trulpen (X) vs oysteilo (A+5) BM3


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            4 aaGuns, 2 artilleries, 2 fighters and 9 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Northern Italy to Southern France
            1 armour moved from Southern Italy to Southern France
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 armour
            EDIT: Adding units owned by Italians to Western Germany: 1 armour
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0,17
    

    Savegame


  • Have to contemplate where those figs should land.


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            4 aaGuns, 2 artilleries, 2 fighters and 9 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Northern Italy to Southern France
            1 armour moved from Southern Italy to Southern France
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 armour
            EDIT: Adding units owned by Italians to Western Germany: 1 armour
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 2 fighters
            EDIT: Adding units owned by Italians to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            2 fighters moved from Western Australia to 55 Sea Zone
            1 bomber moved from Western Australia to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from 55 Sea Zone to India
            1 infantry moved from Queensland to 54 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            5 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 infantry placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 factory_minor, 15 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Tambov
            2 infantry moved from Rostov to Volgograd
            3 infantry moved from Rostov to Caucasus
            2 infantry moved from France to Holland Belgium
            1 artillery and 3 infantry moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Greece to Holland Belgium
            3 fighters and 2 tactical_bombers moved from Greece to Normandy Bordeaux
            1 fighter moved from Greece to Normandy Bordeaux
            1 artillery moved from Rostov to Caucasus
            1 fighter moved from Greece to Volgograd
            1 fighter moved from Greece to Tambov
            1 fighter moved from Greece to Normandy Bordeaux
            2 bombers moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Bryansk to Caucasus
            1 fighter moved from Greece to Normandy Bordeaux
            1 artillery moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/13 hits, 6,00 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1,83 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/13 hits, 6,00 expected hits
                    Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry and 1 tactical_bomber
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Caucasus
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/6 hits, 2,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Belarus to Bryansk
            4 infantry moved from Belarus to Bryansk
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Caucasus to Greece
            6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Bryansk to Greece
            3 armour and 4 mech_infantrys moved from Romania to Greece
            1 aaGun moved from France to Western Germany
            3 artilleries moved from Ukraine to Rostov
            1 armour moved from Romania to Greece
            1 fighter moved from Tambov to Bryansk
            1 fighter moved from Volgograd to Bryansk
            7 infantry moved from Bryansk to Rostov
    
        Place Units - Germans
            1 factory_minor placed in Rostov
            1 artillery and 3 infantry placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            1 carrier and 2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
            Germans collect 67 PUs (1 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Americans : -1,00
    AA fire in Normandy Bordeaux : : 0,50
    Russians : 0,83
    

    Savegame


  • Forgot to use my tac in Bryansk. Sloppy. would’ve gone to Caucasus and one less land unit there. Need to be more thorough…


  • The fleet debacle also shows.


  • @trulpen said in trulpen (X) vs oysteilo (A+5) BM3:

    The fleet debacle also shows.

    what do you mean?


  • That I need to be more thorough when doing my turns. Take more time and contemplation on all eventualities. Noggrannhet.


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 armour, 4 artilleries, 18 infantry and 3 mech_infantrys moved from Russia to Samara
            1 infantry moved from Sakha to Amur
            2 infantry moved from Buryatia to Amur
            4 infantry moved from Korea to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Amur, round 2 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 6 infantry in Amur, round 3 : 2/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 armour, 4 artilleries, 18 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 4 artilleries, 18 infantry and 3 mech_infantrys in Samara, round 2 : 7/26 hits, 6,00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour, 4 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Korea to Amur
            1 fighter moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 aaGun moved from Russia to Samara
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,3
            Russians collect 12 PUs (3 lost to blockades); end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 2,00
    Japanese : 1,33
    

    Savegame


  • this game is a typical example why BM is broken. This game will easily last another 10 rounds. Too much money handed out to both sides


  • I wouldn’t say it’s broken, rather more balanced. Might change my mind, but somehow I think it’s a good thing. It would be broken however if one side could win by default.


  • playing a game that lasts 30 rounds is not fun in my mind. It is okey once or twice, but in BM it happens almost 50% of the time I think.


  • I’m too fresh with this game, but that’s a good point. Main thing is that it should be fun.


  • TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to Borneo
            1 armour moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour moved from Korea to Amur
            1 armour and 2 mech_infantrys moved from Manchuria to Amur
            1 infantry moved from Siberia to Amur
            1 bomber moved from Japan to Amur
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Amur
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Shensi to Kazakhstan
            1 bomber moved from Shensi to Yenisey
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
    

    Combat Hit Differential Summary :

    Savegame


  • I just post before combat because I changed my mind about part of the purchase. Will edit in the end, but switch 2 subs and 2 mech for 1 des and 2 tank.


  • Think this is more convenient than restarting the full turn.


  • @trulpen no worries


  • Haven’t rolled any dice yet, but will now 16.18.


  • Lol. An amazing first battle round in Amur. No hits anywhere.

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