I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
see title
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 7 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 submarine moved from 4 Sea Zone to 7 Sea Zone
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 8 infantry in West Russia, round 2 : 3/11 hits, 2.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 3 : 4/10 hits, 2.67 expected hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -2.17
Russians : 3.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Egypt
1 armour and 1 infantry moved from Libya to Egypt
1 artillery and 1 infantry moved from Algeria to Libya
1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Bulgaria Romania to 14 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Germany to Egypt
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
3 infantry moved from Finland to Karelia S.S.R.
2 armour moved from Germany to Bulgaria Romania
3 infantry moved from Germany to Poland
1 armour moved from Northwestern Europe to Poland
1 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Ukraine S.S.R. to 14 Sea Zone
1 armour and 1 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
Combat - Germans
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 11 Sea Zone
2 transports owned by the Americans lost in 11 Sea Zone
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 17 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 14 Sea Zone
Germans attack with 3 fighters
British defend with 1 cruiser
Germans roll dice for 3 fighters in 14 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Egypt
Germans attack with 2 armour, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 bomber and 1 infantry in Egypt, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
2 submarines owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 7 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
1 fighter moved from 14 Sea Zone to Germany
1 fighter moved from 14 Sea Zone to France
1 fighter moved from 14 Sea Zone to France
1 bomber moved from Egypt to Libya
2 fighters moved from 7 Sea Zone to France
Place Units - Germans
1 infantry placed in Italy
1 battleship and 2 destroyers placed in 5 Sea Zone
Germans undo move 2.
1 battleship and 1 destroyer placed in 5 Sea Zone
1 destroyer placed in 15 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 0.33
British : -0.50
Americans : -0.33
Territory Summary for Germans :
5 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
11 Sea Zone : 2 submarines
15 Sea Zone : 1 destroyer
17 Sea Zone : 1 battleship and 1 transport
Belorussia : 1 infantry
Bulgaria Romania : 3 armour and 2 infantry
Egypt : 1 flag, 2 armour and 1 infantry
France : 1 aaGun, 2 armour, 4 fighters and 1 infantry
Germany : 1 aaGun, 1 factory and 1 fighter
Italy : 1 aaGun, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 8 infantry
Libya : 1 artillery, 1 bomber and 1 infantry
Morocco : 1 infantry
Northwestern Europe : 1 infantry
Poland : 2 armour, 1 fighter and 4 infantry
Southern Europe : 1 artillery and 1 infantry
Ukraine S.S.R. : 1 infantry
Production/PUs Summary :
Russians : 24 / 26
Germans : 43 / 45
British : 29 / 31
Japanese : 30 / 30
Americans : 42 / 42
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.421
Median : 3.500
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 76
Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.800
Median : 4.000
Variance : 0.436
Standard Deviation : 0.661
Total rolls : 35
British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Russians Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.900
Median : 2.000
Variance : 1.724
Standard Deviation : 1.313
Total rolls : 30
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Non Combat Move - British
Place Units - British
1 bomber placed in United Kingdom
1 artillery placed in India
1 factory placed in Eastern Canada
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Szechwan
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Manchuria
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
3 infantry moved from Manchuria to Buryatia S.S.R.
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 fighters moved from 36 Sea Zone to Yunnan
1 battleship and 1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Yunnan
1 bomber moved from Japan to Szechwan
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Buryatia S.S.R., round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Buryatia S.S.R., round 3 : 2/6 hits, 1.67 expected hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Buryatia S.S.R., round 4 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 bomber and 1 fighter in Szechwan, round 3 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Szechwan
retreated to Szechwan
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 infantry in Anhwei, round 2 : 2/3 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 carrier owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
1 carrier owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 5 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 fighter in 53 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Non Combat Move - Japanese
1 fighter moved from 53 Sea Zone to Wake Island
1 bomber moved from Szechwan to Manchuria
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
Place Units - Japanese
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
Russians : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 bomber moved from Eastern United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from 53 Sea Zone to Western United States
1 fighter moved from 53 Sea Zone to Western Canada
1 fighter moved from Western United States to Western Canada
1 fighter moved from Eastern United States to Western Canada
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 armour moved from Eastern United States to Western Canada
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 fighter moved from Szechwan to India
Place Units - Americans
1 battleship, 1 destroyer and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from West Russia to Belorussia
1 armour, 1 artillery and 6 infantry moved from West Russia to Karelia S.S.R.
3 armour moved from Caucasus to Karelia S.S.R.
1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 4 armour, 1 artillery, 2 fighters and 7 infantry
Germans defend with 1 armour, 1 factory and 8 infantry
Russians roll dice for 4 armour, 1 artillery, 2 fighters and 7 infantry in Karelia S.S.R., round 2 : 7/14 hits, 4.67 expected hits
Germans roll dice for 1 armour and 8 infantry in Karelia S.S.R., round 2 : 2/9 hits, 3.17 expected hits
2 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 4 armour, 1 artillery, 2 fighters and 5 infantry in Karelia S.S.R., round 3 : 3/12 hits, 4.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 4 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 8 infantry
Non Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
Russians undo move 1.
4 infantry placed in Caucasus
2 armour placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 1.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Libya to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
1 destroyer moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Poland to Baltic States
2 armour moved from France to Bulgaria Romania
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
3 fighters moved from France to Karelia S.S.R.
2 armour moved from Poland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from France to Karelia S.S.R.
1 bomber moved from Libya to Karelia S.S.R.
1 armour and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Poland to Belorussia
1 armour moved from Bulgaria Romania to Belorussia
1 infantry moved from Poland to Belorussia
Combat - Germans
Battle in 10 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 10 Sea Zone
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 2 submarines in 10 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 7 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 7 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 bomber, 6 fighters and 1 infantry
Russians defend with 4 armour, 1 artillery, 1 factory and 4 infantry
Germans roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 armour, 1 bomber, 6 fighters and 1 infantry in Karelia S.S.R., round 2 : 4/10 hits, 4.83 expected hits
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 3/9 hits, 3.67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber and 5 fighters in Karelia S.S.R., round 3 : 2/7 hits, 3.67 expected hits
Russians roll dice for 4 armour in Karelia S.S.R., round 3 : 1/4 hits, 2.00 expected hits
2 armour owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber and 4 fighters in Karelia S.S.R., round 4 : 3/6 hits, 3.17 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 4 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians and 2 fighters owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour, 4 fighters and 1 infantry
Casualties for Russians: 4 armour, 1 artillery and 4 infantry
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Baltic States
2 fighters moved from Karelia S.S.R. to Baltic States
Place Units - Germans
1 armour and 1 infantry placed in Italy
1 armour, 2 artilleries and 1 infantry placed in Germany
1 cruiser and 1 transport placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : -1.00
Russians : -1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from United Kingdom to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 33 Sea Zone to 28 Sea Zone
1 infantry moved from Union of South Africa to 28 Sea Zone
1 fighter moved from 33 Sea Zone to 28 Sea Zone
Combat - British
Battle in 7 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 bomber and 1 fighter moved from 7 Sea Zone to United Kingdom
1 infantry moved from Persia to India
Place Units - British
1 bomber and 1 fighter placed in United Kingdom
1 infantry placed in India
1 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from Wake Island to Japan
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from French Indo-China Thailand to Yunnan
Japanese take Yunnan from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 bomber moved from Manchuria to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 1 bomber in Evenki National Okrug, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Evenki National Okrug to Manchuria
Place Units - Japanese
1 artillery and 3 infantry placed in Japan
1 battleship placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians : 0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 battleship moved from 11 Sea Zone to 10 Sea Zone
1 cruiser moved from 11 Sea Zone to 10 Sea Zone
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Western Canada to Eastern Canada
2 fighters moved from Western Canada to Eastern Canada
1 armour moved from Western Canada to Eastern Canada
1 battleship, 1 destroyer and 1 transport moved from 53 Sea Zone to 56 Sea Zone
3 fighters moved from Eastern Canada to 10 Sea Zone
Combat - Americans
Battle in 10 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Germans defend with 2 submarines
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 10 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits
Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 10 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Germans lost in 10 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
3 fighters moved from 10 Sea Zone to Eastern Canada
Place Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 0.33
Americans : -2.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 armour moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery and 1 infantry moved from Caucasus to Persia
2 infantry moved from Caucasus to West Russia
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 infantry moved from Anglo-Egyptian Sudan to Rhodesia
Germans take Rhodesia from British
1 armour moved from Belgian Congo to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Southern Europe to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan
1 infantry moved from Germany to Northwestern Europe
2 artilleries moved from Germany to France
1 infantry moved from Italy to France
1 armour moved from Germany to Baltic States
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Karelia S.S.R. to Poland
1 armour moved from Belorussia to Poland
1 armour moved from Ukraine S.S.R. to Poland
3 armour moved from Bulgaria Romania to Poland
1 infantry moved from Belorussia to Poland
1 bomber moved from Baltic States to United Kingdom
1 artillery moved from Bulgaria Romania to Poland
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Baltic States
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Italy
3 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 cruiser and 1 submarine moved from 53 Sea Zone to 56 Sea Zone
1 transport moved from 53 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Italian East Africa
1 fighter moved from 33 Sea Zone to Italian East Africa
2 bombers and 2 fighters moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 2 bombers and 2 fighters
Germans defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 2 bombers and 2 fighters in 5 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 2 cruisers and 2 transports in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone
British roll dice for 2 bombers in 5 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 5 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
1 cruiser owned by the Germans lost in 5 Sea Zone
British roll dice for 2 bombers in 5 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship and 2 transports in 5 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 5 Sea Zone
2 transports owned by the Germans lost in 5 Sea Zone
British win with 2 bombers remaining. Battle score for attacker is 38
Casualties for British: 2 fighters
Casualties for Germans: 1 battleship, 2 cruisers and 2 transports
Battle in Italian East Africa
British attack with 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Italian East Africa
British win, taking Italian East Africa from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Italian East Africa to 33 Sea Zone
2 bombers moved from 5 Sea Zone to United Kingdom
Place Units - British
1 fighter and 1 infantry placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
2 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 fighters moved from Japan to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Sinkiang
1 fighter moved from 61 Sea Zone to Sinkiang
1 fighter moved from 61 Sea Zone to Burma
1 fighter moved from Japan to Sinkiang
1 bomber moved from Manchuria to Russia
1 infantry moved from Szechwan to Sinkiang
1 fighter moved from 61 Sea Zone to Burma
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Non Combat Move - Japanese
1 bomber moved from Russia to Sinkiang
Place Units - Japanese
1 armour and 1 infantry placed in Japan
1 transport placed in 62 Sea Zone
1 carrier and 1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 artillery moved from 3 Sea Zone to Finland
Americans take Finland from Germans
1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Finland
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 cruiser moved from 11 Sea Zone to 10 Sea Zone
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern Canada to 56 Sea Zone
2 fighters moved from Eastern Canada to United Kingdom
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 infantry moved from West Russia to Karelia S.S.R.
2 armour moved from West Russia to Karelia S.S.R.
3 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from West Russia to Persia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 armour and 6 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan
1 infantry moved from Ukraine S.S.R. to Caucasus
6 armour moved from Poland to Caucasus
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 fighters moved from Baltic States to Caucasus
1 bomber moved from Baltic States to Caucasus
1 armour moved from Baltic States to Poland
3 armour moved from Germany to Poland
1 infantry moved from Germany to Northwestern Europe
4 infantry moved from Germany to Poland
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 armour moved from French West Africa to Anglo-Egyptian Sudan
Combat - Germans
Battle in Caucasus
Germans attack with 6 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 aaGun, 2 artilleries, 1 factory and 6 infantry
AA fire in Caucasus : 0/3 hits, 0.50 expected hits
Germans roll dice for 6 armour, 1 bomber, 2 fighters and 1 infantry in Caucasus, round 2 : 6/10 hits, 4.83 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Caucasus, round 2 : 2/8 hits, 2.67 expected hits
6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Germans roll dice for 5 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 3/8 hits, 4.17 expected hits
Russians roll dice for 1 aaGun and 2 artilleries in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Russians, 2 armour owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 6 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Poland
2 fighters moved from Caucasus to Ukraine S.S.R.
Place Units - Germans
1 infantry placed in Italy
3 armour, 2 artilleries and 2 fighters placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.67
AA fire in Caucasus : : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Italian East Africa to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 27 Sea Zone
1 fighter moved from 33 Sea Zone to India
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 transport moved from 55 Sea Zone to 18 Sea Zone
1 armour moved from Eastern Canada to East Mexico
3 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 4,1,3 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Non Combat Move - British
3 bombers moved from Germany to United Kingdom
Place Units - British
2 fighters and 1 infantry placed in India
Turn Complete - British
British collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.50