Zone to 57 Sea Zone 1 armour moved from Vologda to Evenki National Okrug 1 armour moved from Novosibirsk to Evenki National Okrug 1 armour moved from Kazakh S.S.R. to Evenki National Okrug 1 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from West Russia to Russia 1 armour moved from Archangel to Russia 1 armour moved from West Russia to Russia 6 bombers moved from Iwo Jima to Soviet Far East 1 artillery moved from French Equatorial Africa to Belgian Congo 1 armour moved from French West Africa to Belgian Congo 1 fighter moved from 57 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Evenki National Okrug Japanese attack with 3 armour British defend with 1 armour Japanese roll dice for 3 armour in Evenki National Okrug, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Evenki National Okrug, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 3 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Russia Japanese attack with 2 armour and 2 infantry British defend with 1 armour; Russians defend with 1 factory Japanese roll dice for 2 armour and 2 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Russia Japanese captures 0PUs while taking Russians capital Japanese win, taking Russia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Hawaiian Islands Japanese attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Alaska Japanese attack with 2 armour and 5 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 armour and 5 infantry in Alaska, round 2 : 1/7 hits, 1.83 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 2 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 fighters moved from Hawaiian Islands to 53 Sea Zone Place Units - Japanese 6 armour and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -1.00 Russians : -1.00 Japanese : -0.67
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 24 Purchase Units - Americans Americans repair damage of 3x factory; Remaining resources: 41 PUs; Americans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Germany to Central United States 1 artillery moved from Eastern United States to Eastern Canada 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Brazil Americans take Brazil from Japanese 1 infantry moved from 22 Sea Zone to Brazil 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 1 infantry moved from Central America to East Mexico 1 infantry moved from Mexico to Western United States Combat - Americans Non Combat Move - Americans Place Units - Americans 2 infantry placed in Belorussia 2 armour, 2 artilleries and 5 infantry placed in Western United States Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 25 Combat Move - Germans 1 battleship moved from 57 Sea Zone to 64 Sea Zone Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 25
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 25 Purchase Units - British British repair damage of 4x factory; Remaining resources: 35 PUs; British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Caucasus to Russia 4 bombers moved from Finland to Russia 1 infantry moved from Belorussia to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 2 cruisers moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Italy to 15 Sea Zone 1 infantry moved from Libya to 15 Sea Zone 1 armour moved from Italy to 15 Sea Zone 2 armour, 1 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone 2 armour and 1 infantry moved from 16 Sea Zone to Caucasus 1 armour moved from Libya to Egypt British take Egypt from Japanese 1 infantry moved from French Madagascar to 33 Sea Zone 1 armour moved from Italian East Africa to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 armour moved from Egypt to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Germans 1 armour and 1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan 1 submarine moved from 15 Sea Zone to 17 Sea Zone 1 submarine moved from 15 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Archangel Combat - British Battle in Russia British attack with 4 bombers and 1 infantry Japanese defend with 2 armour, 1 factory and 2 infantry British roll dice for 4 bombers and 1 infantry in Russia, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 2 armour and 2 infantry in Russia, round 2 : 0/4 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Russia British roll dice for 4 bombers and 1 infantry in Russia, round 3 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 armour in Russia, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 bomber owned by the British lost in Russia British win, taking Russia from Japanese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 armour and 2 infantry Casualties for British: 1 bomber Battle in West Russia British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in West Russia, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in West Russia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in West Russia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Russia British roll dice for 1 infantry in West Russia, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in West Russia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in West Russia, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in West Russia, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in West Russia, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in West Russia, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in West Russia, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in West Russia, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in West Russia, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in West Russia, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Russia Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Archangel British attack with 1 armour and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Archangel British win, taking Archangel from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 bombers moved from Russia to Finland Place Units - British 1 armour and 2 infantry placed in Italy 1 bomber and 1 infantry placed in United Kingdom 1 transport placed in 6 Sea Zone British undo move 3. 1 transport placed in 8 Sea Zone Turn Complete - British British collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : -4.17 Japanese : -2.67
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 25 Purchase Units - Japanese Japanese buy 7 armour and 1 factory; Remaining resources: 22 PUs; Combat Move - Japanese 1 armour moved from Evenki National Okrug to Russia 1 bomber moved from Soviet Far East to Russia 1 infantry moved from West Russia to Archangel 1 bomber moved from Soviet Far East to 4 Sea Zone 1 fighter moved from Japan to Evenki National Okrug 1 fighter moved from Japan to Evenki National Okrug 1 bomber moved from Soviet Far East to Russia 4 transports moved from 64 Sea Zone to 62 Sea Zone 1 transport moved from 57 Sea Zone to 60 Sea Zone 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 2 armour moved from Japan to 62 Sea Zone 2 armour moved from 62 Sea Zone to Manchuria 1 armour moved from Japan to 60 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 64 Sea Zone 1 armour moved from 64 Sea Zone to Alaska 1 armour moved from Japan to 60 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Burma 1 carrier and 2 fighters moved from 53 Sea Zone to 41 Sea Zone 1 battleship moved from 53 Sea Zone to 41 Sea Zone 1 battleship moved from 53 Sea Zone to 41 Sea Zone 1 bomber moved from Soviet Far East to Archangel 1 infantry moved from India to Burma 1 bomber moved from Soviet Far East to Yunnan 1 fighter moved from 57 Sea Zone to Alaska 1 fighter moved from 53 Sea Zone to Alaska 1 fighter moved from 41 Sea Zone to 53 Sea Zone 1 armour and 1 artillery moved from Belgian Congo to Union of South Africa Japanese take Union of South Africa from British Combat - Japanese Battle in 4 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 4 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Archangel Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Archangel Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Russia Japanese attack with 1 armour and 2 bombers British defend with 1 infantry; Russians defend with 1 factory Japanese roll dice for 1 armour and 2 bombers in Russia, round 2 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Russia Japanese captures 0PUs while taking Russians capital Japanese win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from 4 Sea Zone to Evenki National Okrug 1 bomber moved from Archangel to Evenki National Okrug 1 bomber moved from Soviet Far East to Alaska 2 bombers moved from Russia to Evenki National Okrug Place Units - Japanese 1 factory placed in Manchuria 7 armour placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians : 0.17 Japanese : 0.33