TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
ok, nu har jeg i hvert fald taget russernes tur. Bjergmose.tsvg
Test summary from TripleA, engine version: 1.9, time: 09:37:12
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 2,6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover War Bonds
Activate Technology - Japanese
Japanese activating War Bonds
Purchase Units - Japanese
Japanese buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Suiyuan to Hupeh
Japanese take Hupeh from Chinese
1 armour moved from Kwangtung to Burma
Japanese take Burma from British
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 infantry moved from Yunnan to Sikang
2 fighters moved from French Indo-China Thailand to Sikang
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 battleship moved from 50 Sea Zone to 53 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
2 fighters moved from 62 Sea Zone to Wake Island
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 cruiser moved from 50 Sea Zone to 46 Sea Zone
1 fighter moved from French Indo-China Thailand to India
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 fighters and 4 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 4 infantry in India, round 2 : 3/7 hits, 2,17 expected hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese win, taking India from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 62 Sea Zone to 52 Sea Zone
2 fighters moved from Wake Island to 52 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
1 fighter moved from India to French Indo-China Thailand
2 fighters moved from Sikang to French Indo-China Thailand
2 infantry moved from Suiyuan to Ningxia
Place Units - Japanese
1 factory placed in East Indies
1 fighter placed in 62 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Japanese collect 3 PUs from War Bonds; end with 46 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0,67
Americans : -0,67
Chinese : 0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
Italians take Egypt from British
1 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Libya to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bulgaria Romania
1 armour moved from Bulgaria Romania to East Poland
1 infantry moved from Italy to France
Place Units - Italians
1 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,33
Italians rolls : : 0,00
Russians : -0,33
Bjergmose.tsvg
jeg havde glemt hvor onde Japan bliver, 61 penge!!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2,1 and gets 0 hits
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Libya to Morocco Algeria
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 infantry moved from East Poland to Belorussia
1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
2 infantry moved from Germany to Northwestern Europe
1 fighter moved from France to Northwestern Europe
1 bomber moved from Germany to Caucasus
2 fighters moved from Baltic States to Belorussia
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Caucasus causes 3 damage total.
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 aaGun, 1 armour and 1 factory
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Morocco Algeria
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Balkans to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
2 infantry moved from Poland to East Poland
2 fighters moved from Belorussia to Germany
2 armour moved from Germany to East Poland
4 infantry moved from Germany to France
1 fighter moved from Northwestern Europe to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from Caucasus to East Poland
Place Units - Germans
3 armour, 1 artillery, 2 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0,50
British : 0,67
Americans : 0,67
Russians : 1,17
AA fire in United Kingdom : : -0,17
AA fire in Caucasus : : -0,17
@Malthe-Munkøe Ja ikke lige War bonds jeg havde brug for med Sons of Nippon
Russerne er fuldstændig på hælene efter Archangelsk gik helt galt Bjergmose.tsvg
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 6,3 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
2 fighters moved from French Indo-China Thailand to Chinghai
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 armour moved from Burma to India
1 fighter moved from French Indo-China Thailand to India
1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 battleship moved from 53 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Chinghai
Japanese attack with 2 fighters and 4 infantry
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Chinghai, round 2 : 4/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Italy
1 fighter moved from India to 35 Sea Zone
1 fighter moved from 52 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone
1 fighter moved from 52 Sea Zone to 48 Sea Zone
1 cruiser moved from 46 Sea Zone to 48 Sea Zone
1 infantry moved from Hupeh to Ningxia
2 fighters moved from Chinghai to Sikang
1 infantry moved from Fukien to 61 Sea Zone
1 infantry moved from Kiangsu to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Burma
2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
1 fighter moved from 62 Sea Zone to French Indo-China Thailand
Place Units - Japanese
1 factory placed in Burma
2 armour and 2 infantry placed in East Indies
2 fighters placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Japanese collect 4 PUs from War Bonds; end with 48 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : -0,33
Chinese : 0,00
Japanese : 1,67
Egypten overlevede :-( :-( :-/ Bjergmose.tsvg
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 1/1 hits, 0,00 expected hits
Italians removing all Technology Tokens after successful research.
Italians discover Mechanized Infantry
Activate Technology - Italians
Italians activating Mechanized Infantry
Purchase Units - Italians
Italians buy 2 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Italy to Northwestern Europe
1 infantry moved from France to Northwestern Europe
2 armour moved from East Poland to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Northwestern Europe
Italians attack with 1 armour and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwestern Europe
Italians roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Italians attack with 2 armour
British defend with 2 armour; Russians defend with 1 aaGun and 1 factory
Italians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Italians lost in Karelia S.S.R.
Italians roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 4 : 0/2 hits, 1,00 expected hits
1 armour owned by the British lost in Karelia S.S.R.
