TripleA Turn Summary: Seleucid round 1
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 1
Combat Move - Seleucid
3 hoplites and 1 phalanx moved from Tarsus to SZ 61
1 cataphract moved from Palmyra to Jerusalem
3 hoplites and 1 phalanx moved from Bostra to Jerusalem
1 hoplite moved from Damascus to Jerusalem
1 cataphract moved from Damascus to Jerusalem
1 warelephant moved from Antioch to Jerusalem
1 leader moved from Antioch to Jerusalem
1 hoplite moved from Damascus to Jerusalem
1 catapult moved from Antioch to Sidon
3 cataphracts, 3 hoplites and 2 phalanxs moved from Antioch to Sidon
1 bireme, 1 flagship, 3 hoplites, 1 phalanx, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
3 hoplites and 1 phalanx moved from SZ 59 to Sidon
1 cataphract moved from Edessa to Sidon
1 hoplite moved from Damascus to Jerusalem
Purchase Units - Seleucid
Seleucid buy 1 bireme, 1 catapult, 2 hoplites and 1 quadrireme; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 4 cataphracts, 1 catapult, 6 hoplites and 3 phalanxs
Egypt defend with 2 archers, 2 chariots and 1 phalanx
Seleucid roll dice for 1 flagship in Sidon, round 2 : 1/1 hits, 1.00 expected hits
Seleucid roll dice for 4 cataphracts, 1 catapult, 6 hoplites and 3 phalanxs in Sidon, round 2 : 3/14 hits, 6.33 expected hits
Egypt roll dice for 2 archers, 2 chariots and 1 phalanx in Sidon, round 2 : 2/5 hits, 3.00 expected hits
2 chariots owned by the Egypt, 2 hoplites owned by the Seleucid and 2 archers owned by the Egypt lost in Sidon
Seleucid roll dice for 4 cataphracts, 1 catapult, 4 hoplites and 3 phalanxs in Sidon, round 3 : 8/12 hits, 5.67 expected hits
Egypt roll dice for 1 phalanx in Sidon, round 3 : 1/1 hits, 0.67 expected hits
1 hoplite owned by the Seleucid and 1 phalanx owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 4 cataphracts, 1 catapult, 3 hoplites and 3 phalanxs remaining. Battle score for attacker is 16
Casualties for Seleucid: 3 hoplites
Casualties for Egypt: 2 archers, 2 chariots and 1 phalanx
Battle in Jerusalem
Seleucid attack with 2 cataphracts, 6 hoplites, 1 leader, 1 phalanx and 1 warelephant
Egypt defend with 1 chariot, 1 phalanx and 1 warelephant
Seleucid roll dice for 2 cataphracts, 6 hoplites, 1 leader, 1 phalanx and 1 warelephant in Jerusalem, round 2 : 3/11 hits, 5.33 expected hits
Egypt roll dice for 1 chariot, 1 phalanx and 1 warelephant in Jerusalem, round 2 : 1/3 hits, 1.83 expected hits
Units damaged: 1 leader owned by the Seleucid
1 chariot owned by the Egypt, 1 warelephant owned by the Egypt and 1 phalanx owned by the Egypt lost in Jerusalem
Seleucid win, taking Jerusalem from Egypt with 2 cataphracts, 6 hoplites, 1 leader, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 25
Casualties for Egypt: 1 chariot, 1 phalanx and 1 warelephant
Non Combat Move - Seleucid
3 hoplites moved from Palmyra to Seleucia
1 phalanx moved from Euphrates to Seleucia
1 cataphract and 1 phalanx moved from Vologesia to Seleucia
1 phalanx moved from Ninive to Seleucia
1 hoplite moved from Ninive to Seleucia
1 phalanx moved from Hatra to Seleucia
1 phalanx moved from Hatra to Seleucia
1 cataphract moved from Hatra to Bostra
1 cataphract moved from Hatra to Bostra
1 phalanx moved from Damascus to Bostra
1 warelephant moved from Edessa to Antioch
3 hoplites and 1 phalanx moved from Edessa to Antioch
1 hoplite moved from Emesa to Damascus
1 phalanx moved from Emesa to Damascus
1 hoplite moved from Ninive to Seleucia
Place Units - Seleucid
1 catapult placed in Seleucia
1 hoplite placed in Antioch
1 hoplite placed in Seleucia
1 bireme and 1 quadrireme placed in SZ 61
Research Technology - Seleucid
Trigger SELTechAct: Seleucid gains access to conscription
Trigger SELTechAct: Seleucid gains access to construction
Trigger SELTechAct: Seleucid gains access to economics
Trigger SELTechAct: Seleucid gains access to tradeRoutes
Trigger SELTechAct: Seleucid gains access to siegeWeapons
Trigger SELTechAct: Seleucid gains access to warCollege
Trigger SELTechAct: Seleucid gains access to navalAcademy
Trigger SELTechAct: Seleucid gains access to supraremes
Trigger SELTechAct: Seleucid gains access to quinqueremes
Trigger SELTechAct: Seleucid gains access to quadriremes
Trigger SELTechAct: Seleucid gains access to triremes
Trigger SELTechAct: Seleucid gains access to biremes
Turn Complete - Seleucid
Seleucid collect 64 PUs; end with 64 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 61 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 60 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 56 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 55 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 61 PUs
Combat Hit Differential Summary :
Egypt : -1.50
Seleucid : -3.33
Territory Summary for Seleucid :
Jerusalem : 1 flag, 2 cataphracts, 6 hoplites, 1 leader, 1 phalanx and 1 warelephant
Damascus : 1 hoplite and 1 phalanx
Antioch : 1 city, 4 hoplites, 1 phalanx, 3 walls and 1 warelephant
SZ 61 : 1 bireme and 1 quadrireme
Seleucia : 5 cataphracts, 1 catapult, 1 city, 10 hoplites, 7 phalanxs, 3 walls and 1 warelephant
Bostra : 2 cataphracts and 1 phalanx
SZ 59 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Sidon : 1 flag, 4 cataphracts, 1 catapult, 3 hoplites and 3 phalanxs
Production/PUs Summary :
RomanRepublic : 49 / 50
GreekCityStates : 40 / 46
Pergamon : 27 / 24
Carthage : 50 / 53
Macedonia : 38 / 37
Bosporus : 27 / 24
Pontus : 13 / 11
Seleucid : 64 / 61
Egypt : 38 / 39
Parthia : 28 / 24
Armenia : 19 / 19
AI_Barbarians : 12 / 16
AI_Neutral : 177 / 0
Savegame