• TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            2 transports moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 armour moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            3 armour moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            3 armour, 1 cruiser, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            5 artilleries moved from 6 Sea Zone to Japan
            2 armour moved from 6 Sea Zone to Japan
            7 infantry moved from 6 Sea Zone to Japan
    
        Combat - Americans
            Battle in Japan
                Americans attack with 2 armour, 5 artilleries and 7 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Japan, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Japan, round 2 : 5/14 hits, 4.67 expected hits
                    Japanese roll dice for 1 fighter and 6 infantry in Japan, round 2 : 1/7 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 6 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                Americans captures 10PUs while taking Japanese capital
                Americans win, taking Japan from Japanese with 2 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 25
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 fighter and 6 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Korea
            2 artilleries and 2 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 29 PUs; end with 41 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 81 PUs
            Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 8 infantry moved from Jehol to Shantung
            1 fighter and 10 infantry moved from Anhwe to Shantung
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 3 artilleries, 1 fighter and 18 infantry
                Japanese defend with 1 artillery and 7 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 18 infantry in Shantung, round 2 : 7/22 hits, 5.00 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Shantung, round 2 : 1/8 hits, 2.67 expected hits
                    7 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 3 artilleries, 1 fighter and 17 infantry in Shantung, round 3 : 4/21 hits, 4.83 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 3 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 19
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 7 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Anhwe
    
        Place Units - Chinese
            7 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from India to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 armour moved from Yunnan to Kwangtung
            3 mech_infantrys moved from Yunnan to Kwangtung
            2 infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            2 tactical_bombers moved from Anhwe to Kwangtung
            3 fighters moved from Anhwe to Kwangtung
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
            4 mech_infantrys moved from Anhwe to Kwangtung
    
        Non Combat Move - British
            2 aaGuns moved from Kiangsu to Kiangsi
    
        Place Units - British
            5 armour placed in India
    
        Turn Complete - British
            British collect 19 PUs; end with 19 PUs
            Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 24 PUs
            Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Hainan to 36 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 armour moved from 34 Sea Zone to Paulau Island
            1 artillery moved from Formosa to 20 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 artillery moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
            Battle in Paulau Island
                ANZAC attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 31 PUs
            Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.33
    

    Savegame

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