• TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 fighters in 54 Sea Zone, round 2 : 2/11 hits, 5,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 54 Sea Zone, round 3 : 5/10 hits, 4,83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 54 Sea Zone, round 4 : 4/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 54 Sea Zone, round 4 : 2/4 hits, 2,50 expected hits
                    2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is 36
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
    
        Non Combat Move - Americans
            3 fighters moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            3 mech_infantrys moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 infantry moved from United Kingdom to Scotland
            1 artillery moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 bomber moved from Quebec to Scotland
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            2 infantry moved from Shan State to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            2 fighters moved from India to French Indo China
            1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
    
        Combat - British
            Battle in Ethiopia
            Battle in 96 Sea Zone
                British attack with 1 battleship, 1 cruiser and 1 fighter
                Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 battleship, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                British win, taking Ethiopia from Italians with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
            Battle in French Indo China
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Scotland
                British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Scotland, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from 96 Sea Zone to Egypt
            2 fighters moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            2 artilleries moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 destroyer moved from 83 Sea Zone to 86 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1,2,5,1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
            British collect 27 PUs (5 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 17 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -0,83
    Italians : -0,83
    Americans : -2,67
    Chinese : 1,00
    Japanese : -2,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Wake Island to Guam
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 101 Sea Zone to 11 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 battleship moved from 110 Sea Zone to 105 Sea Zone
            2 destroyers moved from 110 Sea Zone to 105 Sea Zone
            1 bomber moved from United Kingdom to 99 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery moved from Ethiopia to Kenya
            1 tactical_bomber moved from Egypt to Kenya
            1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
            1 fighter moved from Trans-Jordan to 99 Sea Zone
            1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Kenya
                British attack with 1 artillery and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 tactical_bomber in Kenya, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking 106 Sea Zone from Germans, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship
                    British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Italians: 1 battleship
    
        Non Combat Move - British
            1 tactical_bomber moved from Kenya to Egypt
            1 tactical_bomber moved from 99 Sea Zone to Egypt
            1 bomber moved from 99 Sea Zone to Syria
            1 fighter moved from 99 Sea Zone to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Shan State to Burma
            3 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 mech_infantry moved from India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 armour moved from Quebec to New Brunswick Nova Scotia
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 artillery placed in United Kingdom
            1 battleship and 1 cruiser placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    British : 2,00
    Italians : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour and 1 infantry moved from Albania to Greece
            5 infantry moved from Bulgaria to Greece
            1 bomber moved from Southern Italy to Greece
            1 armour moved from Northern Italy to Romania
            1 armour moved from Southern France to Yugoslavia
            6 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 2 : 2/8 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 3 : 4/8 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    Neutral_Allies : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to Syria
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            3 artilleries moved from 99 Sea Zone to Syria
            3 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 2 fighters and 3 transports
                British defend with 1 destroyer
                    Italians roll dice for 2 fighters and 3 transports in 99 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
                Italians win with 1 fighter and 3 transports remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Syria
                Italians attack with 3 artilleries, 1 bomber and 3 infantry
                British defend with 1 bomber; French defend with 1 infantry
                    Italians roll dice for 3 artilleries, 1 bomber and 3 infantry in Syria, round 2 : 3/7 hits, 2,67 expected hits
                    French roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits, 0,50 expected hits
                    1 bomber owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                Italians win, taking Syria from French with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 infantry
                Casualties for British: 1 bomber
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Syria to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 armour moved from Greece to Romania
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            Italians collect 12 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,67
    French : 0,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to Yunnan
            1 fighter moved from Java to Queensland
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to Yunnan
            1 fighter moved from Java to Queensland
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 cruiser moved from 92 Sea Zone to 105 Sea Zone
            1 destroyer moved from 92 Sea Zone to 105 Sea Zone
            1 cruiser moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from United Kingdom to 105 Sea Zone
    
        Combat - French
            Battle in 105 Sea Zone
                French attack with 2 cruisers, 1 destroyer and 1 fighter
                Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                    French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Germans lost in 105 Sea Zone
                    French roll dice for 2 cruisers and 1 fighter in 105 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the French lost in 105 Sea Zone
                    French roll dice for 1 cruiser and 1 fighter in 105 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 cruiser in 105 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the French and 1 cruiser owned by the Germans lost in 105 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for French: 2 cruisers and 1 destroyer
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
    
