@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
DJ & AC (Allies) vs. JB (Axis) - 1942.2
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers and 1 destroyer; Remaining resources: 6 PUs; Combat Move - Americans 2 infantry moved from Yunnan to Kwangtung Americans take Kwangtung from Japanese Combat - Americans Non Combat Move - Americans 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to 11 Sea Zone 1 fighter moved from 53 Sea Zone to 11 Sea Zone 1 fighter moved from Hawaiian Islands to Central United States 1 infantry moved from Central United States to Eastern United States 1 aaGun and 2 infantry moved from Western United States to Central United States 1 infantry moved from Alaska to Western Canada 1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 55 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 56 Sea Zone to 19 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 43 PUs; end with 49 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Caucasus to 17 Sea Zone 1 armour moved from West Russia to Belorussia Russians take Belorussia from Germans 1 armour moved from Belorussia to Ukraine S.S.R. 2 armour moved from Caucasus to Ukraine S.S.R. 5 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 2 artilleries moved from West Russia to Ukraine S.S.R. 2 infantry moved from West Russia to Ukraine S.S.R. 1 infantry moved from West Russia to Ukraine S.S.R.
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Caucasus to 17 Sea Zone 1 armour moved from West Russia to Belorussia Russians take Belorussia from Germans 1 armour moved from Belorussia to Ukraine S.S.R. 2 armour moved from Caucasus to Ukraine S.S.R. 5 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 2 artilleries moved from West Russia to Ukraine S.S.R. 2 infantry moved from West Russia to Ukraine S.S.R. 1 infantry moved from West Russia to Ukraine S.S.R. Combat - Russians Battle in 17 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 17 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Ukraine S.S.R. Russians attack with 4 armour, 2 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 4 armour, 2 artilleries and 8 infantry in Ukraine S.S.R., round 2 : 4/14 hits, 4.33 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from West Russia to Belorussia 1 infantry moved from Russia to Archangel 2 aaGuns moved from Caucasus to Ukraine S.S.R. 1 fighter moved from 17 Sea Zone to Trans-Jordan 2 infantry moved from Vologda to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33
-
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Belorussia 4 armour and 5 infantry moved from Baltic States to Belorussia 6 armour and 7 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Germany to Baltic States 1 infantry moved from Germany to Poland 2 fighters moved from Norway to 15 Sea Zone 1 fighter moved from 15 Sea Zone to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 bomber moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Algeria to Libya 1 infantry moved from Germany to Italy 4 infantry moved from Germany to Baltic States
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Belorussia 4 armour and 5 infantry moved from Baltic States to Belorussia 6 armour and 7 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Germany to Baltic States 1 infantry moved from Germany to Poland 2 fighters moved from Norway to 15 Sea Zone 1 fighter moved from 15 Sea Zone to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 bomber moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Algeria to Libya 1 infantry moved from Germany to Italy 4 infantry moved from Germany to Baltic States Combat - Germans Germans creates battle in territory 11 Sea Zone Battle in 11 Sea Zone Germans attack with 1 submarine British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 11 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits 1 submarine owned by the Germans lost in 11 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Belorussia Germans attack with 10 armour, 1 artillery and 14 infantry Russians defend with 1 infantry Germans roll dice for 10 armour, 1 artillery and 14 infantry in Belorussia, round 2 : 8/25 hits, 7.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 10 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Italy 2 fighters moved from Egypt to 15 Sea Zone 1 aaGun moved from Baltic States to Belorussia 1 aaGun moved from Germany to Baltic States 1 aaGun moved from France to Germany Place Units - Germans 1 carrier and 1 transport placed in 15 Sea Zone 1 artillery placed in Italy 1 artillery and 1 infantry placed in Karelia S.S.R. 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.33 Americans : 1.17 Russians : 0.67
-
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone 1 infantry moved from Western Australia to Eastern Australia 1 armour and 1 infantry moved from Eastern Canada to Eastern United States 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone 1 infantry moved from Western Australia to Eastern Australia 1 armour and 1 infantry moved from Eastern Canada to Eastern United States 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India Combat - British Battle in Egypt British attack with 1 infantry Germans defend with 1 artillery British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from United Kingdom to French West Africa Place Units - British 3 infantry placed in India 2 armour placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.67
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone 1 infantry moved from Western Australia to Eastern Australia 1 armour and 1 infantry moved from Eastern Canada to Eastern United States 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India Combat - British Battle in Egypt British attack with 1 infantry Germans defend with 1 artillery British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from United Kingdom to French West Africa Place Units - British 3 infantry placed in India 2 armour placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.67
-
TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factories; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour, 2 artilleries and 4 infantry moved from Burma to India 3 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Kwangtung 1 infantry moved from Anhwei to Kwangtung 1 bomber moved from Japan to Kwangtung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 bomber moved from French Indo-China Thailand to India 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 1 submarine moved from 60 Sea Zone to 36 Sea Zone
