• Jeg er helt enig - jeg havde også forsøgt den:)


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Smolensk
                  Germans take Belarus from Russians
                  Germans take Smolensk from Russians
            1 armour moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 16 armour, 5 artilleries, 32 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            8 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 transport moved from 112 Sea Zone to 126 Sea Zone
            3 aaGuns moved from France to Western Germany
            1 bomber moved from Baltic States to Western Ukraine
    
        Place Units - Germans
            3 infantry placed in France
            2 bombers and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,33
    

    Savegame


  • @Maxiheimer og hvor underligt er det at jeg lader de italienske tropper stå der vest for Bessarabia? Det kommer helt sikkert til at koste på en eller anden måde.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Anhwe to Buyant-Uhaa
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 fighters moved from Smolensk to Russia
            4 aaGuns, 2 armour, 3 artilleries, 32 infantry and 8 mech_infantrys moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Tsagaan Olom to Central Mongolia
            1 infantry moved from Tsagaan Olom to Central Mongolia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -0,33
    

    Savegame


  • DU kan bare editere italienerne frem i japans tur


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Sumatra to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 2 battleships, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 44 Sea Zone
            2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 44 Sea Zone
            2 tactical_bombers moved from 44 Sea Zone to Celebes
            4 fighters moved from 44 Sea Zone to Celebes
            2 artilleries moved from 44 Sea Zone to Celebes
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 infantry and 5 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 2 battleships, 3 carriers, 2 cruisers and 5 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 2 artilleries, 4 fighters and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 4 fighters and 2 tactical_bombers in Celebes, round 2 : 6/8 hits, 4,00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Philippines to 44 Sea Zone
            3 fighters moved from Celebes to 44 Sea Zone
            2 tactical_bombers moved from Celebes to 44 Sea Zone
            3 fighters and 3 tactical_bombers moved from Philippines to Manchuria
            2 artilleries and 7 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Amur
    
        Place Units - Japanese
            1 artillery and 9 infantry placed in Korea
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : 2,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • VIl du scramble fra w. germany?


  • @Maxiheimer ja, lad mig bare det. Også ved Japan. Max scramble. Jeg har jo alligevel dummet mig i alle andre spil idag. Ka lige så godt få gang i nogle afgørende slag.


  • @Maxiheimer ikke at jeg nødvendigvis tror du får hverken Japan eller W. Germany :) Men ok… Nu ka du selvfølgelig få fly med fra england mod vesttyskland… Det tænkte jeg ikke på. Hvordan gik det?


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Germans scrambles to create a battle in territory 112 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6,6
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Borneo
            Battle in Philippines
            Battle in Iwo Jima
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 cruisers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 fighters and 3 tactical_bombers
                    Americans roll dice for 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Americans: 2 cruisers and 2 fighters
                Casualties for Japanese: 1 carrier, 2 fighters and 3 tactical_bombers
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Germans defend with 2 fighters and 1 tactical_bomber
                1 submarine owned by the Americans Submerged
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 1 carrier, 1 fighter and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 fighter and 2 transports in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
                    1 transport owned by the Americans lost in 112 Sea Zone
                    1 armour owned by the Americans lost in Norway
                Germans win with 2 fighters remaining. Battle score for attacker is -49
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                Casualties for Germans: 1 tactical_bomber
            Battle in Algeria
                Americans attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Morocco
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Italians : 0,67
    Americans : 1,33
    Japanese : 0,83
    

    Savegame


  • Av av av… dine fly ved tyskland smadrede hele min flåde inkl. landsætningen…
    Dine kami ramte også irriterende godt…


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 5 infantry moved from Anhwe to Jehol
            1 infantry moved from Chahar to Jehol
            2 artilleries moved from Suiyuyan to Chahar
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Kiangsu to Shantung
            1 fighter moved from Hopei to Jehol
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Germans scrambles to create a battle in territory 112 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6,6
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Borneo
            Battle in Philippines
            Battle in Iwo Jima
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 cruisers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 fighters and 3 tactical_bombers
                    Americans roll dice for 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Americans: 2 cruisers and 2 fighters
                Casualties for Japanese: 1 carrier, 2 fighters and 3 tactical_bombers
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Germans defend with 2 fighters and 1 tactical_bomber
                1 submarine owned by the Americans Submerged
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 1 carrier, 1 fighter and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 fighter and 2 transports in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
                    1 transport owned by the Americans lost in 112 Sea Zone
                    1 armour owned by the Americans lost in Norway
                Germans win with 2 fighters remaining. Battle score for attacker is -49
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                Casualties for Germans: 1 tactical_bomber
            Battle in Algeria
                Americans attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Morocco
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 5 infantry moved from Anhwe to Jehol
            1 infantry moved from Chahar to Jehol
            2 artilleries moved from Suiyuyan to Chahar
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Kiangsu to Shantung
            1 fighter moved from Hopei to Jehol
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            5 mech_infantrys moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Northwest Persia to Iraq
    
        Combat - British
            Battle in Greece
            Battle in 98 Sea Zone
                British attack with 1 cruiser
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking Greece from Italians, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 92 Sea Zone
                British attack with 4 fighters
                Italians defend with 1 destroyer
                    British roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Anhwe to Shensi
            2 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Siam to French Indo China
            1 artillery and 2 infantry moved from Burma to Shan State
            1 aaGun moved from Burma to Shan State
            2 aaGuns and 8 infantry moved from India to Burma
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            2 destroyers placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 2 destroyers
                Turning on Edit Mode
                EDIT: Removing units owned by British from Morocco: 1 armour
                EDIT: Changing ownership of Algeria from Italians to British
                EDIT: Changing ownership of Tunisia from Italians to British
                EDIT: Adding units owned by British to Tunisia: 1 armour
                EDIT: Changing PUs for British from 37 to 39
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Italians : 0,33
    British : -0,17
    Americans : 1,33
    Neutral_Axis : 0,33
    Japanese : 0,83
    

    Savegame


  • @Maxiheimer nå, så ka cry-baby’en her smile lidt igen :p Sorry. What? mistede jeg kun 1 fly på det raid? Vildt.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to Romania
            4 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 artilleries
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Malaya
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 artilleries
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Malaya
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 infantry moved from Baltic States to Belarus
            1 bomber moved from Western Ukraine to Belarus
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            16 armour, 5 artilleries, 32 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            6 armour moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Romania
            2 bombers moved from Western Germany to Romania
            1 transport moved from 126 Sea Zone to 127 Sea Zone
    
        Place Units - Germans
            3 infantry placed in France
            3 armour placed in Novgorod
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 fighter placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Italians to 112 Sea Zone: 1 fighter
            EDIT: Removing units owned by Italians from 112 Sea Zone: 1 fighter
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Urals
            2 fighters and 1 tactical_bomber moved from Russia to Urals
            1 infantry moved from Smolensk to Belarus
            3 fighters moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Buryatia
            3 infantry moved from Central Mongolia to Dzavhan
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Urals
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Urals, round 3 : 3/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Urals
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Belarus to Russia
            1 infantry moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Urals to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,17
    Japanese : 0,67
    

    Savegame

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