dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
All Vs Brett
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - British British repair damage of 2x factory; Remaining resources: 24 PUs; British buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from French Equatorial Africa to 24 Sea Zone 1 armour, 1 infantry and 1 transport moved from 24 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar 2 infantry moved from Eastern Canada to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to France 2 artilleries and 3 infantry moved from United Kingdom to 8 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone 1 cruiser moved from 8 Sea Zone to 5 Sea Zone 2 artilleries and 3 infantry moved from 5 Sea Zone to Germany 3 bombers moved from United Kingdom to Germany Combat - British Battle in France British attack with 2 infantry Germans defend with 1 artillery British roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in France British win, taking France from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Germany British attack with 2 artilleries, 3 bombers and 3 infantry Germans defend with 1 aaGun, 12 armour, 2 artilleries, 1 bomber, 1 factory, 3 fighters and 4 infantry AA fire in Germany : 0/3 hits, 0.50 expected hits British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 bombers and 3 infantry in Germany, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 aaGun, 12 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Germany, round 2 : 9/22 hits, 10.17 expected hits 1 aaGun owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans, 3 bombers owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Germany Germans win with 12 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is -27 Casualties for British: 2 artilleries, 3 bombers and 3 infantry Casualties for Germans: 1 aaGun, 1 bomber and 3 infantry Non Combat Move - British Place Units - British 3 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -1.50 British : 1.67 AA fire in Germany : : -0.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 49 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 infantry moved from Sinkiang to Novosibirsk 2 infantry moved from Szechwan to Kazakh S.S.R. 1 artillery and 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 battleship moved from 60 Sea Zone to 64 Sea Zone 2 fighters moved from 57 Sea Zone to Alaska 1 artillery moved from 64 Sea Zone to Alaska 1 battleship moved from 56 Sea Zone to 19 Sea Zone 1 battleship moved from 56 Sea Zone to 19 Sea Zone 1 battleship moved from 56 Sea Zone to 19 Sea Zone 1 bomber moved from Japan to Persia 2 armour and 3 infantry moved from Evenki National Okrug to Vologda 1 armour moved from Sinkiang to Vologda 1 armour moved from Sinkiang to Novosibirsk 1 infantry moved from Kazakh S.S.R. to Caucasus 1 artillery moved from Evenki National Okrug to Vologda 1 destroyer moved from 60 Sea Zone to 57 Sea Zone 1 armour moved from Novosibirsk to Vologda Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Japanese attack with 1 artillery and 2 fighters Americans defend with 2 infantry Japanese roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 fighters in Alaska, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in East Indies Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in East Indies, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in East Indies Japanese win, taking East Indies from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters moved from Alaska to 57 Sea Zone Place Units - Japanese 2 armour, 1 artillery, 1 bomber and 3 infantry placed in Japan 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 2.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 battleship, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 2 cruisers and 1 transport moved from 8 Sea Zone to 5 Sea Zone 1 armour moved from Baltic States to 5 Sea Zone 1 armour moved from 5 Sea Zone to Germany 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 transports moved from 8 Sea Zone to 10 Sea Zone 2 artilleries moved from 8 Sea Zone to Northwestern Europe 2 infantry moved from 8 Sea Zone to Northwestern Europe 1 transport moved from 11 Sea Zone to 10 Sea Zone 3 infantry moved from Eastern United States to Eastern Canada 3 artilleries moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern United States to Eastern Canada Combat - Americans Battle in Northwestern Europe Americans attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northwestern Europe Americans roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Americans win, taking Northwestern Europe from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Germany Americans attack with 1 armour, 1 bomber and 2 fighters Germans defend with 12 armour, 2 artilleries, 1 factory, 3 fighters and 1 infantry Americans roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 bomber and 2 fighters in Germany, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 12 armour, 2 artilleries, 3 fighters and 1 infantry in Germany, round 2 : 6/18 hits, 9.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Germany Germans win with 12 armour and 3 fighters remaining. Battle score for attacker is -27 Casualties for Americans: 1 armour, 1 bomber and 2 fighters Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Americans Place Units - Americans 1 armour, 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 battleship placed in 11 Sea Zone Turn Complete - Americans Americans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -2.67 Americans : -1.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Russians Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour, 2 fighters and 12 infantry moved from Baltic States to Germany 3 armour moved from Karelia S.S.R. to Germany Combat - Russians Battle in Germany Russians attack with 7 armour, 2 fighters and 12 infantry Germans defend with 12 armour, 1 factory and 3 fighters Russians roll dice for 7 armour, 2 fighters and 12 infantry in Germany, round 2 : 6/21 hits, 6.50 expected hits Germans roll dice for 12 armour and 3 fighters in Germany, round 2 : 10/15 hits, 8.00 expected hits 10 infantry owned by the Russians and 6 armour owned by the Germans lost in Germany Russians roll dice for 7 armour, 2 fighters and 2 infantry in Germany, round 3 : 5/11 hits, 4.83 expected hits Germans roll dice for 6 armour and 3 fighters in Germany, round 3 : 5/9 hits, 5.00 expected hits 2 infantry owned by the Russians, 3 armour owned by the Russians and 5 armour owned by the Germans lost in Germany Russians roll dice for 4 armour and 2 fighters in Germany, round 4 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 armour and 3 fighters in Germany, round 4 : 1/4 hits, 2.50 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Germany Russians roll dice for 3 armour and 2 fighters in Germany, round 5 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 fighters in Germany, round 5 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 2 fighters owned by the Germans lost in Germany Russians captures 52PUs while taking Germans capital Russians win, taking Germany from Germans with 3 armour remaining. Battle score for attacker is 22 Casualties for Russians: 4 armour, 2 fighters and 12 infantry Casualties for Germans: 12 armour and 3 fighters Non Combat Move - Russians 1 infantry moved from Archangel to Russia Place Units - Russians 5 infantry placed in Russia Russians undo move 1. 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -1.83 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Combat Move - Germans 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Egypt to Persia 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 1 battleship moved from 35 Sea Zone to 17 Sea Zone 1 artillery moved from Belorussia to West Russia 1 infantry moved from West Russia to Russia 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from Poland to Germany Combat - Germans Battle in Germany Germans attack with 1 infantry Russians defend with 3 armour and 1 factory Germans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 armour in Germany, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans lost in Germany Russians win with 3 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Russia Germans attack with 1 infantry Russians defend with 1 aaGun, 1 factory and 14 infantry Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 aaGun and 14 infantry in Russia, round 2 : 6/14 hits, 4.67 expected hits 1 infantry owned by the Germans lost in Russia Russians win with 1 aaGun and 14 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 armour moved from Morocco to Libya Turn Complete - GermansCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.83 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - British British buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from France to Italy 1 infantry moved from France to Italy 1 armour and 1 infantry moved from Gibraltar to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from 15 Sea Zone to Southern Europe British take Southern Europe from Germans 1 infantry moved from 15 Sea Zone to Southern Europe 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone 1 transport moved from 8 Sea Zone to 6 Sea Zone 2 artilleries moved from United Kingdom to 6 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 3 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R. Combat - British Battle in Italy British attack with 2 infantry Germans defend with 1 aaGun and 1 factory 1 aaGun owned by the Germans lost in Italy British win, taking Italy from Germans with 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - British Place Units - British 2 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Kazakh S.S.R. to Russia 3 infantry moved from Novosibirsk to Russia 1 infantry moved from Caucasus to Russia 4 armour, 1 artillery and 4 infantry moved from Vologda to Russia 1 bomber moved from Persia to Russia 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 1 transport moved from 64 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria 1 submarine moved from 37 Sea Zone to 34 Sea Zone 1 bomber moved from Japan to Iwo Jima 1 infantry moved from Evenki National Okrug to Archangel Japanese take Archangel from Russians 1 artillery and 1 infantry moved from Evenki National Okrug to Vologda 1 artillery and 1 infantry moved from East Indies to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 artillery moved from East Indies to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 47 Sea Zone 1 infantry moved from Borneo to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 2 artilleries and 2 infantry moved from 46 Sea Zone to Western Australia 2 fighters moved from 57 Sea Zone to Western Canada 1 artillery moved from Alaska to Western Canada Combat - Japanese Battle in Western Australia Japanese attack with 2 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Australia Japanese win, taking Western Australia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Canada Japanese attack with 1 artillery and 2 fighters British defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Western Canada, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Western Canada Japanese win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Russia Japanese attack with 4 armour, 1 artillery, 1 bomber and 10 infantry Russians defend with 1 aaGun, 1 factory and 14 infantry AA fire in Russia : 0/1 hits, 0.17 expected hits Japanese roll dice for 4 armour, 1 artillery, 1 bomber and 10 infantry in Russia, round 2 : 5/16 hits, 4.83 expected hits Russians roll dice for 1 aaGun and 14 infantry in Russia, round 2 : 4/14 hits, 4.67 expected hits 4 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Japanese roll dice for 4 armour, 1 artillery, 1 bomber and 6 infantry in Russia, round 3 : 3/12 hits, 4.17 expected hits Russians roll dice for 10 infantry in Russia, round 3 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Russia Japanese roll dice for 4 armour, 1 artillery, 1 bomber and 3 infantry in Russia, round 4 : 3/9 hits, 3.67 expected hits Russians roll dice for 7 infantry in Russia, round 4 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Russia Japanese roll dice for 4 armour, 1 artillery, 1 bomber and 2 infantry in Russia, round 5 : 4/8 hits, 3.50 expected hits Russians roll dice for 4 infantry in Russia, round 5 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Russia Japanese captures 73PUs while taking Russians capital Japanese win, taking Russia from Russians with 4 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 20 Casualties for Japanese: 9 infantry Casualties for Russians: 1 aaGun and 14 infantry Non Combat Move - Japanese 1 bomber moved from Russia to Sinkiang 1 fighter moved from Western Canada to 57 Sea Zone 1 fighter moved from Western Canada to Alaska 3 battleships moved from 19 Sea Zone to 54 Sea Zone Place Units - Japanese 2 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan 1 transport placed in 62 Sea Zone 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 129 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 British : 0.33 Russians : -2.67 Japanese : -1.83 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 battleship and 2 cruisers moved from 5 Sea Zone to 8 Sea Zone 3 artilleries moved from Eastern Canada to 10 Sea Zone 3 infantry moved from Eastern Canada to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone 3 artilleries moved from 3 Sea Zone to Finland 3 infantry moved from 3 Sea Zone to Finland 2 transports moved from 8 Sea Zone to 10 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern Canada to Western Canada 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern Canada to Finland 1 fighter moved from Eastern United States to Eastern Canada Non Combat Move - Americans Place Units - Americans 2 armour, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Research Technology - Russians Combat Move - Russians 3 armour moved from Germany to Karelia S.S.R. Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Combat Move - Germans 1 infantry moved from Rhodesia to 33 Sea Zone 1 infantry moved from French Equatorial Africa to French West Africa Germans take French West Africa from British 1 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to French Madagascar Germans take French Madagascar from British 1 battleship moved from 17 Sea Zone to 15 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone 1 armour moved from Persia to Russia 1 armour moved from Libya to Morocco 1 armour moved from Egypt to Persia Combat - Germans Battle in 15 Sea Zone Germans attack with 1 battleship British defend with 1 transport 1 transport owned by the British lost in 15 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans Turn Complete - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - British British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Southern Europe to Ukraine S.S.R. British take Bulgaria Romania from Germans British take Ukraine S.S.R. from Germans 1 infantry moved from Southern Europe to Bulgaria Romania 1 infantry moved from Italy to Southern Europe 1 infantry moved from Karelia S.S.R. to Belorussia British take Belorussia from Germans 1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 4 transports moved from 5 Sea Zone to 6 Sea Zone 2 armour and 4 infantry moved from United Kingdom to 6 Sea Zone 2 armour, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 2 armour and 4 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 cruiser moved from 5 Sea Zone to 8 Sea Zone Combat - British Battle in West Russia British attack with 1 artillery and 2 infantry Germans defend with 1 artillery British roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in West Russia British win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British Place Units - British 2 armour and 3 infantry placed in United Kingdom 1 transport placed in 8 Sea Zone British undo move 2. 1 transport placed in 6 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 0.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 127 PUs; Japanese buy 1 aaGun, 7 armour, 1 bomber, 1 carrier, 4 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Western Australia to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to New Zealand Japanese take New Zealand from British 1 transport moved from 46 Sea Zone to 48 Sea Zone 2 artilleries and 1 infantry moved from Western Australia to Eastern Australia 1 infantry moved from Alaska to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 battleship moved from 64 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 1 armour and 1 fighter moved from Alaska to Western Canada 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Alaska 1 fighter moved from 57 Sea Zone to Western Canada 1 fighter moved from Japan to Sinkiang 1 armour and 1 infantry moved from Manchuria to Anhwei 1 battleship moved from 54 Sea Zone to 57 Sea Zone 1 destroyer moved from 57 Sea Zone to 64 Sea Zone 1 battleship moved from 54 Sea Zone to 57 Sea Zone 1 battleship moved from 54 Sea Zone to 56 Sea Zone 1 bomber moved from Iwo Jima to Western United States 1 infantry moved from Russia to Caucasus 1 artillery and 1 infantry moved from Vologda to Russia 1 bomber moved from Sinkiang to West Russia 1 artillery moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 submarine moved from 34 Sea Zone to 15 Sea Zone Combat - Japanese Strategic bombing raid in Western United States AA fire in Western United States : 0/1 hits, 0.17 expected hits Bombing raid in Western United States rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Western United States causes 3 damage total. Battle in Western United States Japanese attack with 1 infantry Americans defend with 1 aaGun and 1 factory Japanese roll dice for 1 battleship in Western United States, round 2 : 1/1 hits, 0.67 expected hits 1 aaGun owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Western Canada Japanese attack with 1 armour and 2 fighters Americans defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Western Canada, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada Japanese win, taking Western Canada from British with 1 armour and 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry Battle in West Russia Japanese attack with 2 armour, 1 artillery and 1 bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 2 armour, 1 artillery and 1 bomber in West Russia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in West Russia Japanese roll dice for 2 armour and 1 bomber in West Russia, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in West Russia Japanese win, taking West Russia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery Casualties for British: 1 artillery and 2 infantry Battle in Eastern Australia Japanese attack with 2 artilleries and 1 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Eastern Australia, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Eastern Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Australia Japanese roll dice for 2 artilleries in Eastern Australia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Australia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Australia Japanese win, taking Eastern Australia from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Western United States to Alaska 1 fighter moved from Western Canada to Alaska 1 bomber moved from West Russia to Sinkiang Place Units - Japanese 1 aaGun and 7 armour placed in Russia 2 transports placed in 62 Sea Zone 1 carrier placed in 60 Sea Zone 1 bomber and 2 fighters placed in Japan 2 fighters placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
British : 0.67 AA fire in Western United States : : -0.17 Japanese : -0.50 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern Canada to Western Canada 1 fighter moved from Eastern Canada to Western Canada 2 armour moved from Eastern United States to Western United States 1 armour moved from Eastern Canada to 10 Sea Zone 1 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco 1 armour moved from 13 Sea Zone to Morocco 1 battleship moved from 11 Sea Zone to 13 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 13 Sea Zone 1 infantry moved from Eastern Canada to 10 Sea Zone 1 artillery moved from Eastern Canada to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Finland 1 infantry moved from 3 Sea Zone to Finland 3 transports moved from 3 Sea Zone to 10 Sea Zone 1 bomber moved from Eastern United States to Western United States 1 fighter moved from Eastern United States to Western United States 3 infantry moved from Eastern United States to Central United States 1 artillery moved from Eastern Canada to Western Canada 1 artillery moved from Northwestern Europe to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 3 artilleries, 1 fighter and 3 infantry moved from Finland to Karelia S.S.R. 1 artillery, 1 fighter and 1 infantry moved from Karelia S.S.R. to Archangel Combat - Americans Battle in Morocco Americans attack with 1 armour and 1 infantry Germans defend with 1 armour Americans roll dice for 2 battleships in Morocco, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Canada Americans attack with 2 artilleries and 1 fighter Japanese defend with 1 armour Americans roll dice for 2 artilleries and 1 fighter in Western Canada, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Western Canada, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 1 fighter in Western Canada, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Western Canada, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 1 fighter in Western Canada, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Western Canada, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Western Canada Americans win, taking Western Canada from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 1 armour Battle in Archangel Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Archangel Americans roll dice for 1 artillery and 1 fighter in Archangel, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Archangel Americans win, taking Archangel from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Western United States Americans attack with 2 armour, 1 bomber and 1 fighter Japanese defend with 1 factory and 1 infantry Americans roll dice for 2 armour, 1 bomber and 1 fighter in Western United States, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western United States Americans win, taking Western United States from Japanese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Western Canada to Central United States 1 fighter moved from Western United States to Central United States 1 bomber moved from Western United States to Central United States 1 fighter moved from Archangel to Karelia S.S.R. Place Units - Americans 3 armour, 1 fighter and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -0.50 Americans : -4.00 Japanese : -0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Combat Move - Russians 3 armour moved from Karelia S.S.R. to Evenki National Okrug Russians take Evenki National Okrug from Japanese Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Combat Move - Germans 1 infantry moved from French Madagascar to 28 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 1 battleship moved from 15 Sea Zone to 17 Sea Zone 1 armour moved from Persia to Ukraine S.S.R. 1 destroyer moved from 22 Sea Zone to 20 Sea Zone Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 armour British defend with 1 armour Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Ukraine S.S.R. British win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Non Combat Move - Germans Turn Complete - GermansCombat Hit Differential Summary :
Germans : 0.50 British : 0.50 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Karelia S.S.R. to West Russia 2 artilleries moved from Karelia S.S.R. to West Russia 2 armour and 3 infantry moved from United Kingdom to 6 Sea Zone 2 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 5 Sea Zone 1 infantry moved from Italy to Germany 1 infantry moved from Bulgaria Romania to Poland British take Poland from Germans 1 infantry moved from Belorussia to Ukraine S.S.R. 1 infantry moved from Southern Europe to Italy 1 infantry moved from Karelia S.S.R. to Belorussia 2 armour and 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. Combat - British Battle in West Russia British attack with 2 artilleries and 2 infantry Japanese defend with 2 armour British roll dice for 2 artilleries and 2 infantry in West Russia, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in West Russia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in West Russia British win, taking West Russia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour Non Combat Move - British Place Units - British 1 infantry placed in Eastern Canada British undo move 1. 1 armour and 1 infantry placed in Italy 2 armour and 2 infantry placed in United Kingdom 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
British : 0.67 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 8 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from New Zealand to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone 1 artillery moved from Eastern Australia to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 52 Sea Zone 1 armour moved from Anhwei to Evenki National Okrug 1 bomber moved from Sinkiang to Evenki National Okrug 1 fighter moved from Sinkiang to Evenki National Okrug 1 infantry moved from Anhwei to Sinkiang 1 bomber moved from Japan to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 artillery and 1 infantry moved from Alaska to Western Canada 1 armour and 1 infantry moved from Alaska to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western United States 1 bomber moved from Alaska to Eastern United States 2 fighters moved from 60 Sea Zone to 57 Sea Zone 1 carrier moved from 60 Sea Zone to 57 Sea Zone 2 fighters moved from Japan to 57 Sea Zone 1 fighter moved from Alaska to Western United States 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 artillery moved from 64 Sea Zone to Alaska 1 battleship moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from Alaska to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway Japanese take Midway from Americans 1 artillery moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 armour moved from Russia to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 1 carrier moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 51 Sea Zone Combat - Japanese Strategic bombing raid in Eastern United States AA fire in Eastern United States : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Eastern United States causes 0 damage total. Battle in Western Canada Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Western Canada, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Western Canada Japanese win, taking Western Canada from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Ukraine S.S.R. Japanese attack with 2 armour British defend with 1 infantry Japanese roll dice for 2 armour in Ukraine S.S.R., round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ukraine S.S.R. Japanese win, taking Ukraine S.S.R. from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 armour, 2 bombers and 1 fighter Russians defend with 3 armour Japanese roll dice for 2 armour, 2 bombers and 1 fighter in Evenki National Okrug, round 2 : 4/5 hits, 2.83 expected hits Russians roll dice for 3 armour in Evenki National Okrug, round 2 : 3/3 hits, 1.50 expected hits 1 fighter owned by the Japanese, 3 armour owned by the Russians and 2 armour owned by the Japanese lost in Evenki National