@simon33 Vive La France!
Lennard Vs Dawg (Allies +10) #3
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 armour and 1 mech_infantry moved from Tunisia to Tobruk 3 infantry moved from Algeria to Tunisia 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Algeria to Tunisia Combat - Americans Battle in 104 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Americans roll dice for 1 fighter in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 91 Sea Zone 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 10 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Western United States 1 artillery, 3 infantry and 2 mech_infantrys placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to India 1 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from West India to India 1 armour moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from Libya to Alexandria 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt Non Combat Move - British Place Units - British 2 armour and 1 fighter placed in Persia 3 mech_infantrys placed in Egypt 1 factory_minor placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Albania to Yugoslavia 1 artillery moved from Albania to Yugoslavia 1 mech_infantry moved from Bulgaria to Greece Italians take Greece from British 1 artillery moved from Bulgaria to Yugoslavia 2 armour and 4 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Holland Belgium to Southern Italy Combat - Italians Battle in Kazakhstan Italians attack with 2 armour and 4 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 4 infantry in Kazakhstan, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Holland Belgium to Western Germany Place Units - Italians 1 infantry placed in Southern France 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Intercept in Moscow?G11.tsvg
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@LennardF no
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Tsinghai to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 2 fighters moved from Ukraine to Russia 3 bombers moved from Ukraine to Russia 1 artillery and 1 infantry moved from Archangel to Smolensk 1 bomber moved from Belarus to Smolensk 17 artilleries moved from Rostov to Bryansk 5 armour moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Caucasus to Rostov 3 mech_infantrys moved from Caucasus to Rostov 2 infantry moved from Caucasus to Rostov 2 infantry moved from Caucasus to Volgograd 10 artilleries and 5 infantry moved from Ukraine to Bryansk 12 infantry moved from Western Ukraine to Bryansk 3 armour moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 6 artilleries and 11 infantry moved from Belarus to Bryansk 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Belarus 2 bombers moved from Western Germany to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to Rostov 2 infantry moved from Rostov to Bryansk 1 fighter moved from Western Germany to Rostov 4 infantry moved from Caucasus to Rostov 8 armour moved from Caucasus to Rostov 4 tactical_bombers moved from Caucasus to Volgograd 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Caucasus to Volgograd Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Volgograd Germans attack with 3 infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 infantry and 5 tactical_bombers in Volgograd, round 2 : 1/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 3 infantry and 5 tactical_bombers in Volgograd, round 3 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 6 armour, 33 artilleries, 30 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 6 armour, 33 artilleries, 30 infantry and 1 mech_infantry in Bryansk, round 2 : 24/70 hits, 24.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 6 armour, 33 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 104 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 2 fighters moved from Holland Belgium to Eastern Poland 3 bombers and 2 fighters moved from Russia to Rostov 1 bomber moved from Smolensk to Rostov 5 tactical_bombers moved from Volgograd to Rostov Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 2 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -1.33 Americans : -0.33 Russians : -1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Samara 1 infantry moved from Vologda to Urals 2 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Smolensk 11 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd 5 infantry moved from Manchuria to Amur 4 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 5 infantry Japanese defend with 2 infantry Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Volgograd Russians attack with 11 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 11 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/14 hits, 6.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 11 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Amur Russians attack with 5 infantry Japanese defend with 2 infantry Russians roll dice for 5 infantry in Amur, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 11 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Smolensk to Russia 6 artilleries and 1 infantry moved from Vologda to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,1,1,4,4,3,2,3,1,4,1,3,2,5,5,3,2,2,5,2 Russians collect 20 PUs (3 lost to blockades); end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 0.50 Japanese : 0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Jehol 1 bomber moved from Hopei to Korea 2 bombers moved from Anhwe to Korea 1 artillery, 2 infantry and 2 mech_infantrys moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Shensi 1 armour moved from Kansu to Yenisey Japanese take Yenisey from Russians 2 mech_infantrys moved from Kansu to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Jehol 2 infantry moved from Shan State to Burma 4 tactical_bombers moved from 37 Sea Zone to Burma 2 fighters moved from 37 Sea Zone to Burma 1 battleship, 3 carriers, 2 destroyers, 2 submarines and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries moved from Kwangsi to 36 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 destroyers, 2 submarines and 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 20 Sea Zone to 19 Sea Zone 2 artilleries moved from 19 Sea Zone to Jehol 2 infantry moved from 19 Sea Zone to Jehol 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 7 fighters moved from 6 Sea Zone to Korea 3 tactical_bombers moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Japanese attack with 3 bombers, 7 fighters, 4 infantry and 3 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 3 bombers, 7 fighters, 4 infantry and 3 tactical_bombers in Korea, round 2 : 10/17 hits, 8.17 expected hits Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 bombers, 7 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Jehol Japanese attack with 3 artilleries, 5 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 6/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 4 tactical_bombers moved from Burma to Malaya 4 infantry moved from Shan State to Malaya 1 armour moved from Yunnan to Shan State 2 mech_infantrys moved from Yunnan to Shan State 3 bombers moved from Korea to Japan 7 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 artilleries placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Japanese undo move 5. Japanese undo move 4. 1 artillery and 5 infantry placed in Japan Japanese undo move 4. 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Russians : 0.00 Japanese : 4.50
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in Philippines Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 2 armour and 1 mech_infantry moved from Tobruk to Egypt 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 3 infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Algeria to Tunisia 4 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters and 2 transports placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 3 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : 0.83
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in Philippines Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 2 armour and 1 mech_infantry moved from Tobruk to Egypt 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 3 infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Algeria to Tunisia 4 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters and 2 transports placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 3 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 bomber moved from India to Burma 2 fighters moved from India to Burma 2 infantry moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 fighter moved from Persia to Russia 3 fighters moved from India to Persia 1 fighter moved from Egypt to Caucasus 1 fighter moved from Gibraltar to Egypt Combat - British Battle in Caucasus British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 1 bomber, 2 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 3 : 4/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Burma to India 2 fighters and 1 tactical_bomber moved from Caucasus to Russia 1 fighter moved from Caucasus to Northwest Persia 2 armour moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 2 fighters placed in Persia 1 infantry placed in Persia British undo move 2. 1 armour placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 2 mech_infantrys placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.50 British : 1.17 Italians : 0.67 Americans : 0.83 Japanese : 0.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kazakhstan to Caucasus 1 bomber moved from Southern Italy to Caucasus 1 infantry moved from Kazakhstan to Caucasus 2 armour and 2 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Southern France to France 3 artilleries moved from Yugoslavia to Greater Southern Germany 1 mech_infantry moved from Greece to Romania 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Novosibirsk Italians attack with 2 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.67
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to Sumatra 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Caucasus 1 infantry owned by the ANZAC retreated to Northwest Persia Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 ANZAC : -0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to Sumatra 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Caucasus 1 infantry owned by the ANZAC retreated to Northwest Persia Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 ANZAC : -0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 infantry moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 6 armour, 33 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Russia 11 armour, 4 bombers, 4 fighters, 7 mech_infantrys and 5 tactical_bombers moved from Rostov to Russia 3 armour moved from Ukraine to Russia 3 tactical_bombers moved from Novgorod to Russia 2 fighters moved from Eastern Poland to Russia 4 bombers moved from Western Germany to Russia 1 armour moved from Timguska to Kazakhstan Combat - Germans Battle in Volgograd Germans attack with 2 armour and 6 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour and 6 infantry in Volgograd, round 2 : 0/8 hits, 2.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour and 5 infantry in Volgograd, round 3 : 2/7 hits, 1.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Russia Germans attack with 20 armour, 33 artilleries, 8 bombers, 6 fighters, 30 infantry, 8 mech_infantrys and 8 tactical_bombers British defend with 3 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 14 artilleries, 1 factory_major, 12 fighters, 24 infantry and 1 tactical_bomber AA fire in Russia : 5/12 hits, 2.00 expected hits 5 fighters owned by the Germans lost in Russia Germans roll dice for 20 armour, 33 artilleries, 8 bombers, 1 fighter, 30 infantry, 8 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 44/108 hits, 44.00 expected hits Russians roll dice for 4 aaGuns, 4 armour, 14 artilleries, 15 fighters, 24 infantry and 2 tactical_bombers in Russia, round 2 : 28/59 hits, 25.67 expected hits 24 infantry owned by the Russians, 2 armour owned by the Russians, 14 artilleries owned by the Russians, 28 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 20 armour, 33 artilleries, 8 bombers, 1 fighter, 2 infantry, 8 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 33/80 hits, 35.50 expected hits Russians roll dice for 2 armour, 15 fighters and 2 tactical_bombers in Russia, round 3 : 12/19 hits, 12.00 expected hits 1 tactical_bomber owned by the Russians, 12 fighters owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 10 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 fighters owned by the British lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 20 armour, 23 artilleries, 8 bombers, 1 fighter, 8 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 164 Casualties for Germans: 10 artilleries, 5 fighters and 30 infantry Casualties for Russians: 4 aaGuns, 4 armour, 14 artilleries, 12 fighters, 24 infantry and 1 tactical_bomber Casualties for British: 3 fighters and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns and 2 infantry moved from Western Ukraine to Bryansk 2 aaGuns and 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 8 bombers, 1 fighter and 8 tactical_bombers moved from Russia to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 armour, 5 infantry and 2 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship and 1 carrier EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship and 1 carrier EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -4.33 AA fire in Russia : : 3.00 Russians : 3.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Tambov to Samara 1 infantry moved from Smolensk to Vologda 1 infantry moved from Archangel to Nenetsia 5 infantry moved from Amur to Manchuria Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kiangsu to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 3 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 6 Sea Zone to Japan 3 artilleries, 5 infantry and 3 mech_infantrys moved from Jehol to Manchuria 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Yenisey to Buryatia Japanese take Yakut S.S.R. from Russians Japanese take Buryatia from Russians 1 mech_infantry moved from Evenkiyskiy to Kansu 1 artillery moved from Chahar to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Yunnan 3 artilleries and 2 infantry moved from French Indo China to Shan State 5 fighters moved from 6 Sea Zone to Manchuria 3 tactical_bombers moved from 6 Sea Zone to Manchuria 5 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 3 bombers moved from Japan to Manchuria 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from Malaya to Burma 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from Malaya to Burma 2 tactical_bombers moved from Malaya to 35 Sea Zone 9 infantry moved from Malaya to Shan State 2 infantry moved from Yunnan to Burma 9 artilleries and 3 infantry moved from Yunnan to Shan State 1 artillery moved from Kwangsi to French Indo China 2 infantry moved from Korea to Manchuria Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 8 carriers, 3 destroyers, 3 submarines, 2 tactical_bombers and 4 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese win with 1 battleship, 8 carriers, 3 destroyers, 3 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Manchuria Japanese attack with 3 artilleries, 3 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 3 infantry; Russians defend with 2 aaGuns and 8 infantry AA fire in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 3 artilleries, 3 bombers, 4 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 10/23 hits, 9.17 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 11 infantry in Manchuria, round 2 : 5/12 hits, 4.33 expected hits 5 infantry owned by the Japanese, 5 infantry owned by the Russians, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 3 artilleries, 3 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 : 6/18 hits, 8.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Manchuria, round 3 : 0/4 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 artilleries, 3 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 1 fighter and 5 infantry Casualties for Chinese: 1 fighter and 3 infantry Casualties for Russians: 2 aaGuns and 8 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 bombers moved from Manchuria to Japan 4 fighters and 3 tactical_bombers moved from Manchuria to Shantung 2 fighters and 2 tactical_bombers moved from Burma to Shan State Place Units - Japanese 3 infantry placed in Malaya 3 artilleries placed in French Indo China 3 armour placed in Kwangtung Japanese undo move 1. 1 infantry placed in Malaya 2 infantry placed in Japan 2 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -1.00 AA fire in Manchuria : : 0.00 UK_Pacific : -0.67 Japanese : -0.17
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt 3 infantry moved from Libya to Tobruk 1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya 2 mech_infantrys moved from Libya to Tobruk 4 infantry moved from Algeria to Tunisia 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 battleship, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to Egypt Combat - Americans Battle in Norway Battle in Denmark Battle in Caroline Islands Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Norway from Germans, taking Denmark from Germans, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 destroyers, 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 aaGuns moved from Western United States to 10 Sea Zone 2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : 1.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :