@The-Janus Thanks for the help in protecting my fleet!
Maxi VS David
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Smolensk Germans take Belarus from Russians Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Archangel Germans take Archangel from Russians Combat - Germans Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 16 armour, 5 artilleries, 32 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 8 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 transport moved from 112 Sea Zone to 126 Sea Zone 3 aaGuns moved from France to Western Germany 1 bomber moved from Baltic States to Western Ukraine Place Units - Germans 3 infantry placed in France 2 bombers and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -0,33
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@Maxiheimer og hvor underligt er det at jeg lader de italienske tropper stå der vest for Bessarabia? Det kommer helt sikkert til at koste på en eller anden måde.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Anhwe to Buyant-Uhaa 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 3 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters moved from Smolensk to Russia 4 aaGuns, 2 armour, 3 artilleries, 32 infantry and 8 mech_infantrys moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Russia to Bryansk 2 infantry moved from Tsagaan Olom to Central Mongolia 1 infantry moved from Tsagaan Olom to Central Mongolia Place Units - Russians 3 infantry placed in Volgograd 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,17 Russians : -0,33
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DU kan bare editere italienerne frem i japans tur
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 44 Sea Zone 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to Celebes 4 fighters moved from 44 Sea Zone to Celebes 2 artilleries moved from 44 Sea Zone to Celebes 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in 44 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 infantry and 5 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Aleutian Islands from Americans with 2 battleships, 3 carriers, 2 cruisers and 5 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 artilleries, 4 fighters and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 4 fighters and 2 tactical_bombers in Celebes, round 2 : 6/8 hits, 4,00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 1 fighter Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 3 fighters moved from Celebes to 44 Sea Zone 2 tactical_bombers moved from Celebes to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from Philippines to Manchuria 2 artilleries and 7 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Amur Place Units - Japanese 1 artillery and 9 infantry placed in Korea 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
ANZAC : 1,33 Japanese : 2,00
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 2 cruisers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 fighter moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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VIl du scramble fra w. germany?
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@Maxiheimer ja, lad mig bare det. Også ved Japan. Max scramble. Jeg har jo alligevel dummet mig i alle andre spil idag. Ka lige så godt få gang i nogle afgørende slag.
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@Maxiheimer ikke at jeg nødvendigvis tror du får hverken Japan eller W. Germany :) Men ok… Nu ka du selvfølgelig få fly med fra england mod vesttyskland… Det tænkte jeg ikke på. Hvordan gik det?
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 2 cruisers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 fighter moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,6 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Borneo Battle in Philippines Battle in Iwo Jima Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 cruisers, 5 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 2 fighters and 3 tactical_bombers Americans roll dice for 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/8 hits, 4,17 expected hits Japanese roll dice for 1 carrier, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 cruisers and 2 fighters Casualties for Japanese: 1 carrier, 2 fighters and 3 tactical_bombers Battle in 112 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports Germans defend with 2 fighters and 1 tactical_bomber 1 submarine owned by the Americans Submerged Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 carrier, 1 fighter and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 carrier owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 fighter and 2 transports in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans roll dice for 2 fighters in 112 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits 1 transport owned by the Americans lost in 112 Sea Zone 1 armour owned by the Americans lost in Norway Germans win with 2 fighters remaining. Battle score for attacker is -49 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports Casualties for Germans: 1 tactical_bomber Battle in Algeria Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 bomber moved from Algeria to Morocco 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers moved from 33 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2,17 Italians : 0,67 Americans : 1,33 Japanese : 0,83
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Av av av… dine fly ved tyskland smadrede hele min flåde inkl. landsætningen…
Dine kami ramte også irriterende godt… -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery and 5 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 2 artilleries moved from Suiyuyan to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Jehol Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 2 cruisers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 fighter moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,6 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Borneo Battle in Philippines Battle in Iwo Jima Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 cruisers, 5 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 2 fighters and 3 tactical_bombers Americans roll dice for 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/8 hits, 4,17 expected hits Japanese roll dice for 1 carrier, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 cruisers and 2 fighters Casualties for Japanese: 1 carrier, 2 fighters and 3 tactical_bombers Battle in 112 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports Germans defend with 2 fighters and 1 tactical_bomber 1 submarine owned by the Americans Submerged Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 carrier, 1 fighter and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 carrier owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 fighter and 2 transports in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans roll dice for 2 fighters in 112 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits 1 transport owned by the Americans lost in 112 Sea Zone 1 armour owned by the Americans lost in Norway Germans win with 2 fighters remaining. Battle score for attacker is -49 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports Casualties for Germans: 1 tactical_bomber Battle in Algeria Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 bomber moved from Algeria to Morocco 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers moved from 33 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery and 5 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 2 artilleries moved from Suiyuyan to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Jehol Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 5 mech_infantrys moved from Eastern Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Northwest Persia to Iraq Combat - British Battle in Greece Battle in 98 Sea Zone British attack with 1 cruiser Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win, taking Greece from Italians, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 92 Sea Zone British attack with 4 fighters Italians defend with 1 destroyer British roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2,00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Yunnan to Szechwan 2 mech_infantrys moved from Anhwe to Shensi 2 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Siam to French Indo China 1 artillery and 2 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 2 aaGuns and 8 infantry moved from India to Burma Place Units - British 2 fighters placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 infantry placed in India 2 destroyers placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 2 destroyers Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 armour EDIT: Changing ownership of Algeria from Italians to British EDIT: Changing ownership of Tunisia from Italians to British EDIT: Adding units owned by British to Tunisia: 1 armour EDIT: Changing PUs for British from 37 to 39 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,17 Italians : 0,33 British : -0,17 Americans : 1,33 Neutral_Axis : 0,33 Japanese : 0,83
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@Maxiheimer nå, så ka cry-baby’en her smile lidt igen :p Sorry. What? mistede jeg kun 1 fly på det raid? Vildt.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to Romania 4 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50 Russians : 0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 artilleries ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,83 Japanese : -0,67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 artilleries ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83 Japanese : -0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Baltic States to Belarus 1 bomber moved from Western Ukraine to Belarus 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 16 armour, 5 artilleries, 32 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 6 armour moved from Eastern Poland to Bryansk Combat - Germans Battle in Ukraine Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Romania 2 bombers moved from Western Germany to Romania 1 transport moved from 126 Sea Zone to 127 Sea Zone Place Units - Germans 3 infantry placed in France 3 armour placed in Novgorod 1 carrier and 1 destroyer placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Italians to 112 Sea Zone: 1 fighter EDIT: Removing units owned by Italians from 112 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals 2 fighters and 1 tactical_bomber moved from Russia to Urals 1 infantry moved from Smolensk to Belarus 3 fighters moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Buryatia 3 infantry moved from Central Mongolia to Dzavhan Combat - Russians Battle in Buryatia Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Urals Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 2 fighters and 1 tactical_bomber in Urals, round 3 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Urals Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Belarus Russians attack with 3 fighters and 1 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Belarus to Russia 1 infantry moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Urals to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,17 Japanese : 0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 infantry and 5 transports moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 3 fighters moved from Manchuria to Buryatia 3 tactical_bombers moved from Manchuria to Buryatia 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 bombers moved from Japan to Buryatia Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 5 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers and 5 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser and 1 transport Battle in Buryatia Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 armour Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Buryatia, round 2 : 5/10 hits, 5.17 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 9 infantry moved from Korea to Manchuria 3 fighters moved from Buryatia to Manchuria 3 tactical_bombers moved from Buryatia to Manchuria 2 bombers moved from Buryatia to Manchuria Place Units - Japanese 1 fighter placed in Japan 5 armour and 1 infantry placed in Korea Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Americans : 0.67 Russians : 0.50 Japanese : 0.33