Okrug Japanese win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 2 armour and 1 fighter Casualties for Russians: 3 armour Battle in West Russia Japanese attack with 2 armour, 1 artillery and 1 infantry British defend with 2 artilleries and 2 infantry Japanese roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 artilleries and 2 infantry in West Russia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in West Russia Japanese roll dice for 2 armour and 1 artillery in West Russia, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in West Russia Japanese win, taking West Russia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries and 2 infantry Battle in Western United States Japanese attack with 1 armour, 1 fighter and 1 infantry Americans defend with 2 armour and 1 factory Japanese roll dice for 2 battleships in Western United States, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Western United States, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 armour in Western United States, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 armour owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Americans: 2 armour Non Combat Move - Japanese 1 fighter moved from Western United States to Alaska 2 bombers moved from Evenki National Okrug to Russia Place Units - Japanese 7 armour and 1 infantry placed in Russia Japanese undo move 1. 6 armour and 2 fighters placed in Russia 2 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
AA fire in Eastern United States : : 0.83 British : -1.67 Americans : 0.00 Russians : 1.50 Japanese : 3.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Central United States to Western United States 2 fighters moved from Central United States to Western United States 1 bomber moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 infantry moved from Eastern United States to Eastern Canada 4 infantry moved from Eastern United States to Central United States 3 armour moved from Eastern United States to Western United States 1 armour moved from Morocco to Libya Americans take Algeria from Germans Americans take Libya from Germans 1 infantry moved from Morocco to 13 Sea Zone 2 battleships, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Libya 4 artilleries moved from Karelia S.S.R. to West Russia 3 infantry moved from Karelia S.S.R. to West Russia 1 fighter moved from Karelia S.S.R. to West Russia 1 artillery moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 transport moved from 3 Sea Zone to 10 Sea Zone 1 transport moved from 5 Sea Zone to 8 Sea Zone Combat - Americans Battle in West Russia Americans attack with 4 artilleries, 1 fighter and 3 infantry Japanese defend with 2 armour and 1 artillery Americans roll dice for 4 artilleries, 1 fighter and 3 infantry in West Russia, round 2 : 2/8 hits, 2.83 expected hits Japanese roll dice for 2 armour and 1 artillery in West Russia, round 2 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in West Russia Americans roll dice for 4 artilleries, 1 fighter and 2 infantry in West Russia, round 3 : 0/7 hits, 2.50 expected hits Japanese roll dice for 1 armour in West Russia, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 1 fighter and 2 infantry in West Russia, round 4 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 armour in West Russia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in West Russia Americans win, taking West Russia from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 2 armour and 1 artillery Battle in 15 Sea Zone Americans attack with 2 battleships, 2 cruisers, 2 destroyers and 1 transport Japanese defend with 1 submarine Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 15 Sea Zone Americans win with 2 battleships, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Western United States Americans attack with 3 armour, 1 bomber, 3 fighters and 3 infantry Japanese defend with 1 armour and 1 factory Americans roll dice for 3 armour, 1 bomber, 3 fighters and 3 infantry in Western United States, round 2 : 2/10 hits, 4.17 expected hits Japanese roll dice for 1 armour in Western United States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Western United States Americans win, taking Western United States from Japanese with 3 armour, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 3 fighters moved from Western United States to Central United States 1 bomber moved from Western United States to Central United States 1 fighter moved from West Russia to Karelia S.S.R. Place Units - Americans 3 armour, 2 artilleries, 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : -5.00 Japanese : -1.00 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12 Combat Move - Germans 1 battleship moved from 17 Sea Zone to 35 Sea Zone 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone Non Combat Move - Germans Turn Complete - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 infantry moved from Italy to Southern Europe 1 infantry moved from Germany to Poland 1 infantry moved from Poland to Germany 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 3 transports moved from 5 Sea Zone to 6 Sea Zone 2 armour moved from United Kingdom to 6 Sea Zone 2 armour moved from 6 Sea Zone to Norway Non Combat Move - British Place Units - British 3 armour and 3 infantry placed in United Kingdom 2 infantry placed in Eastern Canada British undo move 1. 2 armour placed in United Kingdom 2 infantry placed in United Kingdom 1 armour and 1 infantry placed in Italy Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :





