Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 infantry moved from Italy to Southern Europe 1 infantry moved from Germany to Poland 1 infantry moved from Poland to Germany 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 3 transports moved from 5 Sea Zone to 6 Sea Zone 2 armour moved from United Kingdom to 6 Sea Zone 2 armour moved from 6 Sea Zone to Norway Non Combat Move - British Place Units - British 3 armour and 3 infantry placed in United Kingdom 2 infantry placed in Eastern Canada British undo move 1. 2 armour placed in United Kingdom 2 infantry placed in United Kingdom 1 armour and 1 infantry placed in Italy Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 8 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Okinawa to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 transport moved from 59 Sea Zone to 60 Sea Zone 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone 1 armour moved from 63 Sea Zone to Buryatia S.S.R. 1 infantry moved from 63 Sea Zone to Buryatia S.S.R. 1 battleship moved from 57 Sea Zone to 53 Sea Zone 1 armour and 1 artillery moved from Alaska to 64 Sea Zone 1 fighter moved from 57 Sea Zone to Hawaiian Islands 1 destroyer moved from 64 Sea Zone to 63 Sea Zone 1 carrier moved from 57 Sea Zone to 53 Sea Zone 1 transport moved from 57 Sea Zone to 60 Sea Zone 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry moved from Sinkiang to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Caucasus to Ukraine S.S.R. 2 armour moved from Russia to Archangel 4 armour moved from Russia to West Russia 2 fighters moved from Russia to West Russia 1 armour moved from Ukraine S.S.R. to West Russia 1 armour moved from Ukraine S.S.R. to West Russia 1 bomber moved from Russia to Archangel 1 artillery, 3 infantry and 2 transports moved from 52 Sea Zone to 53 Sea Zone 1 artillery and 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone 1 artillery and 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 armour and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from Western Canada to 65 Sea Zone 1 armour, 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western United States 1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Western United States 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 2 fighters moved from 56 Sea Zone to Western United States 1 fighter moved from 57 Sea Zone to Western United States 1 fighter moved from Alaska to Western United States 1 bomber moved from Russia to Soviet Far East Combat - Japanese Battle in West Russia Japanese attack with 6 armour and 2 fighters Americans defend with 4 artilleries and 1 infantry Japanese roll dice for 6 armour and 2 fighters in West Russia, round 2 : 5/8 hits, 4.00 expected hits Americans roll dice for 4 artilleries and 1 infantry in West Russia, round 2 : 2/5 hits, 1.67 expected hits 2 armour owned by the Japanese, 1 infantry owned by the Americans and 4 artilleries owned by the Americans lost in West Russia Japanese win, taking West Russia from Americans with 4 armour and 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 2 armour Casualties for Americans: 4 artilleries and 1 infantry Battle in Archangel Japanese attack with 2 armour and 1 bomber Americans defend with 1 artillery Japanese roll dice for 2 armour and 1 bomber in Archangel, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Archangel Japanese win, taking Archangel from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Americans: 1 artillery Battle in Hawaiian Islands Japanese attack with 2 artilleries, 1 fighter and 4 infantry British defend with 2 infantry; Americans defend with 3 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hawaiian Islands, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 5 infantry in Hawaiian Islands, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hawaiian Islands, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 3 infantry in Hawaiian Islands, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 1 fighter in Hawaiian Islands, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 4 infantry Casualties for Americans: 3 infantry Casualties for British: 2 infantry Battle in Western United States Japanese attack with 1 armour, 1 artillery, 4 fighters and 2 infantry Americans defend with 3 armour, 1 factory and 3 infantry Japanese roll dice for 3 battleships in Western United States, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Western United States, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 3 armour and 3 infantry in Western United States, round 2 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Americans and 3 infantry owned by the Americans lost in Western United States Japanese roll dice for 1 armour, 1 artillery and 4 fighters in Western United States, round 3 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 armour in Western United States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry Casualties for Americans: 3 armour and 3 infantry Non Combat Move - Japanese 2 fighters moved from Western United States to 56 Sea Zone 2 fighters moved from Western United States to Alaska 1 bomber moved from Archangel to Russia 1 fighter moved from West Russia to Russia 1 fighter moved from West Russia to Russia 1 fighter moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 fighter moved from Hawaiian Islands to 53 Sea Zone 2 fighters moved from West Russia to Russia Place Units - Japanese 2 transports placed in 60 Sea Zone 8 armour placed in Russia 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 2.