@ManuC23 yes, Lee is a tough opponent for classic. Very good!!
Newbies Trial By Fire
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 cruiser, 2 destroyers and 1 submarine moved from 7 Sea Zone to 8 Sea Zone 1 fighter moved from United Kingdom to 8 Sea Zone 2 bombers moved from Trans-Jordan to 8 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour and 3 infantry moved from Trans-Jordan to Egypt 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to Egypt 2 fighters moved from 34 Sea Zone to 15 Sea Zone Combat - British Battle in Egypt British attack with 2 armour, 1 artillery, 1 fighter and 6 infantry Germans defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Egypt, round 2 : 5/10 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for British: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in 15 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer and 1 transport British roll dice for 2 fighters in 15 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 15 Sea Zone British roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 15 Sea Zone 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer and 1 transport Battle in 8 Sea Zone British attack with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine Germans defend with 1 battleship and 4 submarines British roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 2 bombers, 1 cruiser, 2 destroyers and 1 fighter in 8 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 4 submarines in 8 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 3 submarines owned by the Germans and 1 submarine owned by the British lost in 8 Sea Zone British roll dice for 2 bombers, 1 cruiser, 2 destroyers and 1 fighter in 8 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 8 Sea Zone British win with 2 bombers, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 38 Casualties for British: 1 submarine Casualties for Germans: 1 battleship and 4 submarines Non Combat Move - British 1 transport moved from 7 Sea Zone to 8 Sea Zone 2 bombers moved from 8 Sea Zone to United Kingdom 1 fighter moved from 8 Sea Zone to United Kingdom 1 fighter moved from 15 Sea Zone to 34 Sea Zone 1 fighter moved from Egypt to India Place Units - British 1 armour and 2 infantry placed in India 1 artillery and 2 infantry placed in United Kingdom 1 transport placed in 8 Sea Zone Turn Complete - British British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 2.67
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Szechwan to Sinkiang 1 artillery moved from Szechwan to Sinkiang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. 4 infantry moved from Japan to 62 Sea Zone 4 infantry moved from 62 Sea Zone to Manchuria 2 submarines moved from 62 Sea Zone to 48 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter moved from French Indo-China Thailand to East Indies 1 fighter moved from Kwangtung to East Indies Combat - Japanese Battle in Sinkiang Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Soviet Far East Place Units - Japanese 1 armour and 1 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in Japan 2 destroyers placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : -0.33
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 factory and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 cruisers moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 armour and 2 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 10 Sea Zone to France 1 fighter moved from Eastern Canada to United Kingdom 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 47 Sea Zone to 37 Sea Zone 2 fighters moved from 47 Sea Zone to 37 Sea Zone 1 transport moved from 47 Sea Zone to 37 Sea Zone 1 bomber moved from United Kingdom to France 1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France 1 fighter moved from Eastern United States to Eastern Canada Combat - Americans Battle in France Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 aaGun, 2 fighters and 1 infantry AA fire in France : 2/3 hits, 0.50 expected hits 2 fighters owned by the Americans lost in France Americans roll dice for 2 cruisers in France, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in France, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 2 fighters and 1 infantry in France, round 2 : 3/3 hits, 1.67 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in France 1 bomber owned by the Americans retreated Americans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 1 infantry in France, round 3 : 3/3 hits, 1.67 expected hits 1 armour owned by the Americans lost in France Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is -31 Casualties for Americans: 1 armour, 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 1 aaGun Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Japanese defend with 1 battleship, 1 carrier and 1 fighter Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 30 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter Non Combat Move - Americans 1 bomber moved from France to United Kingdom Place Units - Americans 1 factory placed in Borneo 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 42 PUs; end with 42 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 2.67 AA fire in France : : 1.50 Americans : -2.83 Japanese : 0.67
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Evenki National Okrug to Vologda 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Archangel to Karelia S.S.R. 2 armour moved from Ukraine S.S.R. to Caucasus 1 artillery moved from Belorussia to West Russia 1 artillery moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Russia to Kazakh S.S.R. 1 artillery moved from Caucasus to Kazakh S.S.R. 1 artillery moved from Russia to Vologda 1 infantry moved from Novosibirsk to Vologda 2 armour moved from Karelia S.S.R. to Finland 2 armour moved from Karelia S.S.R. to Caucasus 1 infantry moved from Russia to Caucasus Combat - Russians Battle in Finland Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 4 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Germany to France 2 infantry moved from Germany to Northwestern Europe 1 armour moved from Germany to Northwestern Europe 1 fighter moved from Bulgaria Romania to France 1 fighter moved from Bulgaria Romania to Northwestern Europe 4 infantry moved from Baltic States to Karelia S.S.R. 4 infantry moved from Poland to Belorussia 2 armour moved from Poland to Ukraine S.S.R. 3 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 artillery moved from Poland to Belorussia 1 armour moved from Poland to Karelia S.S.R. 1 armour moved from Poland to Belorussia 1 infantry moved from Morocco to Algeria 1 armour moved from Italy to Northwestern Europe 2 infantry moved from Italy to France 1 infantry moved from Southern Europe to Italy Combat - Germans Battle in Belorussia Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 4 infantry in Belorussia, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine S.S.R. Germans attack with 2 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 3 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 armour and 4 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 2 infantry placed in Italy 10 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.00
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Egypt to Libya British take Libya from Germans 2 infantry moved from Egypt to Libya 2 armour moved from Egypt to Algeria 1 armour moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Solomon Islands to 44 Sea Zone 1 infantry moved from Solomon Islands to 44 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Eastern Australia 1 cruiser and 1 transport moved from 34 Sea Zone to 37 Sea Zone 1 infantry moved from Eastern Australia to Western Australia 1 carrier moved from 34 Sea Zone to 37 Sea Zone 1 fighter moved from 34 Sea Zone to 37 Sea Zone 2 infantry moved from India to Burma Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in Algeria British attack with 2 armour Germans defend with 1 infantry British roll dice for 2 armour in Algeria, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Algeria British win, taking Algeria from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Germans: 1 infantry Battle in Burma British attack with 1 armour, 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter and 3 infantry in Burma, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to 37 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - British 2 armour and 2 infantry placed in United Kingdom 1 armour placed in India 1 transport placed in 8 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.50 Japanese : -0.33 AA fire in Germany : : 0.67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 13 PUs; Combat Move - Japanese 4 infantry moved from Manchuria to Anhwei 1 infantry moved from Sinkiang to Novosibirsk 1 artillery moved from Sinkiang to Novosibirsk 1 fighter moved from Anhwei to Novosibirsk 1 infantry moved from Szechwan to Kazakh S.S.R. 1 infantry moved from Szechwan to Kazakh S.S.R. 1 artillery moved from Szechwan to Kazakh S.S.R. 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Soviet Far East to Evenki National Okrug 1 bomber moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from East Indies to French Indo-China Thailand 1 infantry moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 fighter moved from East Indies to French Indo-China Thailand 1 submarine moved from 48 Sea Zone to 52 Sea Zone 1 submarine moved from 48 Sea Zone to 52 Sea Zone 1 destroyer moved from 48 Sea Zone to 52 Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Evenki National Okrug Japanese attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Evenki National Okrug to Sinkiang 1 fighter moved from Novosibirsk to Szechwan Place Units - Japanese 1 destroyer and 1 submarine placed in 61 Sea Zone 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians : -0.67 Japanese : 1.83
