Hey all, I am leaving for 6 days starting tomorrow. If I can get to Germany before then I will.
But otherwise Cpt. Walker can take my move.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
1 Elite moved from S.Algeria to S.Tunisia
1 Artillery moved from S.Algeria to S.Tunisia
1 Tank moved from E.Morocco to S.Algeria
1 Elite moved from E.Morocco to N.Algeria
1 Elite moved from E.Morocco to N.Algeria
1 Infantry moved from E.Morocco to S.Algeria
1 Transport moved from 20 Sea Zone to 17 Sea Zone
Purchase Units - French
French buy 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in S.Tunisia
French attack with 1 Artillery and 1 Elite
Italians defend with 1 Infantry
French roll dice for 1 Artillery and 1 Elite in S.Tunisia, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the French lost in S.Tunisia
French roll dice for 1 Artillery in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Tunisia
French win, taking S.Tunisia from Germans with 1 Artillery remaining. Battle score for attacker is -1
Casualties for French: 1 Elite
Casualties for Italians: 1 Infantry
Battle in N.Algeria
French attack with 2 Elites
Italians defend with 1 Infantry
French roll dice for 2 Elites in N.Algeria, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Italians with 2 Elites remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
Place Units - French
1 Elite and 3 Tanks placed in E.Morocco
2 Infantrys placed in Syria
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.33
French : 1.17
Territory Summary for French :
Churchill : 1 AAGun and 1 Factory
N.Algeria : 2 Elites
Syria : 1 AAGun, 3 Bunkers, 1 Factory and 9 Infantrys
E.Morocco : 1 Bunker, 1 Elite, 1 Factory and 3 Tanks
S.Algeria : 1 AAGun, 2 Artillerys, 1 Infantry and 4 Tanks
French Guiana : 1 Infantry
S.Tunisia : 1 Artillery
Madagascar : 1 Infantry
Wales : 2 Infantrys
Cairo : 2 Infantrys
Greenland : 1 flag
17 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 113 / 121
Russians : 114 / 114
Italians : 59 / 60
French : 23 / 23
Yamamoto : 82 / 82
Chinese : 17 / 24
Hisaichi : 71 / 75
British : 86 / 95
Anzac : 33 / 33
Dutch : 19 / 20
Finns : 15 / 18
Romanians : 12 / 13
Thai : 11 / 11
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 Tank moved from Broome to Perth
Yamamoto take Western Australia from Anzac
Yamamoto take Perth from Anzac
1 Destroyer moved from 67 Sea Zone to 110 Sea Zone
1 Transport moved from 67 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery moved from Lombok to Java
3 Transports moved from 67 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 1 Infantry and 2 Marines moved from 110 Sea Zone to Java
1 Tank moved from Broome to Northern Territory
Yamamoto take Northern Territory from Anzac
3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks moved from Broome to 67 Sea Zone
3 Artillerys, 2 B.Transports, 1 Battleship, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine, 5 Tanks and 4 Transports moved from 67 Sea Zone to 113 Sea Zone
3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks moved from 113 Sea Zone to Townsville
2 Adv.Fighters and 16 Fighters moved from 85 Sea Zone to Khabarovsk
2 Infantrys moved from Peking to Hulunbuir
1 Tank moved from Hupeh to Suiyuan
5 Infantrys moved from Hupeh to Shensi
1 Elite and 1 Infantry moved from Hupeh to Szechwan
3 Infantrys moved from Yunnan to Szechwan
6 Infantrys moved from Hunan to Hupeh
6 Infantrys moved from Kwangtung to Hunan
5 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from N.French Indochina to Yunnan
2 Infantrys moved from Kwangsi to N.French Indochina
2 Infantrys moved from Tokyo to Tohoku
2 T.Boats moved from 84 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker, 1 Destroyer, 2 Fighters, 16 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Townsville
Yamamoto attack with 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 11 Infantrys
Yamamoto roll dice for 1 Battleship in Townsville, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks in Townsville, round 2 : 4/14 hits, 5.67 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 11 Infantrys in Townsville, round 2 : 7/12 hits, 4.17 expected hits
3 Infantrys owned by the Anzac, 2 Elites owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Townsville
