@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Bjergmose vs. Malthe (ani.ed.)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Poland to East Poland 1 fighter moved from Germany to East Poland 1 infantry moved from Poland to East Poland Combat - Germans Battle in East Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Bulgaria Romania 1 armour and 1 artillery moved from Poland to Bulgaria Romania 5 armour moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Poland 3 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 infantry moved from Germany to Poland Place Units - Germans 2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 1,17 Germans rolls : : 0,00 Russians : 0,67 -
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 5,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Mechanized Infantry Activate Technology - Japanese Japanese activating Mechanized Infantry Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from India to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan 1 armour moved from India to Persia 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 2 fighters moved from 62 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Australia to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 50 Sea Zone 2 infantry moved from India to Persia 1 infantry moved from India to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian Africa 2 fighters moved from 35 Sea Zone to Italian Africa 2 fighters moved from 35 Sea Zone to Anglo-Egypt Sudan 1 fighter moved from Trans-Jordan to Persia Combat - Japanese Battle in Manchuria Japanese attack with 2 fighters and 2 infantry Russians defend with 5 infantry Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 3 : 3/4 hits, 1,67 expected hits Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 5 infantry Casualties for Japanese: 1 infantry Battle in Persia Japanese attack with 1 armour, 1 fighter and 2 infantry British defend with 1 aaGun; Russians defend with 1 artillery and 1 infantry AA fire in Persia : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Italian Africa Japanese attack with 2 fighters and 1 infantry British defend with 1 artillery Japanese roll dice for 2 fighters and 1 infantry in Italian Africa, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 artillery in Italian Africa, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Italian Africa Japanese win, taking Italian Africa from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Anglo-Egypt Sudan Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 2,00 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anglo-Egypt Sudan Japanese win, taking Anglo-Egypt Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Italian Africa to 34 Sea Zone 2 fighters moved from Anglo-Egypt Sudan to 34 Sea Zone 1 fighter moved from Persia to Bulgaria Romania 1 fighter moved from Germany to France 2 fighters moved from Italy to France 1 armour moved from Burma to Sikang 1 infantry moved from Chinghai to Sikang 2 fighters moved from Manchuria to Ningxia 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to India 1 cruiser moved from 39 Sea Zone to 35 Sea Zone 1 battleship moved from 39 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 1 infantry placed in Burma 1 armour and 2 infantry placed in India 2 armour, 1 artillery and 1 infantry placed in East Indies Japanese undo move 3. Japanese undo move 2. 2 armour and 1 infantry placed in India 1 armour, 1 artillery and 2 infantry placed in East Indies 2 fighters placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs Japanese collect 1 PU from War Bonds; end with 52 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Persia : : -0,17 British : -0,33 Chinese : -1,67 Japanese : 0,67 -
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Balkans to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 transport moved from 34 Sea Zone to 14 Sea Zone 1 cruiser moved from 34 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Italy to Libya 1 armour and 1 infantry moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 armour and 1 infantry British defend with 2 infantry Italians roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe British win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 infantry Casualties for British: 2 infantry Battle in East Poland Italians attack with 2 armour and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in East Poland Italians roll dice for 2 armour in East Poland, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in East Poland, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in East Poland Italians win, taking East Poland from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Libya Italians attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 artillery and 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 infantry Casualties for Americans: 2 infantry 1 fighter owned by the Italians retreated Non Combat Move - Italians 1 fighter moved from Libya to Italy 1 infantry moved from Balkans to Italy Place Units - Italians 2 artilleries and 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0,33 British : 1,00 Americans : 0,33 Russians : 1,00 -
Så fik USA long-range fly, hvilket MussoliniBjergmose.tsvg var ked af
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Germany to Northwestern Europe Germans take Northwestern Europe from British 1 artillery and 1 infantry moved from Poland to Baltic States 4 armour moved from Bulgaria Romania to Eastern Ukraine 1 fighter moved from Bulgaria Romania to Eastern Ukraine 1 fighter moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 4 armour and 1 fighter Russians defend with 4 armour Germans roll dice for 4 armour and 1 fighter in Eastern Ukraine, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 4 armour in Eastern Ukraine, round 2 : 3/4 hits, 2,00 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 armour and 1 fighter in Eastern Ukraine, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 2 armour in Eastern Ukraine, round 3 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans lost in Eastern Ukraine retreated to Eastern Ukraine Russians win with 2 armour remaining. Battle score for attacker is -10 Casualties for Germans: 4 armour Casualties for Russians: 2 armour Non Combat Move - Germans 1 fighter moved from Eastern Ukraine to Bulgaria Romania 1 artillery and 4 infantry moved from Poland to Bulgaria Romania 2 armour moved from Germany to Bulgaria Romania 1 fighter moved from Baltic States to Bulgaria Romania 2 artilleries and 4 infantry moved from Germany to Czechoslovakia Hungary Place Units - Germans 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0,67 Germans rolls : : 0,00 Russians : 0,67 -
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 4,2 and gets 0 hits Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Italian Africa to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Japanese take Union of South Africa from British 1 armour moved from Anglo-Egypt Sudan to French West Africa Japanese take French Equatorial Africa from British Japanese take French West Africa from British 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Egypt 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East Japanese take Soviet Far East from Russians 1 armour and 1 infantry moved from Sikang to Chinghai 1 armour and 1 infantry moved from India to Kazakh S.S.R. 1 fighter moved from 34 Sea Zone to Egypt 2 fighters moved from Ningxia to Chinghai Combat - Japanese Battle in Chinghai Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Chinghai, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Chinghai, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Egypt Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Chinghai to India 1 aaGun moved from Persia to India 1 armour and 2 infantry moved from India to Persia 1 armour moved from Persia to Chinghai 1 armour and 1 infantry moved from Burma to India 2 transports moved from 35 Sea Zone to 38 Sea Zone 1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Burma 1 bomber moved from Japan to India 2 carriers moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Egypt to 35 Sea Zone 3 fighters moved from 34 Sea Zone to Germany Place Units - Japanese 1 artillery and 2 infantry placed in India 1 armour and 1 infantry placed in Burma 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 armour and 2 infantry placed in East Indies 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Japanese collect 3 PUs from War Bonds; end with 61 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
British : 0,67 Chinese : -0,67 Russians : -0,33 Japanese : 1,00 -
Jeg kan godt edit mit bud hvis der ikke er rullet nogle terninger, ikke? Havde ikke lige set, du havde lagt extra fly over i Europa, så skal bruge en carrier mere…
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du kan bare reloade så længe der ikke er rullet terninger
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@Bjergmose said in Bjergmose vs. Malthe (ani.ed.):
an bare reloade så længe der ikke er rullet terninger
Nå ja, selvfølgelig!!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from East Poland to Eastern Ukraine Italians take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to Ukraine Italians take Ukraine from Russians 1 armour and 1 infantry moved from Italy to Northwestern Europe 1 fighter moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 3 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 3 infantry in Northwestern Europe, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 armour and 1 fighter in Northwestern Europe, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to Italy Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0,83 British : -0,33 -
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans Combat - Germans Non Combat Move - Germans 1 infantry moved from Czechoslovakia Hungary to Poland 2 artilleries and 2 infantry moved from Czechoslovakia Hungary to Germany 1 infantry moved from Germany to Balkans Place Units - Germans 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Germans collect 24 PUs; end with 24 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans rolls : : 0,00 -
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Det når jeg ikke :-(
Tak for kampen. -
Fair nok, gg, godt at få spillet noget A&A igen.
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thumps up :+1:





