trulpen (X) vs oysteilo (A+5) BM3


  • @trulpen said in trulpen (X) vs oysteilo (A+5) BM3:

    The fleet debacle also shows.

    what do you mean?


  • That I need to be more thorough when doing my turns. Take more time and contemplation on all eventualities. Noggrannhet.


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 armour, 4 artilleries, 18 infantry and 3 mech_infantrys moved from Russia to Samara
            1 infantry moved from Sakha to Amur
            2 infantry moved from Buryatia to Amur
            4 infantry moved from Korea to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Amur, round 2 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 6 infantry in Amur, round 3 : 2/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 armour, 4 artilleries, 18 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 4 artilleries, 18 infantry and 3 mech_infantrys in Samara, round 2 : 7/26 hits, 6,00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour, 4 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Korea to Amur
            1 fighter moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 aaGun moved from Russia to Samara
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,3
            Russians collect 12 PUs (3 lost to blockades); end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 2,00
    Japanese : 1,33
    

    Savegame


  • this game is a typical example why BM is broken. This game will easily last another 10 rounds. Too much money handed out to both sides


  • I wouldn’t say it’s broken, rather more balanced. Might change my mind, but somehow I think it’s a good thing. It would be broken however if one side could win by default.


  • playing a game that lasts 30 rounds is not fun in my mind. It is okey once or twice, but in BM it happens almost 50% of the time I think.


  • I’m too fresh with this game, but that’s a good point. Main thing is that it should be fun.


  • TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to Borneo
            1 armour moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour moved from Korea to Amur
            1 armour and 2 mech_infantrys moved from Manchuria to Amur
            1 infantry moved from Siberia to Amur
            1 bomber moved from Japan to Amur
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Amur
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Shensi to Kazakhstan
            1 bomber moved from Shensi to Yenisey
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
    

    Combat Hit Differential Summary :

    Savegame


  • I just post before combat because I changed my mind about part of the purchase. Will edit in the end, but switch 2 subs and 2 mech for 1 des and 2 tank.


  • Think this is more convenient than restarting the full turn.


  • @trulpen no worries


  • Haven’t rolled any dice yet, but will now 16.18.


  • Lol. An amazing first battle round in Amur. No hits anywhere.


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to Borneo
            1 armour moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour moved from Korea to Amur
            1 armour and 2 mech_infantrys moved from Manchuria to Amur
            1 infantry moved from Siberia to Amur
            1 bomber moved from Japan to Amur
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Amur
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Shensi to Kazakhstan
            1 bomber moved from Shensi to Yenisey
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Borneo, round 2 : 2/6 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yenisey
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yenisey, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Amur
                Japanese attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun and 5 infantry
                    AA fire in Amur : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Amur, round 2 : 0/10 hits, 3,17 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Amur, round 3 : 5/10 hits, 3,17 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Amur, round 3 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Amur, round 4 : 2/7 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kazakhstan to Yunnan
            1 artillery moved from Shensi to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Hopei
            2 armour and 2 mech_infantrys moved from Siam to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 artillery moved from Malaya to Shan State
            3 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Amur to Kweichow
            1 infantry moved from Kiangsi to Hunan
            2 submarines moved from 20 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            4 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 6 Sea Zone to 43 Sea Zone
            2 fighters moved from Borneo to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 armour moved from Shantung to Kweichow
            1 bomber moved from Yenisey to Shensi
            2 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Szechwan to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 armour and 1 mech_infantry moved from Szechwan to Kweichow
            1 mech_infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 armour moved from Yunnan to Hunan
    
        Place Units - Japanese
            2 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in Shantung
            3 infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
            EDIT: Adding units owned by Japanese to Kiangsu: 2 armour
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -0,17
    Americans : -0,17
    UK_Pacific : -0,67
    Russians : -1,67
    Japanese : -2,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Persia to Caucasus
            2 fighters moved from Iraq to Caucasus
            2 fighters moved from Syria to Caucasus
    
        Combat - Americans
            Battle in Caucasus
                Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/9 hits, 4,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Iraq to Northwest Persia
            6 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Syria to 91 Sea Zone
    
        Place Units - Americans
            1 bomber and 2 infantry placed in Iraq
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 36 PUs; 
            British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Northwest Persia to Volgograd
            4 fighters moved from Russia to Volgograd
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
            1 bomber moved from Syria to Ukraine
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Volgograd
                British attack with 4 fighters and 3 mech_infantrys
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 4 fighters and 3 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Volgograd
                    British roll dice for 4 fighters and 1 mech_infantry in Volgograd, round 3 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Volgograd
                British win, taking 109 Sea Zone from Germans, taking Volgograd from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 fighter and 2 mech_infantrys
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 fighter moved from Eastern Persia to Russia
            3 fighters moved from Volgograd to Russia
            1 bomber moved from Ukraine to Iraq
            2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 fighter moved from Syria to Egypt
            3 infantry moved from Trans-Jordan to Iraq
            5 fighters moved from Syria to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            2 infantry placed in Egypt
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Libya: 1 infantry
            EDIT: Adding units owned by Americans to Tobruk: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 42 Sea Zone: 2 submarines
            EDIT: Adding units owned by British to 45 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,17
    Americans : 0,00
    AA fire in Ukraine : : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 artillery and 3 infantry moved from Greece to Albania
            1 armour moved from Western Germany to Slovakia Hungary
            2 mech_infantrys moved from Northern Italy to Romania
            4 aaGuns, 2 artilleries and 9 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 bomber and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 bomber moved from India to Rostov
            2 fighters moved from 45 Sea Zone to 44 Sea Zone
            4 fighters moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Strategic bombing raid in Rostov
                    AA fire in Rostov : 0/1 hits, 0,17 expected hits
                Bombing raid in Rostov rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Rostov causes 4 damage total. 
            Battle in Sumatra
            Battle in 44 Sea Zone
                ANZAC attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 6 fighters in 44 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters could not land in 42 Sea Zone and were removed
            1 bomber moved from Rostov to Russia
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            6 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from India to Persia
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 submarines
            EDIT: Removing units owned by Americans from 45 Sea Zone: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 submarines
            EDIT: Adding units owned by British to 42 Sea Zone: 2 submarines
            EDIT: Removing units owned by British from 45 Sea Zone: 2 submarines
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    AA fire in Rostov : : -0,17
    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame


  • i changed my mind about fleet in pacific


  • It’s after dice rolls, but I would say that the battle in sz44 doesn’t affect that decision, so it’s ok with me.


  • I suspect that France won’t move anything and that I can go with G now?

Suggested Topics

  • 23
  • 63
  • 39
  • 79
  • 64
  • 116
  • 407
  • 173
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.8k

Users

40.5k

Topics

1.8m

Posts