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom 2 transports moved from 8 Sea Zone to 10 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from United Kingdom to 8 Sea Zone 1 fighter moved from Eastern Canada to 8 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 fighter moved from India to East Indies 2 fighters moved from 37 Sea Zone to East Indies 1 transport moved from 37 Sea Zone to 47 Sea Zone 2 infantry moved from Borneo to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to East Indies Combat - Americans Battle in East Indies Americans attack with 3 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 3 fighters and 2 infantry in East Indies, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies Americans win, taking East Indies from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from East Indies to 37 Sea Zone 2 fighters moved from East Indies to Borneo Place Units - Americans 2 armour and 2 infantry placed in Eastern United States Americans undo move 1. 2 armour placed in Eastern United States 2 fighters and 2 infantry placed in Borneo 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.50 Japanese : 0.33
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Finland to Norway 1 infantry moved from Russia to Archangel 5 infantry moved from Caucasus to Ukraine S.S.R. 2 armour moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to West Russia 2 armour moved from Caucasus to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 2 armour moved from Caucasus to Kazakh S.S.R. 1 artillery and 3 infantry moved from Vologda to Evenki National Okrug 1 infantry moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Caucasus to Evenki National Okrug 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Russians Battle in Norway Russians attack with 1 armour Germans defend with 1 infantry Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 2 armour, 1 artillery, 1 fighter and 5 infantry Germans defend with 2 armour and 3 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in Ukraine S.S.R., round 2 : 6/9 hits, 2.83 expected hits Germans roll dice for 2 armour and 3 infantry in Ukraine S.S.R., round 2 : 0/5 hits, 2.00 expected hits 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 21 Casualties for Germans: 2 armour and 3 infantry Battle in Novosibirsk Russians attack with 2 armour and 1 infantry Japanese defend with 1 artillery Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Kazakh S.S.R. Russians attack with 2 armour and 4 infantry Japanese defend with 1 artillery and 2 infantry Russians roll dice for 2 armour and 4 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Evenki National Okrug Russians attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 armour and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Japanese lost in Evenki National Okrug Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Evenki National Okrug, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 armour in Evenki National Okrug, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Russians 1 artillery moved from West Russia to Archangel 1 fighter moved from Evenki National Okrug to Archangel 1 fighter moved from Ukraine S.S.R. to Archangel Place Units - Russians 2 armour and 2 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 3.33 Japanese : 0.33
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 40 PUs; Germans buy 1 aaGun, 3 armour, 3 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Germany to France 1 infantry moved from Germany to Bulgaria Romania 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Karelia S.S.R. to Finland Germans take Finland from Russians 2 infantry moved from Italy to Southern Europe 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Bulgaria Romania Combat - Germans Non Combat Move - Germans 1 fighter moved from France to Bulgaria Romania 1 fighter moved from Northwestern Europe to Poland Place Units - Germans 1 submarine placed in 15 Sea Zone 1 aaGun, 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Algeria to Morocco British take Morocco from Germans 1 armour moved from India to French Indo-China Thailand 2 infantry moved from Eastern Australia to 39 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 46 Sea Zone 2 infantry moved from Western Australia to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to East Indies 2 fighters moved from 37 Sea Zone to French Indo-China Thailand 2 infantry moved from Burma to French Indo-China Thailand 1 infantry moved from Burma to Yunnan Americans take Yunnan from Japanese 1 armour moved from Burma to French Indo-China Thailand 3 armour and 3 infantry moved from United Kingdom to 8 Sea Zone 3 armour, 3 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone 1 cruiser moved from 8 Sea Zone to 5 Sea Zone 2 destroyers moved from 8 Sea Zone to 5 Sea Zone 3 armour and 3 infantry moved from 5 Sea Zone to Germany 1 bomber moved from United Kingdom to Germany 3 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 armour and 1 infantry moved from Eastern Canada to Western Canada 1 fighter moved from United Kingdom to 6 Sea Zone Combat - British Battle in French Indo-China Thailand British attack with 2 armour, 2 fighters and 2 infantry Japanese defend with 2 fighters British roll dice for 2 armour, 2 fighters and 2 infantry in French Indo-China Thailand, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 fighters in French Indo-China Thailand, round 2 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Japanese lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 20 Casualties for Japanese: 2 fighters Battle in Germany British attack with 3 armour, 1 bomber and 3 infantry Germans defend with 2 aaGuns, 3 armour, 1 factory and 3 infantry AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Germany British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 3 armour and 3 infantry in Germany, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 aaGuns, 3 armour and 3 infantry in Germany, round 2 : 3/6 hits, 2.50 expected hits 2 aaGuns owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Germany British roll dice for 3 armour in Germany, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 3 armour and 2 infantry in Germany, round 3 : 1/5 hits, 2.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Germany British roll dice for 2 armour in Germany, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 armour in Germany, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the British lost in Germany British roll dice for 1 armour in Germany, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 armour in Germany, round 5 : 1/2 hits, 1.00 expected hits 1 armour owned by the British lost in Germany Germans win with 2 armour remaining. Battle score for attacker is -14 Casualties for British: 3 armour, 1 bomber and 3 infantry Casualties for Germans: 2 aaGuns, 1 armour and 3 infantry Non Combat Move - British 1 fighter moved from 6 Sea Zone to United Kingdom 2 fighters moved from French Indo-China Thailand to 37 Sea Zone Place Units - British 2 armour, 1 artillery and 3 infantry placed in United Kingdom 1 transport placed in 8 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Japanese : -1.33 AA fire in Germany : : 0.83
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone 1 destroyer moved from 60 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 artillery moved from 57 Sea Zone to Midway 1 destroyer moved from 60 Sea Zone to 57 Sea Zone 1 infantry moved from Manchuria to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska 1 artillery moved from 64 Sea Zone to Alaska 1 infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 fighter moved from Szechwan to Novosibirsk 1 fighter moved from Novosibirsk to Szechwan 1 bomber moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Sinkiang to Evenki National Okrug 1 infantry moved from Anhwei to Sinkiang 1 infantry moved from Anhwei to Sinkiang 1 infantry moved from Anhwei to Szechwan 1 infantry moved from Anhwei to Szechwan 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery and 3 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug 1 infantry owned by the Japanese retreated to Yakut S.S.R. Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Alaska Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Alaska, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Midway Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Evenki National Okrug to Sinkiang 1 bomber moved from Evenki National Okrug to Szechwan Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 60 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 2 armour and 2 infantry placed in Japan 1 artillery were produced but were not placed Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans : -0.33 Russians : -0.33 Japanese : 0.33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 armour and 1 infantry moved from Kazakh S.S.R. to Szechwan 2 armour moved from Novosibirsk to Szechwan 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 1 artillery and 3 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 armour moved from Ukraine S.S.R. to Bulgaria Romania 1 artillery moved from Ukraine S.S.R. to Bulgaria Romania 2 infantry moved from Ukraine S.S.R. to Bulgaria Romania 3 infantry moved from Ukraine S.S.R. to Bulgaria Romania 2 fighters moved from Archangel to Bulgaria Romania 1 armour moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Ukraine S.S.R. to Bulgaria Romania 1 infantry moved from Russia to Archangel Combat - Russians Battle in Bulgaria Romania Russians attack with 4 armour, 1 artillery, 2 fighters and 5 infantry Germans defend with 1 fighter and 4 infantry Russians roll dice for 4 armour, 1 artillery, 2 fighters and 5 infantry in Bulgaria Romania, round 2 : 2/12 hits, 4.33 expected hits Germans roll dice for 1 fighter and 4 infantry in Bulgaria Romania, round 2 : 4/5 hits, 2.00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 infantry in Bulgaria Romania, round 3 : 1/8 hits, 3.67 expected hits Germans roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 3 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 infantry in Bulgaria Romania, round 4 : 5/8 hits, 3.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Bulgaria Romania, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 4 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for Russians: 5 infantry Casualties for Germans: 1 fighter and 4 infantry Battle in Yakut S.S.R. Russians attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Russians attack with 4 armour and 1 infantry Japanese defend with 1 bomber, 1 fighter and 2 infantry Russians roll dice for 4 armour and 1 infantry in Szechwan, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Szechwan, round 2 : 3/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 bomber owned by the Japanese and 2 armour owned by the Russians lost in Szechwan Russians roll dice for 2 armour in Szechwan, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Szechwan Russians win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is 7 Casualties for Russians: 3 armour and 1 infantry Casualties for Japanese: 1 bomber, 1 fighter and 2 infantry Non Combat Move - Russians 2 fighters moved from Bulgaria Romania to Ukraine S.S.R. Place Units - Russians 3 armour and 1 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.83 Japanese : 2.50
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 2x factory, 3x factory; Remaining resources: 34 PUs; Germans buy 1 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 15 Sea Zone to 13 Sea Zone 4 infantry moved from Poland to Bulgaria Romania 1 fighter moved from Poland to Bulgaria Romania 2 infantry moved from Southern Europe to Bulgaria Romania 1 armour moved from Belorussia to Bulgaria Romania 5 infantry moved from Northwestern Europe to France 2 armour moved from Germany to France 2 armour moved from Northwestern Europe to France 2 fighters moved from Northwestern Europe to France 1 infantry moved from Italy to France Combat - Germans Battle in Bulgaria Romania Germans attack with 1 armour, 1 fighter and 6 infantry Russians defend with 4 armour and 1 artillery Germans roll dice for 1 armour, 1 fighter and 6 infantry in Bulgaria Romania, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 4 armour and 1 artillery in Bulgaria Romania, round 2 : 3/5 hits, 2.33 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria Romania Germans roll dice for 1 armour, 1 fighter and 3 infantry in Bulgaria Romania, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 armour in Bulgaria Romania, round 3 : 2/3 hits, 1.50 expected hits 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania Germans roll dice for 1 armour, 1 fighter and 1 infantry in Bulgaria Romania, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 armour in Bulgaria Romania, round 4 : 0/2 hits, 1.00 expected hits 1 armour owned by the Russians lost in Bulgaria Romania Germans roll dice for 1 armour, 1 fighter and 1 infantry in Bulgaria Romania, round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Bulgaria Romania, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 5 infantry Casualties for Russians: 4 armour and 1 artillery Battle in France Germans attack with 4 armour, 2 fighters and 6 infantry Americans defend with 1 armour, 3 artilleries and 1 infantry Germans roll dice for 4 armour, 2 fighters and 6 infantry in France, round 2 : 4/12 hits, 4.00 expected hits Americans roll dice for 1 armour, 3 artilleries and 1 infantry in France, round 2 : 4/5 hits, 1.83 expected hits 4 infantry owned by the Germans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in France Germans roll dice for 4 armour, 2 fighters and 2 infantry in France, round 3 : 2/8 hits, 3.33 expected hits Americans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in France Germans win, taking France from Americans with 4 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Americans: 1 armour, 3 artilleries and 1 infantry Non Combat Move - Germans 1 fighter moved from Bulgaria Romania to Northwestern Europe 2 fighters moved from France to Northwestern Europe 1 infantry moved from Karelia S.S.R. to Baltic States 1 aaGun moved from Italy to Germany 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Belorussia to Poland 1 infantry moved from Belorussia to Poland 1 infantry moved from Belorussia to Poland 1 artillery moved from Belorussia to Poland Place Units - Germans 1 armour and 9 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.17 Americans : 1.67 Russians : -0.33
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - British British buy 2 armour, 1 artillery, 1 carrier and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 cruiser, 2 destroyers and 3 transports moved from 5 Sea Zone to 8 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 8 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to Northwestern Europe 1 armour moved from Morocco to Libya 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 4 infantry moved from East Indies to 37 Sea Zone 1 carrier, 2 cruisers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 armour and 2 infantry moved from French Indo-China Thailand to Yunnan 2 fighters moved from 36 Sea Zone to 48 Sea Zone 1 cruiser moved from 36 Sea Zone to 48 Sea Zone 1 carrier moved from 36 Sea Zone to 48 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 48 Sea Zone 4 infantry moved from 48 Sea Zone to Philippine Islands 1 cruiser and 1 submarine moved from 36 Sea Zone to 48 Sea Zone Combat - British Battle in Northwestern Europe British attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry Germans defend with 3 fighters British roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Northwestern Europe, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 3 fighters in Northwestern Europe, round 2 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Germans and 3 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 21 Casualties for British: 3 infantry Casualties for Germans: 3 fighters Battle in Yunnan British attack with 2 armour and 2 infantry Japanese defend with 1 armour British roll dice for 2 armour and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Northwestern Europe to United Kingdom Place Units - British 2 armour, 1 artillery and 2 infantry placed in United Kingdom 1 carrier placed in 8 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 1.00 Japanese : -0.50