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eastern Canada to Western Canada 1 armour moved from Eastern United States to Western Canada 4 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western Canada 2 armour moved from Eastern United States to Western Canada 1 bomber moved from Central United States to Western United States 3 fighters moved from Central United States to Western United States 1 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Eastern United States to Central United States 2 artilleries moved from Eastern United States to Central United States 1 armour and 1 infantry moved from Libya to 15 Sea Zone 1 armour, 2 battleships, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour moved from 17 Sea Zone to Egypt 1 infantry moved from 17 Sea Zone to Egypt 1 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Karelia S.S.R. to Archangel 1 transport moved from 8 Sea Zone to 14 Sea Zone 1 transport moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in Western Canada Americans attack with 3 armour, 1 fighter and 1 infantry Japanese defend with 1 artillery Americans roll dice for 3 armour, 1 fighter and 1 infantry in Western Canada, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Western Canada, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Western Canada Americans win, taking Western Canada from Japanese with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Egypt Americans attack with 1 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 battleships in Egypt, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Egypt Americans win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Americans attack with 1 fighter and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Archangel Americans win, taking Archangel from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Western United States Americans attack with 1 bomber, 3 fighters and 4 infantry Japanese defend with 1 armour, 1 artillery and 1 factory Americans roll dice for 1 bomber, 3 fighters and 4 infantry in Western United States, round 2 : 3/8 hits, 2.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Western United States, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Western United States Americans win, taking Western United States from Japanese with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - Americans 1 bomber moved from Western United States to Central United States 1 fighter moved from Western Canada to Eastern Canada 1 fighter moved from Western United States to Eastern Canada 2 fighters moved from Western United States to Central United States 1 fighter moved from Archangel to Karelia S.S.R. Place Units - Americans 3 armour, 1 artillery, 1 bomber and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 1.00 Japanese : -1.67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Combat Move - Germans 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from French West Africa to French Equatorial Africa 1 destroyer moved from 43 Sea Zone to 52 Sea Zone 1 armour moved from Russia to Archangel Combat - Germans Battle in Archangel Germans attack with 1 armour Americans defend with 1 infantry Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Archangel Americans win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Americans: 1 infantry Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
Germans : 0.50 Americans : 0.67
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Purchase Units - British British buy 1 armour, 1 cruiser and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Southern Europe to Ukraine S.S.R. 1 infantry moved from Poland to Ukraine S.S.R. 1 infantry moved from Belorussia to Ukraine S.S.R. 1 infantry moved from Germany to Poland 1 infantry moved from Southern Europe to Germany 1 infantry moved from Southern Europe to Germany 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Norway to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 2 armour moved from United Kingdom to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 armour and 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from United Kingdom to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 transport moved from 6 Sea Zone to 13 Sea Zone 1 armour moved from Italy to Poland 1 infantry moved from Italy to Germany 1 infantry moved from Karelia S.S.R. to Archangel 2 infantry moved from Eastern Canada to Western Canada Combat - British Battle in Ukraine S.S.R. British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Ukraine S.S.R. British win, taking Ukraine S.S.R. from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 1 cruiser placed in 6 Sea Zone 1 armour placed in Italy 3 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
British : 0.33 Japanese : 0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Purchase Units - Japanese Japanese buy 6 armour, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 infantry moved from New Guinea to 49 Sea Zone 1 artillery moved from Eastern Australia to Western Australia 1 transport moved from 53 Sea Zone to 44 Sea Zone 1 infantry moved from Solomon Islands to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Buryatia S.S.R. to 63 Sea Zone 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 65 Sea Zone 1 armour and 1 infantry moved from 65 Sea Zone to Western Canada 3 battleships moved from 56 Sea Zone to 65 Sea Zone 3 transports moved from 56 Sea Zone to 58 Sea Zone 1 carrier and 2 fighters moved from 56 Sea Zone to 65 Sea Zone 2 fighters moved from 65 Sea Zone to Western Canada 2 fighters moved from Alaska to Western Canada 1 carrier and 1 fighter moved from 53 Sea Zone to 50 Sea Zone 2 transports moved from 53 Sea Zone to 59 Sea Zone 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 bomber moved from Soviet Far East to Western Canada 1 infantry moved from Evenki National Okrug to Archangel 1 bomber moved from Russia to Archangel 1 fighter moved from 50 Sea Zone to Philippine Islands 3 armour moved from West Russia to Russia 1 armour moved from Russia to Kazakh S.S.R. Combat - Japanese Battle in Archangel Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Archangel Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Western Canada Japanese attack with 1 armour, 1 bomber, 4 fighters and 1 infantry British defend with 2 infantry; Americans defend with 3 armour and 1 infantry Japanese roll dice for 2 battleships in Western Canada, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Western Canada, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 3 armour and 3 infantry in Western Canada, round 2 : 3/6 hits, 2.50 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Western Canada Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Western Canada, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 2 armour in Western Canada, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the Americans lost in Western Canada Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -12 Casualties for Japanese: 1 armour, 3 fighters and 1 infantry Casualties for Americans: 3 armour and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Western Canada to Alaska 1 fighter moved from Alaska to 65 Sea Zone 1 bomber moved from Archangel to Russia Place Units - Japanese 6 armour and 2 fighters placed in Russia 1 infantry placed in Japan 2 transports placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 1.50 Americans : 0.67 Japanese : 0.33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 fighter moved from Karelia S.S.R. to Finland 1 fighter moved from Finland to Germany 1 bomber moved from Central United States to Alaska 1 bomber moved from Eastern United States to Alaska 2 fighters moved from Eastern Canada to United Kingdom 3 armour moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern Canada to Western Canada 4 infantry moved from Eastern United States to Eastern Canada 2 fighters moved from Central United States to Eastern Canada 2 infantry moved from Central United States to Western United States 2 artilleries moved from Central United States to Western United States 1 transport moved from 14 Sea Zone to 9 Sea Zone Combat - Americans Battle in Alaska Americans attack with 2 bombers Japanese defend with 1 bomber Americans roll dice for 2 bombers in Alaska, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 bomber in Alaska, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Alaska Americans win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Americans 2 bombers moved from Alaska to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 2 infantry placed in Western United States 1 armour, 4 artilleries, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : -0.17
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Combat Move - Germans 1 destroyer moved from 52 Sea Zone to 48 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Purchase Units - British British buy 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 8 armour moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Poland to Ukraine S.S.R. 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from Italy to 15 Sea Zone 1 armour moved from 15 Sea Zone to Libya 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 3 infantry moved from United Kingdom to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Ukraine S.S.R. to Caucasus British take Caucasus from Germans 1 armour moved from Ukraine S.S.R. to Caucasus 1 armour moved from Poland to West Russia 1 infantry moved from Belorussia to West Russia 1 infantry moved from Karelia S.S.R. to Belorussia 7 infantry moved from Karelia S.S.R. to Baltic States Combat - British Battle in West Russia British attack with 1 armour and 1 infantry Japanese defend with 1 armour British roll dice for 1 armour and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in West Russia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in West Russia British win, taking West Russia from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British Place Units - British 1 transport placed in 6 Sea Zone 7 infantry placed in United Kingdom 2 infantry placed in Italy Turn Complete - British British collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.33 Japanese : 0.50
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Purchase Units - Japanese Japanese buy 7 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Western Australia to 46 Sea Zone 1 carrier moved from 50 Sea Zone to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour and 3 infantry moved from 35 Sea Zone to India 1 fighter moved from Philippine Islands to India 1 bomber moved from Russia to Caucasus 2 armour moved from Russia to Archangel 3 armour moved from Russia to West Russia 2 fighters moved from Russia to Caucasus 1 fighter moved from Russia to West Russia 1 fighter moved from Russia to Archangel 2 armour moved from Russia to Archangel 1 armour moved from Russia to West Russia 3 armour moved from Russia to Archangel 3 armour moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 armour moved from Russia to Archangel 1 armour moved from Russia to Caucasus 1 infantry moved from Japan to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 destroyer moved from 64 Sea Zone to 58 Sea Zone 3 battleships, 1 carrier, 1 fighter and 1 transport moved from 65 Sea Zone to 57 Sea Zone 1 transport moved from 57 Sea Zone to 58 Sea Zone 1 transport moved from 53 Sea Zone to 50 Sea Zone 1 battleship moved from 53 Sea Zone to 50 Sea Zone 2 battleships moved from 57 Sea Zone to 52 Sea Zone 1 armour moved from Russia to West Russia 1 armour moved from Kazakh S.S.R. to West Russia 1 armour moved from Russia to Caucasus 1 armour moved from Russia to Archangel 1 transport moved from 59 Sea Zone to 60 Sea Zone 1 transport moved from 58 Sea Zone to 60 Sea Zone 1 transport moved from 58 Sea Zone to 60 Sea Zone 1 transport moved from 58 Sea Zone to 60 Sea Zone Combat - Japanese Battle in Archangel Japanese attack with 9 armour and 1 fighter British defend with 1 infantry Japanese roll dice for 9 armour and 1 fighter in Archangel, round 2 : 4/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Archangel Japanese win, taking Archangel from Americans with 8 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Battle in Caucasus Japanese attack with 2 armour, 1 bomber and 2 fighters British defend with 1 armour, 1 factory and 1 infantry Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Caucasus, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Caucasus Japanese win, taking Caucasus from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for British: 1 armour and 1 infantry Battle in West Russia Japanese attack with 10 armour and 1 fighter British defend with 1 armour Japanese roll dice for 10 armour and 1 fighter in West Russia, round 2 : 3/11 hits, 5.50 expected hits British roll dice for 1 armour in West Russia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in West Russia Japanese win, taking West Russia from British with 10 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 bomber moved from Caucasus to Russia 1 fighter moved from Caucasus to India 1 fighter moved from Caucasus to India 1 fighter moved from West Russia to Russia 1 fighter moved from Archangel to Russia Place Units - Japanese 7 armour and 1 bomber placed in Russia 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 0.67 Japanese : -3.17
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 armour moved from Eastern Canada to 10 Sea Zone 1 artillery moved from Eastern Canada to 10 Sea Zone 4 infantry moved from Eastern Canada to 10 Sea Zone 3 armour, 1 artillery, 4 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone 3 armour moved from 8 Sea Zone to France 4 infantry moved from 8 Sea Zone to France 1 artillery moved from 8 Sea Zone to France 2 fighters moved from United Kingdom to Germany 1 armour moved from Trans-Jordan to 17 Sea Zone 1 armour, 2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 17 Sea Zone to 35 Sea Zone 1 transport moved from 9 Sea Zone to 10 Sea Zone 1 infantry moved from Western Canada to Alaska Americans take Alaska from Japanese 1 infantry moved from Western United States to Western Canada 2 fighters moved from Eastern Canada to United Kingdom 2 bombers moved from Eastern Canada to Germany 1 bomber moved from Eastern United States to Germany Combat - Americans Battle in 35 Sea Zone Americans attack with 1 armour, 2 battleships, 2 cruisers, 2 destroyers and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone Americans win with 2 battleships, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans Place Units - Americans 1 armour, 1 bomber and 4 infantry placed in Eastern United States 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Combat Move - Germans 1 battleship moved from 36 Sea Zone to 50 Sea Zone 1 destroyer moved from 48 Sea Zone to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Purchase Units - British British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 7 armour moved from Baltic States to Germany 1 armour moved from Baltic States to Germany 1 infantry moved from Baltic States to Poland 1 infantry moved from Germany to Bulgaria Romania 8 infantry moved from Baltic States to Germany 1 armour moved from Libya to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 cruisers moved from 5 Sea Zone to 6 Sea Zone 7 infantry moved from United Kingdom to 6 Sea Zone 7 infantry moved from 6 Sea Zone to Northwestern Europe Combat - British Non Combat Move - British Place Units - British 1 carrier placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 2 infantry placed in Italy British undo move 3. 2 infantry placed in United Kingdom British undo move 3. 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 armour, 3 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 2 battleships moved from 52 Sea Zone to 48 Sea Zone 1 carrier moved from 36 Sea Zone to 48 Sea Zone 1 infantry moved from Caroline Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Philippine Islands 1 battleship moved from 50 Sea Zone to 48 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 transport moved from 57 Sea Zone to 60 Sea Zone 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 transport moved from 58 Sea Zone to 62 Sea Zone 1 destroyer moved from 58 Sea Zone to 48 Sea Zone 8 armour moved from Archangel to Karelia S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 7 armour moved from West Russia to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Ukraine S.S.R. 1 infantry moved from 48 Sea Zone to Philippine Islands 1 artillery moved from 48 Sea Zone to Philippine Islands 1 fighter moved from 60 Sea Zone to 48 Sea Zone 1 fighter moved from India to 48 Sea Zone 1 armour moved from West Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 fighter moved from Russia to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu 2 armour moved from Russia to Karelia S.S.R. Combat - Japanese Battle in Belorussia Japanese attack with 1 armour and 1 bomber British defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Belorussia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belorussia Japanese win, taking Belorussia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia S.S.R. Japanese attack with 15 armour