Italians roll dice for 1 armour in Karelia S.S.R., round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 5 : 1/1 hits, 0,50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Karelia S.S.R.
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 2 armour
Casualties for British: 2 armour
Non Combat Move - Italians
1 fighter moved from Bulgaria Romania to Italy
Place Units - Italians
2 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : 1,00
Italians rolls : : 1,00
Russians : -1,50
Har du prøvet at sætte den nederste valgmulighed ang. email til disabled?
Bjergmose.tsvg Ja, jeg får en bruger ukendt fejlbesked. Gætter på det er noget med, jeg er oprettet af dig med min rigtige emailadresse, men at jeg på dette site loggede ind med min facebook. Har dog indtil nu ikke kunnet få den til at justere så det stemmer overens…
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 6,6 and gets 2 hits
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Activate Technology - Germans
Germans activating Improved Artillery Support
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 43 PUs; 0 techTokens;
Germans buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from East Poland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 artillery and 1 infantry moved from East Poland to Belorussia
1 artillery and 2 infantry moved from Germany to Poland
1 armour moved from East Poland to Poland
5 fighters moved from Germany to 5 Sea Zone
1 bomber moved from East Poland to 5 Sea Zone
1 bomber moved from Germany to 5 Sea Zone
1 armour moved from Anglo-Egypt Sudan to Rhodesia
Germans take Italian Africa from British
Germans take Rhodesia from British
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 5 Sea Zone
Germans attack with 2 bombers and 5 fighters
British defend with 2 carriers, 1 destroyer, 2 fighters and 4 transports; Americans defend with 2 fighters
Germans roll dice for 2 bombers and 5 fighters in 5 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits
British roll dice for 2 carriers, 1 destroyer, 4 fighters and 4 transports in 5 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
1 destroyer owned by the British, 4 fighters owned by the Germans and 1 carrier owned by the British lost in 5 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 5 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
British roll dice for 1 carrier, 4 fighters and 4 transports in 5 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
1 fighter owned by the Germans, 2 bombers owned by the Germans, 2 fighters owned by the Americans and 1 carrier owned by the British lost in 5 Sea Zone
British win with 2 fighters and 4 transports remaining. Battle score for attacker is -18
Casualties for Germans: 2 bombers and 5 fighters
Casualties for British: 2 carriers and 1 destroyer
Casualties for Americans: 2 fighters
Battle in Poland
Germans attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Poland
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits
British roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Poland
Germans win, taking Poland from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
2 fighters owned by the British forced to land in Norway
Non Combat Move - Germans
1 infantry moved from East Poland to Bulgaria Romania
1 infantry moved from Germany to Poland
Place Units - Germans
2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -1,17
British : 2,33
Russians : 0,67
Du gemmer bare en carrier hvis du vil.
SÃ¥ er der bare en ftr mindre :-)
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 1,5 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Japanese
1 infantry moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Chinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 infantry moved from India to Persia
2 fighters moved from Italy to 5 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 42 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 fighter moved from 48 Sea Zone to Australia
1 cruiser moved from 48 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo-China Thailand to Persia
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 fighters
British defend with 1 carrier, 1 fighter and 4 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 carrier, 1 fighter and 4 transports in 5 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 5 Sea Zone
4 transports owned by the British lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 fighter and 4 transports
Battle in Persia
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 aaGun; Russians defend with 1 infantry
AA fire in Persia : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Australia
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 aaGun and 3 infantry
AA fire in Australia : 1/1 hits, 0,17 expected hits
1 fighter owned by the Japanese lost in Australia
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 3 infantry in Australia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Australia
Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 2 infantry in Australia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 carrier moved from 48 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from East Indies to 38 Sea Zone
2 armour, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
2 armour moved from 35 Sea Zone to India
2 infantry moved from 35 Sea Zone to India
1 transport moved from 37 Sea Zone to 61 Sea Zone
2 infantry moved from Burma to India
2 fighters moved from 35 Sea Zone to Italy
1 fighter moved from 5 Sea Zone to Germany
1 fighter moved from Persia to Trans-Jordan
1 infantry moved from Ningxia to Chinghai
2 fighters moved from Sikang to 35 Sea Zone
2 fighters moved from 62 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory placed in India
1 artillery and 3 infantry placed in East Indies
Japanese undo move 2.
1 artillery and 3 infantry placed in East Indies
1 armour placed in Burma
2 fighters placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Japanese collect 4 PUs from War Bonds; end with 54 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : 0,00
AA fire in Persia : : -0,17
AA fire in Australia : : 0,83
Japanese : -0,50
Hvorfor valgte de idiotiske russere at submerge?? 1 submarine owned by the Russians Submerged -