Yamamoto roll dice for 1 Artillery, 1 Marine and 5 Tanks in Townsville, round 3 : 2/7 hits, 3.50 expected hits
Anzac roll dice for 1 Bunker and 8 Infantrys in Townsville, round 3 : 5/9 hits, 3.17 expected hits
2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Townsville
Yamamoto roll dice for 2 Tanks in Townsville, round 4 : 2/2 hits, 1.00 expected hits
Anzac roll dice for 1 Bunker and 6 Infantrys in Townsville, round 4 : 2/7 hits, 2.50 expected hits
2 Infantrys owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Townsville
Anzac win with 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -39
Casualties for Yamamoto: 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks
Casualties for Anzac: 7 Infantrys
Battle in Khabarovsk
Yamamoto attack with 2 Adv.Fighters and 16 Fighters
Russians defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters and 16 Fighters in Khabarovsk, round 2 : 2/18 hits, 6.33 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Khabarovsk
Yamamoto win with 2 Adv.Fighters and 16 Fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Yamamoto
2 Adv.Fighters and 16 Fighters moved from Khabarovsk to 85 Sea Zone
Place Units - Yamamoto
4 Infantrys placed in Banjarmasin
1 Bunker and 3 Infantrys placed in Broome
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Yamamoto to 76 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Yamamoto to 86 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
1 Destroyer and 2 S.Submarines placed in 85 Sea Zone
2 Fighters and 3 Infantrys placed in Tokyo
6 Infantrys placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto : -7.17
Anzac : 4.17
Russians : -0.33
@Wittmann OUCH!!!
@dawgoneit unlucky. That was unexpected .
@Wittmann
WOW! Anzac represent!
What in the actual fuck.
Damn this game hates you, dawg.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
2 ArmoredCars moved from Urumqi to W.Qinghai
1 Infantry moved from Urumqi to E.Sinkiang
1 Infantry moved from Urumqi to E.Sinkiang
1 Infantry moved from E.Sinkiang to W.Qinghai
2 Infantrys moved from W.Qinghai to E.Qinghai
2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai
1 Fighter moved from Hsining to Suiyuan
1 Fighter moved from Lanchow to Suiyuan
1 ArmoredCar, 1 Infantry and 1 Tank moved from Ningsia to Suiyuan
1 ArmoredCar moved from Ningsia to Suiyuan
1 ArmoredCar moved from Ningsia to Suiyuan
1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys and 1 Infantry moved from Lanchow to Ningsia
1 Tank moved from Hsining to E.Qinghai
1 ArmoredCar moved from W.Qinghai to E.Qinghai
1 ArmoredCar moved from W.Qinghai to E.Qinghai
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 3 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 3 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank
Hisaichi defend with 3 Tanks; Yamamoto defend with 1 Tank
Chinese roll dice for 3 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/7 hits, 2.33 expected hits
Hisaichi roll dice for 4 Tanks in Suiyuan, round 2 : 2/4 hits, 2.00 expected hits
2 Tanks owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 2 ArmoredCars, 2 Fighters and 1 Tank in Suiyuan, round 3 : 3/5 hits, 1.83 expected hits
Hisaichi roll dice for 2 Tanks in Suiyuan, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Yamamoto lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars, 2 Fighters and 1 Tank remaining. Battle score for attacker is 14
Casualties for Chinese: 1 ArmoredCar and 1 Infantry
Casualties for Hisaichi: 3 Tanks
Casualties for Yamamoto: 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Suiyuan to E.Qinghai
1 Fighter moved from Suiyuan to Ningsia
Place Units - Chinese
2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining
1 Infantry placed in Urumqi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 0.83
Territory Summary for Chinese :
Suiyuan : 2 ArmoredCars and 1 Tank
E.Qinghai : 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
E.Sinkiang : 2 Infantrys
Urumqi : 1 Factory and 1 Infantry
W.Qinghai : 2 ArmoredCars and 1 Infantry
Lanchow : 1 Infantry
Ningsia : 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys
Hsining : 2 ArmoredCars, 1 Factory, 2 Infantrys and 2 Tanks
Gobi Altai : 1 flag
Production/PUs Summary :
Germans : 113 / 121
Russians : 114 / 114
Italians : 59 / 60
French : 23 / 23
Yamamoto : 86 / 86