        Non Combat Move - French
            1 fighter moved from 105 Sea Zone to Morocco
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,67
    French : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 119 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 bomber moved from Southern France to 96 Sea Zone
            1 bomber moved from Normandy Bordeaux to 96 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 infantry moved from France to Western Germany
            5 armour moved from Greater Southern Germany to Slovakia Hungary
            3 infantry moved from Germany to Poland
            3 armour, 5 artilleries and 16 infantry moved from Yugoslavia to Romania
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 armour moved from Western Germany to Poland
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship and 1 cruiser
                    Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone
                Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 battleship and 1 cruiser
    
        Non Combat Move - Germans
            1 bomber moved from 96 Sea Zone to Normandy Bordeaux
            1 bomber moved from 96 Sea Zone to France
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 fighters moved from 96 Sea Zone to Yugoslavia
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            2 armour placed in Germany
            1 carrier, 1 cruiser and 2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to New South Wales
            3 fighters moved from Queensland to Java
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to New South Wales
            3 fighters moved from Queensland to Java
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 99 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            15 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 15 infantry
                Japanese defend with 4 infantry
                    Russians roll dice for 15 infantry in Manchuria, round 2 : 3/15 hits, 2,50 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 4 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 infantry moved from Yenisey to Timguska
            1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
            1 tactical_bomber moved from Novgorod to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            5 infantry moved from Bryansk to Belarus
            2 armour and 1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Belarus to Eastern Poland
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
            Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,17
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            5 bombers moved from Western Germany to Eastern Poland
            5 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            13 artilleries and 19 infantry moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 13 artilleries and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 13 artilleries and 19 infantry in Bessarabia, round 2 : 4/32 hits, 9,67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 13 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 5 bombers and 6 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 5 bombers and 6 infantry in Eastern Poland, round 2 : 2/11 hits, 4,33 expected hits
                    Russians roll dice for 4 infantry in Eastern Poland, round 2 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 5 bombers and 3 infantry in Eastern Poland, round 3 : 6/8 hits, 3,83 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 5 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Poland
            3 aaGuns moved from Slovakia Hungary to Romania
            6 armour moved from Western Germany to Slovakia Hungary
            1 artillery moved from Holland Belgium to Western Germany
            1 armour moved from Holland Belgium to Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 armour moved from Normandy Bordeaux to Western Germany
            2 artilleries moved from Normandy Bordeaux to France
            1 fighter moved from Southern Italy to Syria
            5 bombers moved from Eastern Poland to Western Germany
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            6 infantry placed in Germany
            2 bombers and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,5
            Germans collect 40 PUs (5 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -5,83
    Russians : 2,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            3 destroyers moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 43 Sea Zone to Philippines
            1 battleship moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Suiyuyan to Jehol
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            2 armour moved from Kiangsu to Jehol
            1 artillery and 6 infantry moved from Anhwe to Jehol
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kiangsu to Anhwe
            7 fighters moved from Kwangsi to Kiangsu
            2 bombers moved from Kwangsi to Philippines
            6 tactical_bombers moved from Kwangsi to Kiangsu
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Hopei to Anhwe
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 infantry
                Russians defend with 2 aaGuns
                    Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0,50 expected hits
                    1 aaGun owned by the Russians lost in Amur
                    1 aaGun owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Korea
                Japanese attack with 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Philippines to 35 Sea Zone
            2 bombers moved from Philippines to Formosa
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 carrier, 1 cruiser and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Russians : -0,33
    Japanese : 2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour moved from Volgograd to Ukraine
            1 armour moved from Novosibirsk to Yenisey
            4 infantry moved from Central Mongolia to Ulaanbaatar
            2 infantry moved from Tsagaan Olom to Suiyuyan
            2 armour, 1 artillery and 10 infantry moved from Baltic States to Eastern Poland
            3 fighters moved from Novgorod to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 armour, 1 artillery, 3 fighters and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 artillery, 3 fighters and 10 infantry in Eastern Poland, round 2 : 3/16 hits, 4,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Eastern Poland to Ukraine
            2 aaGuns moved from Baltic States to Eastern Poland
    
