TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 13 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from Kweichow to Shensi
2 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 armour, 1 infantry and 2 mech_infantrys moved from Kweichow to Szechwan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in Dutch New Guinea
Battle in Midway
Battle in Wake Island
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Szechwan, round 2 : 0/8 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Szechwan, round 3 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Szechwan, round 4 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Dutch New Guinea from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking Szechwan from Chinese with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 armour, 1 infantry and 2 mech_infantrys
Japanese roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers in Shan State, round 2 : 5/12 hits, 5.17 expected hits
UK_Pacific roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Shensi
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Shensi, round 2 : 3/4 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 fighters and 5 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Shensi to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from French Indo China to Yunnan
Place Units - Japanese
1 fighter placed in Japan
3 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -0.83
Japanese : -0.67
Savegame