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone 1 destroyer moved from 57 Sea Zone to 64 Sea Zone 1 submarine moved from 62 Sea Zone to 64 Sea Zone 1 armour moved from 64 Sea Zone to Alaska 1 infantry moved from 64 Sea Zone to Alaska 1 transport moved from 64 Sea Zone to 60 Sea Zone 1 transport moved from 64 Sea Zone to 60 Sea Zone 1 submarine moved from 52 Sea Zone to 51 Sea Zone 1 submarine moved from 52 Sea Zone to 51 Sea Zone 1 cruiser moved from 52 Sea Zone to 51 Sea Zone 1 destroyer moved from 52 Sea Zone to 51 Sea Zone 1 battleship moved from 52 Sea Zone to 51 Sea Zone 1 carrier moved from 52 Sea Zone to 51 Sea Zone 1 destroyer moved from 62 Sea Zone to 51 Sea Zone 1 destroyer moved from 61 Sea Zone to 51 Sea Zone 1 artillery moved from Midway to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 57 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Okinawa 1 artillery moved from Kiangsu to Kwangtung 1 infantry moved from Kiangsu to Kwangtung 1 infantry moved from Alaska to Western Canada 1 armour moved from Alaska to Western Canada 1 infantry moved from Alaska to Western Canada 1 artillery moved from Alaska to Western Canada 1 infantry moved from Sinkiang to Szechwan 1 infantry moved from Sinkiang to Szechwan 1 fighter moved from Sinkiang to Szechwan Combat - Japanese Battle in Western Canada Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 armour and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Western Canada, round 2 : 4/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 infantry in Western Canada, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Western Canada Japanese win, taking Western Canada from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Szechwan Japanese attack with 1 fighter and 2 infantry Russians defend with 1 armour Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Hawaiian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Szechwan to Kwangtung Place Units - Japanese 2 armour placed in Kiangsu 3 infantry placed in Japan 1 destroyer placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
British : 0.17 Americans : -0.50 Japanese : 2.83
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Western United States to Western Canada 2 armour and 2 infantry moved from Eastern United States to Eastern Canada 2 fighters moved from Western United States to Western Canada 3 infantry moved from Western United States to Western Canada 2 transports moved from 8 Sea Zone to 10 Sea Zone 2 transports moved from 8 Sea Zone to 10 Sea Zone 1 destroyer moved from 8 Sea Zone to 13 Sea Zone 2 cruisers moved from 8 Sea Zone to 13 Sea Zone 1 carrier and 2 fighters moved from 8 Sea Zone to 13 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 48 Sea Zone to 47 Sea Zone 3 fighters moved from French Indo-China Thailand to Borneo 1 infantry moved from Philippine Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Borneo Combat - Americans Battle in Western Canada Americans attack with 1 armour, 2 fighters and 3 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 fighters and 3 infantry in Western Canada, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Canada, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Western Canada Americans roll dice for 1 armour, 2 fighters and 2 infantry in Western Canada, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Canada, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Western Canada Americans roll dice for 1 armour and 2 fighters in Western Canada, round 4 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Western Canada, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Western Canada Americans win, taking Western Canada from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 3 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in 13 Sea Zone Americans attack with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 13 Sea Zone Americans win with 1 carrier, 2 cruisers and 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 13 Sea Zone to United Kingdom 1 fighter moved from 13 Sea Zone to United Kingdom 2 fighters moved from Western Canada to Western United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 47 Sea Zone 1 bomber placed in Borneo 2 armour and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 1.17 Japanese : 0.17