        Place Units - Russians
            1 aaGun and 2 fighters placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -1,67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Battle in France
                Americans attack with 1 bomber
                Germans defend with 1 airfield, 1 bomber and 1 factory_minor
                    Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber in France, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in France
                Americans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            2 destroyers moved from 101 Sea Zone to 106 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            3 mech_infantrys moved from Western United States to British Columbia
            1 armour moved from Western United States to British Columbia
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 battleship, 2 submarines and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Battle in France
                Americans attack with 1 bomber
                Germans defend with 1 airfield, 1 bomber and 1 factory_minor
                    Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber in France, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in France
                Americans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            2 destroyers moved from 101 Sea Zone to 106 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            3 mech_infantrys moved from Western United States to British Columbia
            1 armour moved from Western United States to British Columbia
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 battleship, 2 submarines and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Yunnan to Kwangsi
            7 infantry moved from Szechwan to Shensi
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Kwangsi, round 2 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  British take Kenya from Italians
            3 infantry moved from Yunnan to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            2 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Burma to Shan State
            1 armour moved from Yunnan to Shan State
            2 mech_infantrys moved from Yunnan to Shan State
            2 armour and 2 mech_infantrys moved from India to Shan State
            1 fighter moved from Yunnan to Hunan
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 bomber
                Germans defend with 1 bomber, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber in Normandy Bordeaux, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in Normandy Bordeaux
                British win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in Hunan
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 2 artilleries, 1 fighter and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 fighter and 5 infantry in Iraq, round 2 : 3/8 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 3 armour, 4 infantry and 4 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 3 armour, 4 infantry and 4 mech_infantrys in Shan State, round 2 : 3/11 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 3 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            3 aaGuns moved from Yunnan to Kwangsi
            1 fighter moved from Iraq to Egypt
            3 transports moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 destroyer moved from 86 Sea Zone to 89 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5,5,3,2,6
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,00
    Americans : 0,33
    Chinese : 1,83
    Neutral_Axis : -1,00
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 artillery moved from Yunnan to French Indo China
                  Japanese take French Indo China from French
            2 artilleries and 6 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 carriers moved from 43 Sea Zone to 42 Sea Zone
            2 destroyers moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from Kwangsi to 42 Sea Zone
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            3 fighters moved from Kwangsi to Kwangtung
            3 tactical_bombers moved from Kwangsi to Kwangtung
            1 artillery and 3 infantry moved from Jehol to Chahar
            2 tactical_bombers moved from Anhwe to Chahar
            1 tactical_bomber moved from 43 Sea Zone to Java
            3 fighters moved from 43 Sea Zone to Java
            2 fighters moved from 36 Sea Zone to Java
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 3 transports
                ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 3 carriers, 1 cruiser, 4 destroyers and 3 transports in 42 Sea Zone, round 2 : 4/7 hits, 3,17 expected hits
                    ANZAC roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 3 carriers, 1 cruiser, 4 destroyers and 3 transports remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber
                ANZAC defend with 3 fighters and 2 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 5/11 hits, 4,33 expected hits
                    ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 3/5 hits, 2,67 expected hits
                    3 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 3 fighters owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 3 fighters and 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 2/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Anhwe to Japan
            2 battleships, 1 cruiser and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            3 mech_infantrys moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 armour moved from Soviet Far East to Amur
            1 mech_infantry moved from Sakha to Amur
            2 infantry moved from Buryatia to Amur
            2 tactical_bombers moved from Chahar to Anhwe
            5 fighters moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            3 fighters moved from Kwangtung to Kwangsi
            3 tactical_bombers moved from Kwangtung to Kwangsi
            2 bombers moved from 42 Sea Zone to Kwangsi
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Shantung
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Chinese : -0,33
    UK_Pacific : -0,67
    Japanese : 3,00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 9 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Romania to Bessarabia
            1 armour moved from Greece to Romania
            6 infantry moved from Greece to Bulgaria
            1 artillery and 6 infantry moved from Yugoslavia to Romania
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 artillery and 2 infantry moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bessarabia
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Yugoslavia to Romania
            1 aaGun moved from Northern Italy to Yugoslavia
            1 bomber moved from 91 Sea Zone to Tunisia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 56 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
            2 fighters moved from Guam to Philippines
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to 26 Sea Zone
            1 cruiser moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Midway to Wake Island
            1 bomber moved from Hawaiian Islands to Wake Island
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Central United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Non Combat Move - Americans
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

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