dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
DJ & AC (Allies) vs. JB (Axis) - 1942.2
-
Here is the 3-person game thread.
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:44:27 PM
Savegame -
TripleA Move Summary: Russians round 1
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 infantry moved from Archangel to West Russia 4 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 3 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 1 artillery moved from Karelia S.S.R. to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 1 armour moved from Russia to West Russia 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 infantry moved from Archangel to West Russia 4 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 3 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 1 artillery moved from Karelia S.S.R. to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 1 armour moved from Russia to West Russia 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in West Russia Russians attack with 2 armour, 2 artilleries and 6 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 2 artilleries and 6 infantry in West Russia, round 2 : 4/10 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 4/5 hits, 1.83 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 2 armour, 2 artilleries and 2 infantry in West Russia, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Ukraine S.S.R. Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/6 hits, 2.50 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R. 2 armour owned by the Russians retreated to Caucasus Germans win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Caucasus 1 aaGun moved from Russia to Caucasus 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Russia 2 infantry moved from Evenki National Okrug to Vologda 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 submarine moved from 4 Sea Zone to 7 Sea Zone Place Units - Russians 4 infantry placed in Caucasus 1 infantry placed in Karelia S.S.R. Russians undo move 2. 2 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 3.17 Russians : -1.33 -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Norway to 7 Sea Zone 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 battleship moved from 15 Sea Zone to 17 Sea Zone 1 artillery moved from Southern Europe to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Egypt 1 infantry moved from 17 Sea Zone to Egypt 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Germany to Egypt 1 fighter moved from Bulgaria Romania to 17 Sea Zone 1 fighter moved from Ukraine S.S.R. to 14 Sea Zone 1 fighter moved from Poland to 14 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 submarine moved from 9 Sea Zone to 10 Sea Zone 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 3 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 2 infantry moved from Norway to Finland 1 armour moved from Germany to Karelia S.S.R. 1 armour moved from Germany to Karelia S.S.R. 3 infantry moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Southern Europe to Bulgaria Romania 1 armour moved from Bulgaria Romania to Baltic States 1 artillery moved from Ukraine S.S.R. to Poland 1 infantry moved from Bulgaria Romania to Poland 1 infantry moved from Bulgaria Romania to Poland 1 armour moved from France to Baltic States 1 armour moved from France to Baltic States 1 infantry moved from France to Germany 1 armour moved from Italy to Baltic States -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Norway to 7 Sea Zone 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 battleship moved from 15 Sea Zone to 17 Sea Zone 1 artillery moved from Southern Europe to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Egypt 1 infantry moved from 17 Sea Zone to Egypt 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Germany to Egypt 1 fighter moved from Bulgaria Romania to 17 Sea Zone 1 fighter moved from Ukraine S.S.R. to 14 Sea Zone 1 fighter moved from Poland to 14 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 submarine moved from 9 Sea Zone to 10 Sea Zone 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 3 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 2 infantry moved from Norway to Finland 1 armour moved from Germany to Karelia S.S.R. 1 armour moved from Germany to Karelia S.S.R. 3 infantry moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Southern Europe to Bulgaria Romania 1 armour moved from Bulgaria Romania to Baltic States 1 artillery moved from Ukraine S.S.R. to Poland 1 infantry moved from Bulgaria Romania to Poland 1 infantry moved from Bulgaria Romania to Poland 1 armour moved from France to Baltic States 1 armour moved from France to Baltic States 1 infantry moved from France to Germany 1 armour moved from Italy to Baltic States Combat - Germans Battle in 11 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer and 2 transports Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone 2 transports owned by the Americans lost in 11 Sea Zone Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in 17 Sea Zone Germans attack with 1 battleship, 1 fighter and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in 17 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 fighter and 1 transport in 17 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 17 Sea Zone Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in 14 Sea Zone Germans attack with 3 fighters British defend with 1 cruiser Germans roll dice for 3 fighters in 14 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 fighters in 14 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Egypt Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 4 : 2/3 hits, 1.50 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Battle in 7 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 transport owned by the British and 1 submarine owned by the Russians lost in 7 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 27 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Casualties for Russians: 1 submarine Battle in Karelia S.S.R. Germans attack with 6 armour and 8 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 6 armour and 8 infantry in Karelia S.S.R., round 2 : 5/14 hits, 4.33 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 10 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to Norway 1 fighter moved from 7 Sea Zone to Norway 1 fighter moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from 14 Sea Zone to Germany 1 artillery and 1 infantry moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 1 aaGun moved from Italy to Germany 1 aaGun moved from Germany to Baltic States 1 bomber moved from Egypt to Libya Place Units - Germans 1 carrier and 1 destroyer placed in 15 Sea Zone 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : -0.67 British : -0.33 Americans : -0.67 Russians : 0.