L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    i would ve written u all, but its too complicated i ll post on start of russian turn sorry

    it seems it isnt so complicated in the end since germany already placed 3 units in w germany

    if u dislike using my map

    just move my fleet from sz 110 to sz 109.

    thats it.

    cheers


  • I do not like Britain having more than 19, and Australia having more then 9 IPC. That is max I will be tolerant with P:


  • As for that tranny in West India sz I was planning to warn U about it, I thought U left it there by accident, then i realized U didnt, U deliberately moved it there alone from sz 80.
    I was even then planing to tell U that U are in the reach of my bomber (all though U yourself was writing earlier how do U fear those japan boms)

    but I saw U could attack Sumatra and supposed U well so I ve decided to sank it without much mercy xd

    And U could attack Sumatra with it,


  • But an odd mistake for U, similar to one in belarus with usa bombers, so I would say that you fasten , or confused in some way that caused U to make 2 mistakes of the same kind in one round, and U usually make one per game, if any.


  • It happens.

    I’ll use the latest posted map, no worries.


  • ur uk bat should be in sz 50, not 54. please correct it. thanks


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    ur uk bat should be in sz 50, not 54. please correct it. thanks

    and ur bomber should be in aleutian islands.

    dont know what happened, they were there before


  • sorry it is all ok, i was looking history logs and triple a frozen it seems and showed me history as present state

    sorry


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    As for that tranny in West India sz I was planning to warn U about it, I thought U left it there by accident, then i realized U didnt, U deliberately moved it there alone from sz 80.
    I was even then planing to tell U that U are in the reach of my bomber (all though U yourself was writing earlier how do U fear those japan boms)

    but I saw U could attack Sumatra and supposed U well so I ve decided to sank it without much mercy xd

    And U could attack Sumatra with it,

    If I’d seen that you could attack the tr without repercussions, I’d left it in sz80. But yes, putting pressure on Sumatra was one point of keeping the tr there. Always feels like such a waste when it happens.


  • I’m proud of myself. Had a small window to make a move with Russia before going to running excercise. Had to eat as well and just wouldn’t make it without rushing it, so I let it be. Will try and make the move later tonight.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports
            EDIT: Adding units owned by Germans to 109 Sea Zone: 4 transports
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            2 infantry moved from Vologda to Archangel
            3 infantry moved from Sikang to Szechwan
            8 infantry moved from Kansu to Tsinghai
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            4 infantry moved from Bryansk to Belarus
            2 artilleries moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Bessarabia
            2 armour moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 3/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Szechwan
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                    Russians roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                1 infantry owned by the Russians retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Tsinghai
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 marine
                    Russians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 marine in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 marine owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 marine
            Battle in Belarus
                Russians attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 3 armour, 2 artilleries and 1 mech_infantry
                    Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 4/11 hits, 4,00 expected hits
                    Germans roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2,50 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                2 infantry owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
                Germans win with 2 armour remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Bessarabia to Bryansk
            1 fighter moved from Northwest Persia to Bryansk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Rostov to Caucasus
            1 artillery and 3 infantry moved from Rostov to Bryansk
            1 artillery and 5 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Volgograd
            1 fighter, 2 infantry and 1 mech_infantry placed in Russia
            Russians undo move 2.
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Italians : 0,67
    Russians : 2,00
    Japanese : 1,33
    

    Savegame


  • Count in another fig for the good guys! ;)


  • Will there be a japanese move tonight?


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Will there be a japanese move tonight?

    I do not play at night ;)

    I am day playing type . And i have obligations on the later part of the day, so I can not.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I’m proud of myself. Had a small window to make a move with Russia before going to running excercise. Had to eat as well and just wouldn’t make it without rushing it, so I let it be. Will try and make the move later tonight.

    And I am proud on U too. Small step for this game, but big one for U. :)


  • Soviet guy in NW Persia. nice.


  • I will assume U wont scramble in NZ since I am attacking with 4 figs 4 tacs

    but if u want otherwise just tell me after
    we will roll

    cheers


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Sakha to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 marine moved from New Guinea to 46 Sea Zone
            2 battleships and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Shan State to Sumatra
            1 bomber moved from Japan to Shensi
            1 mech_infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from French Indo China to Shensi
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New Guinea to 63 Sea Zone
            1 destroyer moved from 46 Sea Zone to 49 Sea Zone
            1 destroyer moved from 45 Sea Zone to 49 Sea Zone
            1 submarine moved from 46 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from New Guinea to 63 Sea Zone
            1 fighter moved from New Guinea to 49 Sea Zone
            1 mech_infantry moved from Kweichow to Sikang
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Wake Island
            Battle in New Britain
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Wake Island from Americans, taking New Britain from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in 63 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    ANZAC roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 63 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 49 Sea Zone
                Japanese attack with 2 battleships, 2 destroyers, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 49 Sea Zone
                Japanese win with 2 battleships, 2 destroyers and 1 submarine remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
            5 carriers moved from 46 Sea Zone to 49 Sea Zone
            4 fighters and 4 tactical_bombers moved from 63 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 tactical_bomber moved from 39 Sea Zone to Shan State
            1 tactical_bomber moved from 41 Sea Zone to Shan State
            2 artilleries moved from Malaya to Shan State
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 armour moved from Kweichow to Hopei
            1 armour moved from Hopei to Chahar
            1 mech_infantry moved from Hunan to Hopei
            1 artillery moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Shensi to Kweichow
            1 mech_infantry moved from Kwangtung to Yunnan
            1 bomber moved from Sumatra to Shan State
            1 submarine moved from 1 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Japan
            1 aaGun moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
    
        Place Units - Japanese
            1 infantry placed in Japan
            3 mech_infantrys placed in Kwangtung
            2 artilleries and 1 infantry placed in Malaya
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            2 submarines and 1 transport placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : 1.00
    Americans : 0.67
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 3.33
    

    Savegame


  • Japan is one IPC short to have 80 PUs.


  • Very good allied defense dice, especially on the sea.

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