Samuel06 (X) vs Dawgoneit (A) BM3


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            2 fighters and 13 infantry moved from Samara to Russia
            2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            3 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Russians Submerged
                1 submarine owned by the Germans Submerged
            Battle in Smolensk
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 3 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians winGermans win with no units remaining, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 3 fighters and 2 infantry in Tambov, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 4 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            3 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4
            Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.17
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys moved from Burma to India
            2 fighters and 8 tactical_bombers moved from Yunnan to India
            1 bomber moved from Philippines to India
            1 artillery, 3 infantry and 1 marine moved from Shan State to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from 39 Sea Zone to India
            2 fighters, 1 infantry and 2 mech_infantrys moved from Kiangsu to Shantung
            2 mech_infantrys moved from Kiangsu to Kiangsi
            4 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    

    Savegame


  • @samuel06 Scramble sz 39?



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys moved from Burma to India
            2 fighters and 8 tactical_bombers moved from Yunnan to India
            1 bomber moved from Philippines to India
            1 artillery, 3 infantry and 1 marine moved from Shan State to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from 39 Sea Zone to India
            2 fighters, 1 infantry and 2 mech_infantrys moved from Kiangsu to Shantung
            2 mech_infantrys moved from Kiangsu to Kiangsi
            4 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Ceylon
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shantung
                Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Shantung, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 3 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 3 infantry
            Battle in Kiangsi
                Japanese attack with 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 4 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 5 mech_infantrys and 8 tactical_bombers
                British defend with 2 aaGuns, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber; French defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    AA fire in India : 1/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 5 mech_infantrys and 7 tactical_bombers in India, round 2 : 10/25 hits, 9.50 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 4 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in India, round 2 : 6/16 hits, 6.50 expected hits
                    6 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 7 tactical_bombers in India, round 3 : 10/19 hits, 8.50 expected hits
                    UK_Pacific roll dice for 3 artilleries, 3 fighters and 1 tactical_bomber in India, round 3 : 4/7 hits, 3.50 expected hits
                    3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the French, 3 artilleries owned by the British and 2 fighters owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Japanese: 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 2 aaGuns, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                Casualties for French: 1 fighter
    
        Non Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from Shantung to Japan
            1 fighter moved from 44 Sea Zone to Philippines
            2 fighters and 7 tactical_bombers moved from India to Yunnan
            1 bomber moved from India to Burma
            1 fighter moved from Shantung to Japan
            3 fighters moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
            Japanese undo move 3.
            Japanese undo move 2.
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Chinese : 1.00
    UK_Pacific : 0.00
    AA fire in India : : 0.00
    Japanese : 3.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            2 armour moved from Morocco to 92 Sea Zone
            4 artilleries moved from Morocco to 92 Sea Zone
            7 infantry moved from Morocco to 92 Sea Zone
            2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit scramble in sz95?



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            2 armour moved from Morocco to 92 Sea Zone
            4 artilleries moved from Morocco to 92 Sea Zone
            7 infantry moved from Morocco to 92 Sea Zone
            2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 2 armour, 5 artilleries and 7 infantry
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys
                    Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits
                    1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits
                    2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27
                Casualties for Americans: 4 artilleries and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys
                Casualties for Germans: 2 fighters and 1 tactical_bomber
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 95 Sea Zone to Tunisia
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 carrier and 4 destroyers placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4
            Americans collect 56 PUs (3 lost to blockades); end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    Americans : -2.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 7 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            4 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            6 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -1.83
    

    Savegame


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Alexandria to Egypt
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            2 infantry and 1 marine moved from Persia to Iraq
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
    

    Combat Hit Differential Summary :

    British : -1.00
    

    Savegame


  • @samuel06 6 hits in sz97. ool please


  • @dawgoneit default is good


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            2 armour moved from Morocco to 92 Sea Zone
            4 artilleries moved from Morocco to 92 Sea Zone
            7 infantry moved from Morocco to 92 Sea Zone
            2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 2 armour, 5 artilleries and 7 infantry
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys
                    Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits
                    1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits
                    2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27
                Casualties for Americans: 4 artilleries and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys
                Casualties for Germans: 2 fighters and 1 tactical_bomber
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 95 Sea Zone to Tunisia
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 carrier and 4 destroyers placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4
            Americans collect 56 PUs (3 lost to blockades); end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 7 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            4 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            6 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Alexandria to Egypt
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            2 infantry and 1 marine moved from Persia to Iraq
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 6/12 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 3 submarines owned by the Italians and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 4/11 hits, 5.00 expected hits
                    1 destroyer owned by the Germans, 4 destroyers owned by the Italians, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 5/6 hits, 3.33 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -38
                Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Casualties for Italians: 1 carrier, 1 cruiser, 5 destroyers and 3 submarines
                Casualties for Germans: 1 cruiser and 1 destroyer
                2 fighters owned by the Italians forced to land in Northern Italy
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            1 factory_minor placed in Iraq
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : -0.17
    Americans : -2.17
    Chinese : -0.17
    Japanese : -2.17
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            2 armour moved from Morocco to 92 Sea Zone
            4 artilleries moved from Morocco to 92 Sea Zone
            7 infantry moved from Morocco to 92 Sea Zone
            2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 2 armour, 5 artilleries and 7 infantry
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys
                    Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits
                    1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits
                    2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27
                Casualties for Americans: 4 artilleries and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys
                Casualties for Germans: 2 fighters and 1 tactical_bomber
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 95 Sea Zone to Tunisia
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 carrier and 4 destroyers placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4
            Americans collect 56 PUs (3 lost to blockades); end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 7 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            4 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            6 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Alexandria to Egypt
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            2 infantry and 1 marine moved from Persia to Iraq
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 6/12 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 3 submarines owned by the Italians and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 4/11 hits, 5.00 expected hits
                    1 destroyer owned by the Germans, 4 destroyers owned by the Italians, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 5/6 hits, 3.33 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -38
                Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Casualties for Italians: 1 carrier, 1 cruiser, 5 destroyers and 3 submarines
                Casualties for Germans: 1 cruiser and 1 destroyer
                2 fighters owned by the Italians forced to land in Northern Italy
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            1 factory_minor placed in Iraq
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : -0.17
    Americans : -2.17
    Chinese : -0.17
    Japanese : -2.17
    

    Savegame


  • TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour, 2 artilleries and 1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 3 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
    
        Combat - Italians
    

    Savegame


  • @dawgoneit Scramble 97?



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour, 2 artilleries and 1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 3 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 armour, 2 artilleries and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Southern Italy
                Italians attack with 1 armour, 2 fighters and 3 infantry
                British defend with 1 fighter; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour, 2 fighters and 3 infantry in Southern Italy, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 2 armour, 1 artillery and 1 fighter in Southern Italy, round 2 : 2/4 hits, 2.00 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Southern Italy, round 3 : 0/2 hits, 1.17 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Southern Italy, round 4 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 20
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 armour and 1 artillery
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Western Germany
            2 aaGuns moved from Bryansk to Smolensk
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -1.83
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 bomber moved from 41 Sea Zone to Northern Territory
            2 aaGuns, 2 artilleries, 3 fighters and 3 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

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