@The-Janus Thanks for the help in protecting my fleet!
Maxi VS David
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Lige meget om jeg havde can-opened, havde jeg ikke kunnet gå på de mænd der stod i western ukraine?
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Karelia 3 artilleries and 13 infantry moved from Poland to Eastern Poland 3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 4 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland 2 infantry moved from Romania to Eastern Poland 4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 2 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone 2 armour and 1 infantry moved from Southern France to 93 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 armour, 1 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 armour and 3 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Hvad man ikke gør for at prøve at redde den italienske flåde:) Vil du scramble?
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@Maxiheimer - jeg syns ellers jeg lavede et regnestykke på alt hvad jeg kunne stille i Western Ukraine vs alt hvad du ku komme med og du ville fjerne det ret let, hvis jeg ik tar meget fejl. I hvert fald uden mine fly, som jeg vil bruge på en anden måde.
I øst tænkte jeg, at jeg ville lade dig rykke længere væk med dine tropper først. -
@Maxiheimer hehe, tænkte nok du gik all in med det tyske luftvåben - to sek, ska lige se hvor meget du går ind med
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western ukraine er et felt bag den russiske front.
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@Maxiheimer så er det mig, der ikke kan landene godt nok i hovedet. Mener det land, hvori jeg havde 2 russiske infantry. Det land ville jeg gerne undvær at du canopnede :) tjekker nu
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@Maxiheimer fuld scramble, 3 Fighters.
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Det gælder om at stå et skridt bag fronten, og så kunne lave counter:)
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@Maxiheimer men har jeg overhovedet nok tropper til det? Syns jeg talte…
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Karelia 3 artilleries and 13 infantry moved from Poland to Eastern Poland 3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 4 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland 2 infantry moved from Romania to Eastern Poland 4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 2 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone 2 armour and 1 infantry moved from Southern France to 93 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 armour, 1 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 armour and 3 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - Germans British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer and 5 fighters; French defend with 1 destroyer Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 98 Sea Zone, round 2 : 7/10 hits, 5,33 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British, 2 cruisers owned by the British, 3 fighters owned by the Germans, 4 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 4 bombers and 1 fighter in 98 Sea Zone, round 3 : 2/5 hits, 3,17 expected hits British roll dice for 2 fighters in 98 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 98 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 bomber, 4 fighters and 4 tactical_bombers Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 5 fighters Casualties for French: 1 destroyer Battle in Eastern Poland Germans attack with 7 armour, 5 artilleries, 21 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour, 5 artilleries, 21 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 10/35 hits, 9,83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 5 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Malta Germans attack with 2 armour and 3 infantry British defend with 1 aaGun and 1 infantry Germans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 2 armour and 3 infantry in Malta, round 2 : 0/5 hits, 1,50 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British lost in Malta Germans roll dice for 2 armour and 3 infantry in Malta, round 3 : 3/5 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 2 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 3 bombers moved from 98 Sea Zone to Southern Italy 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Karelia 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Western Germany to Northern Italy 2 artilleries moved from Western Germany to Greater Southern Germany 2 mech_infantrys moved from Holland Belgium to Germany 1 infantry moved from Normandy Bordeaux to France 3 aaGuns and 1 infantry moved from Poland to Eastern Poland 7 infantry moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany 4 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1,17 British : 2,67 Russians : -0,67
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Lige på vippen…
Puha den blev dyr:( Nu må vi se om det var det værd… Kunne bare ikke dy mig:)
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@Maxiheimer ok der røg hele planen med Rusland. Det er nærmest afgørende. Helt vanvittige terninger. 97% chance for at vinde. Du vinder med halvdelen af din enheder. :( Det var sgu nok det for Rusland.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery, 5 infantry and 1 tactical_bomber moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Karelia 1 armour moved from Belarus to Karelia 1 fighter moved from Russia to Karelia Combat - Russians Battle in Karelia Russians attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 8 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/10 hits, 3,17 expected hits Germans roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 4/9 hits, 3,00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 artillery and 6 infantry in Karelia, round 3 : 6/7 hits, 2,33 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -38 Casualties for Russians: 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 4 infantry Non Combat Move - Russians 2 aaGuns, 2 artilleries and 16 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 3 infantry moved from Russia to Smolensk 1 submarine moved from 105 Sea Zone to 112 Sea Zone 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Novgorod 4 artilleries and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 fighters EDIT: Adding units owned by Russians to Yunnan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 4,67 Russians : -1,67
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@Maxi jeg er simpelthen så træt af den slags gøgl. Det er jo ikke fordi jeg har evnerne til bare at sadle om og lave det vildeste modtræk. Det er så grimt :/
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Jeg har lige brændt alle mine fly af i meddelhavet, og så mener du at rusland er færdige fordi de ikke vinder i karelia…:) Tænker du er godt med
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@Maxiheimer måske har du ret. Glemte alt om de fly så snart det slag gik igang. :p Vi må se - som sagt, så har jeg nok lidt Thomas i mig på den front. Blir simpelthen så irriteret. Vi må se. Syns England er ok med. Egypten hænger i med neglene.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Hopei Japanese take Hopei from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 2 bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 42 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 3 fighters, 2 tactical_bombers and 3 transports in 54 Sea Zone, round 2 : 8/13 hits, 6,50 expected hits Units damaged: 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,33 expected hits Units damaged: 2 battleships owned by the Japanese 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports in 54 Sea Zone, round 3 : 6/10 hits, 5,50 expected hits Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 4/8 hits, 4,33 expected hits 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 2 battleships, 2 fighters, 2 tactical_bombers and 3 transports in 54 Sea Zone, round 4 : 4/6 hits, 3,67 expected hits Americans roll dice for 2 battleships and 1 transport in 54 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 fighters and 3 transports remaining. Battle score for attacker is 69 Casualties for Japanese: 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport Casualties for British: 1 battleship Battle in 62 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 3,17 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Queensland Japanese attack with 3 artilleries and 2 infantry ANZAC defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 bomber Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 2 : 2/5 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 bomber in Queensland, round 2 : 0/2 hits, 0,50 expected hits 1 artillery owned by the ANZAC and 1 bomber owned by the Americans lost in Queensland Japanese win, taking Queensland from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 artillery Casualties for Americans: 1 bomber Non Combat Move - Japanese 1 fighter moved from 62 Sea Zone to 54 Sea Zone 2 carriers moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 3 fighters moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan 1 fighter and 3 tactical_bombers moved from Kwangsi to Hunan 1 armour moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 artillery, 5 infantry and 1 mech_infantry moved from Kweichow to Hunan 1 aaGun and 6 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 2 bombers moved from Szechwan to Kwangtung 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,67 ANZAC : -0,50 Chinese : 0,17 Japanese : 0,33
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Jeg tror de allierede er rigtig godt med:) Nu har jeg satset lidt med japan også:) kan være den giver kæmpe bagslag
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports Japanese defend with 2 battleships, 2 carriers, 3 fighters and 3 transports Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 3 transports in 54 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits Units damaged: 1 battleship owned by the Americans 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 3 : 5/7 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 3 fighters and 3 transports in 54 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone 2 transports owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 71 Casualties for Americans: 2 carriers and 2 fighters Casualties for Japanese: 2 battleships, 2 carriers, 3 fighters and 3 transports Battle in Queensland Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 2 : 3/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland Americans roll dice for 1 armour in Queensland, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Queensland, round 3 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Queensland Americans roll dice for 1 armour in Queensland, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 3 artilleries in Queensland, round 4 : 2/3 hits, 1,00 expected hits 1 armour owned by the Americans lost in Queensland Japanese win with 3 artilleries remaining. Battle score for attacker is -10 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters could not land in 54 Sea Zone and were removed Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry and 4 mech_infantrys EDIT: Adding units owned by Americans to Central United States: 1 infantry and 4 mech_infantrys EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 2,67 Japanese : 1,33