@Ragnell804 gg, I concede
Matthew(Axis)vsNathan(Allies) Anniversary 41
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 factory, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Hupeh to Sikang 1 armour moved from Suiyuan to Sikang 2 infantry moved from Suiyuan to Ningxia 1 fighter moved from Buryatia S.S.R. to Ningxia 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 48 Sea Zone to 36 Sea Zone 2 fighters moved from 48 Sea Zone to Burma 3 fighters moved from 62 Sea Zone to Burma 1 fighter moved from 62 Sea Zone to Burma Combat - Japanese Battle in Sikang Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 fighter Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Ningxia, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Ningxia to Suiyuan Place Units - Japanese 1 factory placed in Burma 4 submarines placed in 62 Sea Zone 3 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 artillery, 1 factory, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Morocco Algeria 2 artilleries and 9 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 7 Sea Zone to Morocco Algeria 2 fighters moved from 7 Sea Zone to Gibraltar 1 armour moved from Egypt to Libya British take Libya from Italians 2 artilleries and 2 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone 2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Gibraltar 2 carriers, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 12 Sea Zone 1 armour moved from Libya to Egypt Combat - British Battle in Morocco Algeria British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 cruiser in Morocco Algeria, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in Gibraltar British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 2 artilleries and 9 infantry Italians defend with 2 infantry British roll dice for 2 artilleries and 9 infantry in Trans-Jordan, round 2 : 2/1 hits, 2.50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 infantry moved from Anglo-Egypt Sudan to Egypt 1 bomber moved from Morocco Algeria to Egypt 2 fighters moved from Morocco Algeria to 12 Sea Zone 2 fighters moved from Gibraltar to 12 Sea Zone Place Units - British 1 submarine placed in 7 Sea Zone 1 factory placed in Australia 1 armour and 1 infantry placed in Egypt 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -1.33 Italians : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 5 infantry moved from Italy to France 1 fighter moved from Poland to Italy 1 fighter moved from Italy to France Non Combat Move - Italians Place Units - Italians 1 armour and 5 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Egypt to Burma Combat - Americans Strategic bombing raid in Burma Bombing raid in Burma rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Burma causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Burma to Persia 1 submarine moved from 53 Sea Zone to 48 Sea Zone 1 submarine moved from 46 Sea Zone to 48 Sea Zone 2 submarines moved from 53 Sea Zone to 52 Sea Zone 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea Zone 1 destroyer moved from 7 Sea Zone to 12 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Belorussia 2 fighters moved from Poland to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 1 armour moved from Poland to Eastern Ukraine 3 bombers moved from Germany to Eastern Ukraine 1 fighter moved from Poland to Eastern Ukraine 4 armour, 4 artilleries and 4 infantry moved from Ukraine to Caucasus Combat - Germans Battle in Belorussia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 armour, 3 bombers, 1 fighter and 1 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 3 bombers, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 4 armour, 4 artilleries and 4 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 10 infantry Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Caucasus, round 2 : 4/1 hits, 4.67 expected hits Russians roll dice for 2 artilleries and 10 infantry in Caucasus, round 2 : 4/0 hits, 4.00 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Caucasus Germans roll dice for 4 armour and 4 artilleries in Caucasus, round 3 : 3/1 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 6 infantry in Caucasus, round 3 : 3/1 hits, 2.67 expected hits 3 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Caucasus Germans roll dice for 4 armour and 1 artillery in Caucasus, round 4 : 3/1 hits, 2.33 expected hits Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 4 : 1/1 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus Germans roll dice for 4 armour in Caucasus, round 5 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 artilleries in Caucasus, round 5 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 10 Casualties for Germans: 4 artilleries and 4 infantry Casualties for Russians: 2 artilleries and 10 infantry Non Combat Move - Germans 4 armour moved from Germany to East Poland 1 armour moved from France to Balkans 5 infantry moved from France to Italy 3 bombers moved from Eastern Ukraine to Poland 1 fighter moved from Eastern Ukraine to Ukraine 2 fighters moved from Belorussia to Ukraine 6 infantry moved from Poland to Baltic States 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Balkans 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Place Units - Germans 4 armour, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 armour moved from Persia to Caucasus 3 infantry moved from Russia to Caucasus 1 armour and 2 infantry moved from Russia to Eastern Ukraine 1 artillery and 2 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 armour and 2 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Caucasus Russians attack with 4 armour and 3 infantry Germans defend with 1 aaGun, 4 armour and 1 factory Russians roll dice for 4 armour and 3 infantry in Caucasus, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians roll dice for 4 armour and 1 infantry in Caucasus, round 3 : 3/1 hits, 2.17 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 4 armour remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 1 artillery and 8 infantry moved from India to Persia Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 46 PUs; 0 techTokens; Japanese buy 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Ningxia to Chinghai 2 infantry moved from Sikang to Chinghai 1 armour moved