It’s a coinflip on the US cruiser so I don’t expect it to go my way, but that is a big swing if it works. The French fleet was one battle, and I lost 3 units in Yugo which ended up being significant.
L20 BM3 Wizmark (L+12) vs AetV(X)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Holland Belgium from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 4 bombers placed in Western United States 1 artillery and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 3 artilleries and 6 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Suiyuyan, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 2 infantry moved from British Somaliland to 76 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 artilleries moved from 80 Sea Zone to Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 fighter moved from Persia to Russia 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 tactical_bomber moved from Persia to India 2 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Egypt to India 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 armour moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Tunisia to Algeria 1 marine moved from Iraq to Persia 1 fighter moved from 99 Sea Zone to Egypt Place Units - British 1 armour, 1 fighter and 1 infantry placed in Persia 1 transport placed in 110 Sea Zone 1 artillery placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.50 Japanese : 0.00
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@aequitas-et-veritas Managed to forget to snipe the italian tt at malta with my US bomber so edited it out in non com
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Holland Belgium from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 4 bombers placed in Western United States 1 artillery and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 3 artilleries and 6 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Suiyuyan, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 2 infantry moved from British Somaliland to 76 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 artilleries moved from 80 Sea Zone to Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 fighter moved from Persia to Russia 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 tactical_bomber moved from Persia to India 2 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Egypt to India 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 armour moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Tunisia to Algeria 1 marine moved from Iraq to Persia 1 fighter moved from 99 Sea Zone to Egypt Place Units - British 1 armour, 1 fighter and 1 infantry placed in Persia 1 transport placed in 110 Sea Zone 1 artillery placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bessarabia to Bryansk 1 mech_infantry moved from Romania to Belarus 1 armour moved from Eastern Poland to Bryansk 1 bomber moved from Poland to Belarus 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Bryansk Italians attack with 3 armour Russians defend with 1 infantry Italians roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Belarus Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Belarus retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Belarus to Novgorod 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,00 Americans : 0,67 Russians : 1,33
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Smolensk 1 mech_infantry moved from Archangel to Smolensk 1 bomber moved from Poland to Smolensk 2 tactical_bombers moved from Southern Italy to Ukraine 9 mech_infantrys moved from Poland to Belarus 1 bomber moved from Poland to Belarus 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Ukraine Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 9 mech_infantrys in Belarus, round 2 : 2/10 hits, 2,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 aaGuns, 14 armour, 7 artilleries, 25 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 2 tactical_bombers moved from Ukraine to Bryansk 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Smolensk to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany 2 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Western Germany 6 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 infantry placed in France 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,33
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 armour and 2 mech_infantrys moved from Vologda to Russia 3 aaGuns, 9 artilleries, 18 infantry and 2 mech_infantrys moved from Tambov to Russia Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kweichow to Hopei 2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to Hopei Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 5/12 hits, 5,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Hopei, round 3 : 2/5 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 2 tactical_bombers moved from Hopei to Yunnan 2 bombers moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 3 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Malaya to Yunnan 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 4 fighters and 8 infantry moved from Manchuria to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Korea to Japan 1 bomber moved from Japan to French Indo China 1 fighter moved from Japan to 6 Sea Zone 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone Japanese undo move 1. 1 carrier and 2 destroyers placed in 6 Sea Zone 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 3 infantry placed in Malaya 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : -0,33 Japanese : -2,83
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Gibraltar to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Gibraltar to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Morocco to 91 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from 110 Sea Zone to United Kingdom 3 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gibraltar to Egypt 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 4 bombers moved from Western United States to Queensland Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 1 infantry placed in Western United States 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.50
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 6 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 6 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 artilleries, 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Chahar, round 2 : 4/10 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.67
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma 1 bomber moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Gibraltar to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Morocco to 91 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from 110 Sea Zone to United Kingdom 3 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gibraltar to Egypt 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 4 bombers moved from Western United States to Queensland Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 1 infantry placed in Western United States 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 6 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 artilleries, 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Chahar, round 2 : 4/10 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma 1 bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Burma to India 1 bomber moved from Burma to India 3 armour moved from Eastern Persia to India 2 mech_infantrys moved from Eastern Persia to India 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 3 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Egypt 1 mech_infantry moved from Caucasus to Rostov 1 marine moved from Persia to 80 Sea Zone 2 artilleries moved from Persia to 80 Sea Zone 2 artilleries and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries moved from 81 Sea Zone to Egypt 1 cruiser, 2 destroyers and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 artillery moved from Algeria to Morocco Place Units - British 1 mech_infantry placed in Persia 1 airfield placed in Egypt 2 submarines placed in 81 Sea Zone 1 transport placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -1.33 Americans : 0.50 Chinese : 1.00 Japanese : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Rostov 1 bomber moved from Novgorod to Rostov 2 armour moved from Bryansk to Rostov 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Rostov Italians attack with 2 armour and 2 bombers British defend with 1 mech_infantry; Russians defend with 1 infantry Italians roll dice for 2 armour and 2 bombers in Rostov, round 2 : 1/4 hits, 2,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians roll dice for 1 armour and 2 bombers in Rostov, round 3 : 3/3 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Rostov to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Northern Italy to Romania 1 fighter moved from Holland Belgium to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -0,67 Russians : 0,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Rostov 1 bomber moved from Novgorod to Rostov 2 armour moved from Bryansk to Rostov 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Rostov Italians attack with 2 armour and 2 bombers British defend with 1 mech_infantry; Russians defend with 1 infantry Italians roll dice for 2 armour and 2 bombers in Rostov, round 2 : 1/4 hits, 2,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians roll dice for 1 armour and 2 bombers in Rostov, round 3 : 3/3 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Rostov to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Northern Italy to Romania 1 fighter moved from Holland Belgium to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -0,67 Russians : 0,00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :