TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
20L Giallo(X) vs Aldoraine(L+8) BM
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Alexandria 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Battle in Trans-Jordan Battle in Alexandria Italians attack with 1 marine British defend with 1 infantry Italians roll dice for 1 battleship in Alexandria, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Egypt from British, taking Trans-Jordan from British with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 marine Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from Northwest Persia to Syria Italians take Syria from Neutral_Axis 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 2 carriers, 2 destroyers and 3 submarines moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Egypt 2 fighters moved from Southern Italy to 98 Sea Zone 1 aaGun moved from Belarus to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Romania 1 fighter moved from Egypt to 98 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : 0,67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 fighter moved from Queensland to 26 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 72 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 22 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Denmark 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Denmark 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to Denmark 1 bomber moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 1 armour moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Poland to Holland Belgium Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 3,33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Germans attack with 4 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 4 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 5/7 hits, 3,17 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia 1 aaGun moved from Caucasus to Northwest Persia 2 armour and 6 mech_infantrys moved from Iraq to Egypt 6 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Western Ukraine to Baltic States 6 artilleries moved from Eastern Poland to Baltic States 9 infantry moved from Eastern Poland to Baltic States 5 infantry moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 4 bombers moved from Holland Belgium to Western Germany 3 fighters moved from Denmark to 113 Sea Zone 1 fighter moved from 112 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Denmark to Western Germany 1 aaGun moved from Eastern Poland to Baltic States 1 bomber moved from Volgograd to Poland 2 artilleries moved from Novgorod to Baltic States Place Units - Germans 2 armour and 1 mech_infantry placed in Persia 10 infantry placed in Germany 3 infantry placed in France 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : -0,33 Americans : -0,67 Russians : 0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 3 infantry moved from Russia to Bryansk 1 armour moved from Archangel to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk 2 mech_infantrys moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 armour and 10 mech_infantrys moved from Archangel to Smolensk 2 armour and 10 mech_infantrys moved from Smolensk to Bryansk 3 infantry moved from Rostov to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Rostov to Volgograd Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 armour, 3 infantry and 10 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 3 infantry and 10 mech_infantrys in Bryansk, round 2 : 2/16 hits, 3.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 armour, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 4 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 armour and 7 mech_infantrys moved from Russia to Rostov 17 artilleries moved from Rostov to Bryansk 50 infantry moved from Rostov to Caucasus 16 infantry moved from Rostov to Bryansk 2 aaGuns moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 3 aaGuns moved from Russia to Bryansk Place Units - Russians 3 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 17 artilleries, 4 infantry and 11 mech_infantrys moved from Burma to India 3 mech_infantrys moved from Yunnan to India 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima Combat - Japanese Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 6/8 hits, 4,17 expected hits Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in India Japanese attack with 2 armour, 17 artilleries, 4 infantry and 14 mech_infantrys British defend with 1 armour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 17 artilleries, 4 infantry and 14 mech_infantrys in India, round 2 : 12/37 hits, 12,50 expected hits UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in India, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 17 artilleries, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone 3 infantry moved from Kwangtung to Kiangsi 3 mech_infantrys moved from French Indo China to Hunan 1 mech_infantry moved from Kweichow to Hunan 1 artillery moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 artilleries placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 60 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 1,00 Chinese : -0,33 UK_Pacific : -0,17 Japanese : 2,00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 carriers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 bombers moved from Russia to Kweichow 2 bombers moved from Russia to Yunnan 1 bomber moved from Russia to Persia 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
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scramble?
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i just noticed i didnt take Eastern Persia with US. I will edit that on the non-combat move. I will use 1 mech from West India
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 carriers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 bombers moved from Russia to Kweichow 2 bombers moved from Russia to Yunnan 1 bomber moved from Russia to Persia 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Norway Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 artillery Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Persia to Tsinghai 1 bomber moved from Kweichow to Tsinghai 1 bomber moved from Yunnan to Hopei 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 2 bombers moved from 112 Sea Zone to Gibraltar 1 bomber moved from 112 Sea Zone to Gibraltar 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 marine, 9 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Gibraltar 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco EDIT: 1 mech_infantry moved from West India to Eastern Persia EDIT: 1 armour and 1 mech_infantry moved from West India to Eastern Persia 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States 2 carriers and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Eastern Persia from Germans to Americans EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.17 AA fire in Persia : : -0.17 Americans : -2.33 Japanese : 1.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 13 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 4 fighters moved from United Kingdom to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 cruisers moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone
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scramble in sz112? hate to assume in this situation.
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@AldoRaine said in 20L Giallo(X) vs Aldoraine(L+8) BM:
scramble in sz112? hate to assume in this situation.
no, It might take some time for my next turn or less turns this week
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 carriers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 bombers moved from Russia to Kweichow 2 bombers moved from Russia to Yunnan 1 bomber moved from Russia to Persia 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Norway Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 artillery Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Persia to Tsinghai 1 bomber moved from Kweichow to Tsinghai 1 bomber moved from Yunnan to Hopei 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 2 bombers moved from 112 Sea Zone to Gibraltar 1 bomber moved from 112 Sea Zone to Gibraltar 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 marine, 9 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Gibraltar 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco EDIT: 1 mech_infantry moved from West India to Eastern Persia EDIT: 1 armour and 1 mech_infantry moved from West India to Eastern Persia 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States 2 carriers and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Eastern Persia from Germans to Americans EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 13 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 4 fighters moved from United Kingdom to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 cruisers moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone Combat - British Battle in Denmark British attack with 4 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 cruisers in Denmark, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 4 fighters and 2 infantry in Denmark, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Denmark to Norway 1 bomber, 4 fighters and 1 tactical_bomber moved from Russia to Norway 3 aaGuns, 3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from West India to Eastern Persia 1 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from Kenya to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 battleship and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to Norway Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.17 AA fire in Persia : : -0.17 British : -1.33 Americans : -2.33 Chinese : 0.17 Japanese : 1.67
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 13 PUs; Combat Move - ANZAC
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sorry it looks like i clicked through to far. No problem with posting moves.
Thanks again for the game.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Syria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 marine moved from Trans-Jordan to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 98 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 bomber, 3 fighters, 4 infantry and 2 marines British defend with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Americans defend with 3 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 bomber, 3 fighters, 4 infantry and 2 marines in Anglo Egyptian Sudan, round 2 : 7/11 hits, 4,00 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/12 hits, 4,83 expected hits 3 mech_infantrys owned by the British, 1 marine owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British, 4 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 marine in Anglo Egyptian Sudan, round 3 : 3/6 hits, 3,00 expected hits British roll dice for 1 armour and 2 fighters in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1,83 expected hits 1 marine owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 38 Casualties for Italians: 4 infantry and 2 marines Casualties for British: 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys Casualties for Americans: 3 mech_infantrys Battle in 94 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 94 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy 2 carriers moved from 98 Sea Zone to 81 Sea Zone 3 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Egypt 2 destroyers moved from 98 Sea Zone to 81 Sea Zone 2 submarines moved from 98 Sea Zone to 81 Sea Zone 1 armour moved from Romania to Germany 1 armour moved from Eastern Poland to Germany 1 aaGun moved from Eastern Poland to Poland Place Units - Italians 2 fighters placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 3,50 British : -1,17
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 3 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 4 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 5 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 3 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -3.50 AA fire in Caroline Islands : : -0.17 Japanese : -1.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 3 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 4 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 5 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 3 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Norway 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 destroyer moved from 71 Sea Zone to 70 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.50 AA fire in Caroline Islands : : -0.17 Japanese : -1.33