Chinese : 19 / 20
Hisaichi : 69 / 75
British : 86 / 95
Anzac : 29 / 33
Dutch : 19 / 20
Finns : 15 / 18
Romanians : 12 / 13
Thai : 11 / 11
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Shansi to Suiyuan
2 ArmoredCars moved from Hupeh to Suiyuan
1 S.Bomber moved from Assam to 70 Sea Zone
1 Bomber moved from Assam to Hyderabad
1 Bomber moved from Hyderabad to Delhi
1 Tank moved from Shensi to Suiyuan
1 Tank moved from Szechwan to Suiyuan
1 Artillery and 2 Infantrys moved from Yunnan to Szechwan
2 Mech.Infs moved from N.French Indochina to Szechwan
1 Mech.Inf moved from Hulunbuir to Khabarovsk
Hisaichi take Khabarovsk from Russians
1 Mech.Inf moved from Khabarovsk to Ayan
2 Tanks moved from Hulunbuir to Ayan
4 ArmoredCars moved from Peking to Suiyuan
3 Mech.Infs moved from Peking to Suiyuan
1 Mech.Inf moved from Hulunbuir to Ayan
1 Infantry moved from Peking to Hulunbuir
1 Infantry moved from Saipan to 101 Sea Zone
1 Infantry and 1 T.Boat moved from 101 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
Yamamoto take Minamitori from Americans
1 Battleship and 1 Carrier moved from 111 Sea Zone to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 76 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Bunkers, 1 Destroyer, 1 Factory, 7 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Hisaichi
Strategic bombing raid in Delhi
Bombing raid in Delhi rolls: 5 and causes: 5 damage to unit: Factory
Bombing raid in Delhi causes 5 damage total.
Battle in 70 Sea Zone
Hisaichi attack with 1 S.Bomber
British defend with 1 Submarine
Hisaichi roll dice for 1 S.Bomber in 70 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits
1 Submarine owned by the British Submerged
Battle in Ayan
Hisaichi attack with 2 Mech.Infs and 2 Tanks
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Ayan, round 2 : 2/4 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Ayan, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Ayan
Hisaichi winHisaichi win with 1 S.Bomber remaining, taking Ayan from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Bunker and 1 Infantry
Casualties for Hisaichi: 1 Mech.Inf
Battle in Suiyuan
Hisaichi attack with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks
Chinese defend with 2 ArmoredCars and 1 Tank
Hisaichi roll dice for 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks in Suiyuan, round 2 : 4/15 hits, 5.33 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Tank in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
1 Tank owned by the Chinese and 2 ArmoredCars owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Chinese: 2 ArmoredCars and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from Delhi to 60 Sea Zone
1 Bomber moved from 60 Sea Zone to Assam
1 S.Bomber moved from 70 Sea Zone to Assam
2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines moved from Changchun to 84 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines moved from 84 Sea Zone to Peking
2 Transports moved from 92 Sea Zone to 84 Sea Zone
Place Units - Hisaichi
1 Bunker placed in Assam
1 Bunker placed in Hulunbuir
1 Destroyer placed in 84 Sea Zone
1 Factory placed in Hupeh
2 ArmoredCars placed in N.French Indochina
3 Mech.Infs placed in Peking
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 76 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
Chinese : -0.83
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
1 Bomber moved from Manchester to Hamburg
1 Adv.Fighter and 2 Fighters moved from 20 Sea Zone to 21 Sea Zone
1 Destroyer moved from 20 Sea Zone to 21 Sea Zone
1 Fighter moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from Lower Egypt to Mersa Matruh
British take Mersa Matruh from Italians
1 Tank moved from Lower Egypt to New Valley
British take New Valley from Italians
1 Tank moved from New Valley to Kufra
British take Kufra from Italians
2 Tanks moved from Kordofan to Darfur
1 ArmoredCar moved from Italian East Africa to Darfur
2 Tanks moved from Kordofan to Nubia
1 ArmoredCar moved from Italian East Africa to Nubia
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Palestine to 57 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 Fighters moved from 57 Sea Zone to E.Iran
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 58 Sea Zone to E.Iran
