TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Burma
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 mech_infantry moved from French Indo China to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Burma
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 mech_infantry moved from French Indo China to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 7/9 hits, 4.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Solomon Islands: 2 infantry
EDIT: Adding units owned by Japanese to Solomon Islands: 2 artilleries
EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 bomber, 3 fighters and 3 tactical_bombers moved from Burma to Shan State
1 armour moved from French Indo China to Shan State
1 artillery moved from Szechwan to Yunnan
1 armour moved from Szechwan to Shan State
1 infantry and 2 mech_infantrys moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Japan to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Sikang to Tsinghai
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
3 armour placed in French Indo China
3 armour placed in Malaya
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67
Japanese : 2.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 carrier moved from 89 Sea Zone to 64 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
4 transports moved from 92 Sea Zone to 102 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone
4 transports moved from 92 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone
4 transports moved from 92 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone
4 transports moved from 92 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Tunisia to Libya
British take Libya from Italians
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from Persia to Eastern Persia
3 armour, 1 infantry and 1 mech_infantry moved from Iraq to Persia
3 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 fighter and 2 tactical_bombers moved from Egypt to Eastern Persia
1 artillery moved from India to Burma
1 tactical_bomber moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Burma
British attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
1 bomber moved from Morocco to Trans-Jordan
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 armour placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.50
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Southern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
2 artilleries moved from Southern France to France
2 infantry moved from France to Southern France
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Bryansk to Eastern Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Bryansk to Eastern Persia
Combat - ANZAC
Battle in Java
Battle in 33 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 fighter and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 carrier and 1 destroyer
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - ANZAC
2 fighters could not land in 33 Sea Zone and were removed
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Bryansk to Eastern Persia
Combat - ANZAC
Battle in Java
Battle in 33 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 fighter and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 carrier and 1 destroyer
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - ANZAC
2 fighters could not land in 33 Sea Zone and were removed
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter and 2 tactical_bombers moved from Karelia to Belarus
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter and 2 tactical_bombers moved from Karelia to Belarus
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Combat - Germans
Battle in Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 4 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Belarus to Romania
1 tactical_bomber moved from Ukraine to Romania
1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
7 infantry moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
5 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
3 armour placed in Romania
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 fighter placed in Western Germany
4 infantry placed in Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 2.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
6 armour, 5 artilleries, 31 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
12 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 artillery moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Russia to Bryansk
1 artillery and 7 infantry moved from Novosibirsk to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
6 armour, 5 artilleries, 31 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
12 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 artillery moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Russia to Bryansk
1 artillery and 7 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 7 armour, 5 artilleries, 43 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 5 artilleries, 43 infantry and 2 mech_infantrys in Belarus, round 2 : 14/57 hits, 13.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 7 armour, 5 artilleries, 43 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 armour, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Burma
1 artillery, 6 infantry and 2 mech_infantrys moved from Shan State to Burma
2 armour moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 bomber moved from Shan State to 42 Sea Zone
2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries moved from 55 Sea Zone to Northern Territory
3 fighters and 3 tactical_bombers moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Burma
1 artillery, 6 infantry and 2 mech_infantrys moved from Shan State to Burma
2 armour moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 bomber moved from Shan State to 42 Sea Zone
2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries moved from 55 Sea Zone to Northern Territory
3 fighters and 3 tactical_bombers moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Northern Territory
Battle in Burma
Japanese attack with 8 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 8 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 14/28 hits, 12.17 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Northern Territory from ANZAC, taking Burma from UK_Pacific with 8 armour, 2 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Shan State
1 bomber moved from 42 Sea Zone to Shan State
1 bomber moved from Japan to Shan State
1 transport moved from 37 Sea Zone to 19 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 armour placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.00
Japanese : 1.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to Queensland
2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 26 Sea Zone to 50 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 50 Sea Zone
1 fighter moved from 26 Sea Zone to 50 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to Queensland
2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 26 Sea Zone to 50 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 50 Sea Zone
1 fighter moved from 26 Sea Zone to 50 Sea Zone
Non Combat Move - Americans
1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 bombers, 1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :