@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Bjergmose vs. Malthe (ani.ed.)
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ok, nu har jeg i hvert fald taget russernes tur. Bjergmose.tsvg
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 09:37:12
Savegame -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 2,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover War Bonds Activate Technology - Japanese Japanese activating War Bonds Purchase Units - Japanese Japanese buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 fighters moved from 37 Sea Zone to India 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Suiyuan to Hupeh Japanese take Hupeh from Chinese 1 armour moved from Kwangtung to Burma Japanese take Burma from British 1 infantry moved from Kwangtung to Fukien Japanese take Fukien from Chinese 1 infantry moved from Yunnan to Sikang 2 fighters moved from French Indo-China Thailand to Sikang 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 battleship moved from 50 Sea Zone to 53 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island 2 fighters moved from 62 Sea Zone to Wake Island 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kiangsu 1 fighter moved from Japan to Kiangsu 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 cruiser moved from 50 Sea Zone to 46 Sea Zone 1 fighter moved from French Indo-China Thailand to India Combat - Japanese Battle in Kiangsu Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 3 fighters and 4 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 4 infantry in India, round 2 : 3/7 hits, 2,17 expected hits British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese win, taking India from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Wake Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier moved from 62 Sea Zone to 52 Sea Zone 2 fighters moved from Wake Island to 52 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from India to 35 Sea Zone 1 fighter moved from India to French Indo-China Thailand 2 fighters moved from Sikang to French Indo-China Thailand 2 infantry moved from Suiyuan to Ningxia Place Units - Japanese 1 factory placed in East Indies 1 fighter placed in 62 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Japanese collect 3 PUs from War Bonds; end with 46 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
British : 0,67 Americans : -0,67 Chinese : 0,67 Japanese : -0,67 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour moved from 15 Sea Zone to Egypt Italians take Egypt from British 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Libya to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Bulgaria Romania 1 armour moved from Bulgaria Romania to East Poland 1 infantry moved from Italy to France Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0,33 Italians rolls : : 0,00 Russians : -0,33 -
Bjergmose.tsvg
jeg havde glemt hvor onde Japan bliver, 61 penge!! -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 2,1 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Libya to Morocco Algeria 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 infantry moved from East Poland to Belorussia 1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from East Poland to Karelia S.S.R. 2 infantry moved from Germany to Northwestern Europe 1 fighter moved from France to Northwestern Europe 1 bomber moved from Germany to Caucasus 2 fighters moved from Baltic States to Belorussia 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Caucasus causes 3 damage total. Battle in Belorussia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwestern Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 aaGun, 1 armour and 1 factory Germans roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Morocco Algeria Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Balkans to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Egypt 1 infantry moved from Libya to Egypt 2 infantry moved from Poland to East Poland 2 fighters moved from Belorussia to Germany 2 armour moved from Germany to East Poland 4 infantry moved from Germany to France 1 fighter moved from Northwestern Europe to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from Caucasus to East Poland Place Units - Germans 3 armour, 1 artillery, 2 fighters and 4 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0,50 British : 0,67 Americans : 0,67 Russians : 1,17 AA fire in United Kingdom : : -0,17 AA fire in Caucasus : : -0,17 -
@Malthe-Munkøe Ja ikke lige War bonds jeg havde brug for med Sons of Nippon
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Russerne er fuldstændig på hælene efter Archangelsk gik helt galt Bjergmose.tsvg
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 6,3 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 2 armour, 1 factory, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Ningxia to Chinghai 1 infantry moved from Sikang to Chinghai 2 fighters moved from French Indo-China Thailand to Chinghai 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 armour moved from Burma to India 1 fighter moved from French Indo-China Thailand to India 1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 battleship moved from 53 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Chinghai Japanese attack with 2 fighters and 4 infantry Chinese defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 2 fighters and 4 infantry in Chinghai, round 2 : 4/6 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 2 fighters moved from 35 Sea Zone to Italy 1 fighter moved from India to 35 Sea Zone 1 fighter moved from 52 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone 1 fighter moved from 52 Sea Zone to 48 Sea Zone 1 cruiser moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from Hupeh to Ningxia 2 fighters moved from Chinghai to Sikang 1 infantry moved from Fukien to 61 Sea Zone 1 infantry moved from Kiangsu to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma 2 transports moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea 1 fighter moved from 62 Sea Zone to French Indo-China Thailand Place Units - Japanese 1 factory placed in Burma 2 armour and 2 infantry placed in East Indies 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Japanese collect 4 PUs from War Bonds; end with 48 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
British : -0,33 Chinese : 0,00 Japanese : 1,67 -
Egypten overlevede :-( :-( :-/ Bjergmose.tsvg
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 1/1 hits, 0,00 expected hits Italians removing all Technology Tokens after successful research. Italians discover Mechanized Infantry Activate Technology - Italians Italians activating Mechanized Infantry Purchase Units - Italians Italians buy 2 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Italy to Northwestern Europe 1 infantry moved from France to Northwestern Europe 2 armour moved from East Poland to Karelia S.S.R. 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in Northwestern Europe Italians attack with 1 armour and 2 infantry British defend with 2 infantry Italians roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Battle in Karelia S.S.R. Italians attack with 2 armour British defend with 2 armour; Russians defend with 1 aaGun and 1 factory Italians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1,00 expected hits 1 armour owned by the Italians lost in Karelia S.S.R. Italians roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 4 : 0/2 hits, 1,00 expected hits 1 armour owned by the British lost in Karelia S.S.R. Italians roll dice for 1 armour in Karelia S.S.R., round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 5 : 1/1 hits, 0,50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Karelia S.S.R. Russians win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 2 armour Casualties for British: 2 armour Non Combat Move - Italians 1 fighter moved from Bulgaria Romania to Italy Place Units - Italians 2 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0,17 British : 1,00 Italians rolls : : 1,00 Russians : -1,50 -
Har du prøvet at sætte den nederste valgmulighed ang. email til disabled?
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Bjergmose.tsvg Ja, jeg får en bruger ukendt fejlbesked. Gætter på det er noget med, jeg er oprettet af dig med min rigtige emailadresse, men at jeg på dette site loggede ind med min facebook. Har dog indtil nu ikke kunnet få den til at justere så det stemmer overens…
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 6,6 and gets 2 hits Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 43 PUs; 0 techTokens; Germans buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from East Poland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 artillery and 1 infantry moved from East Poland to Belorussia 1 artillery and 2 infantry moved from Germany to Poland 1 armour moved from East Poland to Poland 5 fighters moved from Germany to 5 Sea Zone 1 bomber moved from East Poland to 5 Sea Zone 1 bomber moved from Germany to 5 Sea Zone 1 armour moved from Anglo-Egypt Sudan to Rhodesia Germans take Italian Africa from British Germans take Rhodesia from British 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British 1 infantry moved from Germany to Poland Combat - Germans Battle in Belorussia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 5 Sea Zone Germans attack with 2 bombers and 5 fighters British defend with 2 carriers, 1 destroyer, 2 fighters and 4 transports; Americans defend with 2 fighters Germans roll dice for 2 bombers and 5 fighters in 5 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits British roll dice for 2 carriers, 1 destroyer, 4 fighters and 4 transports in 5 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits 1 destroyer owned by the British, 4 fighters owned by the Germans and 1 carrier owned by the British lost in 5 Sea Zone Germans roll dice for 2 bombers and 1 fighter in 5 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits British roll dice for 1 carrier, 4 fighters and 4 transports in 5 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits 1 fighter owned by the Germans, 2 bombers owned by the Germans, 2 fighters owned by the Americans and 1 carrier owned by the British lost in 5 Sea Zone British win with 2 fighters and 4 transports remaining. Battle score for attacker is -18 Casualties for Germans: 2 bombers and 5 fighters Casualties for British: 2 carriers and 1 destroyer Casualties for Americans: 2 fighters Battle in Poland Germans attack with 1 armour, 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Poland Germans roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Poland Germans win, taking Poland from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 1 infantry 2 fighters owned by the British forced to land in Norway Non Combat Move - Germans 1 infantry moved from East Poland to Bulgaria Romania 1 infantry moved from Germany to Poland Place Units - Germans 2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -1,17 British : 2,33 Russians : 0,67 -
Du gemmer bare en carrier hvis du vil.
Så er der bare en ftr mindre :-) -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 1,5 and gets 0 hits Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Chinghai to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 infantry moved from Chinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour and 1 infantry moved from India to Persia 2 fighters moved from Italy to 5 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 42 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 fighter moved from 48 Sea Zone to Australia 1 cruiser moved from 48 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo-China Thailand to Persia Combat - Japanese Battle in 5 Sea Zone Japanese attack with 2 fighters British defend with 1 carrier, 1 fighter and 4 transports; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 1 carrier, 1 fighter and 4 transports in 5 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 5 Sea Zone 4 transports owned by the British lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 42 Casualties for Japanese: 1 fighter Casualties for British: 1 carrier, 1 fighter and 4 transports Battle in Persia Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 aaGun; Russians defend with 1 infantry AA fire in Persia : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Australia Japanese attack with 2 artilleries, 1 fighter and 2 infantry British defend with 1 aaGun and 3 infantry AA fire in Australia : 1/1 hits, 0,17 expected hits 1 fighter owned by the Japanese lost in Australia Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 3 infantry in Australia, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Australia Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Australia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 carrier moved from 48 Sea Zone to 35 Sea Zone 2 armour and 2 infantry moved from East Indies to 38 Sea Zone 2 armour, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 2 armour moved from 35 Sea Zone to India 2 infantry moved from 35 Sea Zone to India 1 transport moved from 37 Sea Zone to 61 Sea Zone 2 infantry moved from Burma to India 2 fighters moved from 35 Sea Zone to Italy 1 fighter moved from 5 Sea Zone to Germany 1 fighter moved from Persia to Trans-Jordan 1 infantry moved from Ningxia to Chinghai 2 fighters moved from Sikang to 35 Sea Zone 2 fighters moved from 62 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory placed in India 1 artillery and 3 infantry placed in East Indies Japanese undo move 2. 1 artillery and 3 infantry placed in East Indies 1 armour placed in Burma 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Japanese collect 4 PUs from War Bonds; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
British : 0,00 AA fire in Persia : : -0,17 AA fire in Australia : : 0,83 Japanese : -0,50 -
Hvorfor valgte de idiotiske russere at submerge?? 1 submarine owned by the Russians Submerged -
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