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Russians Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from West Russia to Belorussia Russians take Belorussia from Germans 1 infantry moved from Russia to Archangel 1 infantry moved from Novosibirsk to Sinkiang Americans take Sinkiang from Japanese 1 infantry moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 artillery moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Caucasus to Kazakh S.S.R. 1 artillery and 2 infantry moved from Archangel to Karelia S.S.R. 2 armour moved from Caucasus to Karelia S.S.R. 1 armour moved from Caucasus to Bulgaria Romania 2 fighters moved from Ukraine S.S.R. to Bulgaria Romania 1 infantry moved from Ukraine S.S.R. to Bulgaria Romania 1 submarine moved from 5 Sea Zone to 8 Sea Zone Combat - Russians Battle in Bulgaria Romania Russians attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 2 fighters and 1 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Battle in Karelia S.S.R. Russians attack with 2 armour, 1 artillery and 2 infantry Germans defend with 1 armour, 1 factory and 2 infantry Russians roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 2 fighters moved from Bulgaria Romania to West Russia Place Units - Russians 4 armour placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.50
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Germans 5 infantry moved from Germany to Northwestern Europe 4 infantry moved from Germany to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 armour moved from France to Northwestern Europe 1 armour moved from France to Northwestern Europe 1 armour moved from France to Northwestern Europe 1 armour moved from France to Northwestern Europe Combat - Germans Battle in Bulgaria Romania Germans attack with 1 armour and 4 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 4 infantry in Bulgaria Romania, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania Germans roll dice for 1 armour and 3 infantry in Bulgaria Romania, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour and 3 infantry in Bulgaria Romania, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 5 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 6 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Bulgaria Romania, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Northwestern Europe Germans attack with 4 armour and 5 infantry British defend with 2 armour, 2 artilleries and 1 infantry Germans roll dice for 4 armour and 5 infantry in Northwestern Europe, round 2 : 3/9 hits, 2.83 expected hits British roll dice for 2 armour, 2 artilleries and 1 infantry in Northwestern Europe, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Northwestern Europe Germans roll dice for 4 armour and 4 infantry in Northwestern Europe, round 3 : 2/8 hits, 2.67 expected hits British roll dice for 2 armour in Northwestern Europe, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 4 armour and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for British: 2 armour, 2 artilleries and 1 infantry Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States Place Units - Germans 10 infantry placed in Germany 2 infantry placed in Italy Turn Complete - Germans Germans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : 0.00 Russians : -0.83
-
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - British British buy 4 armour and 4 infantry; Remaining resources: 3 PUs; Combat Move - British 1 armour moved from Libya to Trans-Jordan 1 artillery and 3 infantry moved from Trans-Jordan to Persia 2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone 4 infantry moved from Philippine Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria British take Manchuria from Japanese 2 infantry moved from 49 Sea Zone to New Guinea 1 carrier, 2 cruisers and 1 submarine moved from 48 Sea Zone to 47 Sea Zone 2 fighters moved from 48 Sea Zone to New Guinea 4 infantry moved from 8 Sea Zone to Northwestern Europe 2 armour moved from 8 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to Northwestern Europe 2 artilleries moved from 8 Sea Zone to Northwestern Europe 2 armour and 2 infantry moved from Yunnan to Kwangtung Combat - British Battle in Northwestern Europe British attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry Germans defend with 4 armour and 2 infantry British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Northwestern Europe, round 2 : 5/9 hits, 3.17 expected hits Germans roll dice for 4 armour and 2 infantry in Northwestern Europe, round 2 : 3/6 hits, 2.67 expected hits 2 infantry owned by the Germans, 3 armour owned by the Germans and 3 infantry owned by the British lost in Northwestern Europe British roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in Northwestern Europe, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 21 Casualties for British: 3 infantry Casualties for Germans: 4 armour and 2 infantry Battle in New Guinea British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Guinea British win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung British attack with 2 armour and 2 infantry Japanese defend with 1 artillery, 1 fighter and 1 infantry British roll dice for 2 armour and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British roll dice for 2 armour and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung British roll dice for 2 armour and 1 infantry in Kwangtung, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 2 armour and 1 infantry in Kwangtung, round 5 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from New Guinea to 47 Sea Zone 1 fighter moved from Northwestern Europe to 8 Sea Zone Place Units - British 4 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 0.50 Japanese : -2.00