@AndrewAAGamer said in L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60):
Scramble SZ111?
![2ec4c799-f6f3-4062-860c-5a1b434fb536-image.png]
No scramble in 111
dive in 106
Well Africa is black (Dark brown) as it should be xd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
4 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
EDIT: 1 armour and 1 infantry moved from Quebec to Central United States
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -0,67
I’d like to check the situation by Queensland. You can do Germany though, since it doesn’t impact.
Seems I need a blocker or two.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
4 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
EDIT: 1 armour and 1 infantry moved from Quebec to Central United States
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -0,67
i need time for germany. and need to lunch first.
take ur time.
I’ll run an errand, so take your time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
9 artilleries and 8 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 destroyer, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Eire
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Eire from British, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 9 infantry in Eastern Poland, round 2 : 3/18 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 1 armour and 8 infantry moved from Romania to Eastern Poland
1 aaGun and 7 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
2 fighters and 2 tactical_bombers moved from Egypt to Northern Italy
1 battleship, 1 cruiser, 1 submarine and 4 transports moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 carriers and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
Place Units - Germans
1 mech_infantry placed in Western Germany
Germans undo move 1.
2 bombers and 1 mech_infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : -1.00
i have ncm wait
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
thats it. u may proceed with russia.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Bessarabia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking 93 Sea Zone from Italians, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
6 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Tsinghai
5 infantry moved from Novosibirsk to Kazakhstan
6 infantry moved from Timguska to Novosibirsk
3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 11 artilleries and 5 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians undo move 3.
2 artilleries and 1 infantry placed in Volgograd
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Bessarabia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking 93 Sea Zone from Italians, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
6 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Tsinghai
5 infantry moved from Novosibirsk to Kazakhstan
6 infantry moved from Timguska to Novosibirsk
3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 11 artilleries and 5 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians undo move 3.
2 artilleries and 1 infantry placed in Volgograd
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 6 infantry
EDIT: Adding units owned by Russians to Kansu: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Russians : 2,67
So, a war against mighty Japan ha,?
If I take Amur will Mongolian guys arise as Soviets?
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
So, a war against mighty Japan ha,?
Yes, it seemed appropriate to bail out the Chinese. Note the edit that I put 6 more guys in Kansu.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
If I take Amur will Mongolian guys arise as Soviets?
Yes.
It will only be nullified if ruskijs attack any japanese territory bordering to Mongolia.
I am on mobile phone. I ll try to play jap in 20-30 min.