sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 19 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 32 Sea Zone
2 fighters moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Japan
3 mech_infantrys moved from Manchuria to Anhwe
3 artilleries and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
2 fighters moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
3 infantry moved from Shan State to Burma
4 artilleries moved from French Indo China to Shan State
1 armour moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
2 artilleries moved from Shan State to Malaya
2 mech_infantrys moved from Shan State to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 tactical_bomber moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kwangtung
1 artillery, 1 battleship, 8 carriers, 3 destroyers, 3 submarines, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries moved from Shan State to 37 Sea Zone
4 infantry moved from Shan State to 37 Sea Zone
4 artilleries, 1 battleship, 8 carriers, 3 destroyers, 4 infantry, 3 submarines, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone
4 infantry moved from 41 Sea Zone to Sumatra
4 artilleries moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 32 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 2.83 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Sumatra
Japanese attack with 4 artilleries and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 artilleries and 4 infantry in Sumatra, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Malaya, round 2 : 2/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Kwangtung
1 bomber moved from 32 Sea Zone to Paulau Island
1 mech_infantry moved from Kansu to Kweichow
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.33
UK_Pacific : -0.67
Japanese : -0.33
You mentioned me in another thread - was that a mistake?
@LennardF it might have been your email was involved in that thread somehow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
Combat - Americans
Battle in Holland Belgium
Battle in Guam
Battle in Caucasus
Americans attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 6/6 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Paulau Island
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
1 battleship, 8 carriers, 3 cruisers, 4 destroyers and 10 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
2 mech_infantrys moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Libya to Tobruk
4 infantry moved from Tunisia to Libya
4 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Caucasus to Northwest Persia
Place Units - Americans
2 fighters and 6 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 2.83
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 2 to 5
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
Combat - Americans
Battle in Holland Belgium
Battle in Guam
Battle in Caucasus
Americans attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 6/6 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Paulau Island
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
1 battleship, 8 carriers, 3 cruisers, 4 destroyers and 10 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
2 mech_infantrys moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Libya to Tobruk
4 infantry moved from Tunisia to Libya
4 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Caucasus to Northwest Persia
Place Units - Americans
2 fighters and 6 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 2 to 5
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 bomber and 7 fighters moved from India to Burma
2 fighters moved from West India to India
2 fighters moved from Persia to India
1 armour moved from West India to India
1 infantry moved from Persia to Northwest Persia
4 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Burma
British attack with 1 bomber, 7 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 7 fighters and 3 infantry in Burma, round 2 : 2/11 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber and 7 fighters moved from Burma to India
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -2.67
Americans : 2.83
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to 110 Sea Zone
2 armour and 2 infantry moved from Samara to Vologda
1 bomber moved from Russia to Vologda
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 infantry
Italians roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Italians attack with 2 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Vologda, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Italians win, taking Vologda from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Vologda to Russia
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
3 fighters moved from India to Northwest Persia
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
3 fighters moved from India to Northwest Persia
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.33
@dawgoneit skip russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
8 bombers moved from Germany to Finland
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
3 armour and 5 infantry moved from Denmark to Western Germany
3 armour moved from Western Germany to Germany
4 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
8 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Slovakia Hungary
23 artilleries moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 armour moved from Smolensk to Rostov
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Novgorod to Belarus
3 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Rostov
Combat - Germans
Battle in Norway
Battle in Finland
Germans attack with 1 artillery, 8 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 8 bombers and 1 infantry in Finland, round 2 : 6/10 hits, 6.00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery, 8 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 4 infantry and 8 tactical_bombers
British defend with 4 mech_infantrys; Americans defend with 2 armour
Germans roll dice for 2 artilleries, 4 infantry and 8 tactical_bombers in Caucasus, round 2 : 5/14 hits, 5.67 expected hits
Americans roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.33 expected hits
4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
Germans roll dice for 2 artilleries, 2 infantry and 8 tactical_bombers in Caucasus, round 3 : 6/12 hits, 5.33 expected hits
Americans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Americans with 2 artilleries, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for Americans: 2 armour
Casualties for British: 4 mech_infantrys
Non Combat Move - Germans
8 tactical_bombers moved from Caucasus to Volgograd
8 bombers moved from Finland to Western Germany
1 aaGun moved from Russia to Tambov
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters placed in Western Germany
3 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Shan State to 42 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
4 artilleries moved from Sumatra to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
4 artilleries, 1 battleship, 8 carriers, 3 infantry, 2 submarines and 4 transports moved from 41 Sea Zone to 37 Sea Zone
21 artilleries and 11 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Kweichow to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi
3 artilleries and 2 infantry moved from Jehol to Anhwe
1 armour moved from Amur to Jehol
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from Kiangsu to 21 Sea Zone
1 bomber moved from Japan to 34 Sea Zone
2 fighters moved from Kiangsu to 37 Sea Zone
2 tactical_bombers moved from Kwangtung to 37 Sea Zone
2 tactical_bombers moved from Kiangsu to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
3 armour and 4 infantry moved from Kwangtung to Kiangsi
2 armour and 3 infantry moved from Kiangsu to Kiangsi
3 fighters moved from Kwangtung to Kiangsi
1 armour and 2 mech_infantrys moved from Malaya to French Indo China
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 factory_minor
Japanese roll dice for 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys in French Indo China, round 2 : 10/35 hits, 11.83 expected hits
ANZAC roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Malaya
1 bomber moved from 34 Sea Zone to Kiangsi
1 fighter moved from 21 Sea Zone to Kiangsi
3 infantry moved from 37 Sea Zone to Siam
4 artilleries moved from 37 Sea Zone to Siam
Place Units - Japanese
3 fighters placed in 37 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery placed in Kwangtung
1 infantry placed in Kiangsu
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 56 PUs (1 lost to blockades); end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Marianas
Battle in Caucasus
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Caucasus
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Caucasus
Germans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - Americans
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Tobruk to Alexandria
4 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
4 infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 fighter moved from Gibraltar to United Kingdom
1 battleship, 1 cruiser, 4 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Marianas
Battle in Caucasus
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Caucasus
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Caucasus
Germans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - Americans
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Tobruk to Alexandria
4 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
4 infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 fighter moved from Gibraltar to United Kingdom
1 battleship, 1 cruiser, 4 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 15 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Northwest Persia to Caucasus
1 bomber and 1 fighter moved from India to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Persia
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
3 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,2,1,6,1,5,3,2,1,1,3,5,1,5,6,3,1,3,4,6,4,3,3,1,2,5,5,1,5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 0.33
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 armour moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from Holland Belgium to France
Combat - Italians
Battle in Novosibirsk
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Novosibirsk to Poland
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
3 artilleries and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
3 artilleries and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@LennardF skip russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
24 armour, 26 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers moved from Volgograd to Caucasus
1 armour and 4 artilleries moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Bryansk to Rostov
3 infantry moved from Smolensk to Bryansk
3 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 5 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 fighter moved from Slovakia Hungary to Western Germany
7 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
3 armour moved from Germany to Eastern Poland
Combat - Germans
Battle in Caucasus
Germans attack with 28 armour, 30 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 28 armour, 30 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers in Caucasus, round 2 : 28/77 hits, 33.00 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 28 armour, 30 artilleries, 1 infantry, 8 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Tambov to Volgograd
8 tactical_bombers moved from Caucasus to Volgograd
Place Units - Germans
1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -5.00
British : 1.00