from Sikang to Chinghai 5 infantry moved from Burma to India 2 artilleries moved from Burma to India 1 armour moved from French Indo-China Thailand to India Combat - Japanese Battle in Chinghai Japanese attack with 1 armour and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 4 infantry in Chinghai, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 2 artilleries and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in India, round 2 : 2/1 hits, 2.33 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in India Japanese win, taking India from British with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry moved from Stanovoj Chrebet to Soviet Far East 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 1 carrier moved from 36 Sea Zone to 62 Sea Zone 3 transports moved from 36 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to 62 Sea Zone 5 fighters moved from Burma to 62 Sea Zone 1 artillery moved from French Indo-China Thailand to Burma 3 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from Burma to Fukien 2 armour moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 aaGun and 1 armour placed in Burma 4 submarines placed in 62 Sea Zone 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : -0.33 Japanese : -0.50
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Egypt to 38 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 38 Sea Zone to Egypt 2 armour moved from Egypt to Persia 2 artilleries and 8 infantry moved from Trans-Jordan to Persia 1 infantry moved from Egypt to Trans-Jordan 2 artilleries and 1 infantry moved from Morocco Algeria to Libya 1 infantry moved from Gibraltar to 12 Sea Zone 2 transports moved from 12 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone 1 infantry and 1 transport moved from 12 Sea Zone to 9 Sea Zone 1 infantry moved from Eastern Canada to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria Place Units - British 1 armour and 1 infantry placed in Egypt 1 submarine placed in 7 Sea Zone 1 artillery and 3 infantry placed in United Kingdom 2 transports placed in 39 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Persia to Burma Combat - Americans Strategic bombing raid in Burma AA fire in Burma : 0/1 hits, 0.17 expected hits Bombing raid in Burma rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Burma causes 2 damage total. Non Combat Move - Americans 1 bomber moved from Burma to Australia 3 submarines moved from 52 Sea Zone to 48 Sea Zone 2 carriers, 3 destroyers and 4 fighters moved from 52 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 4 armour moved from East Poland to Caucasus 1 fighter moved from Ukraine to Caucasus 3 bombers moved from Poland to Belorussia 1 fighter moved from Germany to Belorussia 2 infantry moved from Baltic States to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 bombers, 1 fighter and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Belorussia, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Caucasus Germans attack with 4 armour and 1 fighter Russians defend with 1 aaGun, 4 armour and 1 factory AA fire in Caucasus : 0/1 hits, 0.17 expected hits Germans roll dice for 4 armour and 1 fighter in Caucasus, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits 3 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Casualties for Russians: 4 armour Non Combat Move - Germans 1 fighter moved from Caucasus to India 2 fighters moved from Ukraine to India 4 armour moved from Germany to East Poland 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Ukraine 2 infantry moved from Baltic States to East Poland 4 infantry moved from Poland to Baltic States 5 infantry moved from Germany to Poland 1 fighter moved from France to Italy 1 fighter moved from Belorussia to East Poland 3 bombers moved from Belorussia to Poland 1 infantry moved from Italy to France 2 infantry moved from Italy to Balkans Place Units - Germans 10 armour placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.50 AA fire in Caucasus : : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 7 infantry moved from Persia to Caucasus 1 infantry moved from Russia to Belorussia 1 armour and 1 infantry moved from Eastern Ukraine to Belorussia 1 artillery and 9 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Caucasus Combat - Russians Battle in Belorussia Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 armour, 1 artillery and 7 infantry Germans defend with 1 aaGun, 2 armour and 1 factory Russians roll dice for 1 armour, 1 artillery and 7 infantry in Caucasus, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 2 armour in Caucasus, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Baltic States Russians attack with 1 artillery and 9 infantry Germans defend with 6 infantry Russians roll dice for 1 artillery and 9 infantry in Baltic States, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 6 infantry in Baltic States, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 7 infantry in Baltic States, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 4 infantry in Baltic States, round 3 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States 6 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Karelia S.S.R. Germans win with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 8 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Russia to Caucasus 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Caucasus Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 2 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 57 PUs; 0 techTokens; Japanese buy 1 armour, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 6 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Soviet Far East to Yakut S.S.R. 4 infantry moved from Chinghai to Ningxia 1 armour moved from Chinghai to Ningxia 1 armour moved from Manchuria to Ningxia 2 armour moved from Buryatia S.S.R. to Yakut S.S.R. 3 infantry moved from Burma to India 1 artillery moved from Burma to India 1 armour moved from Burma to India 2 artilleries moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Fukien to East Indies 3 fighters moved from 62 Sea Zone to Burma 1 fighter moved from 62 Sea Zone to Burma 2 fighters moved from 62 Sea Zone to Burma 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry, 8 submarines and 3 transports moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 armour and 1 infantry placed in Burma 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 1 armour, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber and 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese Combat - British Battle in Trans-Jordan British attack with 1 bomber and 3 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Egypt to Persia 1 bomber moved from Trans-Jordan to Egypt 2 artilleries and 1 infantry moved from Libya to Egypt 1 artillery and 5 infantry moved from Morocco Algeria to Libya 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 submarine moved from 13 Sea Zone to 15 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 12 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Norway Place Units - British 1 armour and 1 infantry placed in Egypt 2 artilleries and 5 infantry placed in United Kingdom 1 transport placed in 6 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : -0.17 Italians : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 cruisers moved from 15 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone 4 infantry moved from France to Germany 1 armour moved from Italy to France 6 infantry moved from Italy to France 1 infantry moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Western Canada to 56 Sea Zone 4 carriers, 4 destroyers, 8 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Iwo Jima 8 fighters moved from 59 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 8 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 8 fighters and 2 infantry in Iwo Jima, round 2 : 4/1 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Australia to Solomon Islands 1 aaGun moved from Western Canada to Western United States 2 submarines moved from 56 Sea Zone to 52 Sea Zone 5 submarines moved from 48 Sea Zone to 52 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 8 fighters moved from Iwo Jima to 59 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Eastern Ukraine 3 fighters moved from India to Eastern Ukraine 2 infantry moved from Baltic States to Belorussia 3 bombers moved from Poland to Belorussia 1 fighter moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 bombers, 1 fighter and 3 infantry Russians defend with 1 armour and 2 infantry Germans roll dice for 3 bombers, 1 fighter and 3 infantry in Belorussia, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Eastern Ukraine Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Baltic States 4 armour moved from East Poland to Baltic States 1 armour moved from Ukraine to Baltic States 5 infantry moved from Poland to Baltic States 2 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from France to Germany 1 fighter moved from Italy to France 2 infantry moved from Italy to Balkans 3 fighters moved from Eastern Ukraine to East Poland 9 armour moved from Germany to Baltic States 3 bombers moved from Belorussia to East Poland 1 armour moved from Germany to East Poland Place Units - Germans 6 armour, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 3 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 4 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Archangel to Russia 1 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Kazakh S.S.R. to Russia 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Caucasus to Russia 1 armour moved from Caucasus to Russia Place Units - Russians 6 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 armour, 3 artilleries and 8 infantry moved from India to Persia 1 armour moved from Burma to Persia 4 fighters moved from Burma to Persia 1 fighter moved from East Indies to 49 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 50 Sea Zone Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 49 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Persia Japanese attack with 3 armour, 3 artilleries, 4 fighters and 8 infantry British defend with 3 armour, 2 artilleries and 8 infantry Japanese roll dice for 3 armour, 3 artilleries, 4 fighters and 8 infantry in Persia, round 2 : 6/1 hits, 6.33 expected hits British roll dice for 3 armour, 2 artilleries and 8 infantry in Persia, round 2 : 5/1 hits, 4.83 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the British lost in Persia Japanese roll dice for 3 armour, 3 artilleries, 4 fighters and 3 infantry in Persia, round 3 : 6/1 hits, 5.50 expected hits British roll dice for 3 armour, 2 artilleries and 2 infantry in Persia, round 3 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in Persia 3 artilleries owned by the Japanese and 3 armour owned by the Japanese retreated to India British win with 1 armour remaining. Battle score for attacker is 18 Casualties for Japanese: 8 infantry Casualties for British: 2 armour, 2 artilleries and 8 infantry Non Combat Move - Japanese 4 fighters moved from Persia to Burma 1 infantry moved from Burma to India 1 fighter moved from 49 Sea Zone to Burma 2 fighters moved from Burma to 62 Sea Zone 4 fighters moved from Japan to 62 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 7 submarines and 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 armour moved from Ningxia to Chinghai 4 infantry moved from Ningxia to Chinghai 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from 62 Sea Zone to Manchuria 1 artillery moved from 62 Sea Zone to Manchuria Place Units - Japanese 2 infantry placed in Burma 2 carriers, 2 fighters and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 0.67 Japanese : 1.17
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 2 artilleries, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 1 artillery and 2 infantry moved from Norway to 6 Sea Zone 1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry and 4 transports moved from 6 Sea Zone to 12 Sea Zone 2 artilleries and 6 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 13 Sea Zone to 12 Sea Zone 1 submarine moved from 15 Sea Zone to 34 Sea Zone 1 armour moved from Persia to Caucasus 1 infantry moved from Trans-Jordan to Persia 1 armour, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 5 infantry moved from Libya to Egypt Place Units - British 1 artillery and 1 infantry placed in Egypt 1 transport placed in 40 Sea Zone 1 submarine placed in 7 Sea Zone 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :