b7ed4a3d-5d7b-4413-83e8-3953d2c8d7fe-42266-oob-round-01-any scrambles.tsvg
pejon_88 Allies +10 -VS- dawgoneit Axis
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 3 bombers moved from Queensland to 19 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,3 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,3 Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 19 Sea Zone Americans attack with 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 7 transports Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 2 : 11/14 hits, 7,33 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 7 transports in 19 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits Units damaged: 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 3 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 3 : 6/12 hits, 6,67 expected hits Japanese roll dice for 2 battleships, 4 fighters and 7 transports in 19 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 19 Sea Zone 7 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 19 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 carrier, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 100 Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 7 transports Casualties for ANZAC: 1 fighter Non Combat Move - Americans 1 armour, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 armour, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to 112 Sea Zone 1 fighter moved from Morocco to 110 Sea Zone 1 fighter moved from Morocco to 110 Sea Zone 3 bombers moved from 19 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Guam 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Wake Island 2 transports moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 16 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Yunnan Battle in Anhwe Chinese attack with 16 infantry Japanese defend with 2 infantry Chinese roll dice for 16 infantry in Anhwe, round 2 : 2/16 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hunan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland British take Finland from Germans 3 mech_infantrys moved from Eastern Persia to India 2 fighters and 1 tactical_bomber moved from Persia to India Combat - British Battle in India British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Siam: 1 infantry EDIT: Changing ownership of French Indo China from Japanese to UK_Pacific EDIT: Adding units owned by UK_Pacific to French Indo China: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from India to West India 1 artillery and 2 infantry moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Iraq to Egypt 3 artilleries and 4 infantry moved from Trans-Jordan to Egypt 1 carrier and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 fighter placed in United Kingdom 1 fighter placed in 110 Sea Zone 1 artillery and 4 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in French Indo China change ownership: 1 infantryCombat Hit Differential Summary :
British : -0,17 Americans : 3,00 Chinese : -0,67 Japanese : 1,00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from Northern Italy to Southern France 1 fighter and 3 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 fighter and 5 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 5 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Northern Italy Italians undo move 1. 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0.67 Americans : -1.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 38 Sea Zone ANZAC take 37 Sea Zone from Japanese Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Battle in 38 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Borneo to Philippines 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Philippines 1 fighter moved from New South Wales to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 38 Sea Zone ANZAC take 37 Sea Zone from Japanese Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Battle in 38 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Borneo to Philippines 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Philippines 1 fighter moved from New South Wales to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium 1 armour moved from Denmark to Western Germany 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 7 armour moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Eastern Poland to Bryansk 1 infantry moved from Vyborg to Finland 2 fighters and 3 tactical_bombers moved from Eastern Poland to Finland 1 artillery and 5 infantry moved from Novgorod to Archangel 8 armour moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Western Germany to Germany Combat - Germans Battle in Archangel Germans attack with 1 artillery and 5 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Finland Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Finland, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Finland Germans roll dice for 2 fighters and 3 tactical_bombers in Finland, round 3 : 4/5 hits, 2.83 expected hits British roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Finland Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 bomber in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Bryansk to Eastern Poland 2 fighters and 3 tactical_bombers moved from Finland to Vyborg 2 mech_infantrys moved from Western Ukraine to Baltic States Place Units - Germans 3 infantry placed in Novgorod 4 armour and 1 mech_infantry placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Western Germany Germans undo move 2. 2 armour placed in Western Germany 2 armour and 1 mech_infantry placed in Germany Germans undo move 2. 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -0.67 Americans : 1.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 7 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Archangel 7 infantry moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 7 infantry Germans defend with 1 artillery and 4 infantry Russians roll dice for 2 fighters and 7 infantry in Archangel, round 2 : 3/9 hits, 2,17 expected hits Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 4 infantry in Archangel, round 3 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 4 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Bryansk to Russia 2 fighters moved from Archangel to Russia 1 aaGun moved from Vologda to Archangel 1 aaGun and 5 infantry moved from Vologda to Russia 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Russia 2 armour and 2 mech_infantrys moved from Russia to Volgograd 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 7 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 4,00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone 4 fighters moved from Japan to 19 Sea Zone 2 bombers moved from Burma to 19 Sea Zone 1 artillery and 1 infantry moved from Burma to India 2 fighters and 3 tactical_bombers moved from Burma to India Combat - Japanese Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 5/7 hits, 3.50 expected hits UK_Pacific roll dice for 3 mech_infantrys in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in India Japanese destroys 19PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 mech_infantrys Battle in 19 Sea Zone Japanese attack with 2 bombers, 5 fighters and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 fighters and 2 transports Japanese roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 19 Sea Zone 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 2 transports Non Combat Move - Japanese 2 bombers, 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu 3 mech_infantrys moved from Kiangsi to Kiangsu 2 fighters and 3 tactical_bombers moved from India to Malaya Place Units - Japanese 3 infantry placed in Kiangsu 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : -0.33 UK_Pacific : 0.00 Japanese : 1.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 2 artilleries and 2 infantry moved from Manchuria to Jehol 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Jehol Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 92 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Battle in Normandy Bordeaux Americans attack with 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2,17 expected hits Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter and 3 infantry Casualties for Italians: 5 infantry Non Combat Move - Americans 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Guam to Korea 1 bomber moved from Wake Island to Korea 1 bomber moved from Western United States to Korea 2 fighters moved from Western United States to Midway Place Units - Americans 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 3 bombers and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUsCombat Hit Differential Summary :
Italians : 2,50 Americans : 0,83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Kwangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 7 infantry moved from Anhwe to Hopei 9 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 0/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 10 infantry in Hopei, round 3 : 0/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 10 infantry in Hopei, round 4 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese : -4,50 Japanese : -1,33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 2 artilleries and 2 infantry moved from Manchuria to Jehol 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Jehol Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 92 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Battle in Normandy Bordeaux Americans attack with 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2,17 expected hits Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter and 3 infantry Casualties for Italians: 5 infantry Non Combat Move - Americans 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Guam to Korea 1 bomber moved from Wake Island to Korea 1 bomber moved from Western United States to Korea 2 fighters moved from Western United States to Midway Place Units - Americans 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 3 bombers and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Kwangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 7 infantry moved from Anhwe to Hopei 9 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 0/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 10 infantry in Hopei, round 3 : 0/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 10 infantry in Hopei, round 4 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 4 bombers; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 2/9 hits, 3,33 expected hits Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese, taking Burma from Chinese, taking Kwangtung from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from India to Persia 3 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Northwest Persia to Eastern Persia 3 artilleries, 4 infantry and 3 mech_infantrys moved from Egypt to Alexandria 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 4 bombers placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 2,50 British : -1,33 Americans : 0,83 Chinese : -4,50 Japanese : -0,67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tunisia 3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 5 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 3 infantry Americans defend with 1 armour Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 4 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Normandy Bordeaux Italians attack with 3 artilleries and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Northern Italy Italians undo move 1. 1 infantry placed in Northern Italy 2 artilleries placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -2.00 Americans : -1.83 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Baltic States to Karelia 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 infantry moved from Belarus to Smolensk 1 fighter and 2 tactical_bombers moved from Vyborg to Smolensk 1 fighter and 1 tactical_bomber moved from Vyborg to Bryansk 1 armour moved from Poland to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 3 infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 artillery and 2 infantry moved from Germany to Poland 3 armour and 1 mech_infantry moved from Germany to Eastern Poland 8 armour moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter and 2 tactical_bombers moved from Smolensk to Belarus 1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine 5 armour moved from Western Ukraine to Belarus 2 mech_infantrys moved from Western Ukraine to Belarus 2 armour moved from Western Ukraine to Belarus 2 mech_infantrys moved from Western Ukraine to Belarus Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 5 infantry placed in Germany 8 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in Germany 5 infantry placed in Western Germany Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 6 infantry placed in Western Germany 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.00 Russians : -1.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Archangel to Smolensk 2 fighters moved from Russia to Smolensk 2 artilleries and 2 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 0/4 hits, 1,50 expected hits Germans roll dice for 3 infantry in Ukraine, round 3 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians lost in Ukraine retreated to Ukraine Germans win with 3 infantry remaining. Battle score for attacker is -11 Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in Bryansk Russians attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Bryansk, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia 1 aaGun and 3 infantry moved from Archangel to Vologda 1 infantry moved from Russia to Tambov 2 armour moved from Volgograd to Russia 5 infantry moved from Russia to Tambov 3 artilleries moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 2,67 Russians : -0,83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Shantung 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to Kiangsi 2 fighters and 3 tactical_bombers moved from Malaya to Formosa Combat - Japanese Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shantung to Formosa 2 bombers moved from Kiangsi to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 tactical_bomber moved from Shantung to Kiangsu Place Units - Japanese 1 fighter and 2 infantry placed in Kiangsu 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4 Japanese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : -0.50 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 5 artilleries, 1 factory_minor, 1 fighter, 15 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Jehol to Shantung 5 bombers moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to Shantung Combat - Americans Americans creates battle in territory 35 Sea Zone Strategic bombing raid in Japan AA fire in Japan : 1/5 hits, 0,83 expected hits 1 bomber killed by AA Bombing raid in Japan rolls: 5,6,5,5 and causes: 20 damage to unit: factory_major Bombing raid in Japan causes 20 damage total. Battle in Shantung Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Americans win, taking 35 Sea Zone from Japanese, taking Shantung from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 19 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 4 bombers moved from Japan to Chahar 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 bombers moved from Western United States to Midway 3 fighters moved from Western United States to Midway 2 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports EDIT: Turning off Edit Mode 10 infantry placed in Central United States 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
AA fire in Japan : : 0,17 Americans : 0,50 Japanese : 0,33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Hopei to Anhwe 9 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 23 infantry Japanese defend with 1 infantry Chinese roll dice for 23 infantry in Anhwe, round 2 : 1/23 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Burma to Yunnan Place Units - Chinese 6 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese : -2,83 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 5 artilleries, 1 factory_minor, 1 fighter, 15 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Jehol to Shantung 5 bombers moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to Shantung Combat - Americans Americans creates battle in territory 35 Sea Zone Strategic bombing raid in Japan AA fire in Japan : 1/5 hits, 0,83 expected hits 1 bomber killed by AA Bombing raid in Japan rolls: 5,6,5,5 and causes: 20 damage to unit: factory_major Bombing raid in Japan causes 20 damage total. Battle in Shantung Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Americans win, taking 35 Sea Zone from Japanese, taking Shantung from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 19 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 4 bombers moved from Japan to Chahar 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 bombers moved from Western United States to Midway 3 fighters moved from Western United States to Midway 2 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports EDIT: Turning off Edit Mode 10 infantry placed in Central United States 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Hopei to Anhwe 9 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 23 infantry Japanese defend with 1 infantry Chinese roll dice for 23 infantry in Anhwe, round 2 : 1/23 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Burma to Yunnan Place Units - Chinese 6 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 transports; Remaining resources: 2 PUs; Combat Move - British 3 artilleries, 4 infantry and 3 mech_infantrys moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 mech_infantry moved from Eastern Persia to Iraq 3 mech_infantrys moved from West India to Persia 1 infantry moved from French Indo China to Siam Place Units - British 1 carrier and 2 transports placed in 110 Sea Zone 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 3 transports placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in 39 Sea Zone change ownership: 3 transportsCombat Hit Differential Summary :
AA fire in Japan : : 0,17 Americans : 0,50 Chinese : -2,83 Japanese : 1,00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern France 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :





