Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 4 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bryansk to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 3 infantry moved from Tsinghai to Sikang 9 infantry moved from Kansu to Shensi Combat - Russians Battle in Sikang Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 9 infantry Japanese defend with 1 aaGun and 2 infantry Russians roll dice for 9 infantry in Shensi, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 9 infantry in Shensi, round 3 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Shensi 8 infantry owned by the Russians retreated to Kansu Japanese win with 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 aaGun and 1 artillery AA fire in Bessarabia : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 artillery Battle in Belarus Russians attack with 4 artilleries and 6 infantry Germans defend with 1 aaGun and 4 artilleries Russians roll dice for 4 artilleries and 6 infantry in Belarus, round 2 : 2/10 hits, 3,00 expected hits Germans roll dice for 1 aaGun and 4 artilleries in Belarus, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Belarus Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 3 : 3/9 hits, 2,83 expected hits Germans roll dice for 3 artilleries in Belarus, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 4 artilleries Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Persia 1 infantry moved from Russia to Vologda 3 artilleries and 6 infantry moved from Russia to Bryansk 2 artilleries and 1 infantry moved from Rostov to Bryansk 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Bessarabia to Bryansk 1 infantry moved from Caucasus to Northwest Persia 5 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Rostov Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,33 AA fire in Bessarabia : : -0,17 Russians : -2,50 Japanese : -1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 4 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bryansk to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 3 infantry moved from Tsinghai to Sikang 9 infantry moved from Kansu to Shensi Combat - Russians Battle in Sikang Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 9 infantry Japanese defend with 1 aaGun and 2 infantry Russians roll dice for 9 infantry in Shensi, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 9 infantry in Shensi, round 3 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Shensi 8 infantry owned by the Russians retreated to Kansu Japanese win with 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 aaGun and 1 artillery AA fire in Bessarabia : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 artillery Battle in Belarus Russians attack with 4 artilleries and 6 infantry Germans defend with 1 aaGun and 4 artilleries Russians roll dice for 4 artilleries and 6 infantry in Belarus, round 2 : 2/10 hits, 3,00 expected hits Germans roll dice for 1 aaGun and 4 artilleries in Belarus, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Belarus Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 3 : 3/9 hits, 2,83 expected hits Germans roll dice for 3 artilleries in Belarus, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 4 artilleries Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Persia 1 infantry moved from Russia to Vologda 3 artilleries and 6 infantry moved from Russia to Bryansk 2 artilleries and 1 infantry moved from Rostov to Bryansk 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Bessarabia to Bryansk 1 infantry moved from Caucasus to Northwest Persia 5 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Rostov Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 AA fire in Bessarabia : : -0,17 Russians : -2,50 Japanese : -1,00
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Wow, just one edit
kudos for U :)
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So Russia under 40 IPC. I like it :) Kudos for the Japanese sub :)
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That battle in Shensi was so funny.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
So Russia under 40 IPC. I like it :) Kudos for the Japanese sub :)
Yes, but 38 IPC for Russia in round 7 is still a shitload of money! :)
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
That battle in Shensi was so funny.
Was considering going another battle round, but didn’t want to get stuck with 7-8 guys in Shensi. Even though you’d sacrifice some to smash it, it might still be worth it.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
So Russia under 40 IPC. I like it :) Kudos for the Japanese sub :)
Yes, but 38 IPC for Russia in round 7 is still a shitload of money! :)
Russia and Italy fighting who would be better, ha ;)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
That battle in Shensi was so funny.
Was considering going another battle round, but didn’t want to get stuck with 7-8 guys in Shensi. Even though you’d sacrifice some to smash it, it might still be worth it.
U ve made Ur goal. Destroyed my aa gun.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
U ve made Ur goal. Destroyed my aa gun.
Yes, that makes my chinese guys feel a lot better. ;)
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Russia and Italy fighting who would be better, ha
Was thinking of moving down a larger contingent, but didn’t consider it worth it. The brits are rather impotent though, so might need atleast a small hand from Mother Russia.
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Why there isn t a jap sub in sz 5, i know i put it there. u ve probaly used the wrong map?
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so Soviets are on 36
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Changing PUs for Russians from 38 to 36 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Why there isn t a jap sub in sz 5, i know i put it there. u ve probaly used the wrong map?
You had four in sz6 and moved one to sz33, two to sz35 and one to sz36.
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no u ve used the wrong map. i ve went to history to page 15 i think and U have it all there. i posted ncm correction before u posted usa.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
page 15
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Hmm, a lot happened in the Pac so maybe I can’t allow that edit actually. But I’ll contemplate it.
However, you bought one sub, so that can go to sz5 this round.
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U have to allow it.
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