TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
den skal bare stå på play by forum og så skal der postes når der er placeret units
Ja, men det giver mig en fejlmeddelelse— Hm…
det gjorde den også med mig efter japans tur…der skal ikke indstilles på email delen…den skal være disabled eller hvad den nu hedder
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
2 infantry moved from Libya to Egypt
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 5 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1,50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Egypt, round 2 : 3/8 hits, 3,17 expected hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
1 fighter owned by the Italians retreated
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 3 : 2/7 hits, 2,83 expected hits
1 artillery owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
1 armour moved from Balkans to East Poland
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Italy
Place Units - Italians
1 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -2,00
British : -1,00
Italians rolls : : 0,00
Bjergmose.tsvg Det virker umiddelbart ikke, fordi den ikke kan finde min user… Jeg må lige se om jeg kan hitte ud af det
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3,5 and gets 0 hits
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
2 infantry moved from Norway to Finland
1 bomber and 1 fighter moved from Norway to Karelia S.S.R.
1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R.
6 armour moved from East Poland to Karelia S.S.R.
2 fighters moved from France to Karelia S.S.R.
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 fighter moved from Morocco Algeria to 12 Sea Zone
Combat - Germans
Battle in Finland
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 6 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 8 infantry
AA fire in Karelia S.S.R. : 0/4 hits, 0,67 expected hits
Germans roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 6/13 hits, 6,00 expected hits
Russians roll dice for 2 armour, 1 artillery and 8 infantry in Karelia S.S.R., round 2 : 6/11 hits, 4,00 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 3 : 2/7 hits, 3,67 expected hits
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 2/5 hits, 2,00 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 4 : 4/5 hits, 2,67 expected hits
Russians roll dice for 2 armour and 1 artillery in Karelia S.S.R., round 4 : 1/3 hits, 1,33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 5 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 2 armour, 1 artillery and 8 infantry
Battle in 12 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 infantry moved from Morocco Algeria to Libya
1 armour and 1 artillery moved from Morocco Algeria to Libya
1 fighter moved from 12 Sea Zone to France
3 infantry moved from Germany to France
1 infantry moved from East Poland to Baltic States
1 artillery moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 artillery and 1 infantry moved from Poland to Baltic States
2 fighters moved from Karelia S.S.R. to Baltic States
1 armour moved from Germany to Baltic States
1 bomber moved from Karelia S.S.R. to Germany
2 infantry moved from Germany to Balkans
1 armour moved from Balkans to East Poland
2 infantry moved from Germany to Poland
Place Units - Germans
2 armour, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Karelia S.S.R. : : -0,67
Americans : 0,67
Russians : 2,67
@Malthe-Munkøe du kigger bare på det…jeg smutter til køjs :-)
ok, nu har jeg i hvert fald taget russernes tur. Bjergmose.tsvg
Test summary from TripleA, engine version: 1.9, time: 09:37:12
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 2,6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover War Bonds
Activate Technology - Japanese
Japanese activating War Bonds
Purchase Units - Japanese
Japanese buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Suiyuan to Hupeh
Japanese take Hupeh from Chinese
1 armour moved from Kwangtung to Burma
Japanese take Burma from British
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 infantry moved from Yunnan to Sikang
2 fighters moved from French Indo-China Thailand to Sikang
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 battleship moved from 50 Sea Zone to 53 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
2 fighters moved from 62 Sea Zone to Wake Island
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 cruiser moved from 50 Sea Zone to 46 Sea Zone
1 fighter moved from French Indo-China Thailand to India
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 fighters and 4 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 4 infantry in India, round 2 : 3/7 hits, 2,17 expected hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese win, taking India from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 62 Sea Zone to 52 Sea Zone
2 fighters moved from Wake Island to 52 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
1 fighter moved from India to French Indo-China Thailand
2 fighters moved from Sikang to French Indo-China Thailand
2 infantry moved from Suiyuan to Ningxia
Place Units - Japanese
1 factory placed in East Indies
1 fighter placed in 62 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Japanese collect 3 PUs from War Bonds; end with 46 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0,67
Americans : -0,67
Chinese : 0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
Italians take Egypt from British
1 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Libya to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bulgaria Romania
1 armour moved from Bulgaria Romania to East Poland
1 infantry moved from Italy to France
Place Units - Italians
1 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,33
Italians rolls : : 0,00
Russians : -0,33
Bjergmose.tsvg
jeg havde glemt hvor onde Japan bliver, 61 penge!!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2,1 and gets 0 hits
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Libya to Morocco Algeria
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 infantry moved from East Poland to Belorussia
1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
2 infantry moved from Germany to Northwestern Europe
1 fighter moved from France to Northwestern Europe
1 bomber moved from Germany to Caucasus
2 fighters moved from Baltic States to Belorussia
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Caucasus causes 3 damage total.
