G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 cruiser, 3 destroyers, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 bombers, 4 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Gibraltar Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 mech_infantry; Italians defend with 2 fighters, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/9 hits, 3.17 expected hits Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Americans: 1 infantry Casualties for Italians: 2 fighters and 1 infantry Casualties for Germans: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 fighter moved from Alaska to Soviet Far East 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East 1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway 2 bombers moved from 16 Sea Zone to Hawaiian Islands Place Units - Americans 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria Combat - Chinese Non Combat Move - Chinese 1 artillery and 5 infantry moved from Anhwe to Chahar 1 fighter moved from Anhwe to Chahar Place Units - Chinese 1 artillery and 2 infantry placed in Kiangsi 1 artillery and 2 infantry placed in Anhwe 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Chinese collect 3 PUs from War Bonds; end with 26 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs Purchase Units - British British buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 1 bomber moved from Volgograd to Ukraine 1 bomber moved from Norway to Novgorod 1 bomber moved from United Kingdom to France 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Kiangsu to Kwangtung 1 artillery moved from Kwangsi to Kwangtung Combat - British Air Battle in Novgorod British attacks with 1 units heading to Novgorod Germans launches 1 interceptors out of Novgorod Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Morocco Battle in Kwangtung British attack with 1 artillery and 2 mech_infantrys Japanese defend with 1 harbour and 1 infantry British roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Morocco from Italians, taking Kwangtung from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 2 armour moved from Kwangsi to Szechwan 1 aaGun moved from Hunan to Yunnan 2 armour moved from Shantung to Kweichow 1 artillery moved from Shantung to Anhwe 1 armour and 2 mech_infantrys moved from Sikang to Volgograd 1 fighter and 1 tactical_bomber moved from Hunan to Kazakhstan 1 armour moved from Persia to Trans-Jordan 3 mech_infantrys moved from Eastern Persia to Iraq 3 mech_infantrys moved from Eastern Persia to Iraq 6 mech_infantrys moved from India to Eastern Persia 2 infantry moved from Burma to India 1 bomber moved from France to United Kingdom 1 bomber moved from Ukraine to Volgograd 1 bomber moved from Novgorod to Norway Place Units - British 1 carrier placed in 106 Sea Zone 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 30 PUs (2 lost to blockades); end with 31 PUs British collect 1 PU from War Bonds; end with 32 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 2 destroyers placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 2 destroyers
Combat Hit Differential Summary :
Defenders Fire, : : -0.17 Italians : -1.00 British : -0.67 AA fire in France : : -0.17 Americans : 1.33 AA fire in Ukraine : : -0.17 Attackers Fire, : : -0.17 Japanese : -1.00 AA fire in Novgorod : : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Tobruk to Trans-Jordan 1 fighter moved from Alexandria to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 armour moved from Anglo Egyptian Sudan to Rhodesia Italians take Belgian Congo from British Italians take Rhodesia from British 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries, 3 fighters and 2 infantry British defend with 4 armour, 1 infantry and 1 mech_infantry Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 0/7 hits, 2.83 expected hits British roll dice for 4 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/6 hits, 2.67 expected hits 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan British win with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -24 Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry 2 fighters owned by the Italians retreated Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 artillery moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 artillery moved from Yugoslavia to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -2.83 British : 2.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Anglo Egyptian Sudan to Rhodesia Italians take Belgian Congo from British Italians take Rhodesia from British 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British Combat - Italians Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to Egypt Place Units - Italians 1 armour and 2 infantry placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy 1 destroyer placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Libya: 1 artillery EDIT: Removing units owned by Italians from Tobruk: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Persia to Volgograd 1 fighter moved from Anhwe to Malaya Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales ANZAC undo move 4. ANZAC undo move 1. 1 destroyer placed in 54 Sea Zone 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs ANZAC collect 2 PUs from War Bonds; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Persia to Volgograd 1 fighter moved from Anhwe to Malaya Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales ANZAC undo move 4. ANZAC undo move 1. 1 destroyer placed in 54 Sea Zone 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs ANZAC collect 2 PUs from War Bonds; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 6x factory_major, 6x factory_minor; Remaining resources: 43 PUs; Germans buy 7 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Novgorod to Rostov 1 artillery moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Ukraine to Bryansk 1 fighter moved from Novgorod to Bryansk 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Baltic States 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Archangel to Smolensk Germans take Smolensk from Russians 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Western Ukraine Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 fighter in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 39 Sea Zone Germans attack with 1 submarine British defend with 2 destroyers Germans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 destroyers in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Germans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 39 Sea Zone British win with no units remaining. Battle score for attacker is 10 Casualties for British: 2 destroyers Casualties for Germans: 1 submarine Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 bomber in Rostov, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Rostov Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Cyprus from British to Germans EDIT: Turning off Edit Mode 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 aaGun moved from Bessarabia to Ukraine 3 armour moved from Eastern Poland to Ukraine 1 bomber moved from Rostov to Novgorod 2 artilleries moved from Novgorod to Karelia 1 tactical_bomber moved from Baltic States to Novgorod 1 artillery moved from Eastern Poland to Baltic States 1 aaGun moved from Eastern Poland to Baltic States 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 artillery, 1 fighter and 1 infantry moved from Russia to Smolensk 2 armour moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Japanese Russians take Buryatia from Japanese Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 5 infantry moved from Kansu to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 2 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,4,2 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Ulaanbaatar to Dzavhan 1 mech_infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Ulaanbaatar to Buryatia 1 tactical_bomber moved from 6 Sea Zone to Buryatia 1 tactical_bomber moved from 19 Sea Zone to Buryatia 1 fighter moved from 6 Sea Zone to Buryatia 3 bombers moved from Borneo to Manchuria 2 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Manchuria Japanese attack with 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 5 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/11 hits, 5.00 expected hits Chinese roll dice for 1 artillery and 5 infantry in Manchuria, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Manchuria, round 3 : 5/7 hits, 4.33 expected hits Chinese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Manchuria Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Chinese: 1 artillery and 5 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Buryatia Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 armour Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 armour in Buryatia, round 2 : 2/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 armour Non Combat Move - Japanese 1 bomber moved from Manchuria to Amur 1 aaGun moved from Korea to Amur 1 fighter moved from Buryatia to Amur 1 tactical_bomber moved from Buryatia to Amur 2 bombers moved from Manchuria to Amur 1 fighter moved from Manchuria to 6 Sea Zone 2 tactical_bombers moved from Manchuria to 6 Sea Zone 3 fighters moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 carriers moved from 19 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 1 bomber placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6 Japanese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 2.67 Russians : 1.00 Japanese : -4.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Soviet Far East to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from Midway to 19 Sea Zone 2 bombers moved from Hawaiian Islands to 19 Sea Zone 1 artillery and 3 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from Western United States to 3 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 fighter Germans defend with 1 submarine; Italians defend with 2 transports 1 submarine owned by the Germans Submerged 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 92 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 92 Sea Zone Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 3 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in 19 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51 Casualties for Americans: 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 transport Non Combat Move - Americans 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 98 Sea Zone to Malta 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone Americans undo move 1. 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -2.50 Japanese : -1.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Chahar to Anhwe 1 artillery moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe 2 infantry moved from Anhwe to Shantung 2 infantry moved from Kansu to Shensi Place Units - Chinese 6 infantry placed in Shantung 4 infantry placed in Manchuria Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Shantung 2 infantry placed in Kiangsi 2 infantry placed in Anhwe 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Chinese collect 1 PU from War Bonds; end with 26 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Soviet Far East to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from Midway to 19 Sea Zone 2 bombers moved from Hawaiian Islands to 19 Sea Zone 1 artillery and 3 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from Western United States to 3 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 fighter Germans defend with 1 submarine; Italians defend with 2 transports 1 submarine owned by the Germans Submerged 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 92 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 92 Sea Zone Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 3 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in 19 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51 Casualties for Americans: 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 transport Non Combat Move - Americans 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 98 Sea Zone to Malta 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone Americans undo move 1. 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Chahar to Anhwe 1 artillery moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe 2 infantry moved from Anhwe to Shantung 2 infantry moved from Kansu to Shensi Place Units - Chinese 6 infantry placed in Shantung 4 infantry placed in Manchuria Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Shantung 2 infantry placed in Kiangsi 2 infantry placed in Anhwe 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Chinese collect 1 PU from War Bonds; end with 26 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 4 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 6 mech_infantrys moved from Iraq to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 bomber moved from Volgograd to 99 Sea Zone 1 bomber moved from Norway to France 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Normandy Bordeaux Battle in 99 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Rhodesia British attack with 1 armour and 2 mech_infantrys Italians defend with 1 armour British roll dice for 1 armour and 2 mech_infantrys in Rhodesia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Rhodesia British roll dice for 1 armour and 1 mech_infantry in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Rhodesia, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 armour Battle in Egypt British attack with 4 armour, 1 infantry and 7 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 fighter and 1 harbour British roll dice for 4 armour, 1 infantry and 7 mech_infantrys in Egypt, round 2 : 4/12 hits, 3.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 fighter Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber moved from 99 Sea Zone to Volgograd 2 armour moved from Szechwan to Kazakhstan 2 armour moved from Kweichow to Tsinghai 2 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Kiangsi 1 artillery moved from Anhwe to Kweichow 1 aaGun moved from Yunnan to Kweichow 1 infantry moved from Shan State to Burma 2 mech_infantrys moved from India to West India 6 mech_infantrys moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from West India to Eastern Persia 1 carrier moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 31 PUs (3 lost to blockades); end with 32 PUs British collect 6 PUs from War Bonds; end with 38 PUs Place Units - UK_Pacific 2 destroyers placed in 39 Sea Zone 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 1 fighter Some Units in 39 Sea Zone change ownership: 2 destroyers
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Italians : 2.00 AA fire in France : : -0.17 Americans : -2.50 AA fire in Southern France : : 0.83 Japanese : -1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 artillery moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 2 fighters and 2 infantry British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2.17 expected hits 2 fighters owned by the Italians, 3 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux British win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -23 Casualties for Italians: 1 armour, 2 fighters and 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 2 artilleries and 4 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Tunisia to Algeria 1 artillery moved from Libya to Tobruk 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 submarine moved from 81 Sea Zone to 72 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 2 armour, 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 2.83
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Malaya to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 cruiser and 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs ANZAC collect 3 PUs from War Bonds; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Malaya to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 cruiser and 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs ANZAC collect 3 PUs from War Bonds; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor, 5x harbour; Remaining resources: 52 PUs; Germans buy 1 armour, 6 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Novgorod to Normandy Bordeaux 1 artillery and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 mech_infantry moved from Baltic States to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Novgorod to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Trans-Jordan Battle in Syria Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux retreated to Normandy Bordeaux British win, taking 125 Sea Zone from Russians, taking Trans-Jordan from British, taking Syria from British with 1 armour and 1 artillery remaining. Battle score for attacker is -13 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Rostov to Novgorod 2 artilleries moved from Baltic States to Novgorod 1 aaGun moved from Baltic States to Novgorod 1 armour moved from Baltic States to Karelia 2 artilleries moved from Karelia to Finland 2 mech_infantrys moved from Novgorod to Finland 1 aaGun moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 artillery and 2 infantry moved from Western Germany to France 1 bomber moved from Normandy Bordeaux to France 3 armour moved from Ukraine to Eastern Poland Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in France 1 armour and 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 94 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier and 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Equatorial Africa from French to Germans EDIT: Adding units owned by Germans to French Equatorial Africa: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.33 British : 0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Volgograd to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 11 armour, 1 artillery and 12 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Rostov Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 11 armour, 2 artilleries and 13 infantry Germans defend with 1 artillery Russians roll dice for 11 armour, 2 artilleries and 13 infantry in Bryansk, round 2 : 6/26 hits, 9.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 11 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 5 infantry moved from Novosibirsk to Timguska Place Units - Russians 1 armour, 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,3,4 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -3.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 fighter moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to Yakut S.S.R. 3 bombers moved from Amur to Yakut S.S.R. 1 armour moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R. Place Units - Japanese 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : -0.33 Japanese : -2.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 bombers, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone 1 battleship and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Malta to 98 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 bombers moved from Shantung to 16 Sea Zone 1 artillery and 2 infantry moved from Siberia to Amur Russians take Amur from Japanese 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 transports Germans defend with 1 carrier Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 carrier in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 carrier in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 6 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 carrier in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 16 Casualties for Germans: 1 carrier Battle in Southern France Battle in 98 Sea Zone Americans attack with 1 fighter Germans defend with 1 submarine and 2 transports 1 submarine owned by the Germans Submerged 2 transports owned by the Germans lost in 98 Sea Zone Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 94 Sea Zone Americans attack with 1 battleship and 2 destroyers Germans defend with 1 cruiser Americans roll dice for 1 battleship and 2 destroyers in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Germans lost in 94 Sea Zone Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 95 Sea Zone Americans attack with 1 fighter, 3 submarines and 2 tactical_bombers Germans defend with 1 battleship and 1 submarine; Italians defend with 1 destroyer Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 95 Sea Zone 1 submarine owned by the Americans Submerged 1 submarine owned by the Germans Submerged Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Casualties for Germans: 1 battleship Battle in Anglo Egyptian Sudan Americans attack with 1 infantry and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 6 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 16 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 battleships, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Shantung to 33 Sea Zone 2 fighters moved from 16 Sea Zone to Midway 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 3 Sea Zone to 15 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi 2 bombers moved from 16 Sea Zone to Shantung 2 fighters and 2 tactical_bombers moved from Western United States to Wake Island 1 tactical_bomber moved from Soviet Far East to Manchuria 1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 3 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.83 Italians : -0.67 Americans : -3.50 Japanese : -0.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Kiangsi 4 infantry placed in Manchuria 1 artillery and 2 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Chinese collect 1 PU from War Bonds; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
Combat Hit Differential Summary :