GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities


  • Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Ukraine to Bessarabia
            1 artillery and 3 infantry moved from Novgorod to Baltic States
            1 artillery and 3 infantry moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Karelia
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            8 infantry moved from Novgorod to Belarus
            3 infantry moved from Russia to Bryansk
            6 infantry moved from Bryansk to Western Ukraine
            1 armour and 1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            2 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.00
    Russians : 0.00
    

    SaveGame35014.tsvg

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 artilleries moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 mech_infantrys moved from Kweichow to Burma
            1 infantry moved from Chahar to Suiyuyan
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 armour moved from Kweichow to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
            2 bombers moved from Yunnan to Suiyuyan
            1 armour moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            3 fighters and 3 tactical_bombers moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Sumatra from ANZAC, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 5/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Suiyuyan to Yunnan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from Java to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 infantry placed in Japan
            2 destroyers and 1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 4.17
    

    Savegame

  • '19 '17 '16

    @AndyCub

    Sorry about the edit. I meant to bring my transport back down to Japan.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:50:43 AM
    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Southeast Mexico to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 3 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 cruiser, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 5/8 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
            1 cruiser, 1 destroyer and 4 transports placed in 101 Sea Zone
            Americans undo move 3.
            4 transports placed in 101 Sea Zone
            1 cruiser and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 2.33
    

    Savegame


  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 fighter moved from India to 41 Sea Zone
            4 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
    

    Savegame


  • @StuckTojo Scramble to SZ 97?

  • '19 '17 '16


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 fighter moved from India to 41 Sea Zone
            4 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 fighter
                    British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 1 tactical_bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -11
                Casualties for British: 1 cruiser, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 cruiser and 1 fighter
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Burma
                British attack with 1 fighter and 4 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Caucasus
            2 transports moved from 80 Sea Zone to 71 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from French West Africa to United Kingdom
            1 aaGun moved from India to Burma
            1 fighter moved from Alexandria to Egypt
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            2 artilleries and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,1,5,4
            British collect 29 PUs (4 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -1.00
    Italians : 0.17
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
            2 fighters moved from Tobruk to Libya
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            1 bomber moved from Slovakia Hungary to Baltic States
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Baltic States
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Italians win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 3/5 hits, 2.17 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Libya to Southern Italy
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from Baltic States to Romania
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : -0.33
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 cruisers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Northern Territory to Queensland
            2 fighters moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            2 cruisers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from Finland to Karelia
            8 infantry moved from Eastern Poland to Belarus
            11 armour, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
            3 bombers moved from Southern Italy to Belarus
            2 armour moved from Romania to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 13 armour, 3 bombers, 2 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 2 artilleries and 17 infantry
                    Germans roll dice for 13 armour, 3 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 12/28 hits, 12.17 expected hits
                    Russians roll dice for 2 artilleries and 17 infantry in Belarus, round 2 : 4/19 hits, 6.33 expected hits
                    12 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                4 infantry owned by the Germans and 13 armour owned by the Germans retreated to Eastern Poland
                Russians win with 2 artilleries and 5 infantry remaining. Battle score for attacker is 24
                Casualties for Germans: 4 infantry
                Casualties for Russians: 12 infantry
            Battle in Karelia
                Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 2/10 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Karelia, round 3 : 3/8 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
            3 bombers moved from Belarus to Eastern Poland
            3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in France
            Germans undo move 2.
            9 mech_infantrys placed in Germany
            1 mech_infantry placed in France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            11 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Belarus to Baltic States
            2 artilleries moved from Belarus to Bryansk
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Russia to Bryansk
            5 infantry moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 artillery moved from Ukraine to Bryansk
    
        Non Combat Move - Russians
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Ukraine to Bryansk
            2 aaGuns moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Sikang to Volgograd
                  Japanese take Volgograd from Russians
            1 artillery moved from Tsinghai to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
            2 bombers moved from Yunnan to Kansu
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            2 mech_infantrys moved from Kweichow to Burma
            5 fighters and 4 tactical_bombers moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 5 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
                British defend with 1 aaGun and 4 infantry
                    AA fire in Burma : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 3/12 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Burma, round 3 : 4/11 hits, 5.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 aaGun and 4 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Kansu to Kweichow
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Manchuria to Jehol
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 armour moved from Kweichow to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Anhwe to Kweichow
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 armour and 1 mech_infantry placed in French Indo China
            1 armour placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : 0.50
    Chinese : 1.33
    UK_Pacific : -1.00
    Japanese : -3.67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 battleship, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to Nigeria
            1 armour and 1 mech_infantry moved from Alexandria to Libya
                  British take Tobruk from Italians
            1 fighter moved from Egypt to Libya
            3 infantry moved from Eastern Persia to West India
            1 fighter moved from Persia to India
            2 infantry moved from Persia to Eastern Persia
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 armour moved from Egypt to Tobruk
            2 artilleries and 1 infantry moved from Alexandria to Tobruk
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Libya
                    British roll dice for 1 fighter in Libya, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Libya
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to Alexandria
            3 infantry moved from Egypt to Alexandria
            1 infantry moved from Trans-Jordan to Egypt
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 armour and 2 infantry placed in Union of South Africa
            2 destroyers placed in 106 Sea Zone
            1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 armour moved from Romania to Baltic States
            1 bomber moved from Romania to Baltic States
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Belarus
                    Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Baltic States
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 fighter moved from Gibraltar to Southern France
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  French take 97 Sea Zone from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Syria to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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