and 1 fighter Americans defend with 1 artillery; Russians defend with 1 factory Japanese roll dice for 15 armour and 1 fighter in Karelia S.S.R., round 2 : 11/16 hits, 8.00 expected hits Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Karelia S.S.R. Japanese win, taking Karelia S.S.R. from Russians with 14 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Americans: 1 artillery Battle in Ukraine S.S.R. Japanese attack with 10 armour, 1 bomber and 1 fighter British defend with 1 infantry Japanese roll dice for 10 armour, 1 bomber and 1 fighter in Ukraine S.S.R., round 2 : 8/12 hits, 6.17 expected hits British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ukraine S.S.R. Japanese win, taking Ukraine S.S.R. from British with 10 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Belorussia to Russia 1 bomber moved from Ukraine S.S.R. to Russia 1 fighter moved from Ukraine S.S.R. to Russia 1 fighter moved from Karelia S.S.R. to Russia Place Units - Japanese 4 armour, 3 fighters and 1 infantry placed in Russia 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : -0.67 Russians : 0.67 Japanese : 4.67
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Purchase Units - Americans Americans buy 2 battleships and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to Eastern Canada 1 armour, 2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 bomber moved from Eastern United States to Germany 3 armour, 1 artillery and 4 infantry moved from France to Germany 1 infantry moved from Eastern Canada to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Northwestern Europe 4 transports moved from 8 Sea Zone to 10 Sea Zone 2 transports moved from 11 Sea Zone to 10 Sea Zone 2 armour, 4 artilleries and 6 infantry moved from Eastern United States to Eastern Canada Combat - Americans Non Combat Move - Americans Place Units - Americans 2 battleships and 1 destroyer placed in 56 Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16 Combat Move - Germans 1 transport moved from 48 Sea Zone to 62 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 battleship and 1 destroyer moved from 50 Sea Zone to 47 Sea Zone Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16 Purchase Units - British British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour moved from 24 Sea Zone to French Equatorial Africa 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Norway 7 infantry moved from Northwestern Europe to Germany 1 infantry moved from Italy to Germany Combat - British Non Combat Move - British Place Units - British 3 armour placed in Italy 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 aaGun, 6 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone 2 fighters moved from India to Anglo-Egyptian Sudan 2 fighters moved from Russia to Anglo-Egyptian Sudan 3 fighters moved from Russia to India 4 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Caucasus 9 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 armour moved from India to Trans-Jordan Japanese take Trans-Jordan from British 3 battleships, 1 carrier, 1 destroyer and 2 fighters moved from 48 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to India 2 bombers moved from Russia to Germany Combat - Japanese Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,2 and causes: 8 damage to unit: factory Bombing raid in Germany causes 8 damage total. Non Combat Move - Japanese 2 bombers moved from Germany to Karelia S.S.R. Place Units - Japanese 1 aaGun and 1 infantry placed in Karelia S.S.R. 2 fighters placed in 60 Sea Zone 6 armour and 2 infantry placed in Russia Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Germany to Belorussia 1 armour moved from Germany to Ukraine S.S.R. 2 bombers moved from Germany to Belorussia 2 bombers moved from Germany to Ukraine S.S.R. 2 fighters moved from Germany to Ukraine S.S.R. 1 fighter moved from Germany to Belorussia 1 infantry moved from Northwestern Europe to Germany 1 armour, 2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 38 Sea Zone to 29 Sea Zone 2 armour moved from Eastern Canada to 10 Sea Zone 4 artilleries moved from Eastern Canada to 10 Sea Zone 6 infantry moved from Eastern Canada to 10 Sea Zone 2 armour, 4 artilleries, 6 infantry and 6 transports moved from 10 Sea Zone to 8 Sea Zone 2 armour, 4 artilleries and 6 infantry moved from 8 Sea Zone to France 1 transport moved from 8 Sea Zone to 10 Sea Zone 2 fighters moved from Eastern Canada to 56 Sea Zone Combat - Americans Battle in Belorussia Americans attack with 1 armour, 2 bombers and 1 fighter Japanese defend with 1 armour Americans roll dice for 1 armour, 2 bombers and 1 fighter in Belorussia, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Belorussia Americans win, taking Belorussia from Japanese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Ukraine S.S.R. Americans attack with 1 armour, 2 bombers and 2 fighters Japanese defend with 1 armour Americans roll dice for 1 armour, 2 bombers and 2 fighters in Ukraine S.S.R., round 2 : 1/5 hits, 2.83 expected hits Japanese roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Ukraine S.S.R. Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Japanese: 1 armour Non Combat Move - Americans 2 bombers and 2 fighters moved from Ukraine S.S.R. to Germany 2 bombers and 1 fighter moved from Belorussia to Germany Place Units - Americans 1 carrier and 1 submarine placed in 56 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : -2.17 Japanese : 0.00
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17 Combat Move - Germans 1 battleship and 1 destroyer moved from 47 Sea Zone to 60 Sea Zone Non Combat Move - Germans Turn Complete - Germans
Combat Hit Differential Summary :