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factories; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour, 2 artilleries and 4 infantry moved from Burma to India 3 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Kwangtung 1 infantry moved from Anhwei to Kwangtung 1 bomber moved from Japan to Kwangtung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 bomber moved from French Indo-China Thailand to India 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 1 submarine moved from 60 Sea Zone to 36 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory Bombing raid in India causes 2 damage total. Battle in India Japanese attack with 1 armour, 2 artilleries, 4 fighters and 6 infantry British defend with 1 aaGun, 1 artillery, 1 factory and 7 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 3 fighters and 6 infantry in India, round 2 : 3/12 hits, 4.00 expected hits British roll dice for 1 aaGun, 1 artillery and 7 infantry in India, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 3 fighters and 4 infantry in India, round 3 : 6/10 hits, 3.67 expected hits British roll dice for 1 artillery and 4 infantry in India, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter and 4 infantry Casualties for British: 1 aaGun, 1 artillery and 7 infantry Battle in Kwangtung Japanese attack with 1 bomber and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 5 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Buryatia S.S.R. Japanese attack with 1 bomber and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Egypt Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Egypt Japanese roll dice for 1 fighter and 1 infantry in Egypt, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Japanese win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Egypt to 34 Sea Zone 1 fighter moved from India to 35 Sea Zone 1 fighter moved from India to 35 Sea Zone 1 fighter moved from India to 35 Sea Zone 1 bomber moved from Buryatia S.S.R. to Anhwei 1 bomber moved from Kwangtung to Anhwei 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from India to Anhwei Place Units - Japanese 1 factory placed in Kiangsu 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : -0.67 Americans : -0.67 AA fire in India : : 0.33 Russians : -0.67 Japanese : -2.67
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 factory EDIT: Adding units owned by Japanese to India: 1 factory EDIT: Turning off Edit Mode Americans buy 4 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 bomber Japanese defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 fighter owned by the Japanese lost in 34 Sea Zone Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 34 Sea Zone Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 2 fighters Casualties for Americans: 1 bomber Non Combat Move - Americans 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 13 Sea Zone 1 fighter moved from Gibraltar to 13 Sea Zone 1 fighter moved from Central United States to 13 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 18 Sea Zone 1 infantry moved from Western Canada to Western United States 1 aaGun and 2 infantry moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 11 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -1.67
-
TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Trans-Jordan to 34 Sea Zone 1 fighter moved from Caucasus to 34 Sea Zone
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Trans-Jordan to 34 Sea Zone 1 fighter moved from Caucasus to 34 Sea Zone Combat - Russians Battle in 34 Sea Zone Russians attack with 2 fighters Japanese defend with 1 carrier and 1 transport Russians roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 34 Sea Zone 1 transport owned by the Japanese lost in 34 Sea Zone Russians win with 2 fighters remaining. Battle score for attacker is 21 Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - Russians 1 fighter moved from 34 Sea Zone to West Russia 1 fighter moved from 34 Sea Zone to Caucasus 2 aaGuns, 4 armour and 2 artilleries moved from Ukraine S.S.R. to West Russia 7 infantry moved from Ukraine S.S.R. to West Russia 1 infantry moved from Archangel to West Russia 1 artillery and 5 infantry moved from Russia to West Russia 1 infantry moved from Caucasus to Persia 3 infantry moved from Novosibirsk to Kazakh S.S.R. 1 artillery and 2 infantry moved from Caucasus to West Russia Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : -0.33
-
TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Libya to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 artillery moved from Italy to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 bomber moved from Italy to West Russia 10 armour, 1 artillery and 13 infantry moved from Belorussia to West Russia 1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Baltic States to Karelia S.S.R. 1 artillery and 3 infantry moved from Baltic States to Belorussia 1 fighter moved from Germany to West Russia 3 fighters moved from 15 Sea Zone to West Russia 1 artillery moved from Germany to Italy 1 infantry moved from Germany to Italy 1 infantry moved from Germany to Poland
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Libya to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 artillery moved from Italy to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 bomber moved from Italy to West Russia 10 armour, 1 artillery and 13 infantry moved from Belorussia to West Russia 1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Baltic States to Karelia S.S.R. 1 artillery and 3 infantry moved from Baltic States to Belorussia 1 fighter moved from Germany to West Russia 3 fighters moved from 15 Sea Zone to West Russia 1 artillery moved from Germany to Italy 1 infantry moved from Germany to Italy 1 infantry moved from Germany to Poland Combat - Germans Battle in West Russia Germans attack with 10 armour, 2 artilleries, 1 bomber, 4 fighters and 16 infantry Russians defend with 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry AA fire in West Russia : 0/5 hits, 0.83 expected hits Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 4 fighters and 16 infantry in West Russia, round 2 : 10/33 hits, 11.33 expected hits Russians roll dice for 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry in West Russia, round 2 : 11/25 hits, 9.33 expected hits 8 infantry owned by the Russians, 11 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in West Russia Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 4 fighters and 5 infantry in West Russia, round 3 : 12/22 hits, 9.50 expected hits Russians roll dice for 4 armour, 4 artilleries, 1 fighter and 8 infantry in West Russia, round 3 : 7/17 hits, 6.67 expected hits 8 infantry owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in West Russia Germans roll dice for 10 armour, 1 bomber and 4 fighters in West Russia, round 4 : 7/15 hits, 7.67 expected hits Russians roll dice for 4 armour and 1 fighter in West Russia, round 4 : 4/5 hits, 2.67 expected hits 1 fighter owned by the Russians, 4 armour owned by the Russians and 4 armour owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 6 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 28 Casualties for Germans: 4 armour, 2 artilleries and 16 infantry Casualties for Russians: 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry Non Combat Move - Germans 1 aaGun moved from Belorussia to West Russia 1 aaGun moved from Baltic States to Karelia S.S.R. 1 bomber moved from West Russia to Karelia S.S.R. 1 fighter moved from West Russia to Belorussia 3 fighters moved from West Russia to Karelia S.S.R. Place Units - Germans 1 armour placed in Karelia S.S.R. 3 bombers placed in Germany Germans undo move 2. 1 bomber placed in Karelia S.S.R. 2 bombers placed in Italy Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in West Russia : : -0.83 Russians : 3.33
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 bomber moved from United Kingdom to Italy 1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco British take Morocco from Germans 1 fighter moved from French West Africa to Egypt Combat - British Battle in Egypt British attack with 1 fighter and 1 infantry Germans defend with 1 fighter and 1 infantry; Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Egypt Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Battle in Italy British attack with 1 bomber Germans defend with 1 artillery, 2 bombers, 1 factory and 1 infantry British roll dice for 1 bomber in Italy, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Italy, round 2 : 0/4 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Italy British roll dice for 1 bomber in Italy, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 bombers in Italy, round 3 : 2/3 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 bomber owned by the British lost in Italy Germans win with 2 bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 bomber Non Combat Move - British 2 armour moved from Union of South Africa to French Equatorial Africa 1 cruiser, 2 infantry and 1 transport moved from 25 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Place Units - British 2 fighters placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 6 Sea Zone Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 1.00 Japanese : 0.67
-
TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 1 factory; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to Persia 1 fighter moved from 35 Sea Zone to Persia 1 armour moved from India to Persia 1 infantry moved from India to Persia 1 artillery moved from India to Persia 1 artillery moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangtung to Yunnan Japanese take Yunnan from Americans 1 infantry moved from Szechwan to Kazakh S.S.R. 3 bombers moved from Anhwei to Kazakh S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 1 factory; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to Persia 1 fighter moved from 35 Sea Zone to Persia 1 armour moved from India to Persia 1 infantry moved from India to Persia 1 artillery moved from India to Persia 1 artillery moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangtung to Yunnan Japanese take Yunnan from Americans 1 infantry moved from Szechwan to Kazakh S.S.R. 3 bombers moved from Anhwei to Kazakh S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Combat - Japanese Battle in Persia Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 0/5 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 3 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 3 bombers and 1 infantry Russians defend with 3 infantry Japanese roll dice for 3 bombers and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 3 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R. Japanese roll dice for 3 bombers in Kazakh S.S.R., round 3 : 3/3 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 3 bombers moved from Kazakh S.S.R. to Kwangtung 2 fighters moved from Persia to 17 Sea Zone Place Units - Japanese 1 factory placed in Egypt 2 armour placed in Kiangsu 2 armour placed in Manchuria Turn Complete - Japanese Japanese collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -0.67 Russians : -0.33 Japanese : -1.50
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 fighters moved from 13 Sea Zone to Italy Combat - Americans Battle in Italy Americans attack with 2 fighters Germans defend with 2 bombers and 1 factory Americans roll dice for 2 fighters in Italy, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 bombers in Italy, round 2 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Italy Americans roll dice for 2 fighters in Italy, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Italy, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 fighters in Italy, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Italy, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 fighters in Italy, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Italy, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Italy Americans win with 2 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Non Combat Move - Americans 1 carrier moved from 13 Sea Zone to 15 Sea Zone 2 fighters moved from Italy to 15 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 18 Sea Zone to 13 Sea Zone 2 fighters moved from Eastern United States to 13 Sea Zone 2 fighters moved from Eastern United States to Morocco 1 infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 11 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : -1.00
-
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine S.S.R. to West Russia 1 artillery, 1 fighter and 3 infantry moved from Caucasus to West Russia 5 infantry moved from Russia to West Russia