@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I must obviously dmg the ac, so that’s my choice.
But in case germany attacks U ur figs are uselles.
I just hope U re aware of that
I am, but let me check again. I just would hade it if that fucking italian sub takes out both ships.
And what would be the remaining OOL (for the rest of the battle)
And with your dice, I’d count on it.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And with your dice, I’d count on it.
I am not that good. Xd your ac is a 2 hit unit, if not, a draw i could pull xd
But there is no draw here, ha, but if u dont have 3 hp i would hope, this how, no
Ok, lets take a shot at it. Maybe the most rational choice is the cr anyway. Lets try that.
Sink the cr.
Wait. There’s more to the analysis.
I ll give u a few more min to give me definite decision. If you need more time just tell. I know this is not easy. I just dont want u have bad feelings later for rushing with the decision
Go with the first choice. Damage the ac. I’ve decided.
We wrote at same time.
Take ur time
Yes, you go ahead. Max d in this battle.
So cruiser stays last. Ok.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And with your dice, I’d count on it.
I am not that good. Xd your ac is a 2 hit unit, if not, a draw i could pull xd
Well, a maximum convoy of 7, where your sub rolled 3, 3, kind of says a lot.
I’ll do ANZAC and France quickly.
it was close. in second round i scored again since ur guys missed in first. they missed in second too, but i missed in third and ur cruiser hit me in third and is victorius
Like I said.
i assume u want to land ur guys in gib, but feel free to move them to moro
Better in an airbase.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for British from 25 to 23
EDIT: Turning off Edit Mode
Italians buy 1 factory_minor, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Battle in Cyprus
Battle in Syria
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Cyprus from British, taking Syria from French with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 carrier
Casualties for Italians: 1 submarine
Battle in Trans-Jordan
Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Trans-Jordan
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
2 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
1 aaGun and 1 infantry moved from Bulgaria to Greece
1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 factory_minor placed in Egypt
1 marine and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : 0.67
Americans : -0.83