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 factory and 2 infantry; Remaining resources: 6 PUs; Combat Move - British 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from India to 35 Sea Zone 1 bomber moved from United Kingdom to 17 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt Combat - British Battle in 17 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 battleship and 1 transport British roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British lost in 17 Sea Zone British roll dice for 1 fighter in 17 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 17 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 bomber and 1 fighter Casualties for Germans: 1 battleship Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in Egypt British attack with 3 infantry Germans defend with 1 armour British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from 5 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Eastern Canada 1 transport moved from 10 Sea Zone to 11 Sea Zone 1 infantry moved from Burma to India 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from India to Persia 1 infantry moved from Eastern Australia to 39 Sea Zone 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 carrier moved from 35 Sea Zone to 34 Sea Zone Place Units - British 1 factory placed in Union of South Africa 1 artillery and 2 infantry placed in India Turn Complete - British British collect 31 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1.67 British : 1.33 -
TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to Szechwan 1 fighter moved from French Indo-China Thailand to Szechwan 4 infantry moved from Kiangsu to Anhwei 1 fighter moved from Manchuria to Anhwei 1 artillery and 2 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 infantry moved from Malaya to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 artillery moved from Philippine Islands to 48 Sea Zone 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Burma 1 infantry moved from 36 Sea Zone to Burma 1 armour moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Burma 1 infantry moved from 36 Sea Zone to Burma 1 fighter moved from Japan to French Indo-China Thailand 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 34 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 bomber moved from Japan to Szechwan 1 destroyer moved from 61 Sea Zone to 36 Sea Zone 1 destroyer moved from 60 Sea Zone to 36 Sea Zone 1 battleship moved from 60 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo-China Thailand -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to Szechwan 1 fighter moved from French Indo-China Thailand to Szechwan 4 infantry moved from Kiangsu to Anhwei 1 fighter moved from Manchuria to Anhwei 1 artillery and 2 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 infantry moved from Malaya to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 artillery moved from Philippine Islands to 48 Sea Zone 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Burma 1 infantry moved from 36 Sea Zone to Burma 1 armour moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Burma 1 infantry moved from 36 Sea Zone to Burma 1 fighter moved from Japan to French Indo-China Thailand 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 34 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 bomber moved from Japan to Szechwan 1 destroyer moved from 61 Sea Zone to 36 Sea Zone 1 destroyer moved from 60 Sea Zone to 36 Sea Zone 1 battleship moved from 60 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo-China Thailand Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Szechwan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Anhwei Japanese attack with 1 fighter and 4 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Anhwei Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 3 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 41 Sea Zone British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 battleship, 1 carrier and 2 fighters British defend with 1 carrier, 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 cruiser owned by the British, 1 battleship owned by the Japanese and 1 carrier owned by the British lost in 34 Sea Zone 1 transport owned by the British lost in 34 Sea Zone Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 battleship Casualties for British: 1 carrier, 1 cruiser and 1 transport Non Combat Move - Japanese 1 fighter moved from Anhwei to French Indo-China Thailand 1 fighter moved from Szechwan to French Indo-China Thailand 1 bomber moved from Szechwan to French Indo-China Thailand Place Units - Japanese 1 submarine placed in 60 Sea Zone 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
British : 1.33 Americans : -0.33 Japanese : 0.83 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers and 1 destroyer; Remaining resources: 6 PUs; Combat Move - Americans 2 infantry moved from Yunnan to Kwangtung Americans take Kwangtung from Japanese Combat - Americans Non Combat Move - Americans 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to 11 Sea Zone 1 fighter moved from 53 Sea Zone to 11 Sea Zone 1 fighter moved from Hawaiian Islands to Central United States 1 infantry moved from Central United States to Eastern United States 1 aaGun and 2 infantry moved from Western United States to Central United States 1 infantry moved from Alaska to Western Canada 1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 55 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 56 Sea Zone to 19 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 43 PUs; end with 49 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Caucasus to 17 Sea Zone 1 armour moved from West Russia to Belorussia Russians take Belorussia from Germans 1 armour moved from Belorussia to Ukraine S.S.R. 2 armour moved from Caucasus to Ukraine S.S.R. 5 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 2 artilleries moved from West Russia to Ukraine S.S.R. 2 infantry moved from West Russia to Ukraine S.S.R. 1 infantry moved from West Russia to Ukraine S.S.R. -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Caucasus to 17 Sea Zone 1 armour moved from West Russia to Belorussia Russians take Belorussia from Germans 1 armour moved from Belorussia to Ukraine S.S.R. 2 armour moved from Caucasus to Ukraine S.S.R. 5 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 2 artilleries moved from West Russia to Ukraine S.S.R. 2 infantry moved from West Russia to Ukraine S.S.R. 1 infantry moved from West Russia to Ukraine S.S.R. Combat - Russians Battle in 17 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 17 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Ukraine S.S.R. Russians attack with 4 armour, 2 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 4 armour, 2 artilleries and 8 infantry in Ukraine S.S.R., round 2 : 4/14 hits, 4.33 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from West Russia to Belorussia 1 infantry moved from Russia to Archangel 2 aaGuns moved from Caucasus to Ukraine S.S.R. 1 fighter moved from 17 Sea Zone to Trans-Jordan 2 infantry moved from Vologda to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.33 -