3 Infantrys moved from W.Iran to E.Iran
1 Adv.Fighter moved from Cairo to 56 Sea Zone
1 Fighter moved from Cairo to 56 Sea Zone
1 Submarine moved from 57 Sea Zone to 56 Sea Zone
1 Artillery and 8 Infantrys moved from Lower Egypt to New Valley
2 Artillerys, 19 Infantrys and 5 Tanks moved from Bihar to W.Tibet
Purchase Units - British
British repair damage of 5x Factory; Remaining resources: 90 PUs;
British buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 17 Infantrys, 1 Mot.Inf, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 20 Sea Zone
Strategic bombing raid in Hamburg
Bombing raid in Hamburg rolls: 4 and causes: 4 damage to unit: Factory
Bombing raid in Hamburg causes 4 damage total.
Battle in 21 Sea Zone
British attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters
Germans defend with 1 Destroyer
British roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 21 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 21 Sea Zone
British win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 Destroyer
Battle in 20 Sea Zone
British attack with 1 Battleship, 2 Carriers, 2 Cruisers and 1 Transport
Germans defend with 1 T.Boat
British roll dice for 1 Battleship, 2 Carriers, 2 Cruisers and 1 Transport in 20 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 20 Sea Zone
British win with 1 Battleship, 2 Carriers, 2 Cruisers and 1 Transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in 56 Sea Zone
British attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Germans defend with 1 Destroyer
British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter and 1 Fighter in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 Destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 56 Sea Zone
British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Germans: 1 Destroyer
Battle in Darfur
British attack with 1 ArmoredCar and 2 Tanks
Italians defend with 1 Elite
British roll dice for 1 ArmoredCar and 2 Tanks in Darfur, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Elite in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British lost in Darfur
British roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 Elite in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Tanks remaining. Battle score for attacker is -1
Casualties for British: 1 ArmoredCar
Casualties for Italians: 1 Elite
Battle in Nubia
British attack with 1 ArmoredCar and 2 Tanks
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Tanks in Nubia, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in E.Iran
British attack with 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 1 Tank
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 1 Tank in E.Iran, round 2 : 1/10 hits, 2.83 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British roll dice for 1 Artillery, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank in E.Iran, round 3 : 5/9 hits, 2.67 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Artillery, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in W.Tibet
British attack with 2 Artillerys, 19 Infantrys and 5 Tanks
Neutral defend with 2 Infantrys
British roll dice for 2 Artillerys, 19 Infantrys and 5 Tanks in W.Tibet, round 2 : 6/26 hits, 6.67 expected hits
Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 2 Artillerys, 18 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 AAGun moved from Bihar to Delhi
1 Infantry moved from Calcutta to Bihar
1 Artillery and 7 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 Fighters moved from E.Iran to 58 Sea Zone
1 Infantry moved from Lower Egypt to New Valley
1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Cairo
2 Infantrys moved from Cairo to Lower Egypt
1 Carrier, 1 Destroyer and 1 Submarine moved from 57 Sea Zone to 58 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 21 Sea Zone to 20 Sea Zone
2 Infantrys moved from Wales to Manchester
1 Bomber moved from Hamburg to Manchester
Place Units - British
1 Adv.Fighter, 1 Bunker, 2 Infantrys and 1 Tank placed in Manchester
1 T.Boat placed in 20 Sea Zone
3 Infantrys placed in Wales
1 Artillery and 1 Infantry placed in London
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
1 Artillery, 3 Infantrys and 1 Tank placed in Madras
2 Infantrys placed in Bombay
British undo move 7.