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 aaGun, 1 armour and 1 factory
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Morocco Algeria
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Balkans to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
2 infantry moved from Poland to East Poland
2 fighters moved from Belorussia to Germany
2 armour moved from Germany to East Poland
4 infantry moved from Germany to France
1 fighter moved from Northwestern Europe to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from Caucasus to East Poland
Place Units - Germans
3 armour, 1 artillery, 2 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0,50
British : 0,67
Americans : 0,67
Russians : 1,17
AA fire in United Kingdom : : -0,17
AA fire in Caucasus : : -0,17
@Malthe-Munkøe Ja ikke lige War bonds jeg havde brug for med Sons of Nippon
Russerne er fuldstændig på hælene efter Archangelsk gik helt galt Bjergmose.tsvg
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 6,3 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
2 fighters moved from French Indo-China Thailand to Chinghai
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 armour moved from Burma to India
1 fighter moved from French Indo-China Thailand to India
1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 battleship moved from 53 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Chinghai
Japanese attack with 2 fighters and 4 infantry
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Chinghai, round 2 : 4/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Italy
1 fighter moved from India to 35 Sea Zone
1 fighter moved from 52 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone
1 fighter moved from 52 Sea Zone to 48 Sea Zone
1 cruiser moved from 46 Sea Zone to 48 Sea Zone
1 infantry moved from Hupeh to Ningxia
2 fighters moved from Chinghai to Sikang
1 infantry moved from Fukien to 61 Sea Zone
1 infantry moved from Kiangsu to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Burma
2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
1 fighter moved from 62 Sea Zone to French Indo-China Thailand
Place Units - Japanese
1 factory placed in Burma
2 armour and 2 infantry placed in East Indies
2 fighters placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Japanese collect 4 PUs from War Bonds; end with 48 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : -0,33
Chinese : 0,00
Japanese : 1,67
Egypten overlevede :-( :-( :-/ Bjergmose.tsvg
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 1/1 hits, 0,00 expected hits
Italians removing all Technology Tokens after successful research.
Italians discover Mechanized Infantry
Activate Technology - Italians
Italians activating Mechanized Infantry
Purchase Units - Italians
Italians buy 2 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Italy to Northwestern Europe
1 infantry moved from France to Northwestern Europe
2 armour moved from East Poland to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Northwestern Europe
Italians attack with 1 armour and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwestern Europe
Italians roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Italians attack with 2 armour
British defend with 2 armour; Russians defend with 1 aaGun and 1 factory
Italians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Italians lost in Karelia S.S.R.
Italians roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 4 : 0/2 hits, 1,00 expected hits
1 armour owned by the British lost in Karelia S.S.R.
Italians roll dice for 1 armour in Karelia S.S.R., round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 5 : 1/1 hits, 0,50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Karelia S.S.R.
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 2 armour
Casualties for British: 2 armour
Non Combat Move - Italians
1 fighter moved from Bulgaria Romania to Italy
Place Units - Italians
2 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : 1,00
Italians rolls : : 1,00
Russians : -1,50