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Belorussia 4 armour and 5 infantry moved from Baltic States to Belorussia 6 armour and 7 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Germany to Baltic States 1 infantry moved from Germany to Poland 2 fighters moved from Norway to 15 Sea Zone 1 fighter moved from 15 Sea Zone to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 bomber moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Algeria to Libya 1 infantry moved from Germany to Italy 4 infantry moved from Germany to Baltic States -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Belorussia 4 armour and 5 infantry moved from Baltic States to Belorussia 6 armour and 7 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Germany to Baltic States 1 infantry moved from Germany to Poland 2 fighters moved from Norway to 15 Sea Zone 1 fighter moved from 15 Sea Zone to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 bomber moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Algeria to Libya 1 infantry moved from Germany to Italy 4 infantry moved from Germany to Baltic States Combat - Germans Germans creates battle in territory 11 Sea Zone Battle in 11 Sea Zone Germans attack with 1 submarine British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 11 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits 1 submarine owned by the Germans lost in 11 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Belorussia Germans attack with 10 armour, 1 artillery and 14 infantry Russians defend with 1 infantry Germans roll dice for 10 armour, 1 artillery and 14 infantry in Belorussia, round 2 : 8/25 hits, 7.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 10 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Italy 2 fighters moved from Egypt to 15 Sea Zone 1 aaGun moved from Baltic States to Belorussia 1 aaGun moved from Germany to Baltic States 1 aaGun moved from France to Germany Place Units - Germans 1 carrier and 1 transport placed in 15 Sea Zone 1 artillery placed in Italy 1 artillery and 1 infantry placed in Karelia S.S.R. 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.50 British : 0.33 Americans : 1.17 Russians : 0.67 -
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone 1 infantry moved from Western Australia to Eastern Australia 1 armour and 1 infantry moved from Eastern Canada to Eastern United States 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone 1 infantry moved from Western Australia to Eastern Australia 1 armour and 1 infantry moved from Eastern Canada to Eastern United States 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India Combat - British Battle in Egypt British attack with 1 infantry Germans defend with 1 artillery British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from United Kingdom to French West Africa Place Units - British 3 infantry placed in India 2 armour placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone 1 infantry moved from Western Australia to Eastern Australia 1 armour and 1 infantry moved from Eastern Canada to Eastern United States 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India Combat - British Battle in Egypt British attack with 1 infantry Germans defend with 1 artillery British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from United Kingdom to French West Africa Place Units - British 3 infantry placed in India 2 armour placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.67 -
TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factories; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour, 2 artilleries and 4 infantry moved from Burma to India 3 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Kwangtung 1 infantry moved from Anhwei to Kwangtung 1 bomber moved from Japan to Kwangtung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 bomber moved from French Indo-China Thailand to India 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 1 submarine moved from 60 Sea Zone to 36 Sea Zone -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factories; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour, 2 artilleries and 4 infantry moved from Burma to India 3 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Kwangtung 1 infantry moved from Anhwei to Kwangtung 1 bomber moved from Japan to Kwangtung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 bomber moved from French Indo-China Thailand to India 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 1 submarine moved from 60 Sea Zone to 36 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory Bombing raid in India causes 2 damage total. Battle in India Japanese attack with 1 armour, 2 artilleries, 4 fighters and 6 infantry British defend with 1 aaGun, 1 artillery, 1 factory and 7 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 3 fighters and 6 infantry in India, round 2 : 3/12 hits, 4.00 expected hits British roll dice for 1 aaGun, 1 artillery and 7 infantry in India, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 3 fighters and 4 infantry in India, round 3 : 6/10 hits, 3.67 expected hits British roll dice for 1 artillery and 4 infantry in India, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter and 4 infantry Casualties for British: 1 aaGun, 1 artillery and 7 infantry Battle in Kwangtung Japanese attack with 1 bomber and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 5 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Buryatia S.S.R. Japanese attack with 1 bomber and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Egypt Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Egypt Japanese roll dice for 1 fighter and 1 infantry in Egypt, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Japanese win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Egypt to 34 Sea Zone 1 fighter moved from India to 35 Sea Zone 1 fighter moved from India to 35 Sea Zone 1 fighter moved from India to 35 Sea Zone 1 bomber moved from Buryatia S.S.R. to Anhwei 1 bomber moved from Kwangtung to Anhwei 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from India to Anhwei Place Units - Japanese 1 factory placed in Kiangsu 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 39 PUs; end with 41 PUsCombat Hit Differential Summary :
British : -0.67 Americans : -0.67 AA fire in India : : 0.33 Russians : -0.67 Japanese : -2.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 factory EDIT: Adding units owned by Japanese to India: 1 factory EDIT: Turning off Edit Mode Americans buy 4 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 bomber Japanese defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 fighter owned by the Japanese lost in 34 Sea Zone Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 34 Sea Zone Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 2 fighters Casualties for Americans: 1 bomber Non Combat Move - Americans 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 13 Sea Zone 1 fighter moved from Gibraltar to 13 Sea Zone 1 fighter moved from Central United States to 13 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 18 Sea Zone 1 infantry moved from Western Canada to Western United States 1 aaGun and 2 infantry moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 11 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans : 0.67 Japanese : -1.67