5 Infantrys placed in Cairo
1 Mot.Inf placed in Italian East Africa
1 Artillery placed in Cairo
Turn Complete - British
British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.17
Neutral : -1.33
British : 1.67
Italians : 0.00
Territory Summary for British :
London : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
British Guiana : 1 Infantry
Italian East Africa : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 1 Mot.Inf
Kufra : 1 flag, 1 Tank
New Valley : 1 Artillery and 9 Infantrys
Vancouver : 1 AAGun and 1 Factory
Rajputana : 2 Infantrys
Darfur : 2 Tanks
Bombay : 1 AAGun and 1 Factory
Yukon : 1 Infantry
Dover : 1 Infantry
Hyderabad : 1 Artillery and 10 Infantrys
Wales : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
Mersa Matruh : 1 Infantry
Calcutta : 1 Infantry
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Bunker, 1 Factory, 9 Infantrys and 1 Tank
Nubia : 1 ArmoredCar and 2 Tanks
Madras : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 3 Infantrys and 2 Tanks
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks
Bihar : 1 Infantry
Nauru : 1 Infantry
Tarawa : 1 Infantry
Cairo : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 Factory, 1 Fighter, 8 Infantrys and 1 Tank
Lower Egypt : 2 Infantrys
Gibraltar : 1 Bunker and 2 Infantrys
Alaska : 2 Infantrys and 1 Tank
Attu : 2 Infantrys
Cape Town : 1 Factory
Dublin : 1 flag
W.Tibet : 1 flag, 2 Artillerys, 18 Infantrys and 5 Tanks
E.Iran : 1 flag, 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank
Iceland : 1 flag
W.Iran : 1 flag, 1 AAGun and 1 Factory
Munster : 1 flag
21 Sea Zone : 1 Destroyer
20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Fighters, 1 T.Boat and 1 Transport
71 Sea Zone : 1 Destroyer and 1 Transport
58 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
70 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 113 / 121
Russians : 110 / 114
Italians : 52 / 60
French : 23 / 23
Yamamoto : 88 / 86
Chinese : 17 / 20
Hisaichi : 75 / 76
British : 97 / 97
Anzac : 29 / 33
Dutch : 19 / 20
Finns : 15 / 18
Romanians : 12 / 13
Thai : 11 / 11
Americans : 112 / 114
Victorious Anzac in about an hour!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 unit repaired.
1 Adv.Fighter moved from Canberra to Northern Territory
2 Infantrys moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 1 Elite, 1 Fighter and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Northern Territory
Anzac attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Northern Territory, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Northern Territory
Anzac win, taking Northern Territory from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Anzac
5 Tanks moved from Canberra to New South Wales
4 Tanks moved from Canberra to New South Wales
5 Tanks moved from New South Wales to South Australia
4 Tanks moved from New South Wales to South Australia
6 Infantrys moved from Canberra to New South Wales
5 Infantrys moved from Canberra to New South Wales
1 Adv.Fighter moved from Northern Territory to South Australia
Place Units - Anzac
1 Fighter and 2 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Elite and 5 Infantrys placed in Canberra
1 Infantry placed in Wellington
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : -0.50
Anzac : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Fighter moved from Suriname to 32 Sea Zone
2 Adv.Fighters and 2 Tanks moved from Bolivia to Santiago
3 Tanks moved from Argentina to Santiago
Purchase Units - Dutch
Dutch buy 1 Destroyer, 1 Marine and 1 Transport; Remaining resources: 2 PUs;
Combat - Dutch
Battle in Santiago
Dutch attack with 2 Adv.Fighters and 5 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Tanks
AA fire in Santiago : 0/2 hits, 0.33 expected hits
Dutch roll dice for 2 Adv.Fighters and 5 Tanks in Santiago, round 2 : 3/7 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 2 : 3/3 hits, 1.33 expected hits
2 Tanks owned by the Neutral, 1 Artillery owned by the Neutral and 3 Tanks owned by the Dutch lost in Santiago
Dutch loses 0 PUs for violating Santiagos neutrality.
Dutch win, taking Santiago from Neutral with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is -1
Casualties for Dutch: 3 Tanks
Casualties for Neutral: 1 Artillery and 2 Tanks
Battle in 32 Sea Zone
Dutch attack with 1 Fighter
Italians defend with 1 Submarine
Dutch roll dice for 1 Fighter in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Fighter in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Italians lost in 32 Sea Zone
Dutch win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - Dutch
1 Fighter moved from 32 Sea Zone to Suriname
2 Tanks moved from Suriname to Rio De Janeiro
2 Adv.Fighters moved from Santiago to N.Chile
Place Units - Dutch
1 Destroyer and 1 Transport placed in 26 Sea Zone
1 Marine placed in Suriname
Turn Complete - Dutch
Dutch collect 22 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 32 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 1.67
AA fire in Santiago : : -0.33
Dutch : -0.17
FYI, I edited the Italian sub back in because I didn’t hit it first turn but failed to submerge it round 2 when I did hit it.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
1 Artillery and 1 Infantry moved from Vyborg to N.Karelia
1 Fighter moved from Vyborg to N.Karelia
3 Infantrys moved from Helsinki to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Vyborg
Purchase Units - Finns
Finns buy 1 Bunker and 4 Infantrys; Remaining resources: 4 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from N.Karelia to Vyborg
Place Units - Finns
4 Infantrys placed in Helsinki
1 Bunker placed in Vyborg
Turn Complete - Finns
Finns collect 16 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns : 1.00
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Infantry moved from E.Romania to Vinnytsia
1 ArmoredCar moved from Bucharest to Odessa
1 Tank moved from E.Romania to Odessa
2 Infantrys moved from E.Romania to Odessa
1 Tank moved from E.Romania to Vinnytsia
1 ArmoredCar moved from Bucharest to Vinnytsia
1 Fighter moved from Danzig to 21 Sea Zone
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Romanians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in 21 Sea Zone
Romanians attack with 1 Fighter
British defend with 1 Destroyer
Romanians roll dice for 1 Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Romanians lost in 21 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Romanians: 1 Fighter
Battle in Odessa
Romanians attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Russians defend with 2 Tanks
Romanians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Odessa, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 Tanks in Odessa, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 2 Tanks
Non Combat Move - Romanians
1 Infantry and 1 Mech.Inf moved from E.Romania to Krakow
2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 ArmoredCars and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : -0.17
British : 0.00
Russians : -2.00
@Gargantua said in WaW Team Game VI:
Battle in 21 Sea Zone
Romanians attack with 1 Fighter
British defend with 1 Destroyer
Romanians roll dice for 1 Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Romanians lost in 21 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Romanians: 1 Fighter
@captainwalker owes fate a beer :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
1 Elite and 4 Infantrys moved from S.Thailand to Burma
1 Elite and 4 Infantrys moved from Burma to Assam
Purchase Units - Thai
Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
3 Bombers moved from Wake to 76 Sea Zone
3 Adv.Fighters and 8 Fighters moved from 87 Sea Zone to 76 Sea Zone
2 Artillerys moved from Wake to 87 Sea Zone
2 Artillerys moved from Wake to 87 Sea Zone
2 Artillerys moved from Wake to 87 Sea Zone
2 Artillerys moved from Wake to 87 Sea Zone
1 Tank moved from Wake to 87 Sea Zone
1 Marine moved from Wake to 87 Sea Zone
12 Infantrys moved from Wake to 87 Sea Zone
5 Infantrys moved from Wake to 87 Sea Zone
1 Infantry moved from Wake to 87 Sea Zone
1 Destroyer moved from 34 Sea Zone to 32 Sea Zone
1 B.Transport and 4 Infantrys moved from 87 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Minamitori
1 B.Transport and 4 Infantrys moved from 87 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Saipan
1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 87 Sea Zone to 86 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 86 Sea Zone to Saipan
1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
1 Marine and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
1 Marine moved from 86 Sea Zone to Saipan
2 Artillerys, 1 B.Transport and 1 Infantry moved from 87 Sea Zone to 86 Sea Zone
2 Artillerys and 1 Infantry moved from 86 Sea Zone to Saipan
1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
2 Artillerys, 1 B.Transport and 1 Infantry moved from 87 Sea Zone to 86 Sea Zone
2 Artillerys and 1 Infantry moved from 86 Sea Zone to Minamitori
1 Cruiser and 1 Infantry moved from 87 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
1 B.Carrier, 3 Battleships, 4 Carriers, 14 Destroyers and 3 Submarines moved from 87 Sea Zone to 86 Sea Zone
1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 3 Destroyers, 4 Infantrys, 4 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 1 B.Carrier, 5 B.Transports, 3 Battleships, 4 Carriers, 1 Cruiser, 15 Destroyers, 4 S.Submarines, 3 Submarines and 3 Transports
Hisaichi defend with 1 T.Boat; Yamamoto defend with 1 Destroyer
Americans roll dice for 4 S.Submarines and 3 Submarines in 86 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 86 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 T.Boat owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 B.Carrier, 5 B.Transports, 3 Battleships, 4 Carriers, 1 Cruiser, 15 Destroyers, 4 S.Submarines, 3 Submarines and 3 Transports remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Destroyer
Casualties for Hisaichi: 1 T.Boat
Battle in 76 Sea Zone
Americans attack with 3 Adv.Fighters, 3 Bombers and 8 Fighters
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Destroyer
Americans roll dice for 3 Adv.Fighters, 3 Bombers and 8 Fighters in 76 Sea Zone, round 2 : 6/14 hits, 6.17 expected hits
Hisaichi roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 76 Sea Zone
Americans win with 3 Adv.Fighters, 3 Bombers and 7 Fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 Fighter
Casualties for Yamamoto: 1 Destroyer
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Battle in Saipan
Americans attack with 3 Artillerys, 6 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry
Americans roll dice for 3 Artillerys, 6 Infantrys, 1 Marine and 1 Tank in Saipan, round 2 : 4/11 hits, 3.50 expected hits
Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Artillerys, 5 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Bunker and 1 Infantry
Battle in Minamitori
Americans attack with 4 Artillerys and 9 Infantrys
Hisaichi defend with 1 Infantry
Americans roll dice for 4 Artillerys and 9 Infantrys in Minamitori, round 2 : 3/13 hits, 3.50 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 4 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Iwo Jima
Americans attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 3 Infantrys in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in 32 Sea Zone
Americans attack with 1 Destroyer
Italians defend with 1 Submarine
Italians roll dice for 1 Submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Italians lost in 32 Sea Zone
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 Destroyer
Casualties for Italians: 1 Submarine
Non Combat Move - Americans
1 B.Transport moved from 41 Sea Zone to 34 Sea Zone
1 B.Transport and 2 Transports moved from 34 Sea Zone to 35 Sea Zone
1 Tank moved from N.Chile to Amazon
3 Infantrys moved from South Central USA to South Atlantic USA
2 Infantrys moved from E.Mexico to Central America
2 Submarines moved from 83 Sea Zone to 89 Sea Zone
1 Submarine moved from 91 Sea Zone to 88 Sea Zone
3 L.Fighters moved from Pearl Harbor to Wake
1 L.Fighter moved from Wake to 86 Sea Zone
3 Bombers moved from 76 Sea Zone to Wake
3 Adv.Fighters and 7 Fighters moved from 76 Sea Zone to 86 Sea Zone
Place Units - Americans
1 B.Transport placed in 26 Sea Zone
1 Destroyer and 2 Submarines placed in 91 Sea Zone
2 Adv.Fighters placed in Wake
2 Infantrys placed in South Atlantic USA
2 Infantrys placed in South Central USA
Americans undo move 5.
2 Infantrys placed in Salvador
2 Destroyers and 4 S.Submarines placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Italians : 0.67
Yamamoto : 0.00
Americans : 0.50
@Gargantua Germany?
@captainwalker said in WaW Team Game VI:
@Gargantua Germany?
He’s having a family weekend. So on lockdown.